Raw Events
Test-Chile — page 50 of 91
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 2451 | 110 | Barbarians | unit_lost |
payload{
"x": 27,
"y": 28,
"civ": "Barbarians",
"turn": 110,
"unit": "UNIT_BARBARIAN_HORSEMAN",
"cause": "killed",
"event": "unit_lost",
"killer": "Bolivia",
"confidence": "confirmed"
}
|
| 2452 | 110 | Iroquois | population_changed |
payload{
"x": 23,
"y": 30,
"civ": "Iroquois",
"city": "Genesse River",
"turn": 110,
"event": "population_changed",
"new_population": 1,
"old_population": 0
}
|
| 2453 | 110 | Iroquois | population_changed |
payload{
"x": 23,
"y": 30,
"civ": "Iroquois",
"city": "Genesse River",
"turn": 110,
"event": "population_changed",
"new_population": 1,
"old_population": 1
}
|
| 2454 | 110 | Iroquois | city_founded |
payload{
"x": 23,
"y": 30,
"civ": "Iroquois",
"city": "Genesse River",
"turn": 110,
"event": "city_founded"
}
|
| 2455 | 110 | Iroquois | improvement_built |
payload{
"x": 37,
"y": 16,
"civ": "Iroquois",
"turn": 110,
"event": "improvement_built"
}
|
| 2456 | 110 | Iroquois | unit_lost |
payload{
"x": 23,
"y": 30,
"civ": "Iroquois",
"city": "Genesse River",
"turn": 110,
"unit": "UNIT_SETTLER",
"cause": "founded_city",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 2457 | 110 | unit_killed |
payload{
"turn": 110,
"unit": "UNIT_SWORDSMAN",
"event": "unit_killed",
"killer": "Harappa",
"victim": "Vietnam"
}
|
|
| 2458 | 110 | Vietnam | unit_lost |
payload{
"x": 21,
"y": 15,
"civ": "Vietnam",
"turn": 110,
"unit": "UNIT_SWORDSMAN",
"cause": "killed",
"event": "unit_lost",
"killer": "Harappa",
"confidence": "confirmed"
}
|
| 2459 | 111 | Chile | plot_acquired |
payload{
"x": 17,
"y": 25,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 111,
"event": "plot_acquired"
}
|
| 2460 | 111 | Chile | plot_bought |
payload{
"x": 17,
"y": 25,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 111,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2461 | 111 | Chile | plot_acquired |
payload{
"x": 7,
"y": 19,
"civ": "Chile",
"city": "Concepción",
"turn": 111,
"event": "plot_acquired"
}
|
| 2462 | 111 | Chile | plot_bought |
payload{
"x": 7,
"y": 19,
"civ": "Chile",
"city": "Concepción",
"turn": 111,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2463 | 111 | Chile | population_changed |
payload{
"x": 14,
"y": 34,
"civ": "Chile",
"city": "Valparaiso",
"turn": 111,
"event": "population_changed",
"new_population": 12,
"old_population": 11
}
|
| 2464 | 111 | Chile | policy_branch_unlocked |
payload{
"civ": "Chile",
"turn": 111,
"event": "policy_branch_unlocked",
"branch": "POLICY_BRANCH_EXPLORATION"
}
|
| 2465 | 111 | Chile | policy_branch_adopted |
payload{
"civ": "Chile",
"turn": 111,
"event": "policy_branch_adopted",
"branch": "POLICY_BRANCH_EXPLORATION"
}
|
| 2466 | 111 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 173,
"turn": 111,
"event": "snapshot",
"faith": 56,
"score": 1094,
"techs": 32,
"cities": 3,
"culture": 79,
"science": 132.58,
"happiness": 27,
"population": 46,
"gold_per_turn": 62.66,
"military_might": 847,
"military_units": 15
}
|
| 2467 | 111 | Vietnam | unit_created |
payload{
"x": 15,
"y": 14,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 111,
"unit": "UNIT_MISSIONARY",
"event": "unit_created"
}
|
| 2468 | 111 | Vietnam | unit_trained |
payload{
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 111,
"unit": "UNIT_MISSIONARY",
"event": "unit_trained",
"bought_with": "faith"
}
|
| 2469 | 111 | Vietnam | plot_acquired |
payload{
"x": 19,
"y": 9,
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 111,
"event": "plot_acquired"
}
|
| 2470 | 111 | Vietnam | plot_bought |
payload{
"x": 19,
"y": 9,
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 111,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2471 | 111 | Vietnam | population_changed |
payload{
"x": 18,
"y": 15,
"civ": "Vietnam",
"city": "Thành Pho Hue",
"turn": 111,
"event": "population_changed",
"new_population": 7,
"old_population": 6
}
|
| 2472 | 111 | Vietnam | city_converted |
payload{
"x": 18,
"y": 15,
"civ": "Vietnam",
"city": "Thành Pho Hue",
"turn": 111,
"event": "city_converted",
"religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
|
| 2473 | 111 | Vietnam | policy_branch_unlocked |
payload{
"civ": "Vietnam",
"turn": 111,
"event": "policy_branch_unlocked",
"branch": "POLICY_BRANCH_TRADITION"
}
|
| 2474 | 111 | Vietnam | policy_branch_adopted |
payload{
"civ": "Vietnam",
"turn": 111,
"event": "policy_branch_adopted",
"branch": "POLICY_BRANCH_TRADITION"
}
|
| 2475 | 111 | tech_researched |
payload{
"civs": [
"Vietnam"
],
"team": 1,
"tech": "TECH_CHIVALRY",
"turn": 111,
"event": "tech_researched",
"change": 1
}
|
|
| 2476 | 111 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 44,
"turn": 111,
"event": "snapshot",
"faith": 38,
"score": 959,
"techs": 28,
"cities": 5,
"culture": 39,
"science": 79.43,
"happiness": 6,
"population": 45,
"gold_per_turn": -5.16,
"military_might": 812,
"military_units": 18
}
|
| 2477 | 111 | Iroquois | unit_created |
payload{
"x": 31,
"y": 14,
"civ": "Iroquois",
"city": "Onondaga",
"turn": 111,
"unit": "UNIT_SCOUT",
"event": "unit_created"
}
|
| 2478 | 111 | Iroquois | unit_trained |
payload{
"civ": "Iroquois",
"city": "Onondaga",
"turn": 111,
"unit": "UNIT_SCOUT",
"event": "unit_trained"
}
|
| 2479 | 111 | Iroquois | city_state_friendship_changed |
payload{
"civ": "Iroquois",
"turn": 111,
"event": "city_state_friendship_changed",
"friends": true,
"city_state": "Cahokia",
"new_friendship": 35,
"old_friendship": 0
}
|
| 2480 | 111 | Iroquois | unit_created |
payload{
"x": 34,
"y": 15,
"civ": "Iroquois",
"city": "Osininka",
"turn": 111,
"unit": "UNIT_ENGINEER",
"event": "unit_created"
}
|
| 2481 | 111 | Iroquois | building_constructed |
payload{
"civ": "Iroquois",
"city": "Akwesasme",
"turn": 111,
"event": "building_constructed",
"building": "BUILDING_TEMPLE"
}
|
| 2482 | 111 | Iroquois | plot_acquired |
payload{
"x": 37,
"y": 14,
"civ": "Iroquois",
"city": "Akwesasme",
"turn": 111,
"event": "plot_acquired"
}
|
| 2483 | 111 | Iroquois | plot_bought |
payload{
"x": 37,
"y": 14,
"civ": "Iroquois",
"city": "Akwesasme",
"turn": 111,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2484 | 111 | Iroquois | unit_created |
payload{
"x": 31,
"y": 14,
"civ": "Iroquois",
"city": "Onondaga",
"turn": 111,
"unit": "UNIT_PROPHET",
"event": "unit_created"
}
|
| 2485 | 111 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 0,
"turn": 111,
"event": "snapshot",
"faith": 29,
"score": 832,
"techs": 25,
"cities": 8,
"culture": 36,
"science": 45.56,
"happiness": 6,
"population": 42,
"gold_per_turn": -26.44,
"military_might": 906,
"military_units": 15
}
|
| 2486 | 111 | Chile | city_state_alliance_changed |
payload{
"civ": "Chile",
"turn": 111,
"event": "city_state_alliance_changed",
"allied": false,
"city_state": "Kampala",
"new_friendship": 59,
"old_friendship": 61
}
|
| 2487 | 111 | city_state_ally_changed |
payload{
"turn": 111,
"event": "city_state_ally_changed",
"old_ally": "Chile",
"city_state": "Kampala"
}
|
|
| 2488 | 111 | Bolivia | plot_acquired |
payload{
"x": 36,
"y": 30,
"civ": "Bolivia",
"city": "Sucre",
"turn": 111,
"event": "plot_acquired"
}
|
| 2489 | 111 | Bolivia | plot_bought |
payload{
"x": 36,
"y": 30,
"civ": "Bolivia",
"city": "Sucre",
"turn": 111,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2490 | 111 | Bolivia | building_constructed |
payload{
"civ": "Bolivia",
"city": "Oruro",
"turn": 111,
"event": "building_constructed",
"building": "BUILDING_MONUMENT"
}
|
| 2491 | 111 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 261,
"turn": 111,
"event": "snapshot",
"faith": 10,
"score": 764,
"techs": 19,
"cities": 5,
"culture": 22,
"science": 63,
"happiness": 21,
"population": 40,
"gold_per_turn": 14.83,
"military_might": 983,
"military_units": 17
}
|
| 2492 | 111 | Chile | city_state_alliance_changed |
payload{
"civ": "Chile",
"turn": 111,
"event": "city_state_alliance_changed",
"allied": false,
"city_state": "Baku",
"new_friendship": 58,
"old_friendship": 60
}
|
| 2493 | 111 | city_state_ally_changed |
payload{
"turn": 111,
"event": "city_state_ally_changed",
"old_ally": "Chile",
"city_state": "Baku"
}
|
|
| 2494 | 111 | Chile | city_state_alliance_changed |
payload{
"civ": "Chile",
"turn": 111,
"event": "city_state_alliance_changed",
"allied": true,
"city_state": "Kampala",
"new_friendship": 89,
"old_friendship": 59
}
|
| 2495 | 111 | city_state_ally_changed |
payload{
"turn": 111,
"event": "city_state_ally_changed",
"new_ally": "Chile",
"city_state": "Kampala"
}
|
|
| 2496 | 111 | Chile | great_person_expended |
payload{
"civ": "Chile",
"turn": 111,
"event": "great_person_expended",
"great_person": "UNIT_MERCHANT"
}
|
| 2497 | 111 | Chile | unit_lost |
payload{
"x": 8,
"y": 17,
"civ": "Chile",
"turn": 111,
"unit": "UNIT_MERCHANT",
"cause": "expended",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 2498 | 111 | Vietnam | improvement_pillaged |
payload{
"x": 21,
"y": 15,
"civ": "Vietnam",
"turn": 111,
"unit": "UNIT_PIKEMAN",
"event": "improvement_pillaged"
}
|
| 2499 | 111 | Vietnam | improvement_pillaged |
payload{
"x": 22,
"y": 17,
"civ": "Vietnam",
"turn": 111,
"unit": "UNIT_SWORDSMAN",
"event": "improvement_pillaged"
}
|
| 2500 | 111 | Vietnam | improvement_built |
payload{
"x": 17,
"y": 14,
"civ": "Vietnam",
"turn": 111,
"event": "improvement_built",
"improvement": "IMPROVEMENT_MINE"
}
|