Raw Events
Test-Chile — page 89 of 91
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 4401 | 148 | Vietnam | building_constructed |
payload{
"civ": "Vietnam",
"city": "Dà Nang",
"turn": 148,
"event": "building_constructed",
"building": "BUILDING_STABLE"
}
|
| 4402 | 148 | Vietnam | unit_lost |
payload{
"x": 21,
"y": 8,
"civ": "Vietnam",
"city": "Biên Hòa",
"turn": 148,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 4403 | 148 | Vietnam | unit_created |
payload{
"x": 21,
"y": 8,
"civ": "Vietnam",
"city": "Biên Hòa",
"turn": 148,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 4404 | 148 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 2,
"turn": 148,
"event": "snapshot",
"faith": 45,
"score": 1393,
"techs": 36,
"cities": 9,
"culture": 57,
"science": 140.95,
"happiness": -10,
"population": 72,
"gold_per_turn": -13.85,
"military_might": 2489,
"military_units": 27
}
|
| 4405 | 148 | Bolivia | building_constructed |
payload{
"civ": "Bolivia",
"city": "Sucre",
"turn": 148,
"event": "building_constructed",
"building": "BUILDING_ARMORY"
}
|
| 4406 | 148 | Bolivia | building_constructed |
payload{
"civ": "Bolivia",
"city": "Santa Cruz",
"turn": 148,
"event": "building_constructed",
"building": "BUILDING_SHRINE"
}
|
| 4407 | 148 | Bolivia | building_constructed |
payload{
"civ": "Bolivia",
"city": "Oruro",
"turn": 148,
"event": "building_constructed",
"building": "BUILDING_LIBRARY"
}
|
| 4408 | 148 | Bolivia | plot_acquired |
payload{
"x": 30,
"y": 35,
"civ": "Bolivia",
"city": "Antofagasta",
"turn": 148,
"event": "plot_acquired"
}
|
| 4409 | 148 | Bolivia | plot_bought |
payload{
"x": 30,
"y": 35,
"civ": "Bolivia",
"city": "Antofagasta",
"turn": 148,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 4410 | 148 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 83,
"turn": 148,
"event": "snapshot",
"faith": 14,
"score": 1200,
"techs": 28,
"cities": 9,
"culture": 38,
"science": 102,
"happiness": -2,
"population": 67,
"gold_per_turn": -15.77,
"military_might": 4380,
"military_units": 34
}
|
| 4411 | 148 | Chile | unit_created |
payload{
"x": 9,
"y": 22,
"civ": "Chile",
"city": "Concepción",
"turn": 148,
"unit": "UNIT_CARGO_SHIP",
"event": "unit_created"
}
|
| 4412 | 148 | Chile | unit_lost |
payload{
"x": 9,
"y": 22,
"civ": "Chile",
"city": "Concepción",
"turn": 148,
"unit": "UNIT_CARGO_SHIP",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 4413 | 148 | Vietnam | improvement_built |
payload{
"x": 12,
"y": 22,
"civ": "Vietnam",
"turn": 148,
"event": "improvement_built"
}
|
| 4414 | 148 | Vietnam | improvement_built |
payload{
"x": 16,
"y": 17,
"civ": "Vietnam",
"turn": 148,
"event": "improvement_built",
"improvement": "IMPROVEMENT_LUMBERMILL"
}
|
| 4415 | 148 | Bolivia | improvement_built |
payload{
"x": 25,
"y": 26,
"civ": "Bolivia",
"turn": 148,
"event": "improvement_built",
"improvement": "IMPROVEMENT_PASTURE"
}
|
| 4416 | 148 | Iroquois | unit_lost |
payload{
"x": 28,
"y": 18,
"civ": "Iroquois",
"city": "Buffalo Creek",
"turn": 148,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 4417 | 148 | Iroquois | unit_lost |
payload{
"x": 0,
"y": 24,
"civ": "Iroquois",
"turn": 148,
"unit": "UNIT_SETTLER",
"cause": "killed",
"event": "unit_lost",
"killer": "Barbarians",
"killed_by": "Barbarians",
"confidence": "confirmed"
}
|
| 4418 | 148 | Bolivia | city_converted |
payload{
"x": 31,
"y": 21,
"civ": "Bolivia",
"city": "La Paz",
"turn": 148,
"event": "city_converted",
"religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
|
| 4419 | 148 | Iroquois | city_converted |
payload{
"x": 31,
"y": 14,
"civ": "Iroquois",
"city": "Onondaga",
"turn": 148,
"event": "city_converted",
"religion": "TXT_KEY_RELIGION_BUDDHISM"
}
|
| 4420 | 149 | Bolivia | building_constructed |
payload{
"civ": "Bolivia",
"city": "Sucre",
"turn": 149,
"event": "building_constructed",
"building": "BUILDING_SHRINE"
}
|
| 4421 | 149 | Bolivia | building_constructed |
payload{
"civ": "Bolivia",
"city": "Santa Cruz",
"turn": 149,
"event": "building_constructed",
"building": "BUILDING_TEMPLE"
}
|
| 4422 | 149 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 96,
"turn": 149,
"event": "snapshot",
"faith": 18,
"score": 1200,
"techs": 28,
"cities": 9,
"culture": 41,
"science": 102,
"happiness": -2,
"population": 67,
"gold_per_turn": -19.77,
"military_might": 4358,
"military_units": 34
}
|
| 4423 | 149 | Vietnam | unit_created |
payload{
"x": 15,
"y": 14,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 149,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 4424 | 149 | Vietnam | unit_trained |
payload{
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 149,
"unit": "UNIT_CARAVAN",
"event": "unit_trained"
}
|
| 4425 | 149 | Vietnam | building_constructed |
payload{
"civ": "Vietnam",
"city": "Hai Phòng",
"turn": 149,
"event": "building_constructed",
"building": "BUILDING_FACTORY"
}
|
| 4426 | 149 | Vietnam | building_constructed |
payload{
"civ": "Vietnam",
"city": "Thành Pho Hue",
"turn": 149,
"event": "building_constructed",
"building": "BUILDING_WINDMILL"
}
|
| 4427 | 149 | Vietnam | plot_acquired |
payload{
"x": 9,
"y": 12,
"civ": "Vietnam",
"city": "Can Tho",
"turn": 149,
"event": "plot_acquired"
}
|
| 4428 | 149 | Vietnam | plot_bought |
payload{
"x": 9,
"y": 12,
"civ": "Vietnam",
"city": "Can Tho",
"turn": 149,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 4429 | 149 | tech_researched |
payload{
"civs": [
"Vietnam"
],
"team": 1,
"tech": "TECH_GUNPOWDER",
"turn": 149,
"event": "tech_researched",
"change": 1
}
|
|
| 4430 | 149 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 15,
"turn": 149,
"event": "snapshot",
"faith": 45,
"score": 1405,
"techs": 37,
"cities": 9,
"culture": 57,
"science": 155.71,
"happiness": -6,
"population": 72,
"gold_per_turn": -6.51,
"military_might": 2480,
"military_units": 28
}
|
| 4431 | 149 | Chile | unit_created |
payload{
"x": 14,
"y": 28,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 149,
"unit": "UNIT_ARABIAN_CAMELARCHER",
"event": "unit_created"
}
|
| 4432 | 149 | Iroquois | building_constructed |
payload{
"civ": "Iroquois",
"city": "Onondaga",
"turn": 149,
"event": "building_constructed",
"building": "BUILDING_CARAVANSARY"
}
|
| 4433 | 149 | Iroquois | unit_created |
payload{
"x": 28,
"y": 18,
"civ": "Iroquois",
"city": "Buffalo Creek",
"turn": 149,
"unit": "UNIT_PIKEMAN",
"event": "unit_created"
}
|
| 4434 | 149 | Iroquois | unit_trained |
payload{
"civ": "Iroquois",
"city": "Buffalo Creek",
"turn": 149,
"unit": "UNIT_PIKEMAN",
"event": "unit_trained"
}
|
| 4435 | 149 | Iroquois | building_constructed |
payload{
"civ": "Iroquois",
"city": "Genesse River",
"turn": 149,
"event": "building_constructed",
"building": "BUILDING_LIBRARY"
}
|
| 4436 | 149 | Iroquois | unit_lost |
payload{
"x": 31,
"y": 14,
"civ": "Iroquois",
"city": "Onondaga",
"turn": 149,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 4437 | 149 | Iroquois | unit_created |
payload{
"x": 31,
"y": 14,
"civ": "Iroquois",
"city": "Onondaga",
"turn": 149,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 4438 | 149 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 4,
"turn": 149,
"event": "snapshot",
"faith": 69,
"score": 1276,
"techs": 35,
"cities": 10,
"culture": 69,
"science": 191.92,
"happiness": -1,
"population": 68,
"gold_per_turn": -3.42,
"military_might": 1611,
"military_units": 26
}
|
| 4439 | 149 | Chile | plot_acquired |
payload{
"x": 5,
"y": 19,
"civ": "Chile",
"city": "Concepción",
"turn": 149,
"event": "plot_acquired"
}
|
| 4440 | 149 | Chile | plot_bought |
payload{
"x": 5,
"y": 19,
"civ": "Chile",
"city": "Concepción",
"turn": 149,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 4441 | 149 | Chile | plot_acquired |
payload{
"x": 9,
"y": 35,
"civ": "Chile",
"city": "Valparaiso",
"turn": 149,
"event": "plot_acquired"
}
|
| 4442 | 149 | Chile | plot_bought |
payload{
"x": 9,
"y": 35,
"civ": "Chile",
"city": "Valparaiso",
"turn": 149,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 4443 | 149 | tech_researched |
payload{
"civs": [
"Chile"
],
"team": 0,
"tech": "TECH_INDUSTRIALIZATION",
"turn": 149,
"event": "tech_researched",
"change": 1
}
|
|
| 4444 | 149 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 559,
"turn": 149,
"event": "snapshot",
"faith": 55,
"score": 1378,
"techs": 42,
"cities": 3,
"culture": 212,
"science": 253.1,
"happiness": 60,
"population": 56,
"gold_per_turn": 208.29,
"military_might": 2536,
"military_units": 25
}
|
| 4445 | 149 | Chile | unit_created |
payload{
"x": 14,
"y": 34,
"civ": "Chile",
"city": "Valparaiso",
"turn": 149,
"unit": "UNIT_GATLINGGUN",
"event": "unit_created"
}
|
| 4446 | 149 | Chile | unit_upgraded |
payload{
"to": "UNIT_GATLINGGUN",
"civ": "Chile",
"from": "UNIT_CROSSBOWMAN",
"turn": 149,
"event": "unit_upgraded"
}
|
| 4447 | 149 | Chile | improvement_built |
payload{
"x": 11,
"y": 23,
"civ": "Chile",
"turn": 149,
"event": "improvement_built",
"improvement": "IMPROVEMENT_TRADING_POST"
}
|
| 4448 | 149 | Chile | unit_lost |
payload{
"x": 14,
"y": 34,
"civ": "Chile",
"city": "Valparaiso",
"turn": 149,
"unit": "UNIT_CROSSBOWMAN",
"cause": "killed",
"event": "unit_lost",
"killer": "Barbarians",
"confidence": "inferred"
}
|
| 4449 | 149 | Vietnam | unit_created |
payload{
"x": 15,
"y": 14,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 149,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 4450 | 149 | Vietnam | improvement_built |
payload{
"x": 17,
"y": 20,
"civ": "Vietnam",
"turn": 149,
"event": "improvement_built",
"improvement": "IMPROVEMENT_MINE"
}
|