« Test-Chile

Raw Events

Test-Chile — page 78 of 91

Seq Turn Civ Event Type Payload
3851 138 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 491,
  "turn": 138,
  "event": "snapshot",
  "faith": 54,
  "score": 1265,
  "techs": 36,
  "cities": 3,
  "culture": 152,
  "science": 218.58,
  "happiness": 52,
  "population": 54,
  "gold_per_turn": 118.72,
  "military_might": 1243,
  "military_units": 23
}
3852 138 Chile unit_created
payload
{
  "x": 14,
  "y": 28,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 138,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
3853 138 Chile improvement_built
payload
{
  "x": 16,
  "y": 25,
  "civ": "Chile",
  "turn": 138,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_PASTURE"
}
3854 138 Chile improvement_built
payload
{
  "x": 12,
  "y": 31,
  "civ": "Chile",
  "turn": 138,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_TRADING_POST"
}
3855 138 Chile unit_lost
payload
{
  "x": 14,
  "y": 28,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 138,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3856 138 unit_killed
payload
{
  "turn": 138,
  "unit": "UNIT_BARBARIAN_WARRIOR",
  "event": "unit_killed",
  "killer": "Vietnam",
  "victim": "Barbarians"
}
3857 138 Vietnam golden_age_started
payload
{
  "civ": "Vietnam",
  "turn": 138,
  "event": "golden_age_started"
}
3858 138 Vietnam great_person_expended
payload
{
  "civ": "Vietnam",
  "turn": 138,
  "event": "great_person_expended",
  "great_person": "UNIT_ARTIST"
}
3859 138 Iroquois city_converted
payload
{
  "x": 28,
  "y": 18,
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 138,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_BUDDHISM"
}
3860 138 Vietnam unit_lost
payload
{
  "x": 28,
  "y": 17,
  "civ": "Vietnam",
  "turn": 138,
  "unit": "UNIT_MISSIONARY",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3861 138 Vietnam unit_lost
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 138,
  "unit": "UNIT_ARTIST",
  "cause": "expended",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3862 138 Barbarians unit_lost
payload
{
  "x": 21,
  "y": 5,
  "civ": "Barbarians",
  "turn": 138,
  "unit": "UNIT_BARBARIAN_WARRIOR",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Vietnam",
  "confidence": "confirmed"
}
3863 138 tech_researched
payload
{
  "civs": [
    "Iroquois"
  ],
  "team": 3,
  "tech": "TECH_BANKING",
  "turn": 138,
  "event": "tech_researched",
  "change": 1
}
3864 138 Iroquois great_person_expended
payload
{
  "civ": "Iroquois",
  "turn": 138,
  "event": "great_person_expended",
  "great_person": "UNIT_SCIENTIST"
}
3865 138 Iroquois great_person_expended
payload
{
  "civ": "Iroquois",
  "turn": 138,
  "event": "great_person_expended",
  "great_person": "UNIT_PROPHET"
}
3866 138 Iroquois improvement_built
payload
{
  "x": 30,
  "y": 17,
  "civ": "Iroquois",
  "turn": 138,
  "event": "improvement_built"
}
3867 138 Iroquois unit_lost
payload
{
  "x": 34,
  "y": 15,
  "civ": "Iroquois",
  "city": "Osininka",
  "turn": 138,
  "unit": "UNIT_SCIENTIST",
  "cause": "expended",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3868 138 Iroquois unit_lost
payload
{
  "x": 24,
  "y": 11,
  "civ": "Iroquois",
  "turn": 138,
  "unit": "UNIT_PROPHET",
  "cause": "expended",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3869 139 Iroquois unit_created
payload
{
  "x": 31,
  "y": 14,
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 139,
  "unit": "UNIT_SETTLER",
  "event": "unit_created"
}
3870 139 Iroquois unit_trained
payload
{
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 139,
  "unit": "UNIT_SETTLER",
  "event": "unit_trained"
}
3871 139 Iroquois population_changed
payload
{
  "x": 34,
  "y": 15,
  "civ": "Iroquois",
  "city": "Osininka",
  "turn": 139,
  "event": "population_changed",
  "new_population": 10,
  "old_population": 9
}
3872 139 Iroquois building_constructed
payload
{
  "civ": "Iroquois",
  "city": "Osininka",
  "turn": 139,
  "event": "building_constructed",
  "building": "BUILDING_THEATRE"
}
3873 139 Iroquois population_changed
payload
{
  "x": 37,
  "y": 12,
  "civ": "Iroquois",
  "city": "Akwesasme",
  "turn": 139,
  "event": "population_changed",
  "new_population": 6,
  "old_population": 5
}
3874 139 Iroquois city_converted
payload
{
  "x": 37,
  "y": 12,
  "civ": "Iroquois",
  "city": "Akwesasme",
  "turn": 139,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
3875 139 Iroquois plot_acquired
payload
{
  "x": 38,
  "y": 10,
  "civ": "Iroquois",
  "city": "Akwesasme",
  "turn": 139,
  "event": "plot_acquired"
}
3876 139 Iroquois plot_bought
payload
{
  "x": 38,
  "y": 10,
  "civ": "Iroquois",
  "city": "Akwesasme",
  "turn": 139,
  "event": "plot_bought",
  "bought_with": "culture"
}
3877 139 Iroquois plot_acquired
payload
{
  "x": 28,
  "y": 21,
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 139,
  "event": "plot_acquired"
}
3878 139 Iroquois plot_bought
payload
{
  "x": 28,
  "y": 21,
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 139,
  "event": "plot_bought",
  "bought_with": "culture"
}
3879 139 Iroquois plot_acquired
payload
{
  "x": 40,
  "y": 18,
  "civ": "Iroquois",
  "city": "Brantford",
  "turn": 139,
  "event": "plot_acquired"
}
3880 139 Iroquois plot_bought
payload
{
  "x": 40,
  "y": 18,
  "civ": "Iroquois",
  "city": "Brantford",
  "turn": 139,
  "event": "plot_bought",
  "bought_with": "culture"
}
3881 139 Iroquois population_changed
payload
{
  "x": 33,
  "y": 11,
  "civ": "Iroquois",
  "city": "Montreal",
  "turn": 139,
  "event": "population_changed",
  "new_population": 4,
  "old_population": 3
}
3882 139 Iroquois policy_adopted
payload
{
  "civ": "Iroquois",
  "turn": 139,
  "event": "policy_adopted",
  "policy": "POLICY_LEGALISM"
}
3883 139 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 0,
  "turn": 139,
  "event": "snapshot",
  "faith": 54,
  "score": 1171,
  "techs": 33,
  "cities": 9,
  "culture": 60,
  "science": 117.95,
  "happiness": 5,
  "population": 61,
  "gold_per_turn": -10.64,
  "military_might": 1487,
  "military_units": 22
}
3884 139 Vietnam city_state_friendship_changed
payload
{
  "civ": "Vietnam",
  "turn": 139,
  "event": "city_state_friendship_changed",
  "friends": false,
  "city_state": "Wittenberg",
  "new_friendship": 29,
  "old_friendship": 30
}
3885 139 Bolivia unit_created
payload
{
  "x": 33,
  "y": 27,
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 139,
  "unit": "UNIT_CANNON",
  "event": "unit_created"
}
3886 139 Bolivia unit_trained
payload
{
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 139,
  "unit": "UNIT_CANNON",
  "event": "unit_trained"
}
3887 139 Bolivia building_constructed
payload
{
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 139,
  "event": "building_constructed",
  "building": "BUILDING_ARMORY"
}
3888 139 tech_researched
payload
{
  "civs": [
    "Bolivia"
  ],
  "team": 2,
  "tech": "TECH_WRITING",
  "turn": 139,
  "event": "tech_researched",
  "change": 1
}
3889 139 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 234,
  "turn": 139,
  "event": "snapshot",
  "faith": 13,
  "score": 1069,
  "techs": 23,
  "cities": 8,
  "culture": 32,
  "science": 71,
  "happiness": 7,
  "population": 61,
  "gold_per_turn": -10.66,
  "military_might": 3681,
  "military_units": 29
}
3890 139 Bolivia unit_promoted
payload
{
  "civ": "Bolivia",
  "turn": 139,
  "unit": "UNIT_CANNON",
  "event": "unit_promoted",
  "promotion": "PROMOTION_ACCURACY_1"
}
3891 139 Bolivia city_state_friendship_changed
payload
{
  "civ": "Bolivia",
  "turn": 139,
  "event": "city_state_friendship_changed",
  "friends": false,
  "city_state": "Kampala",
  "new_friendship": 29,
  "old_friendship": 31
}
3892 139 Chile building_constructed
payload
{
  "civ": "Chile",
  "city": "Concepción",
  "turn": 139,
  "event": "building_constructed",
  "building": "BUILDING_STOCK_EXCHANGE"
}
3893 139 Chile plot_acquired
payload
{
  "x": 7,
  "y": 17,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 139,
  "event": "plot_acquired"
}
3894 139 Chile plot_bought
payload
{
  "x": 7,
  "y": 17,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 139,
  "event": "plot_bought",
  "bought_with": "culture"
}
3895 139 Chile plot_acquired
payload
{
  "x": 18,
  "y": 36,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 139,
  "event": "plot_acquired"
}
3896 139 Chile plot_bought
payload
{
  "x": 18,
  "y": 36,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 139,
  "event": "plot_bought",
  "bought_with": "culture"
}
3897 139 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 387,
  "turn": 139,
  "event": "snapshot",
  "faith": 54,
  "score": 1265,
  "techs": 36,
  "cities": 3,
  "culture": 152,
  "science": 218.59,
  "happiness": 52,
  "population": 54,
  "gold_per_turn": 149.56,
  "military_might": 1215,
  "military_units": 23
}
3898 139 Bolivia city_state_friendship_changed
payload
{
  "civ": "Bolivia",
  "turn": 139,
  "event": "city_state_friendship_changed",
  "friends": false,
  "city_state": "Harappa",
  "new_friendship": 28,
  "old_friendship": 30
}
3899 139 war_declared
payload
{
  "turn": 139,
  "event": "war_declared",
  "attacker_civs": [
    "Vietnam"
  ],
  "attacker_team": 1,
  "defender_civs": [
    "Wittenberg"
  ],
  "defender_team": 27
}
3900 139 Vietnam plot_acquired
payload
{
  "x": 13,
  "y": 9,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 139,
  "event": "plot_acquired"
}

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