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Raw Events

Test-Chile — page 65 of 91

Seq Turn Civ Event Type Payload
3201 126 Vietnam unit_created
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 126,
  "unit": "UNIT_SWORDSMAN",
  "event": "unit_created"
}
3202 126 Vietnam unit_trained
payload
{
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 126,
  "unit": "UNIT_SWORDSMAN",
  "event": "unit_trained"
}
3203 126 Vietnam unit_created
payload
{
  "x": 17,
  "y": 10,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 126,
  "unit": "UNIT_SWORDSMAN",
  "event": "unit_created"
}
3204 126 Vietnam unit_trained
payload
{
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 126,
  "unit": "UNIT_SWORDSMAN",
  "event": "unit_trained"
}
3205 126 Vietnam unit_created
payload
{
  "x": 12,
  "y": 19,
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 126,
  "unit": "UNIT_SWORDSMAN",
  "event": "unit_created"
}
3206 126 Vietnam unit_trained
payload
{
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 126,
  "unit": "UNIT_SWORDSMAN",
  "event": "unit_trained"
}
3207 126 Vietnam plot_acquired
payload
{
  "x": 12,
  "y": 17,
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 126,
  "event": "plot_acquired"
}
3208 126 Vietnam plot_bought
payload
{
  "x": 12,
  "y": 17,
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 126,
  "event": "plot_bought",
  "bought_with": "culture"
}
3209 126 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Thành Pho Hue",
  "turn": 126,
  "event": "building_constructed",
  "building": "BUILDING_COLOSSEUM"
}
3210 126 Vietnam policy_adopted
payload
{
  "civ": "Vietnam",
  "turn": 126,
  "event": "policy_adopted",
  "policy": "POLICY_OLIGARCHY"
}
3211 126 tech_researched
payload
{
  "civs": [
    "Vietnam"
  ],
  "team": 1,
  "tech": "TECH_PRINTING_PRESS",
  "turn": 126,
  "event": "tech_researched",
  "change": 1
}
3212 126 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 84,
  "turn": 126,
  "event": "snapshot",
  "faith": 51,
  "score": 1150,
  "techs": 32,
  "cities": 7,
  "culture": 47,
  "science": 105.35,
  "happiness": -3,
  "population": 55,
  "gold_per_turn": 19.17,
  "military_might": 1163,
  "military_units": 23
}
3213 126 Vietnam unit_promoted
payload
{
  "civ": "Vietnam",
  "turn": 126,
  "unit": "UNIT_SWORDSMAN",
  "event": "unit_promoted",
  "promotion": "PROMOTION_DRILL_1"
}
3214 126 Bolivia golden_age_started
payload
{
  "civ": "Bolivia",
  "turn": 126,
  "event": "golden_age_started"
}
3215 126 Bolivia unit_created
payload
{
  "x": 33,
  "y": 27,
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 126,
  "unit": "UNIT_CANNON",
  "event": "unit_created"
}
3216 126 Bolivia unit_trained
payload
{
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 126,
  "unit": "UNIT_CANNON",
  "event": "unit_trained"
}
3217 126 Bolivia population_changed
payload
{
  "x": 31,
  "y": 21,
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 126,
  "event": "population_changed",
  "new_population": 16,
  "old_population": 15
}
3218 126 Bolivia unit_created
payload
{
  "x": 31,
  "y": 21,
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 126,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
3219 126 Bolivia unit_trained
payload
{
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 126,
  "unit": "UNIT_CARAVAN",
  "event": "unit_trained"
}
3220 126 Bolivia building_constructed
payload
{
  "civ": "Bolivia",
  "city": "Santa Cruz",
  "turn": 126,
  "event": "building_constructed",
  "building": "BUILDING_GRANARY"
}
3221 126 Bolivia unit_created
payload
{
  "x": 35,
  "y": 21,
  "civ": "Bolivia",
  "city": "Cochabamba",
  "turn": 126,
  "unit": "UNIT_CANNON",
  "event": "unit_created"
}
3222 126 Bolivia unit_trained
payload
{
  "civ": "Bolivia",
  "city": "Cochabamba",
  "turn": 126,
  "unit": "UNIT_CANNON",
  "event": "unit_trained"
}
3223 126 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 26,
  "turn": 126,
  "event": "snapshot",
  "faith": 14,
  "score": 956,
  "techs": 21,
  "cities": 7,
  "culture": 36,
  "science": 55,
  "happiness": 3,
  "population": 52,
  "gold_per_turn": 6.25,
  "military_might": 2275,
  "military_units": 23
}
3224 126 Bolivia unit_promoted
payload
{
  "civ": "Bolivia",
  "turn": 126,
  "unit": "UNIT_CANNON",
  "event": "unit_promoted",
  "promotion": "PROMOTION_ACCURACY_1"
}
3225 126 Bolivia unit_promoted
payload
{
  "civ": "Bolivia",
  "turn": 126,
  "unit": "UNIT_CANNON",
  "event": "unit_promoted",
  "promotion": "PROMOTION_ACCURACY_1"
}
3226 126 Bolivia unit_promoted
payload
{
  "civ": "Bolivia",
  "turn": 126,
  "unit": "UNIT_CANNON",
  "event": "unit_promoted",
  "promotion": "PROMOTION_VOLLEY"
}
3227 126 Iroquois unit_created
payload
{
  "x": 31,
  "y": 14,
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 126,
  "unit": "UNIT_ARTIST",
  "event": "unit_created"
}
3228 126 Iroquois building_constructed
payload
{
  "civ": "Iroquois",
  "city": "Osininka",
  "turn": 126,
  "event": "building_constructed",
  "building": "BUILDING_UNIVERSITY"
}
3229 126 Iroquois building_constructed
payload
{
  "civ": "Iroquois",
  "city": "Grand River",
  "turn": 126,
  "event": "building_constructed",
  "building": "BUILDING_WALLS"
}
3230 126 Iroquois unit_created
payload
{
  "x": 28,
  "y": 18,
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 126,
  "unit": "UNIT_IROQUOIAN_MOHAWKWARRIOR",
  "event": "unit_created"
}
3231 126 Iroquois unit_trained
payload
{
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 126,
  "unit": "UNIT_IROQUOIAN_MOHAWKWARRIOR",
  "event": "unit_trained"
}
3232 126 Iroquois unit_created
payload
{
  "x": 33,
  "y": 11,
  "civ": "Iroquois",
  "city": "Montreal",
  "turn": 126,
  "unit": "UNIT_WORKBOAT",
  "event": "unit_created"
}
3233 126 Iroquois unit_trained
payload
{
  "civ": "Iroquois",
  "city": "Montreal",
  "turn": 126,
  "unit": "UNIT_WORKBOAT",
  "event": "unit_trained"
}
3234 126 Iroquois plot_acquired
payload
{
  "x": 28,
  "y": 31,
  "civ": "Iroquois",
  "city": "Canandaigua Lake",
  "turn": 126,
  "event": "plot_acquired"
}
3235 126 Iroquois plot_bought
payload
{
  "x": 28,
  "y": 31,
  "civ": "Iroquois",
  "city": "Canandaigua Lake",
  "turn": 126,
  "event": "plot_bought",
  "bought_with": "culture"
}
3236 126 Iroquois policy_adopted
payload
{
  "civ": "Iroquois",
  "turn": 126,
  "event": "policy_adopted",
  "policy": "POLICY_THEOCRACY"
}
3237 126 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 0,
  "turn": 126,
  "event": "snapshot",
  "faith": 41,
  "score": 1014,
  "techs": 28,
  "cities": 9,
  "culture": 52,
  "science": 85.91,
  "happiness": -8,
  "population": 51,
  "gold_per_turn": -24.22,
  "military_might": 1015,
  "military_units": 19
}
3238 126 Chile improvement_built
payload
{
  "x": 18,
  "y": 30,
  "civ": "Chile",
  "turn": 126,
  "event": "improvement_built"
}
3239 126 Vietnam improvement_built
payload
{
  "x": 15,
  "y": 17,
  "civ": "Vietnam",
  "turn": 126,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_MINE"
}
3240 126 Vietnam improvement_built
payload
{
  "x": 16,
  "y": 18,
  "civ": "Vietnam",
  "turn": 126,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_PASTURE"
}
3241 126 Vietnam improvement_built
payload
{
  "x": 16,
  "y": 15,
  "civ": "Vietnam",
  "turn": 126,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_MINE"
}
3242 126 Bolivia improvement_built
payload
{
  "x": 35,
  "y": 23,
  "civ": "Bolivia",
  "turn": 126,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_PLANTATION"
}
3243 126 Bolivia improvement_built
payload
{
  "x": 33,
  "y": 30,
  "civ": "Bolivia",
  "turn": 126,
  "event": "improvement_built"
}
3244 126 unit_killed
payload
{
  "turn": 126,
  "unit": "UNIT_TREBUCHET",
  "event": "unit_killed",
  "killer": "Iroquois",
  "victim": "Bolivia"
}
3245 126 Iroquois great_person_expended
payload
{
  "civ": "Iroquois",
  "turn": 126,
  "event": "great_person_expended",
  "great_person": "UNIT_ARTIST"
}
3246 126 Iroquois improvement_built
payload
{
  "x": 34,
  "y": 9,
  "civ": "Iroquois",
  "turn": 126,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_FISHING_BOATS"
}
3247 126 Bolivia unit_lost
payload
{
  "x": 33,
  "y": 13,
  "civ": "Bolivia",
  "turn": 126,
  "unit": "UNIT_TREBUCHET",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Iroquois",
  "confidence": "confirmed"
}
3248 126 Iroquois unit_lost
payload
{
  "x": 31,
  "y": 14,
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 126,
  "unit": "UNIT_ARTIST",
  "cause": "expended",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3249 126 Iroquois unit_lost
payload
{
  "x": 34,
  "y": 9,
  "civ": "Iroquois",
  "turn": 126,
  "unit": "UNIT_WORKBOAT",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3250 126 Iroquois improvement_built
payload
{
  "x": 23,
  "y": 29,
  "civ": "Iroquois",
  "turn": 126,
  "event": "improvement_built"
}

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