« Test-Chile

Raw Events

Test-Chile — page 90 of 91

Seq Turn Civ Event Type Payload
4451 149 Vietnam unit_lost
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 149,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
4452 149 teams_met
payload
{
  "turn": 149,
  "event": "teams_met",
  "team_a": 2,
  "team_b": 27,
  "team_a_civs": [
    "Bolivia"
  ],
  "team_b_civs": [
    "Wittenberg"
  ]
}
4453 149 Bolivia improvement_built
payload
{
  "x": 35,
  "y": 26,
  "civ": "Bolivia",
  "turn": 149,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_PLANTATION"
}
4454 149 Bolivia improvement_built
payload
{
  "x": 36,
  "y": 27,
  "civ": "Bolivia",
  "turn": 149,
  "event": "improvement_built"
}
4455 149 Iroquois improvement_built
payload
{
  "x": 27,
  "y": 32,
  "civ": "Iroquois",
  "turn": 149,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_TRADING_POST"
}
4456 149 Iroquois improvement_built
payload
{
  "x": 24,
  "y": 31,
  "civ": "Iroquois",
  "turn": 149,
  "event": "improvement_built"
}
4457 149 Iroquois improvement_built
payload
{
  "x": 29,
  "y": 18,
  "civ": "Iroquois",
  "turn": 149,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_TRADING_POST"
}
4458 149 Chile population_changed
payload
{
  "x": 9,
  "y": 22,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 149,
  "event": "population_changed",
  "new_population": 20,
  "old_population": 19
}
4459 149 Chile city_converted
payload
{
  "x": 9,
  "y": 22,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 149,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
4460 149 Chile building_constructed
payload
{
  "civ": "Chile",
  "city": "Concepción",
  "turn": 149,
  "event": "building_constructed",
  "building": "BUILDING_OPERA_HOUSE"
}
4461 149 Chile plot_acquired
payload
{
  "x": 4,
  "y": 21,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 149,
  "event": "plot_acquired"
}
4462 149 Chile plot_bought
payload
{
  "x": 4,
  "y": 21,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 149,
  "event": "plot_bought",
  "bought_with": "culture"
}
4463 149 Chile unit_created
payload
{
  "x": 14,
  "y": 34,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 149,
  "unit": "UNIT_CARGO_SHIP",
  "event": "unit_created"
}
4464 149 Chile unit_trained
payload
{
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 149,
  "unit": "UNIT_CARGO_SHIP",
  "event": "unit_trained"
}
4465 149 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 677,
  "turn": 149,
  "event": "snapshot",
  "faith": 55,
  "score": 1386,
  "techs": 42,
  "cities": 3,
  "culture": 215,
  "science": 255.76,
  "happiness": 49,
  "population": 57,
  "gold_per_turn": 193.86,
  "military_might": 2536,
  "military_units": 26
}
4466 149 Chile city_converted
payload
{
  "x": 14,
  "y": 28,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 149,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_CONFUCIANISM"
}
4467 149 Chile religion_founded
payload
{
  "civ": "Chile",
  "turn": 149,
  "event": "religion_founded",
  "beliefs": [
    "BELIEF_GOD_SEA",
    "BELIEF_SALATT",
    "BELIEF_SYNAGOGUES"
  ],
  "religion": "TXT_KEY_RELIGION_CONFUCIANISM",
  "holy_city": "Santiago de Chile"
}
4468 149 Chile great_person_expended
payload
{
  "civ": "Chile",
  "turn": 149,
  "event": "great_person_expended",
  "great_person": "UNIT_PROPHET"
}
4469 149 Chile unit_lost
payload
{
  "x": 14,
  "y": 28,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 149,
  "unit": "UNIT_PROPHET",
  "cause": "expended",
  "event": "unit_lost",
  "confidence": "confirmed"
}
4470 149 Chile religion_enhanced
payload
{
  "civ": "Chile",
  "turn": 149,
  "event": "religion_enhanced",
  "beliefs": [
    "BELIEF_RELIGIOUS_COMMUNITY",
    "BELIEF_UNITY_OF_PROPHETS"
  ],
  "religion": "TXT_KEY_RELIGION_CONFUCIANISM"
}
4471 149 Chile city_converted
payload
{
  "x": 9,
  "y": 22,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 149,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_CONFUCIANISM"
}
4472 149 Chile improvement_built
payload
{
  "x": 13,
  "y": 29,
  "civ": "Chile",
  "turn": 149,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_HOLY_SITE"
}
4473 149 Chile great_person_expended
payload
{
  "civ": "Chile",
  "turn": 149,
  "event": "great_person_expended",
  "great_person": "UNIT_PROPHET"
}
4474 149 Chile unit_lost
payload
{
  "x": 13,
  "y": 29,
  "civ": "Chile",
  "turn": 149,
  "unit": "UNIT_PROPHET",
  "cause": "expended",
  "event": "unit_lost",
  "confidence": "confirmed"
}
4475 149 Chile improvement_built
payload
{
  "x": 13,
  "y": 31,
  "civ": "Chile",
  "turn": 149,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_HOLY_SITE"
}
4476 149 Chile great_person_expended
payload
{
  "civ": "Chile",
  "turn": 149,
  "event": "great_person_expended",
  "great_person": "UNIT_PROPHET"
}
4477 149 Chile unit_lost
payload
{
  "x": 13,
  "y": 31,
  "civ": "Chile",
  "turn": 149,
  "unit": "UNIT_PROPHET",
  "cause": "expended",
  "event": "unit_lost",
  "confidence": "confirmed"
}
4478 149 Chile unit_created
payload
{
  "x": 14,
  "y": 34,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 149,
  "unit": "UNIT_CARGO_SHIP",
  "event": "unit_created"
}
4479 149 Chile unit_lost
payload
{
  "x": 14,
  "y": 34,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 149,
  "unit": "UNIT_CARGO_SHIP",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
4480 149 Chile improvement_built
payload
{
  "x": 15,
  "y": 28,
  "civ": "Chile",
  "turn": 149,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_CHILE_DOCK"
}
4481 149 Chile great_person_expended
payload
{
  "civ": "Chile",
  "turn": 149,
  "event": "great_person_expended",
  "great_person": "UNIT_GREAT_ADMIRAL"
}
4482 149 Chile unit_lost
payload
{
  "x": 15,
  "y": 28,
  "civ": "Chile",
  "turn": 149,
  "unit": "UNIT_GREAT_ADMIRAL",
  "cause": "expended",
  "event": "unit_lost",
  "confidence": "confirmed"
}
4483 149 Chile improvement_built
payload
{
  "x": 13,
  "y": 25,
  "civ": "Chile",
  "turn": 149,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_MANUFACTORY"
}
4484 149 Chile great_person_expended
payload
{
  "civ": "Chile",
  "turn": 149,
  "event": "great_person_expended",
  "great_person": "UNIT_ENGINEER"
}
4485 149 Chile unit_lost
payload
{
  "x": 13,
  "y": 25,
  "civ": "Chile",
  "turn": 149,
  "unit": "UNIT_ENGINEER",
  "cause": "expended",
  "event": "unit_lost",
  "confidence": "confirmed"
}
4486 149 Chile city_converted
payload
{
  "x": 9,
  "y": 22,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 149,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_CONFUCIANISM"
}
4487 149 Iroquois city_converted
payload
{
  "x": 31,
  "y": 14,
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 149,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_BUDDHISM"
}
4488 149 Iroquois city_converted
payload
{
  "x": 31,
  "y": 14,
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 149,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_BUDDHISM"
}
4489 150 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 150,
  "event": "building_constructed",
  "building": "BUILDING_OBSERVATORY"
}
4490 150 Vietnam unit_created
payload
{
  "x": 12,
  "y": 19,
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 150,
  "unit": "UNIT_WRITER",
  "event": "unit_created"
}
4491 150 Vietnam unit_created
payload
{
  "x": 12,
  "y": 19,
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 150,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
4492 150 Vietnam unit_trained
payload
{
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 150,
  "unit": "UNIT_CARAVAN",
  "event": "unit_trained"
}
4493 150 tech_researched
payload
{
  "civs": [
    "Vietnam"
  ],
  "team": 1,
  "tech": "TECH_CHEMISTRY",
  "turn": 150,
  "event": "tech_researched",
  "change": 1
}
4494 150 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 26,
  "turn": 150,
  "event": "snapshot",
  "faith": 45,
  "score": 1413,
  "techs": 38,
  "cities": 9,
  "culture": 57,
  "science": 160.03,
  "happiness": -6,
  "population": 72,
  "gold_per_turn": 11.09,
  "military_might": 2567,
  "military_units": 29
}
4495 150 Bolivia building_constructed
payload
{
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 150,
  "event": "building_constructed",
  "building": "BUILDING_TEMPLE"
}
4496 150 Bolivia population_changed
payload
{
  "x": 31,
  "y": 21,
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 150,
  "event": "population_changed",
  "new_population": 19,
  "old_population": 18
}
4497 150 Bolivia building_constructed
payload
{
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 150,
  "event": "building_constructed",
  "building": "BUILDING_GARDEN"
}
4498 150 Bolivia building_constructed
payload
{
  "civ": "Bolivia",
  "city": "Cochabamba",
  "turn": 150,
  "event": "building_constructed",
  "building": "BUILDING_LIBRARY"
}
4499 150 Bolivia plot_acquired
payload
{
  "x": 31,
  "y": 30,
  "civ": "Bolivia",
  "city": "Tarija",
  "turn": 150,
  "event": "plot_acquired"
}
4500 150 Bolivia plot_bought
payload
{
  "x": 31,
  "y": 30,
  "civ": "Bolivia",
  "city": "Tarija",
  "turn": 150,
  "event": "plot_bought",
  "bought_with": "culture"
}

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