« Test-Chile

Raw Events

Test-Chile — page 79 of 91

Seq Turn Civ Event Type Payload
3901 139 Vietnam plot_bought
payload
{
  "x": 13,
  "y": 9,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 139,
  "event": "plot_bought",
  "bought_with": "culture"
}
3902 139 Vietnam population_changed
payload
{
  "x": 17,
  "y": 10,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 139,
  "event": "population_changed",
  "new_population": 15,
  "old_population": 14
}
3903 139 Vietnam city_converted
payload
{
  "x": 17,
  "y": 10,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 139,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
3904 139 Vietnam unit_created
payload
{
  "x": 17,
  "y": 10,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 139,
  "unit": "UNIT_TRIREME",
  "event": "unit_created"
}
3905 139 Vietnam unit_trained
payload
{
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 139,
  "unit": "UNIT_TRIREME",
  "event": "unit_trained"
}
3906 139 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 251,
  "turn": 139,
  "event": "snapshot",
  "faith": 45,
  "score": 1301,
  "techs": 34,
  "cities": 7,
  "culture": 70,
  "science": 129.35,
  "happiness": 0,
  "population": 69,
  "gold_per_turn": 121.61,
  "military_might": 2565,
  "military_units": 35
}
3907 139 Vietnam unit_promoted
payload
{
  "civ": "Vietnam",
  "turn": 139,
  "unit": "UNIT_KNIGHT",
  "event": "unit_promoted",
  "promotion": "PROMOTION_SHOCK_1"
}
3908 139 Chile improvement_built
payload
{
  "x": 11,
  "y": 22,
  "civ": "Chile",
  "turn": 139,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_PLANTATION"
}
3909 139 unit_killed
payload
{
  "turn": 139,
  "unit": "UNIT_CANNON",
  "event": "unit_killed",
  "killer": "Vietnam",
  "victim": "Wittenberg"
}
3910 139 Barbarians unit_lost
payload
{
  "x": 20,
  "y": 5,
  "civ": "Barbarians",
  "turn": 139,
  "unit": "UNIT_SETTLER",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Vietnam",
  "killed_by": "Vietnam",
  "confidence": "confirmed"
}
3911 139 Vietnam unit_created
payload
{
  "x": 20,
  "y": 5,
  "civ": "Vietnam",
  "turn": 139,
  "unit": "UNIT_SETTLER",
  "event": "unit_created"
}
3912 139 Vietnam unit_created
payload
{
  "x": 18,
  "y": 20,
  "civ": "Vietnam",
  "turn": 139,
  "unit": "UNIT_LONGSWORDSMAN",
  "event": "unit_created"
}
3913 139 Vietnam unit_upgraded
payload
{
  "to": "UNIT_LONGSWORDSMAN",
  "civ": "Vietnam",
  "from": "UNIT_SWORDSMAN",
  "turn": 139,
  "event": "unit_upgraded"
}
3914 139 Vietnam improvement_built
payload
{
  "x": 19,
  "y": 7,
  "civ": "Vietnam",
  "turn": 139,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_FISHING_BOATS"
}
3915 139 Vietnam unit_lost
payload
{
  "x": 19,
  "y": 7,
  "civ": "Vietnam",
  "turn": 139,
  "unit": "UNIT_WORKBOAT",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
3916 139 Vietnam improvement_built
payload
{
  "x": 16,
  "y": 17,
  "civ": "Vietnam",
  "turn": 139,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_TRADING_POST"
}
3917 139 Vietnam unit_lost
payload
{
  "x": 18,
  "y": 20,
  "civ": "Vietnam",
  "turn": 139,
  "unit": "UNIT_SWORDSMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
3918 139 Wittenberg unit_lost
payload
{
  "x": 22,
  "y": 9,
  "civ": "Wittenberg",
  "turn": 139,
  "unit": "UNIT_CANNON",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Vietnam",
  "confidence": "confirmed"
}
3919 139 Bolivia improvement_built
payload
{
  "x": 30,
  "y": 19,
  "civ": "Bolivia",
  "turn": 139,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_TRADING_POST"
}
3920 139 Iroquois improvement_built
payload
{
  "x": 25,
  "y": 14,
  "civ": "Iroquois",
  "turn": 139,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_FARM"
}
3921 139 Iroquois improvement_built
payload
{
  "x": 25,
  "y": 13,
  "civ": "Iroquois",
  "turn": 139,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_FARM"
}
3922 139 unit_killed
payload
{
  "turn": 139,
  "unit": "UNIT_PIKEMAN",
  "event": "unit_killed",
  "killer": "Wittenberg",
  "victim": "Vietnam"
}
3923 139 Vietnam unit_lost
payload
{
  "x": 22,
  "y": 9,
  "civ": "Vietnam",
  "turn": 139,
  "unit": "UNIT_PIKEMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Wittenberg",
  "confidence": "confirmed"
}
3924 140 Vietnam city_state_friendship_changed
payload
{
  "civ": "Vietnam",
  "turn": 140,
  "event": "city_state_friendship_changed",
  "friends": false,
  "city_state": "Baku",
  "new_friendship": 28,
  "old_friendship": 30
}
3925 140 Iroquois plot_acquired
payload
{
  "x": 28,
  "y": 11,
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 140,
  "event": "plot_acquired"
}
3926 140 Iroquois plot_bought
payload
{
  "x": 28,
  "y": 11,
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 140,
  "event": "plot_bought",
  "bought_with": "culture"
}
3927 140 Iroquois plot_acquired
payload
{
  "x": 36,
  "y": 18,
  "civ": "Iroquois",
  "city": "Osininka",
  "turn": 140,
  "event": "plot_acquired"
}
3928 140 Iroquois plot_bought
payload
{
  "x": 36,
  "y": 18,
  "civ": "Iroquois",
  "city": "Osininka",
  "turn": 140,
  "event": "plot_bought",
  "bought_with": "culture"
}
3929 140 Iroquois population_changed
payload
{
  "x": 28,
  "y": 18,
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 140,
  "event": "population_changed",
  "new_population": 9,
  "old_population": 8
}
3930 140 Iroquois city_converted
payload
{
  "x": 28,
  "y": 18,
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 140,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_BUDDHISM"
}
3931 140 Iroquois building_constructed
payload
{
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 140,
  "event": "building_constructed",
  "building": "BUILDING_THEATRE"
}
3932 140 Iroquois building_constructed
payload
{
  "civ": "Iroquois",
  "city": "Brantford",
  "turn": 140,
  "event": "building_constructed",
  "building": "BUILDING_MARKET"
}
3933 140 Iroquois plot_acquired
payload
{
  "x": 22,
  "y": 28,
  "civ": "Iroquois",
  "city": "Genesse River",
  "turn": 140,
  "event": "plot_acquired"
}
3934 140 Iroquois plot_bought
payload
{
  "x": 22,
  "y": 28,
  "civ": "Iroquois",
  "city": "Genesse River",
  "turn": 140,
  "event": "plot_bought",
  "bought_with": "culture"
}
3935 140 Iroquois building_constructed
payload
{
  "civ": "Iroquois",
  "city": "Canandaigua Lake",
  "turn": 140,
  "event": "building_constructed",
  "building": "BUILDING_AMPHITHEATER"
}
3936 140 tech_researched
payload
{
  "civs": [
    "Iroquois"
  ],
  "team": 3,
  "tech": "TECH_ASTRONOMY",
  "turn": 140,
  "event": "tech_researched",
  "change": 1
}
3937 140 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 0,
  "turn": 140,
  "event": "snapshot",
  "faith": 54,
  "score": 1191,
  "techs": 34,
  "cities": 9,
  "culture": 62,
  "science": 123.47,
  "happiness": 6,
  "population": 62,
  "gold_per_turn": -7.11,
  "military_might": 1455,
  "military_units": 22
}
3938 140 Chile building_constructed
payload
{
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 140,
  "event": "building_constructed",
  "building": "BUILDING_POLICE_STATION"
}
3939 140 Chile building_constructed
payload
{
  "civ": "Chile",
  "city": "Concepción",
  "turn": 140,
  "event": "building_constructed",
  "building": "BUILDING_AMPHITHEATER"
}
3940 140 Chile plot_acquired
payload
{
  "x": 5,
  "y": 21,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 140,
  "event": "plot_acquired"
}
3941 140 Chile plot_bought
payload
{
  "x": 5,
  "y": 21,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 140,
  "event": "plot_bought",
  "bought_with": "culture"
}
3942 140 tech_researched
payload
{
  "civs": [
    "Chile"
  ],
  "team": 0,
  "tech": "TECH_RADIO",
  "turn": 140,
  "event": "tech_researched",
  "change": 1
}
3943 140 era_entered
payload
{
  "era": "ERA_MODERN",
  "civs": [
    "Chile"
  ],
  "team": 0,
  "turn": 140,
  "event": "era_entered"
}
3944 140 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 532,
  "turn": 140,
  "event": "snapshot",
  "faith": 54,
  "score": 1275,
  "techs": 37,
  "cities": 3,
  "culture": 154,
  "science": 218.59,
  "happiness": 52,
  "population": 54,
  "gold_per_turn": 144.56,
  "military_might": 1190,
  "military_units": 23
}
3945 140 Chile unit_created
payload
{
  "x": 14,
  "y": 28,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 140,
  "unit": "UNIT_ARABIAN_CAMELARCHER",
  "event": "unit_created"
}
3946 140 Bolivia unit_created
payload
{
  "x": 33,
  "y": 27,
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 140,
  "unit": "UNIT_ENGINEER",
  "event": "unit_created"
}
3947 140 Bolivia population_changed
payload
{
  "x": 31,
  "y": 21,
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 140,
  "event": "population_changed",
  "new_population": 18,
  "old_population": 17
}
3948 140 Bolivia building_constructed
payload
{
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 140,
  "event": "building_constructed",
  "building": "BUILDING_LIBRARY"
}
3949 140 Bolivia unit_created
payload
{
  "x": 29,
  "y": 24,
  "civ": "Bolivia",
  "city": "Santa Cruz",
  "turn": 140,
  "unit": "UNIT_MUSKETMAN",
  "event": "unit_created"
}
3950 140 Bolivia unit_trained
payload
{
  "civ": "Bolivia",
  "city": "Santa Cruz",
  "turn": 140,
  "unit": "UNIT_MUSKETMAN",
  "event": "unit_trained"
}

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