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Raw Events

Test-Chile — page 54 of 91

Seq Turn Civ Event Type Payload
2651 114 Iroquois improvement_pillaged
payload
{
  "x": 24,
  "y": 14,
  "civ": "Iroquois",
  "turn": 114,
  "unit": "UNIT_IROQUOIAN_MOHAWKWARRIOR",
  "event": "improvement_pillaged"
}
2652 114 Iroquois improvement_built
payload
{
  "x": 26,
  "y": 13,
  "civ": "Iroquois",
  "turn": 114,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_LUMBERMILL"
}
2653 114 unit_killed
payload
{
  "turn": 114,
  "unit": "UNIT_COMPOSITE_BOWMAN",
  "event": "unit_killed",
  "killer": "Harappa",
  "victim": "Vietnam"
}
2654 114 Vietnam unit_lost
payload
{
  "x": 23,
  "y": 14,
  "civ": "Vietnam",
  "turn": 114,
  "unit": "UNIT_COMPOSITE_BOWMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Harappa",
  "confidence": "confirmed"
}
2655 114 Chile city_converted
payload
{
  "x": 9,
  "y": 22,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 114,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
2656 114 Iroquois city_converted
payload
{
  "x": 33,
  "y": 11,
  "civ": "Iroquois",
  "city": "Montreal",
  "turn": 114,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
2657 115 Bolivia building_constructed
payload
{
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 115,
  "event": "building_constructed",
  "wonder": "world",
  "building": "BUILDING_HIMEJI_CASTLE"
}
2658 115 Bolivia building_constructed
payload
{
  "civ": "Bolivia",
  "city": "Cochabamba",
  "turn": 115,
  "event": "building_constructed",
  "building": "BUILDING_SHRINE"
}
2659 115 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 352,
  "turn": 115,
  "event": "snapshot",
  "faith": 11,
  "score": 827,
  "techs": 19,
  "cities": 7,
  "culture": 26,
  "science": 66,
  "happiness": 13,
  "population": 43,
  "gold_per_turn": 19.51,
  "military_might": 1313,
  "military_units": 18
}
2660 115 Iroquois plot_acquired
payload
{
  "x": 31,
  "y": 17,
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 115,
  "event": "plot_acquired"
}
2661 115 Iroquois plot_bought
payload
{
  "x": 31,
  "y": 17,
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 115,
  "event": "plot_bought",
  "bought_with": "culture"
}
2662 115 Iroquois building_constructed
payload
{
  "civ": "Iroquois",
  "city": "Osininka",
  "turn": 115,
  "event": "building_constructed",
  "building": "BUILDING_GRANARY"
}
2663 115 Iroquois population_changed
payload
{
  "x": 27,
  "y": 14,
  "civ": "Iroquois",
  "city": "Grand River",
  "turn": 115,
  "event": "population_changed",
  "new_population": 8,
  "old_population": 7
}
2664 115 Iroquois city_converted
payload
{
  "x": 27,
  "y": 14,
  "civ": "Iroquois",
  "city": "Grand River",
  "turn": 115,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
2665 115 Iroquois plot_acquired
payload
{
  "x": 28,
  "y": 12,
  "civ": "Iroquois",
  "city": "Grand River",
  "turn": 115,
  "event": "plot_acquired"
}
2666 115 Iroquois plot_bought
payload
{
  "x": 28,
  "y": 12,
  "civ": "Iroquois",
  "city": "Grand River",
  "turn": 115,
  "event": "plot_bought",
  "bought_with": "culture"
}
2667 115 Iroquois unit_created
payload
{
  "x": 37,
  "y": 12,
  "civ": "Iroquois",
  "city": "Akwesasme",
  "turn": 115,
  "unit": "UNIT_IROQUOIAN_MOHAWKWARRIOR",
  "event": "unit_created"
}
2668 115 Iroquois unit_trained
payload
{
  "civ": "Iroquois",
  "city": "Akwesasme",
  "turn": 115,
  "unit": "UNIT_IROQUOIAN_MOHAWKWARRIOR",
  "event": "unit_trained"
}
2669 115 Iroquois plot_acquired
payload
{
  "x": 34,
  "y": 9,
  "civ": "Iroquois",
  "city": "Montreal",
  "turn": 115,
  "event": "plot_acquired"
}
2670 115 Iroquois plot_bought
payload
{
  "x": 34,
  "y": 9,
  "civ": "Iroquois",
  "city": "Montreal",
  "turn": 115,
  "event": "plot_bought",
  "bought_with": "culture"
}
2671 115 Iroquois population_changed
payload
{
  "x": 23,
  "y": 30,
  "civ": "Iroquois",
  "city": "Genesse River",
  "turn": 115,
  "event": "population_changed",
  "new_population": 2,
  "old_population": 1
}
2672 115 Iroquois building_constructed
payload
{
  "civ": "Iroquois",
  "city": "Genesse River",
  "turn": 115,
  "event": "building_constructed",
  "building": "BUILDING_SHRINE"
}
2673 115 Iroquois unit_lost
payload
{
  "x": 28,
  "y": 18,
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 115,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
2674 115 Iroquois unit_created
payload
{
  "x": 28,
  "y": 18,
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 115,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
2675 115 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 29,
  "turn": 115,
  "event": "snapshot",
  "faith": 33,
  "score": 919,
  "techs": 26,
  "cities": 8,
  "culture": 41,
  "science": 78,
  "happiness": 3,
  "population": 48,
  "gold_per_turn": -27.38,
  "military_might": 993,
  "military_units": 16
}
2676 115 Iroquois unit_lost
payload
{
  "x": 31,
  "y": 14,
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 115,
  "unit": "UNIT_COMPOSITE_BOWMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
2677 115 Chile building_constructed
payload
{
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 115,
  "event": "building_constructed",
  "wonder": "world",
  "building": "BUILDING_LEANING_TOWER"
}
2678 115 Chile plot_acquired
payload
{
  "x": 11,
  "y": 32,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 115,
  "event": "plot_acquired"
}
2679 115 Chile plot_bought
payload
{
  "x": 11,
  "y": 32,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 115,
  "event": "plot_bought",
  "bought_with": "culture"
}
2680 115 Chile population_changed
payload
{
  "x": 14,
  "y": 34,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 115,
  "event": "population_changed",
  "new_population": 13,
  "old_population": 12
}
2681 115 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 327,
  "turn": 115,
  "event": "snapshot",
  "faith": 54,
  "score": 1128,
  "techs": 33,
  "cities": 3,
  "culture": 82,
  "science": 126.85,
  "happiness": 22,
  "population": 47,
  "gold_per_turn": 71.54,
  "military_might": 887,
  "military_units": 15
}
2682 115 Vietnam population_changed
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 115,
  "event": "population_changed",
  "new_population": 14,
  "old_population": 13
}
2683 115 Vietnam city_converted
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 115,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
2684 115 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 115,
  "event": "building_constructed",
  "building": "BUILDING_CONSTABLE"
}
2685 115 Vietnam plot_acquired
payload
{
  "x": 14,
  "y": 11,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 115,
  "event": "plot_acquired"
}
2686 115 Vietnam plot_bought
payload
{
  "x": 14,
  "y": 11,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 115,
  "event": "plot_bought",
  "bought_with": "culture"
}
2687 115 Vietnam unit_created
payload
{
  "x": 17,
  "y": 10,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 115,
  "unit": "UNIT_SETTLER",
  "event": "unit_created"
}
2688 115 Vietnam unit_trained
payload
{
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 115,
  "unit": "UNIT_SETTLER",
  "event": "unit_trained"
}
2689 115 Vietnam plot_acquired
payload
{
  "x": 17,
  "y": 8,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 115,
  "event": "plot_acquired"
}
2690 115 Vietnam plot_bought
payload
{
  "x": 17,
  "y": 8,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 115,
  "event": "plot_bought",
  "bought_with": "culture"
}
2691 115 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 115,
  "event": "building_constructed",
  "building": "BUILDING_AQUEDUCT"
}
2692 115 Vietnam plot_acquired
payload
{
  "x": 9,
  "y": 11,
  "civ": "Vietnam",
  "city": "Can Tho",
  "turn": 115,
  "event": "plot_acquired"
}
2693 115 Vietnam plot_bought
payload
{
  "x": 9,
  "y": 11,
  "civ": "Vietnam",
  "city": "Can Tho",
  "turn": 115,
  "event": "plot_bought",
  "bought_with": "culture"
}
2694 115 Vietnam unit_lost
payload
{
  "x": 17,
  "y": 10,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 115,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
2695 115 Vietnam unit_created
payload
{
  "x": 17,
  "y": 10,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 115,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
2696 115 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 107,
  "turn": 115,
  "event": "snapshot",
  "faith": 42,
  "score": 1006,
  "techs": 28,
  "cities": 5,
  "culture": 42,
  "science": 85.92,
  "happiness": 6,
  "population": 49,
  "gold_per_turn": 3.81,
  "military_might": 742,
  "military_units": 16
}
2697 115 Chile improvement_built
payload
{
  "x": 16,
  "y": 26,
  "civ": "Chile",
  "turn": 115,
  "event": "improvement_built"
}
2698 115 Chile improvement_built
payload
{
  "x": 17,
  "y": 29,
  "civ": "Chile",
  "turn": 115,
  "event": "improvement_built"
}
2699 115 Chile improvement_built
payload
{
  "x": 16,
  "y": 27,
  "civ": "Chile",
  "turn": 115,
  "event": "improvement_built"
}
2700 115 Bolivia unit_created
payload
{
  "x": 33,
  "y": 25,
  "civ": "Bolivia",
  "turn": 115,
  "unit": "UNIT_LONGSWORDSMAN",
  "event": "unit_created"
}

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