Raw Events
Test-Chile — page 51 of 91
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 2501 | 111 | Iroquois | city_converted |
payload{
"x": 31,
"y": 14,
"civ": "Iroquois",
"city": "Onondaga",
"turn": 111,
"event": "city_converted",
"religion": "TXT_KEY_RELIGION_BUDDHISM"
}
|
| 2502 | 111 | Iroquois | religion_founded |
payload{
"civ": "Iroquois",
"turn": 111,
"event": "religion_founded",
"beliefs": [
"BELIEF_GOD_KING",
"BELIEF_LITURGICAL_DRAMA",
"BELIEF_ZAKATT"
],
"religion": "TXT_KEY_RELIGION_BUDDHISM",
"holy_city": "Onondaga"
}
|
| 2503 | 111 | Iroquois | great_person_expended |
payload{
"civ": "Iroquois",
"turn": 111,
"event": "great_person_expended",
"great_person": "UNIT_PROPHET"
}
|
| 2504 | 111 | Iroquois | improvement_built |
payload{
"x": 28,
"y": 15,
"civ": "Iroquois",
"turn": 111,
"event": "improvement_built",
"improvement": "IMPROVEMENT_PASTURE"
}
|
| 2505 | 111 | Iroquois | unit_lost |
payload{
"x": 31,
"y": 14,
"civ": "Iroquois",
"city": "Onondaga",
"turn": 111,
"unit": "UNIT_PROPHET",
"cause": "expended",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 2506 | 111 | unit_killed |
payload{
"turn": 111,
"unit": "UNIT_COMPOSITE_BOWMAN",
"event": "unit_killed",
"killer": "Harappa",
"victim": "Vietnam"
}
|
|
| 2507 | 111 | Vietnam | unit_lost |
payload{
"x": 21,
"y": 16,
"civ": "Vietnam",
"turn": 111,
"unit": "UNIT_COMPOSITE_BOWMAN",
"cause": "killed",
"event": "unit_lost",
"killer": "Harappa",
"confidence": "confirmed"
}
|
| 2508 | 112 | Chile | city_state_friendship_changed |
payload{
"civ": "Chile",
"turn": 112,
"event": "city_state_friendship_changed",
"friends": true,
"city_state": "Ljubljana",
"new_friendship": 55,
"old_friendship": 5
}
|
| 2509 | 112 | Chile | plot_acquired |
payload{
"x": 18,
"y": 27,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 112,
"event": "plot_acquired"
}
|
| 2510 | 112 | Chile | plot_bought |
payload{
"x": 18,
"y": 27,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 112,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2511 | 112 | Chile | plot_acquired |
payload{
"x": 13,
"y": 37,
"civ": "Chile",
"city": "Valparaiso",
"turn": 112,
"event": "plot_acquired"
}
|
| 2512 | 112 | Chile | plot_bought |
payload{
"x": 13,
"y": 37,
"civ": "Chile",
"city": "Valparaiso",
"turn": 112,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2513 | 112 | tech_researched |
payload{
"civs": [
"Chile"
],
"team": 0,
"tech": "TECH_ACOUSTICS",
"turn": 112,
"event": "tech_researched",
"change": 1
}
|
|
| 2514 | 112 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 127,
"turn": 112,
"event": "snapshot",
"faith": 56,
"score": 1105,
"techs": 33,
"cities": 3,
"culture": 79,
"science": 124.6,
"happiness": 23,
"population": 46,
"gold_per_turn": 51.59,
"military_might": 948,
"military_units": 15
}
|
| 2515 | 112 | Bolivia | plot_acquired |
payload{
"x": 25,
"y": 25,
"civ": "Bolivia",
"city": "Oruro",
"turn": 112,
"event": "plot_acquired"
}
|
| 2516 | 112 | Bolivia | plot_bought |
payload{
"x": 25,
"y": 25,
"civ": "Bolivia",
"city": "Oruro",
"turn": 112,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2517 | 112 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 276,
"turn": 112,
"event": "snapshot",
"faith": 10,
"score": 765,
"techs": 19,
"cities": 5,
"culture": 22,
"science": 63,
"happiness": 21,
"population": 40,
"gold_per_turn": 14.83,
"military_might": 997,
"military_units": 17
}
|
| 2518 | 112 | war_declared |
payload{
"turn": 112,
"event": "war_declared",
"attacker_civs": [
"Iroquois"
],
"attacker_team": 3,
"defender_civs": [
"Harappa"
],
"defender_team": 22
}
|
|
| 2519 | 112 | Iroquois | unit_created |
payload{
"x": 31,
"y": 14,
"civ": "Iroquois",
"city": "Onondaga",
"turn": 112,
"unit": "UNIT_WORKER",
"event": "unit_created"
}
|
| 2520 | 112 | Iroquois | unit_trained |
payload{
"civ": "Iroquois",
"city": "Onondaga",
"turn": 112,
"unit": "UNIT_WORKER",
"event": "unit_trained"
}
|
| 2521 | 112 | Iroquois | plot_acquired |
payload{
"x": 29,
"y": 14,
"civ": "Iroquois",
"city": "Onondaga",
"turn": 112,
"event": "plot_acquired"
}
|
| 2522 | 112 | Iroquois | plot_bought |
payload{
"x": 29,
"y": 14,
"civ": "Iroquois",
"city": "Onondaga",
"turn": 112,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2523 | 112 | Iroquois | population_changed |
payload{
"x": 39,
"y": 16,
"civ": "Iroquois",
"city": "Brantford",
"turn": 112,
"event": "population_changed",
"new_population": 3,
"old_population": 2
}
|
| 2524 | 112 | Iroquois | policy_branch_unlocked |
payload{
"civ": "Iroquois",
"turn": 112,
"event": "policy_branch_unlocked",
"branch": "POLICY_BRANCH_TRADITION"
}
|
| 2525 | 112 | Iroquois | policy_branch_adopted |
payload{
"civ": "Iroquois",
"turn": 112,
"event": "policy_branch_adopted",
"branch": "POLICY_BRANCH_TRADITION"
}
|
| 2526 | 112 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 0,
"turn": 112,
"event": "snapshot",
"faith": 31,
"score": 863,
"techs": 25,
"cities": 8,
"culture": 40,
"science": 57.81,
"happiness": 5,
"population": 43,
"gold_per_turn": -15.19,
"military_might": 889,
"military_units": 15
}
|
| 2527 | 112 | Vietnam | population_changed |
payload{
"x": 15,
"y": 14,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 112,
"event": "population_changed",
"new_population": 13,
"old_population": 12
}
|
| 2528 | 112 | Vietnam | city_converted |
payload{
"x": 15,
"y": 14,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 112,
"event": "city_converted",
"religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
|
| 2529 | 112 | Vietnam | building_constructed |
payload{
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 112,
"event": "building_constructed",
"building": "BUILDING_AMPHITHEATER"
}
|
| 2530 | 112 | Vietnam | plot_acquired |
payload{
"x": 15,
"y": 17,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 112,
"event": "plot_acquired"
}
|
| 2531 | 112 | Vietnam | plot_bought |
payload{
"x": 15,
"y": 17,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 112,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2532 | 112 | Vietnam | building_constructed |
payload{
"civ": "Vietnam",
"city": "Hai Phòng",
"turn": 112,
"event": "building_constructed",
"building": "BUILDING_GRANARY"
}
|
| 2533 | 112 | Vietnam | plot_acquired |
payload{
"x": 14,
"y": 20,
"civ": "Vietnam",
"city": "Hai Phòng",
"turn": 112,
"event": "plot_acquired"
}
|
| 2534 | 112 | Vietnam | plot_bought |
payload{
"x": 14,
"y": 20,
"civ": "Vietnam",
"city": "Hai Phòng",
"turn": 112,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2535 | 112 | Vietnam | plot_acquired |
payload{
"x": 17,
"y": 13,
"civ": "Vietnam",
"city": "Thành Pho Hue",
"turn": 112,
"event": "plot_acquired"
}
|
| 2536 | 112 | Vietnam | plot_bought |
payload{
"x": 17,
"y": 13,
"civ": "Vietnam",
"city": "Thành Pho Hue",
"turn": 112,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2537 | 112 | Vietnam | population_changed |
payload{
"x": 11,
"y": 13,
"civ": "Vietnam",
"city": "Can Tho",
"turn": 112,
"event": "population_changed",
"new_population": 7,
"old_population": 6
}
|
| 2538 | 112 | Vietnam | city_converted |
payload{
"x": 11,
"y": 13,
"civ": "Vietnam",
"city": "Can Tho",
"turn": 112,
"event": "city_converted",
"religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
|
| 2539 | 112 | Vietnam | building_constructed |
payload{
"civ": "Vietnam",
"city": "Can Tho",
"turn": 112,
"event": "building_constructed",
"building": "BUILDING_MINT"
}
|
| 2540 | 112 | Vietnam | plot_acquired |
payload{
"x": 11,
"y": 11,
"civ": "Vietnam",
"city": "Can Tho",
"turn": 112,
"event": "plot_acquired"
}
|
| 2541 | 112 | Vietnam | plot_bought |
payload{
"x": 11,
"y": 11,
"civ": "Vietnam",
"city": "Can Tho",
"turn": 112,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2542 | 112 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 72,
"turn": 112,
"event": "snapshot",
"faith": 41,
"score": 980,
"techs": 28,
"cities": 5,
"culture": 42,
"science": 79.42,
"happiness": 4,
"population": 47,
"gold_per_turn": 4.6,
"military_might": 804,
"military_units": 17
}
|
| 2543 | 112 | Vietnam | improvement_pillaged |
payload{
"x": 22,
"y": 16,
"civ": "Vietnam",
"turn": 112,
"unit": "UNIT_SWORDSMAN",
"event": "improvement_pillaged"
}
|
| 2544 | 112 | Vietnam | improvement_pillaged |
payload{
"x": 22,
"y": 15,
"civ": "Vietnam",
"turn": 112,
"unit": "UNIT_PIKEMAN",
"event": "improvement_pillaged"
}
|
| 2545 | 112 | Vietnam | improvement_pillaged |
payload{
"x": 23,
"y": 18,
"civ": "Vietnam",
"turn": 112,
"unit": "UNIT_SWORDSMAN",
"event": "improvement_pillaged"
}
|
| 2546 | 112 | Vietnam | improvement_built |
payload{
"x": 19,
"y": 10,
"civ": "Vietnam",
"turn": 112,
"event": "improvement_built",
"improvement": "IMPROVEMENT_FARM"
}
|
| 2547 | 112 | unit_killed |
payload{
"turn": 112,
"unit": "UNIT_BARBARIAN_ARCHER",
"event": "unit_killed",
"killer": "Bolivia",
"victim": "Barbarians"
}
|
|
| 2548 | 112 | Bolivia | population_changed |
payload{
"x": 36,
"y": 29,
"civ": "Bolivia",
"city": "Potosí",
"turn": 112,
"event": "population_changed",
"new_population": 1,
"old_population": 0
}
|
| 2549 | 112 | Bolivia | population_changed |
payload{
"x": 36,
"y": 29,
"civ": "Bolivia",
"city": "Potosí",
"turn": 112,
"event": "population_changed",
"new_population": 1,
"old_population": 1
}
|
| 2550 | 112 | Bolivia | city_founded |
payload{
"x": 36,
"y": 29,
"civ": "Bolivia",
"city": "Potosí",
"turn": 112,
"event": "city_founded"
}
|