Raw Events
Test-Chile — page 55 of 91
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 2701 | 115 | Bolivia | unit_upgraded |
payload{
"to": "UNIT_LONGSWORDSMAN",
"civ": "Bolivia",
"from": "UNIT_SWORDSMAN",
"turn": 115,
"event": "unit_upgraded"
}
|
| 2702 | 115 | Bolivia | unit_created |
payload{
"x": 31,
"y": 21,
"civ": "Bolivia",
"city": "La Paz",
"turn": 115,
"unit": "UNIT_LONGSWORDSMAN",
"event": "unit_created"
}
|
| 2703 | 115 | Bolivia | unit_upgraded |
payload{
"to": "UNIT_LONGSWORDSMAN",
"civ": "Bolivia",
"from": "UNIT_SWORDSMAN",
"turn": 115,
"event": "unit_upgraded"
}
|
| 2704 | 115 | Bolivia | unit_lost |
payload{
"x": 33,
"y": 25,
"civ": "Bolivia",
"turn": 115,
"unit": "UNIT_SWORDSMAN",
"cause": "killed",
"event": "unit_lost",
"killer": "Barbarians",
"confidence": "inferred"
}
|
| 2705 | 115 | Bolivia | unit_lost |
payload{
"x": 31,
"y": 21,
"civ": "Bolivia",
"city": "La Paz",
"turn": 115,
"unit": "UNIT_SWORDSMAN",
"cause": "killed",
"event": "unit_lost",
"killer": "Barbarians",
"confidence": "inferred"
}
|
| 2706 | 115 | Iroquois | unit_created |
payload{
"x": 27,
"y": 14,
"civ": "Iroquois",
"city": "Grand River",
"turn": 115,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 2707 | 115 | Iroquois | unit_lost |
payload{
"x": 27,
"y": 14,
"civ": "Iroquois",
"city": "Grand River",
"turn": 115,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 2708 | 115 | Iroquois | improvement_built |
payload{
"x": 35,
"y": 12,
"civ": "Iroquois",
"turn": 115,
"event": "improvement_built"
}
|
| 2709 | 116 | Chile | plot_acquired |
payload{
"x": 17,
"y": 32,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 116,
"event": "plot_acquired"
}
|
| 2710 | 116 | Chile | plot_bought |
payload{
"x": 17,
"y": 32,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 116,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2711 | 116 | Chile | plot_acquired |
payload{
"x": 10,
"y": 33,
"civ": "Chile",
"city": "Valparaiso",
"turn": 116,
"event": "plot_acquired"
}
|
| 2712 | 116 | Chile | plot_bought |
payload{
"x": 10,
"y": 33,
"civ": "Chile",
"city": "Valparaiso",
"turn": 116,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2713 | 116 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 397,
"turn": 116,
"event": "snapshot",
"faith": 54,
"score": 1129,
"techs": 33,
"cities": 3,
"culture": 82,
"science": 126.85,
"happiness": 22,
"population": 47,
"gold_per_turn": 69.92,
"military_might": 903,
"military_units": 15
}
|
| 2714 | 116 | Vietnam | unit_created |
payload{
"x": 15,
"y": 14,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 116,
"unit": "UNIT_SETTLER",
"event": "unit_created"
}
|
| 2715 | 116 | Vietnam | unit_trained |
payload{
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 116,
"unit": "UNIT_SETTLER",
"event": "unit_trained"
}
|
| 2716 | 116 | Vietnam | population_changed |
payload{
"x": 18,
"y": 15,
"civ": "Vietnam",
"city": "Thành Pho Hue",
"turn": 116,
"event": "population_changed",
"new_population": 8,
"old_population": 7
}
|
| 2717 | 116 | Vietnam | city_converted |
payload{
"x": 18,
"y": 15,
"civ": "Vietnam",
"city": "Thành Pho Hue",
"turn": 116,
"event": "city_converted",
"religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
|
| 2718 | 116 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 107,
"turn": 116,
"event": "snapshot",
"faith": 42,
"score": 1015,
"techs": 28,
"cities": 5,
"culture": 42,
"science": 87.42,
"happiness": 5,
"population": 50,
"gold_per_turn": 0.52,
"military_might": 669,
"military_units": 16
}
|
| 2719 | 116 | Vietnam | unit_promoted |
payload{
"civ": "Vietnam",
"turn": 116,
"unit": "UNIT_PIKEMAN",
"event": "unit_promoted",
"promotion": "PROMOTION_MEDIC"
}
|
| 2720 | 116 | Bolivia | plot_acquired |
payload{
"x": 33,
"y": 18,
"civ": "Bolivia",
"city": "La Paz",
"turn": 116,
"event": "plot_acquired"
}
|
| 2721 | 116 | Bolivia | plot_bought |
payload{
"x": 33,
"y": 18,
"civ": "Bolivia",
"city": "La Paz",
"turn": 116,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2722 | 116 | Bolivia | unit_created |
payload{
"x": 29,
"y": 24,
"civ": "Bolivia",
"city": "Santa Cruz",
"turn": 116,
"unit": "UNIT_COMPOSITE_BOWMAN",
"event": "unit_created"
}
|
| 2723 | 116 | Bolivia | unit_trained |
payload{
"civ": "Bolivia",
"city": "Santa Cruz",
"turn": 116,
"unit": "UNIT_COMPOSITE_BOWMAN",
"event": "unit_trained"
}
|
| 2724 | 116 | Bolivia | population_changed |
payload{
"x": 36,
"y": 29,
"civ": "Bolivia",
"city": "Potosí",
"turn": 116,
"event": "population_changed",
"new_population": 2,
"old_population": 1
}
|
| 2725 | 116 | Bolivia | building_constructed |
payload{
"civ": "Bolivia",
"city": "Potosí",
"turn": 116,
"event": "building_constructed",
"building": "BUILDING_MONUMENT"
}
|
| 2726 | 116 | Bolivia | population_changed |
payload{
"x": 32,
"y": 31,
"civ": "Bolivia",
"city": "Tarija",
"turn": 116,
"event": "population_changed",
"new_population": 2,
"old_population": 1
}
|
| 2727 | 116 | tech_researched |
payload{
"civs": [
"Bolivia"
],
"team": 2,
"tech": "TECH_CHEMISTRY",
"turn": 116,
"event": "tech_researched",
"change": 1
}
|
|
| 2728 | 116 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 303,
"turn": 116,
"event": "snapshot",
"faith": 11,
"score": 855,
"techs": 20,
"cities": 7,
"culture": 29,
"science": 68,
"happiness": 11,
"population": 45,
"gold_per_turn": 20.7,
"military_might": 1431,
"military_units": 19
}
|
| 2729 | 116 | Iroquois | unit_created |
payload{
"x": 31,
"y": 14,
"civ": "Iroquois",
"city": "Onondaga",
"turn": 116,
"unit": "UNIT_CROSSBOWMAN",
"event": "unit_created"
}
|
| 2730 | 116 | Iroquois | unit_trained |
payload{
"civ": "Iroquois",
"city": "Onondaga",
"turn": 116,
"unit": "UNIT_CROSSBOWMAN",
"event": "unit_trained"
}
|
| 2731 | 116 | Iroquois | plot_acquired |
payload{
"x": 35,
"y": 13,
"civ": "Iroquois",
"city": "Akwesasme",
"turn": 116,
"event": "plot_acquired"
}
|
| 2732 | 116 | Iroquois | plot_bought |
payload{
"x": 35,
"y": 13,
"civ": "Iroquois",
"city": "Akwesasme",
"turn": 116,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2733 | 116 | Iroquois | building_constructed |
payload{
"civ": "Iroquois",
"city": "Buffalo Creek",
"turn": 116,
"event": "building_constructed",
"building": "BUILDING_AQUEDUCT"
}
|
| 2734 | 116 | Iroquois | plot_acquired |
payload{
"x": 27,
"y": 21,
"civ": "Iroquois",
"city": "Buffalo Creek",
"turn": 116,
"event": "plot_acquired"
}
|
| 2735 | 116 | Iroquois | plot_bought |
payload{
"x": 27,
"y": 21,
"civ": "Iroquois",
"city": "Buffalo Creek",
"turn": 116,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2736 | 116 | Iroquois | building_constructed |
payload{
"civ": "Iroquois",
"city": "Brantford",
"turn": 116,
"event": "building_constructed",
"building": "BUILDING_SHRINE"
}
|
| 2737 | 116 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 13,
"turn": 116,
"event": "snapshot",
"faith": 35,
"score": 922,
"techs": 26,
"cities": 8,
"culture": 42,
"science": 64.78,
"happiness": 3,
"population": 48,
"gold_per_turn": -28.06,
"military_might": 1036,
"military_units": 16
}
|
| 2738 | 116 | Iroquois | unit_lost |
payload{
"x": 27,
"y": 14,
"civ": "Iroquois",
"city": "Grand River",
"turn": 116,
"unit": "UNIT_COMPOSITE_BOWMAN",
"cause": "killed",
"event": "unit_lost",
"killer": "Barbarians",
"confidence": "inferred"
}
|
| 2739 | 116 | Iroquois | city_state_friendship_changed |
payload{
"civ": "Iroquois",
"turn": 116,
"event": "city_state_friendship_changed",
"friends": false,
"city_state": "Cahokia",
"new_friendship": 28,
"old_friendship": 30
}
|
| 2740 | 116 | unit_killed |
payload{
"turn": 116,
"unit": "UNIT_BARBARIAN_WARRIOR",
"event": "unit_killed",
"killer": "Vietnam",
"victim": "Barbarians"
}
|
|
| 2741 | 116 | Vietnam | unit_created |
payload{
"x": 18,
"y": 15,
"civ": "Vietnam",
"city": "Thành Pho Hue",
"turn": 116,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 2742 | 116 | Vietnam | improvement_built |
payload{
"x": 19,
"y": 12,
"civ": "Vietnam",
"turn": 116,
"event": "improvement_built",
"improvement": "IMPROVEMENT_PASTURE"
}
|
| 2743 | 116 | Vietnam | unit_lost |
payload{
"x": 20,
"y": 32,
"civ": "Vietnam",
"turn": 116,
"unit": "UNIT_MISSIONARY",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 2744 | 116 | Vietnam | improvement_built |
payload{
"x": 15,
"y": 17,
"civ": "Vietnam",
"turn": 116,
"event": "improvement_built",
"improvement": "IMPROVEMENT_TRADING_POST"
}
|
| 2745 | 116 | Vietnam | unit_lost |
payload{
"x": 18,
"y": 15,
"civ": "Vietnam",
"city": "Thành Pho Hue",
"turn": 116,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 2746 | 116 | Barbarians | unit_lost |
payload{
"x": 21,
"y": 6,
"civ": "Barbarians",
"turn": 116,
"unit": "UNIT_BARBARIAN_WARRIOR",
"cause": "killed",
"event": "unit_lost",
"killer": "Vietnam",
"confidence": "confirmed"
}
|
| 2747 | 116 | Bolivia | improvement_built |
payload{
"x": 34,
"y": 27,
"civ": "Bolivia",
"turn": 116,
"event": "improvement_built",
"improvement": "IMPROVEMENT_CAMP"
}
|
| 2748 | 116 | Bolivia | improvement_built |
payload{
"x": 35,
"y": 30,
"civ": "Bolivia",
"turn": 116,
"event": "improvement_built",
"improvement": "IMPROVEMENT_MINE"
}
|
| 2749 | 116 | unit_killed |
payload{
"turn": 116,
"unit": "UNIT_COMPOSITE_BOWMAN",
"event": "unit_killed",
"killer": "Iroquois",
"victim": "Harappa"
}
|
|
| 2750 | 116 | Iroquois | unit_created |
payload{
"x": 27,
"y": 14,
"civ": "Iroquois",
"city": "Grand River",
"turn": 116,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|