« Test-Chile

Raw Events

Test-Chile — page 88 of 91

Seq Turn Civ Event Type Payload
4351 147 peace_made
payload
{
  "turn": 147,
  "event": "peace_made",
  "team_a": 1,
  "team_b": 27,
  "team_a_civs": [
    "Vietnam"
  ],
  "team_b_civs": [
    "Wittenberg"
  ]
}
4352 147 Vietnam unit_created
payload
{
  "x": 17,
  "y": 10,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 147,
  "unit": "UNIT_GALLEASS",
  "event": "unit_created"
}
4353 147 Vietnam unit_created
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 147,
  "unit": "UNIT_KNIGHT",
  "event": "unit_created"
}
4354 147 Vietnam unit_trained
payload
{
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 147,
  "unit": "UNIT_KNIGHT",
  "event": "unit_trained"
}
4355 147 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 161,
  "turn": 147,
  "event": "snapshot",
  "faith": 44,
  "score": 1393,
  "techs": 36,
  "cities": 9,
  "culture": 57,
  "science": 153.71,
  "happiness": -6,
  "population": 72,
  "gold_per_turn": -5.67,
  "military_might": 2467,
  "military_units": 27
}
4356 147 Vietnam unit_lost
payload
{
  "x": 14,
  "y": 17,
  "civ": "Vietnam",
  "turn": 147,
  "unit": "UNIT_CROSSBOWMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
4357 147 Vietnam unit_promoted
payload
{
  "civ": "Vietnam",
  "turn": 147,
  "unit": "UNIT_KNIGHT",
  "event": "unit_promoted",
  "promotion": "PROMOTION_SHOCK_1"
}
4358 147 Vietnam unit_promoted
payload
{
  "civ": "Vietnam",
  "turn": 147,
  "unit": "UNIT_GALLEASS",
  "event": "unit_promoted",
  "promotion": "PROMOTION_BOMBARDMENT_NAVAL_1"
}
4359 147 Chile improvement_built
payload
{
  "x": 10,
  "y": 23,
  "civ": "Chile",
  "turn": 147,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_TRADING_POST"
}
4360 147 Vietnam unit_created
payload
{
  "x": 14,
  "y": 13,
  "civ": "Vietnam",
  "turn": 147,
  "unit": "UNIT_GATLINGGUN",
  "event": "unit_created"
}
4361 147 Vietnam unit_upgraded
payload
{
  "to": "UNIT_GATLINGGUN",
  "civ": "Vietnam",
  "from": "UNIT_CROSSBOWMAN",
  "turn": 147,
  "event": "unit_upgraded"
}
4362 147 Vietnam unit_created
payload
{
  "x": 21,
  "y": 8,
  "civ": "Vietnam",
  "city": "Biên Hòa",
  "turn": 147,
  "unit": "UNIT_GATLINGGUN",
  "event": "unit_created"
}
4363 147 Vietnam unit_upgraded
payload
{
  "to": "UNIT_GATLINGGUN",
  "civ": "Vietnam",
  "from": "UNIT_CROSSBOWMAN",
  "turn": 147,
  "event": "unit_upgraded"
}
4364 147 Vietnam improvement_built
payload
{
  "x": 18,
  "y": 20,
  "civ": "Vietnam",
  "turn": 147,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_LUMBERMILL"
}
4365 147 Vietnam unit_lost
payload
{
  "x": 14,
  "y": 13,
  "civ": "Vietnam",
  "turn": 147,
  "unit": "UNIT_CROSSBOWMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
4366 147 Vietnam unit_lost
payload
{
  "x": 21,
  "y": 8,
  "civ": "Vietnam",
  "city": "Biên Hòa",
  "turn": 147,
  "unit": "UNIT_CROSSBOWMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
4367 147 Bolivia improvement_built
payload
{
  "x": 32,
  "y": 25,
  "civ": "Bolivia",
  "turn": 147,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_PLANTATION"
}
4368 147 Bolivia improvement_built
payload
{
  "x": 32,
  "y": 27,
  "civ": "Bolivia",
  "turn": 147,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_TRADING_POST"
}
4369 147 Iroquois unit_created
payload
{
  "x": 23,
  "y": 30,
  "civ": "Iroquois",
  "city": "Genesse River",
  "turn": 147,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
4370 147 Iroquois improvement_built
payload
{
  "x": 26,
  "y": 17,
  "civ": "Iroquois",
  "turn": 147,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_LUMBERMILL"
}
4371 147 Iroquois unit_lost
payload
{
  "x": 23,
  "y": 30,
  "civ": "Iroquois",
  "city": "Genesse River",
  "turn": 147,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
4372 147 Iroquois unit_lost
payload
{
  "x": 44,
  "y": 16,
  "civ": "Iroquois",
  "turn": 147,
  "unit": "UNIT_SETTLER",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "killed_by": "Barbarians",
  "confidence": "confirmed"
}
4373 147 Bolivia city_converted
payload
{
  "x": 37,
  "y": 25,
  "civ": "Bolivia",
  "city": "Montero",
  "turn": 147,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
4374 147 Bolivia city_converted
payload
{
  "x": 37,
  "y": 25,
  "civ": "Bolivia",
  "city": "Montero",
  "turn": 147,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
4375 148 Vietnam city_state_friendship_changed
payload
{
  "civ": "Vietnam",
  "turn": 148,
  "event": "city_state_friendship_changed",
  "friends": false,
  "city_state": "Maseru",
  "new_friendship": 28,
  "old_friendship": 30
}
4376 148 Iroquois building_constructed
payload
{
  "civ": "Iroquois",
  "city": "Grand River",
  "turn": 148,
  "event": "building_constructed",
  "building": "BUILDING_OBSERVATORY"
}
4377 148 Iroquois plot_acquired
payload
{
  "x": 25,
  "y": 17,
  "civ": "Iroquois",
  "city": "Grand River",
  "turn": 148,
  "event": "plot_acquired"
}
4378 148 Iroquois plot_bought
payload
{
  "x": 25,
  "y": 17,
  "civ": "Iroquois",
  "city": "Grand River",
  "turn": 148,
  "event": "plot_bought",
  "bought_with": "culture"
}
4379 148 Iroquois plot_acquired
payload
{
  "x": 39,
  "y": 13,
  "civ": "Iroquois",
  "city": "Akwesasme",
  "turn": 148,
  "event": "plot_acquired"
}
4380 148 Iroquois plot_bought
payload
{
  "x": 39,
  "y": 13,
  "civ": "Iroquois",
  "city": "Akwesasme",
  "turn": 148,
  "event": "plot_bought",
  "bought_with": "culture"
}
4381 148 Iroquois population_changed
payload
{
  "x": 33,
  "y": 11,
  "civ": "Iroquois",
  "city": "Montreal",
  "turn": 148,
  "event": "population_changed",
  "new_population": 5,
  "old_population": 4
}
4382 148 Iroquois city_converted
payload
{
  "x": 33,
  "y": 11,
  "civ": "Iroquois",
  "city": "Montreal",
  "turn": 148,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
4383 148 Iroquois building_constructed
payload
{
  "civ": "Iroquois",
  "city": "Montreal",
  "turn": 148,
  "event": "building_constructed",
  "building": "BUILDING_LONGHOUSE"
}
4384 148 Iroquois plot_acquired
payload
{
  "x": 28,
  "y": 32,
  "civ": "Iroquois",
  "city": "Canandaigua Lake",
  "turn": 148,
  "event": "plot_acquired"
}
4385 148 Iroquois plot_bought
payload
{
  "x": 28,
  "y": 32,
  "civ": "Iroquois",
  "city": "Canandaigua Lake",
  "turn": 148,
  "event": "plot_bought",
  "bought_with": "culture"
}
4386 148 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 0,
  "turn": 148,
  "event": "snapshot",
  "faith": 69,
  "score": 1276,
  "techs": 35,
  "cities": 10,
  "culture": 68,
  "science": 159,
  "happiness": -1,
  "population": 68,
  "gold_per_turn": 0.8,
  "military_might": 1611,
  "military_units": 26
}
4387 148 Chile population_changed
payload
{
  "x": 14,
  "y": 28,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 148,
  "event": "population_changed",
  "new_population": 21,
  "old_population": 20
}
4388 148 Chile city_converted
payload
{
  "x": 14,
  "y": 28,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 148,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
4389 148 Chile building_constructed
payload
{
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 148,
  "event": "building_constructed",
  "building": "BUILDING_WALLS"
}
4390 148 Chile unit_created
payload
{
  "x": 9,
  "y": 22,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 148,
  "unit": "UNIT_CARAVEL",
  "event": "unit_created"
}
4391 148 Chile unit_trained
payload
{
  "civ": "Chile",
  "city": "Concepción",
  "turn": 148,
  "unit": "UNIT_CARAVEL",
  "event": "unit_trained"
}
4392 148 Chile plot_acquired
payload
{
  "x": 6,
  "y": 18,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 148,
  "event": "plot_acquired"
}
4393 148 Chile plot_bought
payload
{
  "x": 6,
  "y": 18,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 148,
  "event": "plot_bought",
  "bought_with": "culture"
}
4394 148 Chile building_constructed
payload
{
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 148,
  "event": "building_constructed",
  "building": "BUILDING_HARBOR"
}
4395 148 Chile plot_acquired
payload
{
  "x": 16,
  "y": 38,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 148,
  "event": "plot_acquired"
}
4396 148 Chile plot_bought
payload
{
  "x": 16,
  "y": 38,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 148,
  "event": "plot_bought",
  "bought_with": "culture"
}
4397 148 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 602,
  "turn": 148,
  "event": "snapshot",
  "faith": 55,
  "score": 1368,
  "techs": 41,
  "cities": 3,
  "culture": 212,
  "science": 252.1,
  "happiness": 60,
  "population": 56,
  "gold_per_turn": 186.98,
  "military_might": 2457,
  "military_units": 24
}
4398 148 Vietnam unit_created
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 148,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
4399 148 Vietnam unit_trained
payload
{
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 148,
  "unit": "UNIT_CARAVAN",
  "event": "unit_trained"
}
4400 148 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Can Tho",
  "turn": 148,
  "event": "building_constructed",
  "building": "BUILDING_WINDMILL"
}

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