« Test-Chile

Raw Events

Test-Chile — page 69 of 91

Seq Turn Civ Event Type Payload
3401 130 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 0,
  "turn": 130,
  "event": "snapshot",
  "faith": 44,
  "score": 1056,
  "techs": 30,
  "cities": 9,
  "culture": 54,
  "science": 92.83,
  "happiness": -6,
  "population": 53,
  "gold_per_turn": -19.8,
  "military_might": 1192,
  "military_units": 21
}
3402 130 Iroquois unit_promoted
payload
{
  "civ": "Iroquois",
  "turn": 130,
  "unit": "UNIT_CROSSBOWMAN",
  "event": "unit_promoted",
  "promotion": "PROMOTION_BARRAGE_1"
}
3403 130 Vietnam unit_created
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 130,
  "unit": "UNIT_MISSIONARY",
  "event": "unit_created"
}
3404 130 Vietnam unit_trained
payload
{
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 130,
  "unit": "UNIT_MISSIONARY",
  "event": "unit_trained",
  "bought_with": "faith"
}
3405 130 Vietnam population_changed
payload
{
  "x": 17,
  "y": 10,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 130,
  "event": "population_changed",
  "new_population": 13,
  "old_population": 12
}
3406 130 Vietnam city_converted
payload
{
  "x": 17,
  "y": 10,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 130,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
3407 130 Vietnam population_changed
payload
{
  "x": 12,
  "y": 19,
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 130,
  "event": "population_changed",
  "new_population": 12,
  "old_population": 11
}
3408 130 Vietnam city_converted
payload
{
  "x": 12,
  "y": 19,
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 130,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
3409 130 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 130,
  "event": "building_constructed",
  "building": "BUILDING_BARRACKS"
}
3410 130 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Thành Pho Hue",
  "turn": 130,
  "event": "building_constructed",
  "building": "BUILDING_MARKET"
}
3411 130 Vietnam plot_acquired
payload
{
  "x": 17,
  "y": 17,
  "civ": "Vietnam",
  "city": "Thành Pho Hue",
  "turn": 130,
  "event": "plot_acquired"
}
3412 130 Vietnam plot_bought
payload
{
  "x": 17,
  "y": 17,
  "civ": "Vietnam",
  "city": "Thành Pho Hue",
  "turn": 130,
  "event": "plot_bought",
  "bought_with": "culture"
}
3413 130 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Can Tho",
  "turn": 130,
  "event": "building_constructed",
  "building": "BUILDING_CIRCUS"
}
3414 130 Vietnam plot_acquired
payload
{
  "x": 16,
  "y": 20,
  "civ": "Vietnam",
  "city": "Dà Nang",
  "turn": 130,
  "event": "plot_acquired"
}
3415 130 Vietnam plot_bought
payload
{
  "x": 16,
  "y": 20,
  "civ": "Vietnam",
  "city": "Dà Nang",
  "turn": 130,
  "event": "plot_bought",
  "bought_with": "culture"
}
3416 130 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 136,
  "turn": 130,
  "event": "snapshot",
  "faith": 53,
  "score": 1179,
  "techs": 32,
  "cities": 7,
  "culture": 50,
  "science": 101.37,
  "happiness": 2,
  "population": 58,
  "gold_per_turn": 30.87,
  "military_might": 1616,
  "military_units": 25
}
3417 130 Chile city_state_alliance_changed
payload
{
  "civ": "Chile",
  "turn": 130,
  "event": "city_state_alliance_changed",
  "allied": false,
  "city_state": "Wittenberg",
  "new_friendship": 58,
  "old_friendship": 60
}
3418 130 city_state_ally_changed
payload
{
  "turn": 130,
  "event": "city_state_ally_changed",
  "old_ally": "Chile",
  "city_state": "Wittenberg"
}
3419 130 Bolivia city_state_friendship_changed
payload
{
  "civ": "Bolivia",
  "turn": 130,
  "event": "city_state_friendship_changed",
  "friends": true,
  "city_state": "Port-au-Prince",
  "new_friendship": 35,
  "old_friendship": 0
}
3420 130 peace_made
payload
{
  "turn": 130,
  "event": "peace_made",
  "team_a": 3,
  "team_b": 26,
  "team_a_civs": [
    "Iroquois"
  ],
  "team_b_civs": [
    "Cahokia"
  ]
}
3421 130 peace_made
payload
{
  "turn": 130,
  "event": "peace_made",
  "team_a": 2,
  "team_b": 3,
  "team_a_civs": [
    "Bolivia"
  ],
  "team_b_civs": [
    "Iroquois"
  ]
}
3422 130 Bolivia unit_created
payload
{
  "x": 33,
  "y": 27,
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 130,
  "unit": "UNIT_CANNON",
  "event": "unit_created"
}
3423 130 Bolivia unit_trained
payload
{
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 130,
  "unit": "UNIT_CANNON",
  "event": "unit_trained"
}
3424 130 Bolivia unit_created
payload
{
  "x": 29,
  "y": 24,
  "civ": "Bolivia",
  "city": "Santa Cruz",
  "turn": 130,
  "unit": "UNIT_CANNON",
  "event": "unit_created"
}
3425 130 Bolivia unit_trained
payload
{
  "civ": "Bolivia",
  "city": "Santa Cruz",
  "turn": 130,
  "unit": "UNIT_CANNON",
  "event": "unit_trained"
}
3426 130 Bolivia plot_acquired
payload
{
  "x": 30,
  "y": 22,
  "civ": "Bolivia",
  "city": "Santa Cruz",
  "turn": 130,
  "event": "plot_acquired"
}
3427 130 Bolivia plot_bought
payload
{
  "x": 30,
  "y": 22,
  "civ": "Bolivia",
  "city": "Santa Cruz",
  "turn": 130,
  "event": "plot_bought",
  "bought_with": "culture"
}
3428 130 Bolivia building_constructed
payload
{
  "civ": "Bolivia",
  "city": "Oruro",
  "turn": 130,
  "event": "building_constructed",
  "building": "BUILDING_WORKSHOP"
}
3429 130 Bolivia building_constructed
payload
{
  "civ": "Bolivia",
  "city": "Tarija",
  "turn": 130,
  "event": "building_constructed",
  "building": "BUILDING_BARRACKS"
}
3430 130 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 97,
  "turn": 130,
  "event": "snapshot",
  "faith": 12,
  "score": 975,
  "techs": 21,
  "cities": 7,
  "culture": 36,
  "science": 57,
  "happiness": 10,
  "population": 54,
  "gold_per_turn": 17.54,
  "military_might": 2120,
  "military_units": 21
}
3431 130 Bolivia unit_promoted
payload
{
  "civ": "Bolivia",
  "turn": 130,
  "unit": "UNIT_CANNON",
  "event": "unit_promoted",
  "promotion": "PROMOTION_ACCURACY_1"
}
3432 130 Chile building_constructed
payload
{
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 130,
  "event": "building_constructed",
  "building": "BUILDING_PUBLIC_SCHOOL"
}
3433 130 Chile plot_acquired
payload
{
  "x": 6,
  "y": 26,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 130,
  "event": "plot_acquired"
}
3434 130 Chile plot_bought
payload
{
  "x": 6,
  "y": 26,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 130,
  "event": "plot_bought",
  "bought_with": "culture"
}
3435 130 Chile unit_created
payload
{
  "x": 14,
  "y": 34,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 130,
  "unit": "UNIT_WORKBOAT",
  "event": "unit_created"
}
3436 130 Chile unit_trained
payload
{
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 130,
  "unit": "UNIT_WORKBOAT",
  "event": "unit_trained"
}
3437 130 Chile plot_acquired
payload
{
  "x": 10,
  "y": 35,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 130,
  "event": "plot_acquired"
}
3438 130 Chile plot_bought
payload
{
  "x": 10,
  "y": 35,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 130,
  "event": "plot_bought",
  "bought_with": "culture"
}
3439 130 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 193,
  "turn": 130,
  "event": "snapshot",
  "faith": 54,
  "score": 1222,
  "techs": 35,
  "cities": 3,
  "culture": 151,
  "science": 167.35,
  "happiness": 35,
  "population": 51,
  "gold_per_turn": 116.58,
  "military_might": 1085,
  "military_units": 19
}
3440 130 Chile improvement_built
payload
{
  "x": 12,
  "y": 32,
  "civ": "Chile",
  "turn": 130,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_LUMBERMILL"
}
3441 130 Vietnam improvement_built
payload
{
  "x": 17,
  "y": 11,
  "civ": "Vietnam",
  "turn": 130,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_CAMP"
}
3442 130 Bolivia population_changed
payload
{
  "x": 29,
  "y": 33,
  "civ": "Bolivia",
  "city": "Antofagasta",
  "turn": 130,
  "event": "population_changed",
  "new_population": 1,
  "old_population": 0
}
3443 130 Bolivia population_changed
payload
{
  "x": 29,
  "y": 33,
  "civ": "Bolivia",
  "city": "Antofagasta",
  "turn": 130,
  "event": "population_changed",
  "new_population": 1,
  "old_population": 1
}
3444 130 Bolivia city_founded
payload
{
  "x": 29,
  "y": 33,
  "civ": "Bolivia",
  "city": "Antofagasta",
  "turn": 130,
  "event": "city_founded"
}
3445 130 Bolivia unit_created
payload
{
  "x": 34,
  "y": 19,
  "civ": "Bolivia",
  "turn": 130,
  "unit": "UNIT_CANNON",
  "event": "unit_created"
}
3446 130 Bolivia unit_upgraded
payload
{
  "to": "UNIT_CANNON",
  "civ": "Bolivia",
  "from": "UNIT_TREBUCHET",
  "turn": 130,
  "event": "unit_upgraded"
}
3447 130 Bolivia unit_lost
payload
{
  "x": 29,
  "y": 33,
  "civ": "Bolivia",
  "city": "Antofagasta",
  "turn": 130,
  "unit": "UNIT_SETTLER",
  "cause": "founded_city",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3448 130 Bolivia unit_lost
payload
{
  "x": 34,
  "y": 19,
  "civ": "Bolivia",
  "turn": 130,
  "unit": "UNIT_TREBUCHET",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
3449 130 Iroquois improvement_built
payload
{
  "x": 26,
  "y": 13,
  "civ": "Iroquois",
  "turn": 130,
  "event": "improvement_built"
}
3450 130 Iroquois improvement_built
payload
{
  "x": 25,
  "y": 31,
  "civ": "Iroquois",
  "turn": 130,
  "event": "improvement_built"
}

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