« Test-Chile

Raw Events

Test-Chile — page 70 of 91

Seq Turn Civ Event Type Payload
3451 130 Bolivia city_converted
payload
{
  "x": 29,
  "y": 24,
  "civ": "Bolivia",
  "city": "Santa Cruz",
  "turn": 130,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
3452 131 peace_made
payload
{
  "turn": 131,
  "event": "peace_made",
  "team_a": 1,
  "team_b": 22,
  "team_a_civs": [
    "Vietnam"
  ],
  "team_b_civs": [
    "Harappa"
  ]
}
3453 131 Vietnam unit_created
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 131,
  "unit": "UNIT_CROSSBOWMAN",
  "event": "unit_created"
}
3454 131 Vietnam unit_trained
payload
{
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 131,
  "unit": "UNIT_CROSSBOWMAN",
  "event": "unit_trained"
}
3455 131 Vietnam plot_acquired
payload
{
  "x": 15,
  "y": 19,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 131,
  "event": "plot_acquired"
}
3456 131 Vietnam plot_bought
payload
{
  "x": 15,
  "y": 19,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 131,
  "event": "plot_bought",
  "bought_with": "culture"
}
3457 131 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 131,
  "event": "building_constructed",
  "building": "BUILDING_THEATRE"
}
3458 131 Vietnam plot_acquired
payload
{
  "x": 19,
  "y": 7,
  "civ": "Vietnam",
  "city": "Biên Hòa",
  "turn": 131,
  "event": "plot_acquired"
}
3459 131 Vietnam plot_bought
payload
{
  "x": 19,
  "y": 7,
  "civ": "Vietnam",
  "city": "Biên Hòa",
  "turn": 131,
  "event": "plot_bought",
  "bought_with": "culture"
}
3460 131 Vietnam unit_lost
payload
{
  "x": 18,
  "y": 15,
  "civ": "Vietnam",
  "city": "Thành Pho Hue",
  "turn": 131,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3461 131 Vietnam unit_created
payload
{
  "x": 18,
  "y": 15,
  "civ": "Vietnam",
  "city": "Thành Pho Hue",
  "turn": 131,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
3462 131 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 158,
  "turn": 131,
  "event": "snapshot",
  "faith": 53,
  "score": 1180,
  "techs": 32,
  "cities": 7,
  "culture": 50,
  "science": 101.37,
  "happiness": 4,
  "population": 58,
  "gold_per_turn": 18.2,
  "military_might": 1636,
  "military_units": 26
}
3463 131 Vietnam unit_promoted
payload
{
  "civ": "Vietnam",
  "turn": 131,
  "unit": "UNIT_CROSSBOWMAN",
  "event": "unit_promoted",
  "promotion": "PROMOTION_BARRAGE_1"
}
3464 131 Vietnam unit_promoted
payload
{
  "civ": "Vietnam",
  "turn": 131,
  "unit": "UNIT_CROSSBOWMAN",
  "event": "unit_promoted",
  "promotion": "PROMOTION_COVER_1"
}
3465 131 Chile building_constructed
payload
{
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 131,
  "event": "building_constructed",
  "building": "BUILDING_OPERA_HOUSE"
}
3466 131 Chile building_constructed
payload
{
  "civ": "Chile",
  "city": "Concepción",
  "turn": 131,
  "event": "building_constructed",
  "building": "BUILDING_PUBLIC_SCHOOL"
}
3467 131 Chile plot_acquired
payload
{
  "x": 5,
  "y": 24,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 131,
  "event": "plot_acquired"
}
3468 131 Chile plot_bought
payload
{
  "x": 5,
  "y": 24,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 131,
  "event": "plot_bought",
  "bought_with": "culture"
}
3469 131 Chile population_changed
payload
{
  "x": 14,
  "y": 34,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 131,
  "event": "population_changed",
  "new_population": 15,
  "old_population": 14
}
3470 131 Chile unit_created
payload
{
  "x": 14,
  "y": 34,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 131,
  "unit": "UNIT_WORKBOAT",
  "event": "unit_created"
}
3471 131 Chile unit_trained
payload
{
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 131,
  "unit": "UNIT_WORKBOAT",
  "event": "unit_trained"
}
3472 131 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 328,
  "turn": 131,
  "event": "snapshot",
  "faith": 54,
  "score": 1230,
  "techs": 35,
  "cities": 3,
  "culture": 154,
  "science": 188.22,
  "happiness": 38,
  "population": 52,
  "gold_per_turn": 117.56,
  "military_might": 1051,
  "military_units": 20
}
3473 131 Iroquois city_state_friendship_changed
payload
{
  "civ": "Iroquois",
  "turn": 131,
  "event": "city_state_friendship_changed",
  "friends": false,
  "city_state": "Baku",
  "new_friendship": 29,
  "old_friendship": 31
}
3474 131 Bolivia unit_created
payload
{
  "x": 31,
  "y": 21,
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 131,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
3475 131 Bolivia unit_trained
payload
{
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 131,
  "unit": "UNIT_CARAVAN",
  "event": "unit_trained"
}
3476 131 Bolivia unit_created
payload
{
  "x": 29,
  "y": 24,
  "civ": "Bolivia",
  "city": "Santa Cruz",
  "turn": 131,
  "unit": "UNIT_COMPOSITE_BOWMAN",
  "event": "unit_created"
}
3477 131 Bolivia unit_trained
payload
{
  "civ": "Bolivia",
  "city": "Santa Cruz",
  "turn": 131,
  "unit": "UNIT_COMPOSITE_BOWMAN",
  "event": "unit_trained"
}
3478 131 Bolivia plot_acquired
payload
{
  "x": 36,
  "y": 31,
  "civ": "Bolivia",
  "city": "Potosí",
  "turn": 131,
  "event": "plot_acquired"
}
3479 131 Bolivia plot_bought
payload
{
  "x": 36,
  "y": 31,
  "civ": "Bolivia",
  "city": "Potosí",
  "turn": 131,
  "event": "plot_bought",
  "bought_with": "culture"
}
3480 131 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 71,
  "turn": 131,
  "event": "snapshot",
  "faith": 12,
  "score": 998,
  "techs": 21,
  "cities": 8,
  "culture": 37,
  "science": 58,
  "happiness": 7,
  "population": 55,
  "gold_per_turn": 19.19,
  "military_might": 2511,
  "military_units": 23
}
3481 131 Iroquois building_constructed
payload
{
  "civ": "Iroquois",
  "city": "Osininka",
  "turn": 131,
  "event": "building_constructed",
  "building": "BUILDING_STABLE"
}
3482 131 Iroquois plot_acquired
payload
{
  "x": 27,
  "y": 11,
  "civ": "Iroquois",
  "city": "Grand River",
  "turn": 131,
  "event": "plot_acquired"
}
3483 131 Iroquois plot_bought
payload
{
  "x": 27,
  "y": 11,
  "civ": "Iroquois",
  "city": "Grand River",
  "turn": 131,
  "event": "plot_bought",
  "bought_with": "culture"
}
3484 131 Iroquois unit_created
payload
{
  "x": 28,
  "y": 18,
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 131,
  "unit": "UNIT_IROQUOIAN_MOHAWKWARRIOR",
  "event": "unit_created"
}
3485 131 Iroquois unit_trained
payload
{
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 131,
  "unit": "UNIT_IROQUOIAN_MOHAWKWARRIOR",
  "event": "unit_trained"
}
3486 131 Iroquois building_constructed
payload
{
  "civ": "Iroquois",
  "city": "Brantford",
  "turn": 131,
  "event": "building_constructed",
  "building": "BUILDING_LIBRARY"
}
3487 131 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 0,
  "turn": 131,
  "event": "snapshot",
  "faith": 44,
  "score": 1056,
  "techs": 30,
  "cities": 9,
  "culture": 49,
  "science": 89.64,
  "happiness": -6,
  "population": 53,
  "gold_per_turn": -24.99,
  "military_might": 1327,
  "military_units": 22
}
3488 131 Chile improvement_built
payload
{
  "x": 17,
  "y": 28,
  "civ": "Chile",
  "turn": 131,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_TRADING_POST"
}
3489 131 Vietnam improvement_built
payload
{
  "x": 16,
  "y": 10,
  "civ": "Vietnam",
  "turn": 131,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_PASTURE"
}
3490 131 Bolivia unit_created
payload
{
  "x": 31,
  "y": 21,
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 131,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
3491 131 Bolivia unit_lost
payload
{
  "x": 31,
  "y": 21,
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 131,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3492 131 Bolivia improvement_built
payload
{
  "x": 35,
  "y": 22,
  "civ": "Bolivia",
  "turn": 131,
  "event": "improvement_built"
}
3493 131 Bolivia improvement_built
payload
{
  "x": 32,
  "y": 30,
  "civ": "Bolivia",
  "turn": 131,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_TRADING_POST"
}
3494 131 Iroquois improvement_built
payload
{
  "x": 23,
  "y": 29,
  "civ": "Iroquois",
  "turn": 131,
  "event": "improvement_built"
}
3495 131 Chile city_converted
payload
{
  "x": 14,
  "y": 28,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 131,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
3496 131 Bolivia city_converted
payload
{
  "x": 29,
  "y": 33,
  "civ": "Bolivia",
  "city": "Antofagasta",
  "turn": 131,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
3497 132 Vietnam unit_created
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 132,
  "unit": "UNIT_ENGINEER",
  "event": "unit_created"
}
3498 132 Vietnam unit_created
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 132,
  "unit": "UNIT_CROSSBOWMAN",
  "event": "unit_created"
}
3499 132 Vietnam unit_trained
payload
{
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 132,
  "unit": "UNIT_CROSSBOWMAN",
  "event": "unit_trained"
}
3500 132 Vietnam unit_created
payload
{
  "x": 12,
  "y": 19,
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 132,
  "unit": "UNIT_KNIGHT",
  "event": "unit_created"
}

First Previous Next Last