« Test-Chile

Raw Events

Test-Chile — page 77 of 91

Seq Turn Civ Event Type Payload
3801 137 Chile unit_lost
payload
{
  "x": 14,
  "y": 34,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 137,
  "unit": "UNIT_CARGO_SHIP",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3802 137 Barbarians unit_lost
payload
{
  "x": 21,
  "y": 6,
  "civ": "Barbarians",
  "turn": 137,
  "unit": "UNIT_SETTLER",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Vietnam",
  "killed_by": "Vietnam",
  "confidence": "confirmed"
}
3803 137 Vietnam unit_created
payload
{
  "x": 21,
  "y": 6,
  "civ": "Vietnam",
  "turn": 137,
  "unit": "UNIT_SETTLER",
  "event": "unit_created"
}
3804 137 Barbarians unit_lost
payload
{
  "x": 22,
  "y": 6,
  "civ": "Barbarians",
  "turn": 137,
  "unit": "UNIT_SETTLER",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Vietnam",
  "killed_by": "Vietnam",
  "confidence": "confirmed"
}
3805 137 Vietnam unit_created
payload
{
  "x": 22,
  "y": 6,
  "civ": "Vietnam",
  "turn": 137,
  "unit": "UNIT_SETTLER",
  "event": "unit_created"
}
3806 137 Vietnam unit_created
payload
{
  "x": 17,
  "y": 20,
  "civ": "Vietnam",
  "turn": 137,
  "unit": "UNIT_LONGSWORDSMAN",
  "event": "unit_created"
}
3807 137 Vietnam unit_upgraded
payload
{
  "to": "UNIT_LONGSWORDSMAN",
  "civ": "Vietnam",
  "from": "UNIT_SWORDSMAN",
  "turn": 137,
  "event": "unit_upgraded"
}
3808 137 Vietnam unit_created
payload
{
  "x": 14,
  "y": 20,
  "civ": "Vietnam",
  "turn": 137,
  "unit": "UNIT_LONGSWORDSMAN",
  "event": "unit_created"
}
3809 137 Vietnam unit_upgraded
payload
{
  "to": "UNIT_LONGSWORDSMAN",
  "civ": "Vietnam",
  "from": "UNIT_SWORDSMAN",
  "turn": 137,
  "event": "unit_upgraded"
}
3810 137 Vietnam improvement_built
payload
{
  "x": 18,
  "y": 18,
  "civ": "Vietnam",
  "turn": 137,
  "event": "improvement_built"
}
3811 137 Vietnam unit_lost
payload
{
  "x": 17,
  "y": 20,
  "civ": "Vietnam",
  "turn": 137,
  "unit": "UNIT_SWORDSMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
3812 137 Vietnam unit_lost
payload
{
  "x": 14,
  "y": 20,
  "civ": "Vietnam",
  "turn": 137,
  "unit": "UNIT_SWORDSMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
3813 137 Bolivia unit_created
payload
{
  "x": 31,
  "y": 21,
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 137,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
3814 137 Bolivia improvement_built
payload
{
  "x": 30,
  "y": 32,
  "civ": "Bolivia",
  "turn": 137,
  "event": "improvement_built"
}
3815 137 Bolivia unit_lost
payload
{
  "x": 31,
  "y": 21,
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 137,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3816 137 Iroquois city_converted
payload
{
  "x": 28,
  "y": 18,
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 137,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_BUDDHISM"
}
3817 137 Iroquois improvement_built
payload
{
  "x": 37,
  "y": 14,
  "civ": "Iroquois",
  "turn": 137,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_FARM"
}
3818 137 Iroquois improvement_built
payload
{
  "x": 23,
  "y": 31,
  "civ": "Iroquois",
  "turn": 137,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_FARM"
}
3819 137 Chile city_converted
payload
{
  "x": 9,
  "y": 22,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 137,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
3820 138 Vietnam unit_created
payload
{
  "x": 17,
  "y": 10,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 138,
  "unit": "UNIT_MISSIONARY",
  "event": "unit_created"
}
3821 138 Vietnam unit_trained
payload
{
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 138,
  "unit": "UNIT_MISSIONARY",
  "event": "unit_trained",
  "bought_with": "faith"
}
3822 138 Vietnam unit_created
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 138,
  "unit": "UNIT_ARTIST",
  "event": "unit_created"
}
3823 138 Vietnam population_changed
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 138,
  "event": "population_changed",
  "new_population": 17,
  "old_population": 16
}
3824 138 Vietnam city_converted
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 138,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
3825 138 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Thành Pho Hue",
  "turn": 138,
  "event": "building_constructed",
  "building": "BUILDING_BANK"
}
3826 138 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Can Tho",
  "turn": 138,
  "event": "building_constructed",
  "building": "BUILDING_BARRACKS"
}
3827 138 Vietnam plot_acquired
payload
{
  "x": 9,
  "y": 13,
  "civ": "Vietnam",
  "city": "Can Tho",
  "turn": 138,
  "event": "plot_acquired"
}
3828 138 Vietnam plot_bought
payload
{
  "x": 9,
  "y": 13,
  "civ": "Vietnam",
  "city": "Can Tho",
  "turn": 138,
  "event": "plot_bought",
  "bought_with": "culture"
}
3829 138 Vietnam plot_acquired
payload
{
  "x": 20,
  "y": 6,
  "civ": "Vietnam",
  "city": "Biên Hòa",
  "turn": 138,
  "event": "plot_acquired"
}
3830 138 Vietnam plot_bought
payload
{
  "x": 20,
  "y": 6,
  "civ": "Vietnam",
  "city": "Biên Hòa",
  "turn": 138,
  "event": "plot_bought",
  "bought_with": "culture"
}
3831 138 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 132,
  "turn": 138,
  "event": "snapshot",
  "faith": 53,
  "score": 1294,
  "techs": 34,
  "cities": 7,
  "culture": 59,
  "science": 125.85,
  "happiness": 4,
  "population": 68,
  "gold_per_turn": 65.47,
  "military_might": 2494,
  "military_units": 34
}
3832 138 Iroquois unit_created
payload
{
  "x": 34,
  "y": 15,
  "civ": "Iroquois",
  "city": "Osininka",
  "turn": 138,
  "unit": "UNIT_SCIENTIST",
  "event": "unit_created"
}
3833 138 Iroquois building_constructed
payload
{
  "civ": "Iroquois",
  "city": "Grand River",
  "turn": 138,
  "event": "building_constructed",
  "building": "BUILDING_AQUEDUCT"
}
3834 138 Iroquois population_changed
payload
{
  "x": 39,
  "y": 16,
  "civ": "Iroquois",
  "city": "Brantford",
  "turn": 138,
  "event": "population_changed",
  "new_population": 5,
  "old_population": 4
}
3835 138 Iroquois city_converted
payload
{
  "x": 39,
  "y": 16,
  "civ": "Iroquois",
  "city": "Brantford",
  "turn": 138,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
3836 138 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 5,
  "turn": 138,
  "event": "snapshot",
  "faith": 52,
  "score": 1125,
  "techs": 32,
  "cities": 9,
  "culture": 53,
  "science": 122.59,
  "happiness": 6,
  "population": 58,
  "gold_per_turn": -5.7,
  "military_might": 1503,
  "military_units": 22
}
3837 138 Bolivia population_changed
payload
{
  "x": 36,
  "y": 29,
  "civ": "Bolivia",
  "city": "Potosí",
  "turn": 138,
  "event": "population_changed",
  "new_population": 5,
  "old_population": 4
}
3838 138 Bolivia city_converted
payload
{
  "x": 36,
  "y": 29,
  "civ": "Bolivia",
  "city": "Potosí",
  "turn": 138,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
3839 138 Bolivia building_constructed
payload
{
  "civ": "Bolivia",
  "city": "Potosí",
  "turn": 138,
  "event": "building_constructed",
  "building": "BUILDING_MARKET"
}
3840 138 Bolivia population_changed
payload
{
  "x": 32,
  "y": 31,
  "civ": "Bolivia",
  "city": "Tarija",
  "turn": 138,
  "event": "population_changed",
  "new_population": 5,
  "old_population": 4
}
3841 138 Bolivia city_converted
payload
{
  "x": 32,
  "y": 31,
  "civ": "Bolivia",
  "city": "Tarija",
  "turn": 138,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
3842 138 Bolivia building_constructed
payload
{
  "civ": "Bolivia",
  "city": "Tarija",
  "turn": 138,
  "event": "building_constructed",
  "building": "BUILDING_MINT"
}
3843 138 tech_researched
payload
{
  "civs": [
    "Bolivia"
  ],
  "team": 2,
  "tech": "TECH_FERTILIZER",
  "turn": 138,
  "event": "tech_researched",
  "change": 1
}
3844 138 era_entered
payload
{
  "era": "ERA_INDUSTRIAL",
  "civs": [
    "Bolivia"
  ],
  "team": 2,
  "turn": 138,
  "event": "era_entered"
}
3845 138 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 0,
  "turn": 138,
  "event": "snapshot",
  "faith": 13,
  "score": 1059,
  "techs": 22,
  "cities": 8,
  "culture": 32,
  "science": 61.82,
  "happiness": 7,
  "population": 61,
  "gold_per_turn": -9.18,
  "military_might": 3183,
  "military_units": 28
}
3846 138 Chile unit_created
payload
{
  "x": 14,
  "y": 28,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 138,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
3847 138 Chile unit_trained
payload
{
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 138,
  "unit": "UNIT_CARAVAN",
  "event": "unit_trained"
}
3848 138 Chile building_constructed
payload
{
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 138,
  "event": "building_constructed",
  "building": "BUILDING_UNIVERSITY"
}
3849 138 Chile plot_acquired
payload
{
  "x": 15,
  "y": 38,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 138,
  "event": "plot_acquired"
}
3850 138 Chile plot_bought
payload
{
  "x": 15,
  "y": 38,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 138,
  "event": "plot_bought",
  "bought_with": "culture"
}

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