Raw Events
Test-Chile — page 11 of 91
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 501 | 38 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 74,
"turn": 38,
"event": "snapshot",
"faith": 5,
"score": 267,
"techs": 8,
"cities": 3,
"culture": 9,
"science": 12,
"happiness": 6,
"population": 9,
"gold_per_turn": 0,
"military_might": 36,
"military_units": 2
}
|
| 502 | 38 | Bolivia | building_constructed |
payload{
"civ": "Bolivia",
"city": "Sucre",
"turn": 38,
"event": "building_constructed",
"building": "BUILDING_WALLS"
}
|
| 503 | 38 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 44,
"turn": 38,
"event": "snapshot",
"faith": 0,
"score": 253,
"techs": 10,
"cities": 2,
"culture": 7,
"science": 12,
"happiness": 13,
"population": 9,
"gold_per_turn": 1,
"military_might": 185,
"military_units": 7
}
|
| 504 | 38 | Iroquois | building_constructed |
payload{
"civ": "Iroquois",
"city": "Osininka",
"turn": 38,
"event": "building_constructed",
"building": "BUILDING_MONUMENT"
}
|
| 505 | 38 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 41,
"turn": 38,
"event": "snapshot",
"faith": 0,
"score": 208,
"techs": 8,
"cities": 2,
"culture": 8,
"science": 10,
"happiness": 8,
"population": 7,
"gold_per_turn": -1,
"military_might": 191,
"military_units": 4
}
|
| 506 | 38 | Bolivia | improvement_built |
payload{
"x": 31,
"y": 23,
"civ": "Bolivia",
"turn": 38,
"event": "improvement_built",
"improvement": "IMPROVEMENT_PASTURE"
}
|
| 507 | 38 | unit_killed |
payload{
"turn": 38,
"unit": "UNIT_BARBARIAN_WARRIOR",
"event": "unit_killed",
"killer": "Iroquois",
"victim": "Barbarians"
}
|
|
| 508 | 38 | Barbarians | unit_lost |
payload{
"x": 34,
"y": 11,
"civ": "Barbarians",
"turn": 38,
"unit": "UNIT_WORKER",
"cause": "killed",
"event": "unit_lost",
"killer": "Iroquois",
"killed_by": "Iroquois",
"confidence": "confirmed"
}
|
| 509 | 38 | Iroquois | unit_created |
payload{
"x": 34,
"y": 11,
"civ": "Iroquois",
"turn": 38,
"unit": "UNIT_WORKER",
"event": "unit_created"
}
|
| 510 | 38 | Barbarians | unit_lost |
payload{
"x": 34,
"y": 11,
"civ": "Barbarians",
"turn": 38,
"unit": "UNIT_BARBARIAN_WARRIOR",
"cause": "killed",
"event": "unit_lost",
"killer": "Iroquois",
"confidence": "confirmed"
}
|
| 511 | 38 | tech_researched |
payload{
"civs": [
"Chile"
],
"team": 0,
"tech": "TECH_OPTICS",
"turn": 38,
"event": "tech_researched",
"change": 1
}
|
|
| 512 | 38 | era_entered |
payload{
"era": "ERA_CLASSICAL",
"civs": [
"Chile"
],
"team": 0,
"turn": 38,
"event": "era_entered"
}
|
|
| 513 | 38 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 182,
"turn": 38,
"event": "snapshot",
"faith": 1,
"score": 241,
"techs": 10,
"cities": 2,
"culture": 8,
"science": 11,
"happiness": 6,
"population": 8,
"gold_per_turn": -4,
"military_might": 105,
"military_units": 4
}
|
| 514 | 38 | Chile | improvement_built |
payload{
"x": 13,
"y": 26,
"civ": "Chile",
"turn": 38,
"event": "improvement_built",
"improvement": "IMPROVEMENT_RUBBER_PLANTATION"
}
|
| 515 | 39 | Iroquois | plot_acquired |
payload{
"x": 29,
"y": 15,
"civ": "Iroquois",
"city": "Onondaga",
"turn": 39,
"event": "plot_acquired"
}
|
| 516 | 39 | Iroquois | plot_bought |
payload{
"x": 31,
"y": 14,
"civ": "Iroquois",
"city": "Onondaga",
"turn": 39,
"event": "plot_bought",
"bought_with": "gold"
}
|
| 517 | 39 | Iroquois | golden_age_started |
payload{
"civ": "Iroquois",
"turn": 39,
"event": "golden_age_started"
}
|
| 518 | 39 | Iroquois | population_changed |
payload{
"x": 31,
"y": 14,
"civ": "Iroquois",
"city": "Onondaga",
"turn": 39,
"event": "population_changed",
"new_population": 6,
"old_population": 5
}
|
| 519 | 39 | Iroquois | plot_acquired |
payload{
"x": 34,
"y": 13,
"civ": "Iroquois",
"city": "Osininka",
"turn": 39,
"event": "plot_acquired"
}
|
| 520 | 39 | Iroquois | plot_bought |
payload{
"x": 34,
"y": 13,
"civ": "Iroquois",
"city": "Osininka",
"turn": 39,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 521 | 39 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 27,
"turn": 39,
"event": "snapshot",
"faith": 0,
"score": 219,
"techs": 8,
"cities": 2,
"culture": 7,
"science": 11,
"happiness": 7,
"population": 8,
"gold_per_turn": 0,
"military_might": 183,
"military_units": 4
}
|
| 522 | 39 | Bolivia | policy_adopted |
payload{
"civ": "Bolivia",
"turn": 39,
"event": "policy_adopted",
"policy": "POLICY_REPRESENTATION"
}
|
| 523 | 39 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 45,
"turn": 39,
"event": "snapshot",
"faith": 0,
"score": 261,
"techs": 10,
"cities": 2,
"culture": 7,
"science": 12,
"happiness": 13,
"population": 9,
"gold_per_turn": 2,
"military_might": 186,
"military_units": 7
}
|
| 524 | 39 | Vietnam | unit_created |
payload{
"x": 15,
"y": 14,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 39,
"unit": "UNIT_ARCHER",
"event": "unit_created"
}
|
| 525 | 39 | Vietnam | unit_trained |
payload{
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 39,
"unit": "UNIT_ARCHER",
"event": "unit_trained"
}
|
| 526 | 39 | Vietnam | unit_created |
payload{
"x": 12,
"y": 19,
"civ": "Vietnam",
"city": "Hai Phòng",
"turn": 39,
"unit": "UNIT_ARCHER",
"event": "unit_created"
}
|
| 527 | 39 | Vietnam | unit_trained |
payload{
"civ": "Vietnam",
"city": "Hai Phòng",
"turn": 39,
"unit": "UNIT_ARCHER",
"event": "unit_trained"
}
|
| 528 | 39 | Vietnam | policy_branch_unlocked |
payload{
"civ": "Vietnam",
"turn": 39,
"event": "policy_branch_unlocked",
"branch": "POLICY_BRANCH_PIETY"
}
|
| 529 | 39 | Vietnam | policy_branch_adopted |
payload{
"civ": "Vietnam",
"turn": 39,
"event": "policy_branch_adopted",
"branch": "POLICY_BRANCH_PIETY"
}
|
| 530 | 39 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 72,
"turn": 39,
"event": "snapshot",
"faith": 6,
"score": 275,
"techs": 8,
"cities": 3,
"culture": 10,
"science": 12,
"happiness": 6,
"population": 9,
"gold_per_turn": -2,
"military_might": 39,
"military_units": 4
}
|
| 531 | 39 | Vietnam | unit_promoted |
payload{
"civ": "Vietnam",
"turn": 39,
"unit": "UNIT_ARCHER",
"event": "unit_promoted",
"promotion": "PROMOTION_BARRAGE_1"
}
|
| 532 | 39 | unit_killed |
payload{
"turn": 39,
"unit": "UNIT_BARBARIAN_SPEARMAN",
"event": "unit_killed",
"killer": "Vietnam",
"victim": "Barbarians"
}
|
|
| 533 | 39 | Vietnam | improvement_built |
payload{
"x": 16,
"y": 11,
"civ": "Vietnam",
"turn": 39,
"event": "improvement_built"
}
|
| 534 | 39 | Barbarians | unit_lost |
payload{
"x": 11,
"y": 20,
"civ": "Barbarians",
"turn": 39,
"unit": "UNIT_BARBARIAN_SPEARMAN",
"cause": "killed",
"event": "unit_lost",
"killer": "Vietnam",
"confidence": "confirmed"
}
|
| 535 | 39 | Bolivia | population_changed |
payload{
"x": 29,
"y": 24,
"civ": "Bolivia",
"city": "Santa Cruz",
"turn": 39,
"event": "population_changed",
"new_population": 1,
"old_population": 0
}
|
| 536 | 39 | Bolivia | population_changed |
payload{
"x": 29,
"y": 24,
"civ": "Bolivia",
"city": "Santa Cruz",
"turn": 39,
"event": "population_changed",
"new_population": 1,
"old_population": 1
}
|
| 537 | 39 | Bolivia | city_founded |
payload{
"x": 29,
"y": 24,
"civ": "Bolivia",
"city": "Santa Cruz",
"turn": 39,
"event": "city_founded"
}
|
| 538 | 39 | Bolivia | improvement_built |
payload{
"x": 32,
"y": 22,
"civ": "Bolivia",
"turn": 39,
"event": "improvement_built",
"improvement": "IMPROVEMENT_MINE"
}
|
| 539 | 39 | Bolivia | unit_lost |
payload{
"x": 29,
"y": 24,
"civ": "Bolivia",
"city": "Santa Cruz",
"turn": 39,
"unit": "UNIT_SETTLER",
"cause": "founded_city",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 540 | 39 | Iroquois | improvement_built |
payload{
"x": 31,
"y": 11,
"civ": "Iroquois",
"turn": 39,
"event": "improvement_built",
"improvement": "IMPROVEMENT_PASTURE"
}
|
| 541 | 39 | Chile | building_constructed |
payload{
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 39,
"event": "building_constructed",
"wonder": "world",
"building": "BUILDING_STONEHENGE"
}
|
| 542 | 39 | Chile | plot_acquired |
payload{
"x": 16,
"y": 26,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 39,
"event": "plot_acquired"
}
|
| 543 | 39 | Chile | plot_bought |
payload{
"x": 16,
"y": 26,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 39,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 544 | 39 | Chile | population_changed |
payload{
"x": 9,
"y": 22,
"civ": "Chile",
"city": "Concepción",
"turn": 39,
"event": "population_changed",
"new_population": 2,
"old_population": 1
}
|
| 545 | 39 | Chile | plot_acquired |
payload{
"x": 8,
"y": 24,
"civ": "Chile",
"city": "Concepción",
"turn": 39,
"event": "plot_acquired"
}
|
| 546 | 39 | Chile | plot_bought |
payload{
"x": 8,
"y": 24,
"civ": "Chile",
"city": "Concepción",
"turn": 39,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 547 | 39 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 180,
"turn": 39,
"event": "snapshot",
"faith": 7,
"score": 262,
"techs": 10,
"cities": 2,
"culture": 9,
"science": 12,
"happiness": 9,
"population": 9,
"gold_per_turn": -2,
"military_might": 86,
"military_units": 4
}
|
| 548 | 39 | Chile | unit_promoted |
payload{
"civ": "Chile",
"turn": 39,
"unit": "UNIT_SPEARMAN",
"event": "unit_promoted",
"promotion": "PROMOTION_SHOCK_1"
}
|
| 549 | 39 | unit_killed |
payload{
"turn": 39,
"unit": "UNIT_BARBARIAN_WARRIOR",
"event": "unit_killed",
"killer": "Chile",
"victim": "Barbarians"
}
|
|
| 550 | 39 | Barbarians | unit_lost |
payload{
"x": 13,
"y": 23,
"civ": "Barbarians",
"turn": 39,
"unit": "UNIT_BARBARIAN_WARRIOR",
"cause": "killed",
"event": "unit_lost",
"killer": "Chile",
"confidence": "confirmed"
}
|