« Test-Chile

Raw Events

Test-Chile — page 89 of 91

Seq Turn Civ Event Type Payload
4401 148 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Dà Nang",
  "turn": 148,
  "event": "building_constructed",
  "building": "BUILDING_STABLE"
}
4402 148 Vietnam unit_lost
payload
{
  "x": 21,
  "y": 8,
  "civ": "Vietnam",
  "city": "Biên Hòa",
  "turn": 148,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
4403 148 Vietnam unit_created
payload
{
  "x": 21,
  "y": 8,
  "civ": "Vietnam",
  "city": "Biên Hòa",
  "turn": 148,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
4404 148 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 2,
  "turn": 148,
  "event": "snapshot",
  "faith": 45,
  "score": 1393,
  "techs": 36,
  "cities": 9,
  "culture": 57,
  "science": 140.95,
  "happiness": -10,
  "population": 72,
  "gold_per_turn": -13.85,
  "military_might": 2489,
  "military_units": 27
}
4405 148 Bolivia building_constructed
payload
{
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 148,
  "event": "building_constructed",
  "building": "BUILDING_ARMORY"
}
4406 148 Bolivia building_constructed
payload
{
  "civ": "Bolivia",
  "city": "Santa Cruz",
  "turn": 148,
  "event": "building_constructed",
  "building": "BUILDING_SHRINE"
}
4407 148 Bolivia building_constructed
payload
{
  "civ": "Bolivia",
  "city": "Oruro",
  "turn": 148,
  "event": "building_constructed",
  "building": "BUILDING_LIBRARY"
}
4408 148 Bolivia plot_acquired
payload
{
  "x": 30,
  "y": 35,
  "civ": "Bolivia",
  "city": "Antofagasta",
  "turn": 148,
  "event": "plot_acquired"
}
4409 148 Bolivia plot_bought
payload
{
  "x": 30,
  "y": 35,
  "civ": "Bolivia",
  "city": "Antofagasta",
  "turn": 148,
  "event": "plot_bought",
  "bought_with": "culture"
}
4410 148 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 83,
  "turn": 148,
  "event": "snapshot",
  "faith": 14,
  "score": 1200,
  "techs": 28,
  "cities": 9,
  "culture": 38,
  "science": 102,
  "happiness": -2,
  "population": 67,
  "gold_per_turn": -15.77,
  "military_might": 4380,
  "military_units": 34
}
4411 148 Chile unit_created
payload
{
  "x": 9,
  "y": 22,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 148,
  "unit": "UNIT_CARGO_SHIP",
  "event": "unit_created"
}
4412 148 Chile unit_lost
payload
{
  "x": 9,
  "y": 22,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 148,
  "unit": "UNIT_CARGO_SHIP",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
4413 148 Vietnam improvement_built
payload
{
  "x": 12,
  "y": 22,
  "civ": "Vietnam",
  "turn": 148,
  "event": "improvement_built"
}
4414 148 Vietnam improvement_built
payload
{
  "x": 16,
  "y": 17,
  "civ": "Vietnam",
  "turn": 148,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_LUMBERMILL"
}
4415 148 Bolivia improvement_built
payload
{
  "x": 25,
  "y": 26,
  "civ": "Bolivia",
  "turn": 148,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_PASTURE"
}
4416 148 Iroquois unit_lost
payload
{
  "x": 28,
  "y": 18,
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 148,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
4417 148 Iroquois unit_lost
payload
{
  "x": 0,
  "y": 24,
  "civ": "Iroquois",
  "turn": 148,
  "unit": "UNIT_SETTLER",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "killed_by": "Barbarians",
  "confidence": "confirmed"
}
4418 148 Bolivia city_converted
payload
{
  "x": 31,
  "y": 21,
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 148,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
4419 148 Iroquois city_converted
payload
{
  "x": 31,
  "y": 14,
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 148,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_BUDDHISM"
}
4420 149 Bolivia building_constructed
payload
{
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 149,
  "event": "building_constructed",
  "building": "BUILDING_SHRINE"
}
4421 149 Bolivia building_constructed
payload
{
  "civ": "Bolivia",
  "city": "Santa Cruz",
  "turn": 149,
  "event": "building_constructed",
  "building": "BUILDING_TEMPLE"
}
4422 149 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 96,
  "turn": 149,
  "event": "snapshot",
  "faith": 18,
  "score": 1200,
  "techs": 28,
  "cities": 9,
  "culture": 41,
  "science": 102,
  "happiness": -2,
  "population": 67,
  "gold_per_turn": -19.77,
  "military_might": 4358,
  "military_units": 34
}
4423 149 Vietnam unit_created
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 149,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
4424 149 Vietnam unit_trained
payload
{
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 149,
  "unit": "UNIT_CARAVAN",
  "event": "unit_trained"
}
4425 149 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 149,
  "event": "building_constructed",
  "building": "BUILDING_FACTORY"
}
4426 149 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Thành Pho Hue",
  "turn": 149,
  "event": "building_constructed",
  "building": "BUILDING_WINDMILL"
}
4427 149 Vietnam plot_acquired
payload
{
  "x": 9,
  "y": 12,
  "civ": "Vietnam",
  "city": "Can Tho",
  "turn": 149,
  "event": "plot_acquired"
}
4428 149 Vietnam plot_bought
payload
{
  "x": 9,
  "y": 12,
  "civ": "Vietnam",
  "city": "Can Tho",
  "turn": 149,
  "event": "plot_bought",
  "bought_with": "culture"
}
4429 149 tech_researched
payload
{
  "civs": [
    "Vietnam"
  ],
  "team": 1,
  "tech": "TECH_GUNPOWDER",
  "turn": 149,
  "event": "tech_researched",
  "change": 1
}
4430 149 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 15,
  "turn": 149,
  "event": "snapshot",
  "faith": 45,
  "score": 1405,
  "techs": 37,
  "cities": 9,
  "culture": 57,
  "science": 155.71,
  "happiness": -6,
  "population": 72,
  "gold_per_turn": -6.51,
  "military_might": 2480,
  "military_units": 28
}
4431 149 Chile unit_created
payload
{
  "x": 14,
  "y": 28,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 149,
  "unit": "UNIT_ARABIAN_CAMELARCHER",
  "event": "unit_created"
}
4432 149 Iroquois building_constructed
payload
{
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 149,
  "event": "building_constructed",
  "building": "BUILDING_CARAVANSARY"
}
4433 149 Iroquois unit_created
payload
{
  "x": 28,
  "y": 18,
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 149,
  "unit": "UNIT_PIKEMAN",
  "event": "unit_created"
}
4434 149 Iroquois unit_trained
payload
{
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 149,
  "unit": "UNIT_PIKEMAN",
  "event": "unit_trained"
}
4435 149 Iroquois building_constructed
payload
{
  "civ": "Iroquois",
  "city": "Genesse River",
  "turn": 149,
  "event": "building_constructed",
  "building": "BUILDING_LIBRARY"
}
4436 149 Iroquois unit_lost
payload
{
  "x": 31,
  "y": 14,
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 149,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
4437 149 Iroquois unit_created
payload
{
  "x": 31,
  "y": 14,
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 149,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
4438 149 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 4,
  "turn": 149,
  "event": "snapshot",
  "faith": 69,
  "score": 1276,
  "techs": 35,
  "cities": 10,
  "culture": 69,
  "science": 191.92,
  "happiness": -1,
  "population": 68,
  "gold_per_turn": -3.42,
  "military_might": 1611,
  "military_units": 26
}
4439 149 Chile plot_acquired
payload
{
  "x": 5,
  "y": 19,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 149,
  "event": "plot_acquired"
}
4440 149 Chile plot_bought
payload
{
  "x": 5,
  "y": 19,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 149,
  "event": "plot_bought",
  "bought_with": "culture"
}
4441 149 Chile plot_acquired
payload
{
  "x": 9,
  "y": 35,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 149,
  "event": "plot_acquired"
}
4442 149 Chile plot_bought
payload
{
  "x": 9,
  "y": 35,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 149,
  "event": "plot_bought",
  "bought_with": "culture"
}
4443 149 tech_researched
payload
{
  "civs": [
    "Chile"
  ],
  "team": 0,
  "tech": "TECH_INDUSTRIALIZATION",
  "turn": 149,
  "event": "tech_researched",
  "change": 1
}
4444 149 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 559,
  "turn": 149,
  "event": "snapshot",
  "faith": 55,
  "score": 1378,
  "techs": 42,
  "cities": 3,
  "culture": 212,
  "science": 253.1,
  "happiness": 60,
  "population": 56,
  "gold_per_turn": 208.29,
  "military_might": 2536,
  "military_units": 25
}
4445 149 Chile unit_created
payload
{
  "x": 14,
  "y": 34,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 149,
  "unit": "UNIT_GATLINGGUN",
  "event": "unit_created"
}
4446 149 Chile unit_upgraded
payload
{
  "to": "UNIT_GATLINGGUN",
  "civ": "Chile",
  "from": "UNIT_CROSSBOWMAN",
  "turn": 149,
  "event": "unit_upgraded"
}
4447 149 Chile improvement_built
payload
{
  "x": 11,
  "y": 23,
  "civ": "Chile",
  "turn": 149,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_TRADING_POST"
}
4448 149 Chile unit_lost
payload
{
  "x": 14,
  "y": 34,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 149,
  "unit": "UNIT_CROSSBOWMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
4449 149 Vietnam unit_created
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 149,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
4450 149 Vietnam improvement_built
payload
{
  "x": 17,
  "y": 20,
  "civ": "Vietnam",
  "turn": 149,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_MINE"
}

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