« Test-Chile

Raw Events

Test-Chile — page 76 of 91

Seq Turn Civ Event Type Payload
3751 136 Chile improvement_built
payload
{
  "x": 14,
  "y": 25,
  "civ": "Chile",
  "turn": 136,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_TRADING_POST"
}
3752 136 Chile unit_lost
payload
{
  "x": 14,
  "y": 28,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 136,
  "unit": "UNIT_CARGO_SHIP",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3753 136 Vietnam unit_created
payload
{
  "x": 12,
  "y": 17,
  "civ": "Vietnam",
  "turn": 136,
  "unit": "UNIT_LONGSWORDSMAN",
  "event": "unit_created"
}
3754 136 Vietnam unit_upgraded
payload
{
  "to": "UNIT_LONGSWORDSMAN",
  "civ": "Vietnam",
  "from": "UNIT_SWORDSMAN",
  "turn": 136,
  "event": "unit_upgraded"
}
3755 136 Vietnam unit_created
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 136,
  "unit": "UNIT_LONGSWORDSMAN",
  "event": "unit_created"
}
3756 136 Vietnam unit_upgraded
payload
{
  "to": "UNIT_LONGSWORDSMAN",
  "civ": "Vietnam",
  "from": "UNIT_SWORDSMAN",
  "turn": 136,
  "event": "unit_upgraded"
}
3757 136 Vietnam improvement_built
payload
{
  "x": 17,
  "y": 7,
  "civ": "Vietnam",
  "turn": 136,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_FISHING_BOATS"
}
3758 136 Vietnam unit_lost
payload
{
  "x": 12,
  "y": 17,
  "civ": "Vietnam",
  "turn": 136,
  "unit": "UNIT_SWORDSMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
3759 136 Vietnam unit_lost
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 136,
  "unit": "UNIT_SWORDSMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
3760 136 Vietnam unit_lost
payload
{
  "x": 17,
  "y": 7,
  "civ": "Vietnam",
  "turn": 136,
  "unit": "UNIT_WORKBOAT",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3761 136 Bolivia improvement_built
payload
{
  "x": 31,
  "y": 24,
  "civ": "Bolivia",
  "turn": 136,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_MINE"
}
3762 136 Iroquois city_converted
payload
{
  "x": 27,
  "y": 14,
  "civ": "Iroquois",
  "city": "Grand River",
  "turn": 136,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_BUDDHISM"
}
3763 136 Vietnam unit_lost
payload
{
  "x": 20,
  "y": 5,
  "civ": "Vietnam",
  "turn": 136,
  "unit": "UNIT_SETTLER",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "killed_by": "Barbarians",
  "confidence": "confirmed"
}
3764 136 Chile city_converted
payload
{
  "x": 14,
  "y": 28,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 136,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
3765 137 Iroquois building_constructed
payload
{
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 137,
  "event": "building_constructed",
  "building": "BUILDING_THEATRE"
}
3766 137 Iroquois building_constructed
payload
{
  "civ": "Iroquois",
  "city": "Grand River",
  "turn": 137,
  "event": "building_constructed",
  "building": "BUILDING_THEATRE"
}
3767 137 Iroquois plot_acquired
payload
{
  "x": 27,
  "y": 16,
  "civ": "Iroquois",
  "city": "Grand River",
  "turn": 137,
  "event": "plot_acquired"
}
3768 137 Iroquois plot_bought
payload
{
  "x": 27,
  "y": 16,
  "civ": "Iroquois",
  "city": "Grand River",
  "turn": 137,
  "event": "plot_bought",
  "bought_with": "culture"
}
3769 137 Iroquois building_constructed
payload
{
  "civ": "Iroquois",
  "city": "Genesse River",
  "turn": 137,
  "event": "building_constructed",
  "building": "BUILDING_COLOSSEUM"
}
3770 137 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 11,
  "turn": 137,
  "event": "snapshot",
  "faith": 52,
  "score": 1116,
  "techs": 32,
  "cities": 9,
  "culture": 56,
  "science": 121.09,
  "happiness": 6,
  "population": 57,
  "gold_per_turn": -3.5,
  "military_might": 1507,
  "military_units": 22
}
3771 137 Vietnam plot_acquired
payload
{
  "x": 14,
  "y": 9,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 137,
  "event": "plot_acquired"
}
3772 137 Vietnam plot_bought
payload
{
  "x": 14,
  "y": 9,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 137,
  "event": "plot_bought",
  "bought_with": "culture"
}
3773 137 Vietnam unit_created
payload
{
  "x": 17,
  "y": 10,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 137,
  "unit": "UNIT_WORKBOAT",
  "event": "unit_created"
}
3774 137 Vietnam unit_trained
payload
{
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 137,
  "unit": "UNIT_WORKBOAT",
  "event": "unit_trained"
}
3775 137 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 137,
  "event": "building_constructed",
  "building": "BUILDING_BANK"
}
3776 137 Vietnam population_changed
payload
{
  "x": 21,
  "y": 8,
  "civ": "Vietnam",
  "city": "Biên Hòa",
  "turn": 137,
  "event": "population_changed",
  "new_population": 3,
  "old_population": 2
}
3777 137 Vietnam city_converted
payload
{
  "x": 21,
  "y": 8,
  "civ": "Vietnam",
  "city": "Biên Hòa",
  "turn": 137,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
3778 137 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 137,
  "turn": 137,
  "event": "snapshot",
  "faith": 53,
  "score": 1285,
  "techs": 34,
  "cities": 7,
  "culture": 59,
  "science": 123.86,
  "happiness": 4,
  "population": 67,
  "gold_per_turn": 69.82,
  "military_might": 2366,
  "military_units": 34
}
3779 137 Bolivia population_changed
payload
{
  "x": 33,
  "y": 27,
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 137,
  "event": "population_changed",
  "new_population": 13,
  "old_population": 12
}
3780 137 Bolivia city_converted
payload
{
  "x": 33,
  "y": 27,
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 137,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_CATHOLICISM"
}
3781 137 Bolivia unit_created
payload
{
  "x": 33,
  "y": 27,
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 137,
  "unit": "UNIT_MUSKETMAN",
  "event": "unit_created"
}
3782 137 Bolivia unit_trained
payload
{
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 137,
  "unit": "UNIT_MUSKETMAN",
  "event": "unit_trained"
}
3783 137 Bolivia building_constructed
payload
{
  "civ": "Bolivia",
  "city": "Santa Cruz",
  "turn": 137,
  "event": "building_constructed",
  "building": "BUILDING_AQUEDUCT"
}
3784 137 Bolivia plot_acquired
payload
{
  "x": 24,
  "y": 27,
  "civ": "Bolivia",
  "city": "Oruro",
  "turn": 137,
  "event": "plot_acquired"
}
3785 137 Bolivia plot_bought
payload
{
  "x": 24,
  "y": 27,
  "civ": "Bolivia",
  "city": "Oruro",
  "turn": 137,
  "event": "plot_bought",
  "bought_with": "culture"
}
3786 137 Bolivia plot_acquired
payload
{
  "x": 34,
  "y": 32,
  "civ": "Bolivia",
  "city": "Tarija",
  "turn": 137,
  "event": "plot_acquired"
}
3787 137 Bolivia plot_bought
payload
{
  "x": 34,
  "y": 32,
  "civ": "Bolivia",
  "city": "Tarija",
  "turn": 137,
  "event": "plot_bought",
  "bought_with": "culture"
}
3788 137 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 0,
  "turn": 137,
  "event": "snapshot",
  "faith": 11,
  "score": 1032,
  "techs": 21,
  "cities": 8,
  "culture": 31,
  "science": 43.39,
  "happiness": 11,
  "population": 59,
  "gold_per_turn": -25.61,
  "military_might": 3037,
  "military_units": 28
}
3789 137 Bolivia unit_promoted
payload
{
  "civ": "Bolivia",
  "turn": 137,
  "unit": "UNIT_MUSKETMAN",
  "event": "unit_promoted",
  "promotion": "PROMOTION_DRILL_1"
}
3790 137 Chile building_constructed
payload
{
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 137,
  "event": "building_constructed",
  "building": "BUILDING_CONSTABLE"
}
3791 137 Chile population_changed
payload
{
  "x": 9,
  "y": 22,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 137,
  "event": "population_changed",
  "new_population": 19,
  "old_population": 18
}
3792 137 Chile city_converted
payload
{
  "x": 9,
  "y": 22,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 137,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
3793 137 Chile plot_acquired
payload
{
  "x": 5,
  "y": 25,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 137,
  "event": "plot_acquired"
}
3794 137 Chile plot_bought
payload
{
  "x": 5,
  "y": 25,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 137,
  "event": "plot_bought",
  "bought_with": "culture"
}
3795 137 Chile plot_acquired
payload
{
  "x": 14,
  "y": 38,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 137,
  "event": "plot_acquired"
}
3796 137 Chile plot_bought
payload
{
  "x": 14,
  "y": 38,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 137,
  "event": "plot_bought",
  "bought_with": "culture"
}
3797 137 Chile unit_lost
payload
{
  "x": 14,
  "y": 34,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 137,
  "unit": "UNIT_CARGO_SHIP",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3798 137 Chile unit_created
payload
{
  "x": 14,
  "y": 34,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 137,
  "unit": "UNIT_CARGO_SHIP",
  "event": "unit_created"
}
3799 137 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 622,
  "turn": 137,
  "event": "snapshot",
  "faith": 54,
  "score": 1265,
  "techs": 36,
  "cities": 3,
  "culture": 152,
  "science": 197.54,
  "happiness": 52,
  "population": 54,
  "gold_per_turn": 116.81,
  "military_might": 1216,
  "military_units": 22
}
3800 137 Chile unit_created
payload
{
  "x": 14,
  "y": 34,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 137,
  "unit": "UNIT_CARGO_SHIP",
  "event": "unit_created"
}

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