Raw Events
Test-Chile — page 49 of 91
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 2401 | 109 | Barbarians | unit_lost |
payload{
"x": 38,
"y": 26,
"civ": "Barbarians",
"turn": 109,
"unit": "UNIT_BARBARIAN_SPEARMAN",
"cause": "killed",
"event": "unit_lost",
"killer": "Bolivia",
"confidence": "confirmed"
}
|
| 2402 | 109 | unit_killed |
payload{
"turn": 109,
"unit": "UNIT_PIKEMAN",
"event": "unit_killed",
"killer": "Harappa",
"victim": "Vietnam"
}
|
|
| 2403 | 109 | Vietnam | unit_lost |
payload{
"x": 22,
"y": 15,
"civ": "Vietnam",
"turn": 109,
"unit": "UNIT_PIKEMAN",
"cause": "killed",
"event": "unit_lost",
"killer": "Harappa",
"confidence": "confirmed"
}
|
| 2404 | 110 | Vietnam | building_constructed |
payload{
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 110,
"event": "building_constructed",
"wonder": "national",
"building": "BUILDING_ARTISTS_GUILD"
}
|
| 2405 | 110 | Vietnam | population_changed |
payload{
"x": 17,
"y": 10,
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 110,
"event": "population_changed",
"new_population": 11,
"old_population": 10
}
|
| 2406 | 110 | Vietnam | city_converted |
payload{
"x": 17,
"y": 10,
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 110,
"event": "city_converted",
"religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
|
| 2407 | 110 | Vietnam | unit_created |
payload{
"x": 12,
"y": 19,
"civ": "Vietnam",
"city": "Hai Phòng",
"turn": 110,
"unit": "UNIT_COMPOSITE_BOWMAN",
"event": "unit_created"
}
|
| 2408 | 110 | Vietnam | unit_trained |
payload{
"civ": "Vietnam",
"city": "Hai Phòng",
"turn": 110,
"unit": "UNIT_COMPOSITE_BOWMAN",
"event": "unit_trained"
}
|
| 2409 | 110 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 49,
"turn": 110,
"event": "snapshot",
"faith": 38,
"score": 931,
"techs": 27,
"cities": 5,
"culture": 36,
"science": 77.93,
"happiness": 6,
"population": 44,
"gold_per_turn": -5.42,
"military_might": 842,
"military_units": 19
}
|
| 2410 | 110 | Bolivia | population_changed |
payload{
"x": 31,
"y": 21,
"civ": "Bolivia",
"city": "La Paz",
"turn": 110,
"event": "population_changed",
"new_population": 13,
"old_population": 12
}
|
| 2411 | 110 | Bolivia | unit_created |
payload{
"x": 31,
"y": 21,
"civ": "Bolivia",
"city": "La Paz",
"turn": 110,
"unit": "UNIT_WORKER",
"event": "unit_created"
}
|
| 2412 | 110 | Bolivia | unit_trained |
payload{
"civ": "Bolivia",
"city": "La Paz",
"turn": 110,
"unit": "UNIT_WORKER",
"event": "unit_trained"
}
|
| 2413 | 110 | Bolivia | population_changed |
payload{
"x": 29,
"y": 24,
"civ": "Bolivia",
"city": "Santa Cruz",
"turn": 110,
"event": "population_changed",
"new_population": 8,
"old_population": 7
}
|
| 2414 | 110 | Bolivia | unit_created |
payload{
"x": 29,
"y": 24,
"civ": "Bolivia",
"city": "Santa Cruz",
"turn": 110,
"unit": "UNIT_WORKER",
"event": "unit_created"
}
|
| 2415 | 110 | Bolivia | unit_trained |
payload{
"civ": "Bolivia",
"city": "Santa Cruz",
"turn": 110,
"unit": "UNIT_WORKER",
"event": "unit_trained"
}
|
| 2416 | 110 | Bolivia | unit_created |
payload{
"x": 35,
"y": 21,
"civ": "Bolivia",
"city": "Cochabamba",
"turn": 110,
"unit": "UNIT_ENGINEER",
"event": "unit_created"
}
|
| 2417 | 110 | Bolivia | population_changed |
payload{
"x": 26,
"y": 27,
"civ": "Bolivia",
"city": "Oruro",
"turn": 110,
"event": "population_changed",
"new_population": 2,
"old_population": 1
}
|
| 2418 | 110 | Bolivia | city_converted |
payload{
"x": 26,
"y": 27,
"civ": "Bolivia",
"city": "Oruro",
"turn": 110,
"event": "city_converted",
"religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
|
| 2419 | 110 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 235,
"turn": 110,
"event": "snapshot",
"faith": 10,
"score": 763,
"techs": 19,
"cities": 5,
"culture": 20,
"science": 59,
"happiness": 21,
"population": 40,
"gold_per_turn": 7.59,
"military_might": 950,
"military_units": 17
}
|
| 2420 | 110 | Bolivia | unit_promoted |
payload{
"civ": "Bolivia",
"turn": 110,
"unit": "UNIT_SWORDSMAN",
"event": "unit_promoted",
"promotion": "PROMOTION_DRILL_1"
}
|
| 2421 | 110 | Bolivia | unit_promoted |
payload{
"civ": "Bolivia",
"turn": 110,
"unit": "UNIT_SWORDSMAN",
"event": "unit_promoted",
"promotion": "PROMOTION_DRILL_1"
}
|
| 2422 | 110 | Iroquois | unit_created |
payload{
"x": 31,
"y": 14,
"civ": "Iroquois",
"city": "Onondaga",
"turn": 110,
"unit": "UNIT_COMPOSITE_BOWMAN",
"event": "unit_created"
}
|
| 2423 | 110 | Iroquois | unit_trained |
payload{
"civ": "Iroquois",
"city": "Onondaga",
"turn": 110,
"unit": "UNIT_COMPOSITE_BOWMAN",
"event": "unit_trained"
}
|
| 2424 | 110 | Iroquois | unit_created |
payload{
"x": 27,
"y": 14,
"civ": "Iroquois",
"city": "Grand River",
"turn": 110,
"unit": "UNIT_COMPOSITE_BOWMAN",
"event": "unit_created"
}
|
| 2425 | 110 | Iroquois | unit_trained |
payload{
"civ": "Iroquois",
"city": "Grand River",
"turn": 110,
"unit": "UNIT_COMPOSITE_BOWMAN",
"event": "unit_trained"
}
|
| 2426 | 110 | Iroquois | plot_acquired |
payload{
"x": 39,
"y": 14,
"civ": "Iroquois",
"city": "Brantford",
"turn": 110,
"event": "plot_acquired"
}
|
| 2427 | 110 | Iroquois | plot_bought |
payload{
"x": 39,
"y": 14,
"civ": "Iroquois",
"city": "Brantford",
"turn": 110,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2428 | 110 | Iroquois | plot_acquired |
payload{
"x": 32,
"y": 10,
"civ": "Iroquois",
"city": "Montreal",
"turn": 110,
"event": "plot_acquired"
}
|
| 2429 | 110 | Iroquois | plot_bought |
payload{
"x": 32,
"y": 10,
"civ": "Iroquois",
"city": "Montreal",
"turn": 110,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2430 | 110 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 11,
"turn": 110,
"event": "snapshot",
"faith": 26,
"score": 807,
"techs": 25,
"cities": 7,
"culture": 34,
"science": 58.06,
"happiness": 7,
"population": 41,
"gold_per_turn": -22.94,
"military_might": 851,
"military_units": 14
}
|
| 2431 | 110 | Chile | unit_created |
payload{
"x": 14,
"y": 28,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 110,
"unit": "UNIT_WRITER",
"event": "unit_created"
}
|
| 2432 | 110 | Chile | building_constructed |
payload{
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 110,
"event": "building_constructed",
"wonder": "world",
"building": "BUILDING_GLOBE_THEATER"
}
|
| 2433 | 110 | Chile | plot_acquired |
payload{
"x": 18,
"y": 30,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 110,
"event": "plot_acquired"
}
|
| 2434 | 110 | Chile | plot_bought |
payload{
"x": 18,
"y": 30,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 110,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2435 | 110 | Chile | building_constructed |
payload{
"civ": "Chile",
"city": "Concepción",
"turn": 110,
"event": "building_constructed",
"building": "BUILDING_WORKSHOP"
}
|
| 2436 | 110 | Chile | plot_acquired |
payload{
"x": 15,
"y": 37,
"civ": "Chile",
"city": "Valparaiso",
"turn": 110,
"event": "plot_acquired"
}
|
| 2437 | 110 | Chile | plot_bought |
payload{
"x": 15,
"y": 37,
"civ": "Chile",
"city": "Valparaiso",
"turn": 110,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2438 | 110 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 111,
"turn": 110,
"event": "snapshot",
"faith": 56,
"score": 1075,
"techs": 32,
"cities": 3,
"culture": 77,
"science": 122.35,
"happiness": 28,
"population": 45,
"gold_per_turn": 47.1,
"military_might": 828,
"military_units": 15
}
|
| 2439 | 110 | Chile | great_person_expended |
payload{
"civ": "Chile",
"turn": 110,
"event": "great_person_expended",
"great_person": "UNIT_WRITER"
}
|
| 2440 | 110 | Chile | unit_lost |
payload{
"x": 13,
"y": 29,
"civ": "Chile",
"turn": 110,
"unit": "UNIT_WRITER",
"cause": "expended",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 2441 | 110 | unit_killed |
payload{
"turn": 110,
"unit": "UNIT_CATAPULT",
"event": "unit_killed",
"killer": "Vietnam",
"victim": "Harappa"
}
|
|
| 2442 | 110 | Vietnam | unit_created |
payload{
"x": 17,
"y": 10,
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 110,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 2443 | 110 | Vietnam | unit_lost |
payload{
"x": 17,
"y": 10,
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 110,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 2444 | 110 | Harappa | unit_lost |
payload{
"x": 21,
"y": 15,
"civ": "Harappa",
"turn": 110,
"unit": "UNIT_CATAPULT",
"cause": "killed",
"event": "unit_lost",
"killer": "Vietnam",
"confidence": "confirmed"
}
|
| 2445 | 110 | unit_killed |
payload{
"turn": 110,
"unit": "UNIT_BARBARIAN_HORSEMAN",
"event": "unit_killed",
"killer": "Bolivia",
"victim": "Barbarians"
}
|
|
| 2446 | 110 | Bolivia | unit_created |
payload{
"x": 31,
"y": 21,
"civ": "Bolivia",
"city": "La Paz",
"turn": 110,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 2447 | 110 | Bolivia | improvement_built |
payload{
"x": 33,
"y": 29,
"civ": "Bolivia",
"turn": 110,
"event": "improvement_built"
}
|
| 2448 | 110 | Bolivia | improvement_built |
payload{
"x": 35,
"y": 27,
"civ": "Bolivia",
"turn": 110,
"event": "improvement_built"
}
|
| 2449 | 110 | Bolivia | improvement_built |
payload{
"x": 35,
"y": 28,
"civ": "Bolivia",
"turn": 110,
"event": "improvement_built"
}
|
| 2450 | 110 | Bolivia | unit_lost |
payload{
"x": 31,
"y": 21,
"civ": "Bolivia",
"city": "La Paz",
"turn": 110,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|