« Test-Chile

Raw Events

Test-Chile — page 67 of 91

Seq Turn Civ Event Type Payload
3301 128 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 178,
  "turn": 128,
  "event": "snapshot",
  "faith": 66,
  "score": 1214,
  "techs": 35,
  "cities": 3,
  "culture": 151,
  "science": 140.08,
  "happiness": 35,
  "population": 51,
  "gold_per_turn": 124.08,
  "military_might": 982,
  "military_units": 16
}
3302 128 Vietnam unit_created
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 128,
  "unit": "UNIT_MISSIONARY",
  "event": "unit_created"
}
3303 128 Vietnam unit_trained
payload
{
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 128,
  "unit": "UNIT_MISSIONARY",
  "event": "unit_trained",
  "bought_with": "faith"
}
3304 128 Vietnam plot_acquired
payload
{
  "x": 15,
  "y": 18,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 128,
  "event": "plot_acquired"
}
3305 128 Vietnam plot_bought
payload
{
  "x": 15,
  "y": 18,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 128,
  "event": "plot_bought",
  "bought_with": "culture"
}
3306 128 Vietnam unit_created
payload
{
  "x": 12,
  "y": 19,
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 128,
  "unit": "UNIT_KNIGHT",
  "event": "unit_created"
}
3307 128 Vietnam unit_trained
payload
{
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 128,
  "unit": "UNIT_KNIGHT",
  "event": "unit_trained"
}
3308 128 Vietnam population_changed
payload
{
  "x": 11,
  "y": 13,
  "civ": "Vietnam",
  "city": "Can Tho",
  "turn": 128,
  "event": "population_changed",
  "new_population": 8,
  "old_population": 7
}
3309 128 Vietnam city_converted
payload
{
  "x": 11,
  "y": 13,
  "civ": "Vietnam",
  "city": "Can Tho",
  "turn": 128,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
3310 128 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 93,
  "turn": 128,
  "event": "snapshot",
  "faith": 48,
  "score": 1159,
  "techs": 32,
  "cities": 7,
  "culture": 48,
  "science": 106.35,
  "happiness": -2,
  "population": 56,
  "gold_per_turn": 0.15,
  "military_might": 1484,
  "military_units": 26
}
3311 128 Iroquois unit_created
payload
{
  "x": 31,
  "y": 14,
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 128,
  "unit": "UNIT_CROSSBOWMAN",
  "event": "unit_created"
}
3312 128 Iroquois unit_trained
payload
{
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 128,
  "unit": "UNIT_CROSSBOWMAN",
  "event": "unit_trained"
}
3313 128 Iroquois plot_acquired
payload
{
  "x": 24,
  "y": 31,
  "civ": "Iroquois",
  "city": "Genesse River",
  "turn": 128,
  "event": "plot_acquired"
}
3314 128 Iroquois plot_bought
payload
{
  "x": 24,
  "y": 31,
  "civ": "Iroquois",
  "city": "Genesse River",
  "turn": 128,
  "event": "plot_bought",
  "bought_with": "culture"
}
3315 128 tech_researched
payload
{
  "civs": [
    "Iroquois"
  ],
  "team": 3,
  "tech": "TECH_PRINTING_PRESS",
  "turn": 128,
  "event": "tech_researched",
  "change": 1
}
3316 128 era_entered
payload
{
  "era": "ERA_RENAISSANCE",
  "civs": [
    "Iroquois"
  ],
  "team": 3,
  "turn": 128,
  "event": "era_entered"
}
3317 128 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 0,
  "turn": 128,
  "event": "snapshot",
  "faith": 41,
  "score": 1036,
  "techs": 29,
  "cities": 9,
  "culture": 53,
  "science": 96.97,
  "happiness": -5,
  "population": 52,
  "gold_per_turn": -16.16,
  "military_might": 1074,
  "military_units": 20
}
3318 128 Vietnam city_state_friendship_changed
payload
{
  "civ": "Vietnam",
  "turn": 128,
  "event": "city_state_friendship_changed",
  "friends": false,
  "city_state": "Port-au-Prince",
  "new_friendship": 29,
  "old_friendship": 30
}
3319 128 Chile city_state_alliance_changed
payload
{
  "civ": "Chile",
  "turn": 128,
  "event": "city_state_alliance_changed",
  "allied": true,
  "city_state": "Port-au-Prince",
  "new_friendship": 77,
  "old_friendship": 37
}
3320 128 city_state_ally_changed
payload
{
  "turn": 128,
  "event": "city_state_ally_changed",
  "new_ally": "Chile",
  "city_state": "Port-au-Prince"
}
3321 128 Chile unit_created
payload
{
  "x": 14,
  "y": 28,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 128,
  "unit": "UNIT_ARABIAN_CAMELARCHER",
  "event": "unit_created"
}
3322 128 Bolivia unit_created
payload
{
  "x": 33,
  "y": 27,
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 128,
  "unit": "UNIT_CANNON",
  "event": "unit_created"
}
3323 128 Bolivia unit_trained
payload
{
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 128,
  "unit": "UNIT_CANNON",
  "event": "unit_trained"
}
3324 128 Bolivia population_changed
payload
{
  "x": 36,
  "y": 29,
  "civ": "Bolivia",
  "city": "Potosí",
  "turn": 128,
  "event": "population_changed",
  "new_population": 4,
  "old_population": 3
}
3325 128 Bolivia population_changed
payload
{
  "x": 32,
  "y": 31,
  "civ": "Bolivia",
  "city": "Tarija",
  "turn": 128,
  "event": "population_changed",
  "new_population": 4,
  "old_population": 3
}
3326 128 Bolivia city_converted
payload
{
  "x": 32,
  "y": 31,
  "civ": "Bolivia",
  "city": "Tarija",
  "turn": 128,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
3327 128 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 54,
  "turn": 128,
  "event": "snapshot",
  "faith": 12,
  "score": 974,
  "techs": 21,
  "cities": 7,
  "culture": 36,
  "science": 57,
  "happiness": 6,
  "population": 54,
  "gold_per_turn": 14.17,
  "military_might": 2159,
  "military_units": 22
}
3328 128 Bolivia unit_promoted
payload
{
  "civ": "Bolivia",
  "turn": 128,
  "unit": "UNIT_TREBUCHET",
  "event": "unit_promoted",
  "promotion": "PROMOTION_ACCURACY_1"
}
3329 128 Bolivia unit_promoted
payload
{
  "civ": "Bolivia",
  "turn": 128,
  "unit": "UNIT_CANNON",
  "event": "unit_promoted",
  "promotion": "PROMOTION_ACCURACY_1"
}
3330 128 Chile improvement_built
payload
{
  "x": 14,
  "y": 32,
  "civ": "Chile",
  "turn": 128,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_LUMBERMILL"
}
3331 128 Vietnam improvement_built
payload
{
  "x": 13,
  "y": 10,
  "civ": "Vietnam",
  "turn": 128,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_FISHING_BOATS"
}
3332 128 Vietnam improvement_built
payload
{
  "x": 17,
  "y": 18,
  "civ": "Vietnam",
  "turn": 128,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_MINE"
}
3333 128 Vietnam unit_lost
payload
{
  "x": 23,
  "y": 15,
  "civ": "Vietnam",
  "turn": 128,
  "unit": "UNIT_MISSIONARY",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3334 128 Vietnam unit_lost
payload
{
  "x": 13,
  "y": 10,
  "civ": "Vietnam",
  "turn": 128,
  "unit": "UNIT_WORKBOAT",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3335 128 Bolivia improvement_built
payload
{
  "x": 27,
  "y": 26,
  "civ": "Bolivia",
  "turn": 128,
  "event": "improvement_built"
}
3336 128 Iroquois unit_created
payload
{
  "x": 31,
  "y": 14,
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 128,
  "unit": "UNIT_GREAT_GENERAL",
  "event": "unit_created"
}
3337 128 Iroquois unit_created
payload
{
  "x": 31,
  "y": 14,
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 128,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
3338 128 Iroquois improvement_built
payload
{
  "x": 25,
  "y": 31,
  "civ": "Iroquois",
  "turn": 128,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_FARM"
}
3339 128 Iroquois unit_lost
payload
{
  "x": 31,
  "y": 14,
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 128,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3340 128 Vietnam unit_lost
payload
{
  "x": 22,
  "y": 15,
  "civ": "Vietnam",
  "turn": 128,
  "unit": "UNIT_MISSIONARY",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Harappa",
  "killed_by": "Harappa",
  "confidence": "confirmed"
}
3341 128 Chile city_converted
payload
{
  "x": 14,
  "y": 28,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 128,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
3342 128 Chile city_converted
payload
{
  "x": 9,
  "y": 22,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 128,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
3343 129 Iroquois unit_created
payload
{
  "x": 37,
  "y": 12,
  "civ": "Iroquois",
  "city": "Akwesasme",
  "turn": 129,
  "unit": "UNIT_WORKBOAT",
  "event": "unit_created"
}
3344 129 Iroquois unit_trained
payload
{
  "civ": "Iroquois",
  "city": "Akwesasme",
  "turn": 129,
  "unit": "UNIT_WORKBOAT",
  "event": "unit_trained"
}
3345 129 Iroquois unit_created
payload
{
  "x": 28,
  "y": 18,
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 129,
  "unit": "UNIT_IROQUOIAN_MOHAWKWARRIOR",
  "event": "unit_created"
}
3346 129 Iroquois unit_trained
payload
{
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 129,
  "unit": "UNIT_IROQUOIAN_MOHAWKWARRIOR",
  "event": "unit_trained"
}
3347 129 Iroquois building_constructed
payload
{
  "civ": "Iroquois",
  "city": "Brantford",
  "turn": 129,
  "event": "building_constructed",
  "building": "BUILDING_WATERMILL"
}
3348 129 Iroquois plot_acquired
payload
{
  "x": 32,
  "y": 9,
  "civ": "Iroquois",
  "city": "Montreal",
  "turn": 129,
  "event": "plot_acquired"
}
3349 129 Iroquois plot_bought
payload
{
  "x": 32,
  "y": 9,
  "civ": "Iroquois",
  "city": "Montreal",
  "turn": 129,
  "event": "plot_bought",
  "bought_with": "culture"
}
3350 129 tech_researched
payload
{
  "civs": [
    "Iroquois"
  ],
  "team": 3,
  "tech": "TECH_OPTICS",
  "turn": 129,
  "event": "tech_researched",
  "change": 1
}

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