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Raw Events

Test-Chile — page 66 of 91

Seq Turn Civ Event Type Payload
3251 126 Iroquois improvement_built
payload
{
  "x": 31,
  "y": 10,
  "civ": "Iroquois",
  "turn": 126,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_MINE"
}
3252 126 Chile city_converted
payload
{
  "x": 9,
  "y": 22,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 126,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
3253 127 Iroquois population_changed
payload
{
  "x": 31,
  "y": 14,
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 127,
  "event": "population_changed",
  "new_population": 14,
  "old_population": 13
}
3254 127 Iroquois city_converted
payload
{
  "x": 31,
  "y": 14,
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 127,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_BUDDHISM"
}
3255 127 Iroquois plot_acquired
payload
{
  "x": 29,
  "y": 11,
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 127,
  "event": "plot_acquired"
}
3256 127 Iroquois plot_bought
payload
{
  "x": 29,
  "y": 11,
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 127,
  "event": "plot_bought",
  "bought_with": "culture"
}
3257 127 Iroquois unit_created
payload
{
  "x": 37,
  "y": 12,
  "civ": "Iroquois",
  "city": "Akwesasme",
  "turn": 127,
  "unit": "UNIT_TRIREME",
  "event": "unit_created"
}
3258 127 Iroquois unit_trained
payload
{
  "civ": "Iroquois",
  "city": "Akwesasme",
  "turn": 127,
  "unit": "UNIT_TRIREME",
  "event": "unit_trained"
}
3259 127 Iroquois plot_acquired
payload
{
  "x": 37,
  "y": 10,
  "civ": "Iroquois",
  "city": "Akwesasme",
  "turn": 127,
  "event": "plot_acquired"
}
3260 127 Iroquois plot_bought
payload
{
  "x": 37,
  "y": 10,
  "civ": "Iroquois",
  "city": "Akwesasme",
  "turn": 127,
  "event": "plot_bought",
  "bought_with": "culture"
}
3261 127 Iroquois plot_acquired
payload
{
  "x": 31,
  "y": 18,
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 127,
  "event": "plot_acquired"
}
3262 127 Iroquois plot_bought
payload
{
  "x": 31,
  "y": 18,
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 127,
  "event": "plot_bought",
  "bought_with": "culture"
}
3263 127 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 0,
  "turn": 127,
  "event": "snapshot",
  "faith": 41,
  "score": 1024,
  "techs": 28,
  "cities": 9,
  "culture": 54,
  "science": 102.49,
  "happiness": -5,
  "population": 52,
  "gold_per_turn": -14.63,
  "military_might": 1066,
  "military_units": 19
}
3264 127 Chile unit_created
payload
{
  "x": 9,
  "y": 22,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 127,
  "unit": "UNIT_SPANISH_CONQUISTADOR",
  "event": "unit_created"
}
3265 127 Chile unit_trained
payload
{
  "civ": "Chile",
  "city": "Concepción",
  "turn": 127,
  "unit": "UNIT_SPANISH_CONQUISTADOR",
  "event": "unit_trained"
}
3266 127 Chile building_constructed
payload
{
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 127,
  "event": "building_constructed",
  "wonder": "national",
  "building": "BUILDING_NATIONAL_TREASURY"
}
3267 127 Chile plot_acquired
payload
{
  "x": 17,
  "y": 36,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 127,
  "event": "plot_acquired"
}
3268 127 Chile plot_bought
payload
{
  "x": 17,
  "y": 36,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 127,
  "event": "plot_bought",
  "bought_with": "culture"
}
3269 127 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 304,
  "turn": 127,
  "event": "snapshot",
  "faith": 63,
  "score": 1214,
  "techs": 35,
  "cities": 3,
  "culture": 150,
  "science": 137.08,
  "happiness": 34,
  "population": 51,
  "gold_per_turn": 131.78,
  "military_might": 865,
  "military_units": 16
}
3270 127 Chile city_state_alliance_changed
payload
{
  "civ": "Chile",
  "turn": 127,
  "event": "city_state_alliance_changed",
  "allied": false,
  "city_state": "Kampala",
  "new_friendship": 59,
  "old_friendship": 61
}
3271 127 city_state_ally_changed
payload
{
  "turn": 127,
  "event": "city_state_ally_changed",
  "old_ally": "Chile",
  "city_state": "Kampala"
}
3272 127 Vietnam unit_created
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 127,
  "unit": "UNIT_CROSSBOWMAN",
  "event": "unit_created"
}
3273 127 Vietnam unit_trained
payload
{
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 127,
  "unit": "UNIT_CROSSBOWMAN",
  "event": "unit_trained"
}
3274 127 Vietnam unit_created
payload
{
  "x": 17,
  "y": 10,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 127,
  "unit": "UNIT_WORKBOAT",
  "event": "unit_created"
}
3275 127 Vietnam unit_trained
payload
{
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 127,
  "unit": "UNIT_WORKBOAT",
  "event": "unit_trained"
}
3276 127 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Can Tho",
  "turn": 127,
  "event": "building_constructed",
  "building": "BUILDING_COLOSSEUM"
}
3277 127 Vietnam plot_acquired
payload
{
  "x": 13,
  "y": 10,
  "civ": "Vietnam",
  "city": "Can Tho",
  "turn": 127,
  "event": "plot_acquired"
}
3278 127 Vietnam plot_bought
payload
{
  "x": 13,
  "y": 10,
  "civ": "Vietnam",
  "city": "Can Tho",
  "turn": 127,
  "event": "plot_bought",
  "bought_with": "culture"
}
3279 127 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 93,
  "turn": 127,
  "event": "snapshot",
  "faith": 50,
  "score": 1151,
  "techs": 32,
  "cities": 7,
  "culture": 48,
  "science": 105.35,
  "happiness": -1,
  "population": 55,
  "gold_per_turn": 7.7,
  "military_might": 1365,
  "military_units": 25
}
3280 127 Vietnam unit_promoted
payload
{
  "civ": "Vietnam",
  "turn": 127,
  "unit": "UNIT_CROSSBOWMAN",
  "event": "unit_promoted",
  "promotion": "PROMOTION_BARRAGE_1"
}
3281 127 Vietnam unit_promoted
payload
{
  "civ": "Vietnam",
  "turn": 127,
  "unit": "UNIT_CROSSBOWMAN",
  "event": "unit_promoted",
  "promotion": "PROMOTION_COVER_1"
}
3282 127 Bolivia plot_acquired
payload
{
  "x": 35,
  "y": 25,
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 127,
  "event": "plot_acquired"
}
3283 127 Bolivia plot_bought
payload
{
  "x": 35,
  "y": 25,
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 127,
  "event": "plot_bought",
  "bought_with": "culture"
}
3284 127 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 39,
  "turn": 127,
  "event": "snapshot",
  "faith": 12,
  "score": 958,
  "techs": 21,
  "cities": 7,
  "culture": 36,
  "science": 55,
  "happiness": 8,
  "population": 52,
  "gold_per_turn": 13.23,
  "military_might": 2230,
  "military_units": 22
}
3285 127 Chile improvement_built
payload
{
  "x": 18,
  "y": 26,
  "civ": "Chile",
  "turn": 127,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_PLANTATION"
}
3286 127 unit_killed
payload
{
  "turn": 127,
  "unit": "UNIT_BARBARIAN_ARCHER",
  "event": "unit_killed",
  "killer": "Vietnam",
  "victim": "Barbarians"
}
3287 127 Barbarians unit_lost
payload
{
  "x": 22,
  "y": 6,
  "civ": "Barbarians",
  "turn": 127,
  "unit": "UNIT_BARBARIAN_ARCHER",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Vietnam",
  "confidence": "confirmed"
}
3288 127 Bolivia unit_created
payload
{
  "x": 36,
  "y": 29,
  "civ": "Bolivia",
  "city": "Potosí",
  "turn": 127,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
3289 127 Bolivia unit_lost
payload
{
  "x": 36,
  "y": 29,
  "civ": "Bolivia",
  "city": "Potosí",
  "turn": 127,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3290 127 unit_killed
payload
{
  "turn": 127,
  "unit": "UNIT_LONGSWORDSMAN",
  "event": "unit_killed",
  "killer": "Iroquois",
  "victim": "Bolivia"
}
3291 127 Iroquois city_converted
payload
{
  "x": 28,
  "y": 18,
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 127,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_BUDDHISM"
}
3292 127 Iroquois great_person_expended
payload
{
  "civ": "Iroquois",
  "turn": 127,
  "event": "great_person_expended",
  "great_person": "UNIT_PROPHET"
}
3293 127 Iroquois improvement_built
payload
{
  "x": 38,
  "y": 12,
  "civ": "Iroquois",
  "turn": 127,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_PASTURE"
}
3294 127 Iroquois unit_lost
payload
{
  "x": 28,
  "y": 18,
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 127,
  "unit": "UNIT_PROPHET",
  "cause": "expended",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3295 127 Bolivia unit_lost
payload
{
  "x": 30,
  "y": 18,
  "civ": "Bolivia",
  "turn": 127,
  "unit": "UNIT_LONGSWORDSMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Iroquois",
  "confidence": "confirmed"
}
3296 127 Iroquois city_converted
payload
{
  "x": 27,
  "y": 14,
  "civ": "Iroquois",
  "city": "Grand River",
  "turn": 127,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_BUDDHISM"
}
3297 128 Chile building_constructed
payload
{
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 128,
  "event": "building_constructed",
  "building": "BUILDING_WINDMILL"
}
3298 128 Chile plot_acquired
payload
{
  "x": 7,
  "y": 18,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 128,
  "event": "plot_acquired"
}
3299 128 Chile plot_bought
payload
{
  "x": 7,
  "y": 18,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 128,
  "event": "plot_bought",
  "bought_with": "culture"
}
3300 128 Chile building_constructed
payload
{
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 128,
  "event": "building_constructed",
  "building": "BUILDING_TEMPLE"
}

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