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Raw Events

Test-Chile — page 71 of 91

Seq Turn Civ Event Type Payload
3501 132 Vietnam unit_trained
payload
{
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 132,
  "unit": "UNIT_KNIGHT",
  "event": "unit_trained"
}
3502 132 Vietnam population_changed
payload
{
  "x": 17,
  "y": 19,
  "civ": "Vietnam",
  "city": "Dà Nang",
  "turn": 132,
  "event": "population_changed",
  "new_population": 2,
  "old_population": 1
}
3503 132 Vietnam city_converted
payload
{
  "x": 17,
  "y": 19,
  "civ": "Vietnam",
  "city": "Dà Nang",
  "turn": 132,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
3504 132 Vietnam population_changed
payload
{
  "x": 21,
  "y": 8,
  "civ": "Vietnam",
  "city": "Biên Hòa",
  "turn": 132,
  "event": "population_changed",
  "new_population": 2,
  "old_population": 1
}
3505 132 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 173,
  "turn": 132,
  "event": "snapshot",
  "faith": 53,
  "score": 1198,
  "techs": 32,
  "cities": 7,
  "culture": 50,
  "science": 103.37,
  "happiness": 2,
  "population": 60,
  "gold_per_turn": 15.14,
  "military_might": 1751,
  "military_units": 28
}
3506 132 Vietnam unit_promoted
payload
{
  "civ": "Vietnam",
  "turn": 132,
  "unit": "UNIT_CROSSBOWMAN",
  "event": "unit_promoted",
  "promotion": "PROMOTION_BARRAGE_1"
}
3507 132 Vietnam unit_promoted
payload
{
  "civ": "Vietnam",
  "turn": 132,
  "unit": "UNIT_CROSSBOWMAN",
  "event": "unit_promoted",
  "promotion": "PROMOTION_COVER_1"
}
3508 132 Vietnam unit_promoted
payload
{
  "civ": "Vietnam",
  "turn": 132,
  "unit": "UNIT_KNIGHT",
  "event": "unit_promoted",
  "promotion": "PROMOTION_SHOCK_1"
}
3509 132 Chile unit_created
payload
{
  "x": 14,
  "y": 28,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 132,
  "unit": "UNIT_SCIENTIST",
  "event": "unit_created"
}
3510 132 Chile building_constructed
payload
{
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 132,
  "event": "building_constructed",
  "building": "BUILDING_CARAVANSARY"
}
3511 132 Chile unit_created
payload
{
  "x": 9,
  "y": 22,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 132,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
3512 132 Chile unit_trained
payload
{
  "civ": "Chile",
  "city": "Concepción",
  "turn": 132,
  "unit": "UNIT_CARAVAN",
  "event": "unit_trained"
}
3513 132 Chile building_constructed
payload
{
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 132,
  "event": "building_constructed",
  "building": "BUILDING_COLOSSEUM"
}
3514 132 Chile plot_acquired
payload
{
  "x": 16,
  "y": 37,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 132,
  "event": "plot_acquired"
}
3515 132 Chile plot_bought
payload
{
  "x": 16,
  "y": 37,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 132,
  "event": "plot_bought",
  "bought_with": "culture"
}
3516 132 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 188,
  "turn": 132,
  "event": "snapshot",
  "faith": 54,
  "score": 1230,
  "techs": 35,
  "cities": 3,
  "culture": 154,
  "science": 200.19,
  "happiness": 40,
  "population": 52,
  "gold_per_turn": 109.95,
  "military_might": 1090,
  "military_units": 21
}
3517 132 Bolivia unit_created
payload
{
  "x": 33,
  "y": 27,
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 132,
  "unit": "UNIT_CANNON",
  "event": "unit_created"
}
3518 132 Bolivia unit_trained
payload
{
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 132,
  "unit": "UNIT_CANNON",
  "event": "unit_trained"
}
3519 132 Bolivia unit_created
payload
{
  "x": 35,
  "y": 21,
  "civ": "Bolivia",
  "city": "Cochabamba",
  "turn": 132,
  "unit": "UNIT_SETTLER",
  "event": "unit_created"
}
3520 132 Bolivia unit_trained
payload
{
  "civ": "Bolivia",
  "city": "Cochabamba",
  "turn": 132,
  "unit": "UNIT_SETTLER",
  "event": "unit_trained"
}
3521 132 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 91,
  "turn": 132,
  "event": "snapshot",
  "faith": 12,
  "score": 998,
  "techs": 21,
  "cities": 8,
  "culture": 37,
  "science": 64,
  "happiness": 7,
  "population": 55,
  "gold_per_turn": 19.45,
  "military_might": 2653,
  "military_units": 24
}
3522 132 Bolivia unit_promoted
payload
{
  "civ": "Bolivia",
  "turn": 132,
  "unit": "UNIT_CANNON",
  "event": "unit_promoted",
  "promotion": "PROMOTION_ACCURACY_1"
}
3523 132 Iroquois plot_acquired
payload
{
  "x": 33,
  "y": 17,
  "civ": "Iroquois",
  "city": "Osininka",
  "turn": 132,
  "event": "plot_acquired"
}
3524 132 Iroquois plot_bought
payload
{
  "x": 33,
  "y": 17,
  "civ": "Iroquois",
  "city": "Osininka",
  "turn": 132,
  "event": "plot_bought",
  "bought_with": "culture"
}
3525 132 Iroquois building_constructed
payload
{
  "civ": "Iroquois",
  "city": "Grand River",
  "turn": 132,
  "event": "building_constructed",
  "building": "BUILDING_CASTLE"
}
3526 132 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 0,
  "turn": 132,
  "event": "snapshot",
  "faith": 44,
  "score": 1057,
  "techs": 30,
  "cities": 9,
  "culture": 49,
  "science": 93.08,
  "happiness": -6,
  "population": 53,
  "gold_per_turn": -23.55,
  "military_might": 1436,
  "military_units": 22
}
3527 132 Chile improvement_built
payload
{
  "x": 10,
  "y": 25,
  "civ": "Chile",
  "turn": 132,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_MANUFACTORY"
}
3528 132 Chile great_person_expended
payload
{
  "civ": "Chile",
  "turn": 132,
  "event": "great_person_expended",
  "great_person": "UNIT_ENGINEER"
}
3529 132 tech_researched
payload
{
  "civs": [
    "Chile"
  ],
  "team": 0,
  "tech": "TECH_ELECTRICITY",
  "turn": 132,
  "event": "tech_researched",
  "change": 1
}
3530 132 Chile great_person_expended
payload
{
  "civ": "Chile",
  "turn": 132,
  "event": "great_person_expended",
  "great_person": "UNIT_SCIENTIST"
}
3531 132 Chile unit_lost
payload
{
  "x": 10,
  "y": 25,
  "civ": "Chile",
  "turn": 132,
  "unit": "UNIT_ENGINEER",
  "cause": "expended",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3532 132 Chile unit_lost
payload
{
  "x": 14,
  "y": 28,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 132,
  "unit": "UNIT_SCIENTIST",
  "cause": "expended",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3533 132 Vietnam improvement_built
payload
{
  "x": 18,
  "y": 17,
  "civ": "Vietnam",
  "turn": 132,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_FARM"
}
3534 132 Vietnam improvement_built
payload
{
  "x": 17,
  "y": 13,
  "civ": "Vietnam",
  "turn": 132,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_FARM"
}
3535 132 Bolivia unit_created
payload
{
  "x": 33,
  "y": 18,
  "civ": "Bolivia",
  "turn": 132,
  "unit": "UNIT_LONGSWORDSMAN",
  "event": "unit_created"
}
3536 132 Bolivia unit_upgraded
payload
{
  "to": "UNIT_LONGSWORDSMAN",
  "civ": "Bolivia",
  "from": "UNIT_SWORDSMAN",
  "turn": 132,
  "event": "unit_upgraded"
}
3537 132 Bolivia unit_created
payload
{
  "x": 32,
  "y": 29,
  "civ": "Bolivia",
  "turn": 132,
  "unit": "UNIT_MUSKETMAN",
  "event": "unit_created"
}
3538 132 Bolivia unit_upgraded
payload
{
  "to": "UNIT_MUSKETMAN",
  "civ": "Bolivia",
  "from": "UNIT_LONGSWORDSMAN",
  "turn": 132,
  "event": "unit_upgraded"
}
3539 132 Bolivia unit_lost
payload
{
  "x": 33,
  "y": 18,
  "civ": "Bolivia",
  "turn": 132,
  "unit": "UNIT_SWORDSMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
3540 132 Bolivia unit_lost
payload
{
  "x": 32,
  "y": 29,
  "civ": "Bolivia",
  "turn": 132,
  "unit": "UNIT_LONGSWORDSMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
3541 132 Iroquois improvement_built
payload
{
  "x": 35,
  "y": 16,
  "civ": "Iroquois",
  "turn": 132,
  "event": "improvement_built"
}
3542 132 Iroquois improvement_built
payload
{
  "x": 32,
  "y": 16,
  "civ": "Iroquois",
  "turn": 132,
  "event": "improvement_built"
}
3543 132 Iroquois improvement_built
payload
{
  "x": 31,
  "y": 16,
  "civ": "Iroquois",
  "turn": 132,
  "event": "improvement_built"
}
3544 133 Bolivia unit_created
payload
{
  "x": 33,
  "y": 27,
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 133,
  "unit": "UNIT_SETTLER",
  "event": "unit_created"
}
3545 133 Bolivia unit_trained
payload
{
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 133,
  "unit": "UNIT_SETTLER",
  "event": "unit_trained"
}
3546 133 Bolivia unit_created
payload
{
  "x": 31,
  "y": 21,
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 133,
  "unit": "UNIT_SETTLER",
  "event": "unit_created"
}
3547 133 Bolivia unit_trained
payload
{
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 133,
  "unit": "UNIT_SETTLER",
  "event": "unit_trained"
}
3548 133 Bolivia building_constructed
payload
{
  "civ": "Bolivia",
  "city": "Potosí",
  "turn": 133,
  "event": "building_constructed",
  "building": "BUILDING_WORKSHOP"
}
3549 133 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 43,
  "turn": 133,
  "event": "snapshot",
  "faith": 12,
  "score": 998,
  "techs": 21,
  "cities": 8,
  "culture": 37,
  "science": 64,
  "happiness": 7,
  "population": 55,
  "gold_per_turn": 12.45,
  "military_might": 2881,
  "military_units": 24
}
3550 133 Iroquois building_constructed
payload
{
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 133,
  "event": "building_constructed",
  "building": "BUILDING_GARDEN"
}

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