« Test-Chile

Raw Events

Test-Chile — page 68 of 91

Seq Turn Civ Event Type Payload
3351 129 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 0,
  "turn": 129,
  "event": "snapshot",
  "faith": 41,
  "score": 1045,
  "techs": 30,
  "cities": 9,
  "culture": 53,
  "science": 93.14,
  "happiness": -5,
  "population": 52,
  "gold_per_turn": -18.99,
  "military_might": 1124,
  "military_units": 22
}
3352 129 Chile unit_created
payload
{
  "x": 14,
  "y": 34,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 129,
  "unit": "UNIT_WORKBOAT",
  "event": "unit_created"
}
3353 129 Chile unit_trained
payload
{
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 129,
  "unit": "UNIT_WORKBOAT",
  "event": "unit_trained"
}
3354 129 Chile plot_acquired
payload
{
  "x": 9,
  "y": 33,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 129,
  "event": "plot_acquired"
}
3355 129 Chile plot_bought
payload
{
  "x": 9,
  "y": 33,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 129,
  "event": "plot_bought",
  "bought_with": "culture"
}
3356 129 Chile policy_adopted
payload
{
  "civ": "Chile",
  "turn": 129,
  "event": "policy_adopted",
  "policy": "POLICY_MERCHANT_NAVY"
}
3357 129 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 310,
  "turn": 129,
  "event": "snapshot",
  "faith": 66,
  "score": 1222,
  "techs": 35,
  "cities": 3,
  "culture": 151,
  "science": 148.06,
  "happiness": 39,
  "population": 51,
  "gold_per_turn": 123.06,
  "military_might": 1046,
  "military_units": 18
}
3358 129 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 129,
  "event": "building_constructed",
  "building": "BUILDING_THEATRE"
}
3359 129 Vietnam plot_acquired
payload
{
  "x": 18,
  "y": 8,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 129,
  "event": "plot_acquired"
}
3360 129 Vietnam plot_bought
payload
{
  "x": 18,
  "y": 8,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 129,
  "event": "plot_bought",
  "bought_with": "culture"
}
3361 129 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Thành Pho Hue",
  "turn": 129,
  "event": "building_constructed",
  "building": "BUILDING_CIRCUS"
}
3362 129 Vietnam unit_lost
payload
{
  "x": 17,
  "y": 10,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 129,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3363 129 Vietnam unit_created
payload
{
  "x": 17,
  "y": 10,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 129,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
3364 129 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 106,
  "turn": 129,
  "event": "snapshot",
  "faith": 49,
  "score": 1160,
  "techs": 32,
  "cities": 7,
  "culture": 49,
  "science": 114.33,
  "happiness": 2,
  "population": 56,
  "gold_per_turn": 13.38,
  "military_might": 1607,
  "military_units": 25
}
3365 129 Bolivia building_constructed
payload
{
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 129,
  "event": "building_constructed",
  "wonder": "national",
  "building": "BUILDING_ARTISTS_GUILD"
}
3366 129 Bolivia building_constructed
payload
{
  "civ": "Bolivia",
  "city": "Cochabamba",
  "turn": 129,
  "event": "building_constructed",
  "building": "BUILDING_GRANARY"
}
3367 129 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 69,
  "turn": 129,
  "event": "snapshot",
  "faith": 12,
  "score": 974,
  "techs": 21,
  "cities": 7,
  "culture": 36,
  "science": 57,
  "happiness": 6,
  "population": 54,
  "gold_per_turn": 15.54,
  "military_might": 2241,
  "military_units": 22
}
3368 129 Vietnam improvement_built
payload
{
  "x": 18,
  "y": 11,
  "civ": "Vietnam",
  "turn": 129,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_PASTURE"
}
3369 129 unit_killed
payload
{
  "turn": 129,
  "unit": "UNIT_SPEARMAN",
  "event": "unit_killed",
  "killer": "Bolivia",
  "victim": "Iroquois"
}
3370 129 Iroquois unit_lost
payload
{
  "x": 32,
  "y": 15,
  "civ": "Iroquois",
  "turn": 129,
  "unit": "UNIT_WORKER",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Bolivia",
  "killed_by": "Bolivia",
  "confidence": "confirmed"
}
3371 129 Bolivia unit_created
payload
{
  "x": 32,
  "y": 15,
  "civ": "Bolivia",
  "turn": 129,
  "unit": "UNIT_WORKER",
  "event": "unit_created"
}
3372 129 Bolivia improvement_built
payload
{
  "x": 33,
  "y": 31,
  "civ": "Bolivia",
  "turn": 129,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_MINE"
}
3373 129 Iroquois unit_lost
payload
{
  "x": 26,
  "y": 29,
  "civ": "Iroquois",
  "turn": 129,
  "unit": "UNIT_SPEARMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Bolivia",
  "confidence": "confirmed"
}
3374 129 unit_killed
payload
{
  "turn": 129,
  "unit": "UNIT_LONGSWORDSMAN",
  "event": "unit_killed",
  "killer": "Iroquois",
  "victim": "Bolivia"
}
3375 129 unit_killed
payload
{
  "turn": 129,
  "unit": "UNIT_COMPOSITE_BOWMAN",
  "event": "unit_killed",
  "killer": "Iroquois",
  "victim": "Bolivia"
}
3376 129 unit_killed
payload
{
  "turn": 129,
  "unit": "UNIT_SWORDSMAN",
  "event": "unit_killed",
  "killer": "Iroquois",
  "victim": "Bolivia"
}
3377 129 Bolivia unit_lost
payload
{
  "x": 32,
  "y": 15,
  "civ": "Bolivia",
  "turn": 129,
  "unit": "UNIT_WORKER",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Iroquois",
  "killed_by": "Iroquois",
  "confidence": "confirmed"
}
3378 129 Iroquois unit_created
payload
{
  "x": 32,
  "y": 15,
  "civ": "Iroquois",
  "turn": 129,
  "unit": "UNIT_WORKER",
  "event": "unit_created"
}
3379 129 Iroquois improvement_built
payload
{
  "x": 36,
  "y": 10,
  "civ": "Iroquois",
  "turn": 129,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_FISHING_BOATS"
}
3380 129 Iroquois improvement_built
payload
{
  "x": 27,
  "y": 21,
  "civ": "Iroquois",
  "turn": 129,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_MANUFACTORY"
}
3381 129 Iroquois great_person_expended
payload
{
  "civ": "Iroquois",
  "turn": 129,
  "event": "great_person_expended",
  "great_person": "UNIT_ENGINEER"
}
3382 129 Iroquois improvement_built
payload
{
  "x": 23,
  "y": 29,
  "civ": "Iroquois",
  "turn": 129,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_PLANTATION"
}
3383 129 Iroquois unit_lost
payload
{
  "x": 36,
  "y": 10,
  "civ": "Iroquois",
  "turn": 129,
  "unit": "UNIT_WORKBOAT",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3384 129 Iroquois unit_lost
payload
{
  "x": 27,
  "y": 21,
  "civ": "Iroquois",
  "turn": 129,
  "unit": "UNIT_ENGINEER",
  "cause": "expended",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3385 129 Iroquois improvement_built
payload
{
  "x": 27,
  "y": 17,
  "civ": "Iroquois",
  "turn": 129,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_MINE"
}
3386 129 Bolivia unit_lost
payload
{
  "x": 35,
  "y": 16,
  "civ": "Bolivia",
  "turn": 129,
  "unit": "UNIT_LONGSWORDSMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Iroquois",
  "confidence": "confirmed"
}
3387 129 Bolivia unit_lost
payload
{
  "x": 29,
  "y": 20,
  "civ": "Bolivia",
  "turn": 129,
  "unit": "UNIT_COMPOSITE_BOWMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Iroquois",
  "confidence": "confirmed"
}
3388 129 Bolivia unit_lost
payload
{
  "x": 32,
  "y": 15,
  "civ": "Bolivia",
  "turn": 129,
  "unit": "UNIT_SWORDSMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Iroquois",
  "confidence": "confirmed"
}
3389 129 Iroquois city_converted
payload
{
  "x": 28,
  "y": 18,
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 129,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_BUDDHISM"
}
3390 130 Iroquois unit_created
payload
{
  "x": 31,
  "y": 14,
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 130,
  "unit": "UNIT_CROSSBOWMAN",
  "event": "unit_created"
}
3391 130 Iroquois unit_trained
payload
{
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 130,
  "unit": "UNIT_CROSSBOWMAN",
  "event": "unit_trained"
}
3392 130 Iroquois plot_acquired
payload
{
  "x": 32,
  "y": 17,
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 130,
  "event": "plot_acquired"
}
3393 130 Iroquois plot_bought
payload
{
  "x": 32,
  "y": 17,
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 130,
  "event": "plot_bought",
  "bought_with": "culture"
}
3394 130 Iroquois building_constructed
payload
{
  "civ": "Iroquois",
  "city": "Brantford",
  "turn": 130,
  "event": "building_constructed",
  "building": "BUILDING_TEMPLE"
}
3395 130 Iroquois population_changed
payload
{
  "x": 33,
  "y": 11,
  "civ": "Iroquois",
  "city": "Montreal",
  "turn": 130,
  "event": "population_changed",
  "new_population": 3,
  "old_population": 2
}
3396 130 Iroquois city_converted
payload
{
  "x": 33,
  "y": 11,
  "civ": "Iroquois",
  "city": "Montreal",
  "turn": 130,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
3397 130 Iroquois building_constructed
payload
{
  "civ": "Iroquois",
  "city": "Genesse River",
  "turn": 130,
  "event": "building_constructed",
  "building": "BUILDING_LONGHOUSE"
}
3398 130 Iroquois plot_acquired
payload
{
  "x": 25,
  "y": 30,
  "civ": "Iroquois",
  "city": "Canandaigua Lake",
  "turn": 130,
  "event": "plot_acquired"
}
3399 130 Iroquois plot_bought
payload
{
  "x": 25,
  "y": 30,
  "civ": "Iroquois",
  "city": "Canandaigua Lake",
  "turn": 130,
  "event": "plot_bought",
  "bought_with": "culture"
}
3400 130 Iroquois unit_created
payload
{
  "x": 31,
  "y": 14,
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 130,
  "unit": "UNIT_PROPHET",
  "event": "unit_created"
}

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