Raw Events
Test-Chile — page 12 of 91
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 551 | 40 | Chile | city_state_friendship_changed |
payload{
"civ": "Chile",
"turn": 40,
"event": "city_state_friendship_changed",
"friends": true,
"city_state": "Kampala",
"new_friendship": 35,
"old_friendship": 0
}
|
| 552 | 40 | Chile | city_state_friendship_changed |
payload{
"civ": "Chile",
"turn": 40,
"event": "city_state_friendship_changed",
"friends": true,
"city_state": "Port-au-Prince",
"new_friendship": 35,
"old_friendship": 0
}
|
| 553 | 40 | tech_researched |
payload{
"civs": [
"Iroquois"
],
"team": 3,
"tech": "TECH_THE_WHEEL",
"turn": 40,
"event": "tech_researched",
"change": 1
}
|
|
| 554 | 40 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 23,
"turn": 40,
"event": "snapshot",
"faith": 0,
"score": 229,
"techs": 9,
"cities": 2,
"culture": 7,
"science": 11,
"happiness": 7,
"population": 8,
"gold_per_turn": -4,
"military_might": 167,
"military_units": 4
}
|
| 555 | 40 | Vietnam | population_changed |
payload{
"x": 15,
"y": 14,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 40,
"event": "population_changed",
"new_population": 5,
"old_population": 4
}
|
| 556 | 40 | tech_researched |
payload{
"civs": [
"Vietnam"
],
"team": 1,
"tech": "TECH_IRON_WORKING",
"turn": 40,
"event": "tech_researched",
"change": 1
}
|
|
| 557 | 40 | era_entered |
payload{
"era": "ERA_CLASSICAL",
"civs": [
"Vietnam"
],
"team": 1,
"turn": 40,
"event": "era_entered"
}
|
|
| 558 | 40 | Vietnam | pantheon_founded |
payload{
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 40,
"event": "pantheon_founded",
"belief": "BELIEF_WALLS"
}
|
| 559 | 40 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 70,
"turn": 40,
"event": "snapshot",
"faith": 7,
"score": 294,
"techs": 9,
"cities": 3,
"culture": 10,
"science": 13,
"happiness": 5,
"population": 10,
"gold_per_turn": -2,
"military_might": 72,
"military_units": 4
}
|
| 560 | 40 | Vietnam | unit_promoted |
payload{
"civ": "Vietnam",
"turn": 40,
"unit": "UNIT_WARRIOR",
"event": "unit_promoted",
"promotion": "PROMOTION_DRILL_1"
}
|
| 561 | 40 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 48,
"turn": 40,
"event": "snapshot",
"faith": 0,
"score": 288,
"techs": 10,
"cities": 3,
"culture": 8,
"science": 13,
"happiness": 9,
"population": 10,
"gold_per_turn": 3,
"military_might": 187,
"military_units": 7
}
|
| 562 | 40 | Vietnam | city_state_friendship_changed |
payload{
"civ": "Vietnam",
"turn": 40,
"event": "city_state_friendship_changed",
"friends": true,
"city_state": "Kampala",
"new_friendship": 60,
"old_friendship": 10
}
|
| 563 | 40 | Vietnam | city_state_alliance_changed |
payload{
"civ": "Vietnam",
"turn": 40,
"event": "city_state_alliance_changed",
"allied": true,
"city_state": "Kampala",
"new_friendship": 60,
"old_friendship": 10
}
|
| 564 | 40 | city_state_ally_changed |
payload{
"turn": 40,
"event": "city_state_ally_changed",
"new_ally": "Vietnam",
"city_state": "Kampala"
}
|
|
| 565 | 40 | unit_killed |
payload{
"turn": 40,
"unit": "UNIT_BARBARIAN_WARRIOR",
"event": "unit_killed",
"killer": "Iroquois",
"victim": "Barbarians"
}
|
|
| 566 | 40 | Barbarians | unit_lost |
payload{
"x": 34,
"y": 10,
"civ": "Barbarians",
"turn": 40,
"unit": "UNIT_BARBARIAN_WARRIOR",
"cause": "killed",
"event": "unit_lost",
"killer": "Iroquois",
"confidence": "confirmed"
}
|
| 567 | 40 | Chile | population_changed |
payload{
"x": 14,
"y": 28,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 40,
"event": "population_changed",
"new_population": 8,
"old_population": 7
}
|
| 568 | 40 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 179,
"turn": 40,
"event": "snapshot",
"faith": 7,
"score": 271,
"techs": 10,
"cities": 2,
"culture": 9,
"science": 13,
"happiness": 8,
"population": 10,
"gold_per_turn": -1,
"military_might": 88,
"military_units": 4
}
|
| 569 | 40 | Chile | pantheon_founded |
payload{
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 40,
"event": "pantheon_founded",
"belief": "BELIEF_GOD_SEA"
}
|
| 570 | 40 | Chile | improvement_built |
payload{
"x": 9,
"y": 24,
"civ": "Chile",
"turn": 40,
"event": "improvement_built"
}
|
| 571 | 41 | Bolivia | population_changed |
payload{
"x": 33,
"y": 27,
"civ": "Bolivia",
"city": "Sucre",
"turn": 41,
"event": "population_changed",
"new_population": 6,
"old_population": 5
}
|
| 572 | 41 | Bolivia | unit_created |
payload{
"x": 33,
"y": 27,
"civ": "Bolivia",
"city": "Sucre",
"turn": 41,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 573 | 41 | Bolivia | unit_trained |
payload{
"civ": "Bolivia",
"city": "Sucre",
"turn": 41,
"unit": "UNIT_CARAVAN",
"event": "unit_trained"
}
|
| 574 | 41 | Bolivia | unit_created |
payload{
"x": 31,
"y": 21,
"civ": "Bolivia",
"city": "La Paz",
"turn": 41,
"unit": "UNIT_ARCHER",
"event": "unit_created"
}
|
| 575 | 41 | Bolivia | unit_trained |
payload{
"civ": "Bolivia",
"city": "La Paz",
"turn": 41,
"unit": "UNIT_ARCHER",
"event": "unit_trained"
}
|
| 576 | 41 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 50,
"turn": 41,
"event": "snapshot",
"faith": 0,
"score": 296,
"techs": 10,
"cities": 3,
"culture": 8,
"science": 14,
"happiness": 8,
"population": 11,
"gold_per_turn": 2,
"military_might": 188,
"military_units": 9
}
|
| 577 | 41 | Vietnam | population_changed |
payload{
"x": 17,
"y": 10,
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 41,
"event": "population_changed",
"new_population": 4,
"old_population": 3
}
|
| 578 | 41 | Vietnam | plot_acquired |
payload{
"x": 12,
"y": 21,
"civ": "Vietnam",
"city": "Hai Phòng",
"turn": 41,
"event": "plot_acquired"
}
|
| 579 | 41 | Vietnam | plot_bought |
payload{
"x": 12,
"y": 21,
"civ": "Vietnam",
"city": "Hai Phòng",
"turn": 41,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 580 | 41 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 84,
"turn": 41,
"event": "snapshot",
"faith": 7,
"score": 304,
"techs": 9,
"cities": 3,
"culture": 10,
"science": 14,
"happiness": 8,
"population": 11,
"gold_per_turn": -2,
"military_might": 78,
"military_units": 4
}
|
| 581 | 41 | Vietnam | city_state_alliance_changed |
payload{
"civ": "Vietnam",
"turn": 41,
"event": "city_state_alliance_changed",
"allied": false,
"city_state": "Kampala",
"new_friendship": 58,
"old_friendship": 60
}
|
| 582 | 41 | city_state_ally_changed |
payload{
"turn": 41,
"event": "city_state_ally_changed",
"old_ally": "Vietnam",
"city_state": "Kampala"
}
|
|
| 583 | 41 | Iroquois | unit_created |
payload{
"x": 31,
"y": 14,
"civ": "Iroquois",
"city": "Onondaga",
"turn": 41,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 584 | 41 | Iroquois | unit_trained |
payload{
"civ": "Iroquois",
"city": "Onondaga",
"turn": 41,
"unit": "UNIT_CARAVAN",
"event": "unit_trained"
}
|
| 585 | 41 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 19,
"turn": 41,
"event": "snapshot",
"faith": 0,
"score": 229,
"techs": 9,
"cities": 2,
"culture": 7,
"science": 11,
"happiness": 7,
"population": 8,
"gold_per_turn": -4,
"military_might": 158,
"military_units": 5
}
|
| 586 | 41 | unit_killed |
payload{
"turn": 41,
"unit": "UNIT_BARBARIAN_SPEARMAN",
"event": "unit_killed",
"killer": "Bolivia",
"victim": "Barbarians"
}
|
|
| 587 | 41 | Bolivia | improvement_built |
payload{
"x": 33,
"y": 29,
"civ": "Bolivia",
"turn": 41,
"event": "improvement_built",
"improvement": "IMPROVEMENT_MINE"
}
|
| 588 | 41 | Barbarians | unit_lost |
payload{
"x": 28,
"y": 24,
"civ": "Barbarians",
"turn": 41,
"unit": "UNIT_BARBARIAN_SPEARMAN",
"cause": "killed",
"event": "unit_lost",
"killer": "Bolivia",
"confidence": "confirmed"
}
|
| 589 | 41 | tech_researched |
payload{
"civs": [
"Chile"
],
"team": 0,
"tech": "TECH_MASONRY",
"turn": 41,
"event": "tech_researched",
"change": 1
}
|
|
| 590 | 41 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 178,
"turn": 41,
"event": "snapshot",
"faith": 7,
"score": 281,
"techs": 11,
"cities": 2,
"culture": 9,
"science": 13,
"happiness": 8,
"population": 10,
"gold_per_turn": -1,
"military_might": 73,
"military_units": 4
}
|
| 591 | 41 | unit_killed |
payload{
"turn": 41,
"unit": "UNIT_BARBARIAN_SPEARMAN",
"event": "unit_killed",
"killer": "Chile",
"victim": "Barbarians"
}
|
|
| 592 | 41 | Barbarians | unit_lost |
payload{
"x": 14,
"y": 23,
"civ": "Barbarians",
"turn": 41,
"unit": "UNIT_BARBARIAN_SPEARMAN",
"cause": "killed",
"event": "unit_lost",
"killer": "Chile",
"confidence": "confirmed"
}
|
| 593 | 41 | Chile | plot_acquired |
payload{
"x": 10,
"y": 20,
"civ": "Chile",
"city": "Concepción",
"turn": 41,
"event": "plot_acquired"
}
|
| 594 | 41 | Chile | plot_bought |
payload{
"x": 9,
"y": 22,
"civ": "Chile",
"city": "Concepción",
"turn": 41,
"event": "plot_bought",
"bought_with": "gold"
}
|
| 595 | 41 | Chile | improvement_built |
payload{
"x": 16,
"y": 28,
"civ": "Chile",
"turn": 41,
"event": "improvement_built",
"improvement": "IMPROVEMENT_PASTURE"
}
|
| 596 | 41 | Chile | improvement_built |
payload{
"x": 15,
"y": 27,
"civ": "Chile",
"turn": 41,
"event": "improvement_built",
"improvement": "IMPROVEMENT_CHILE_FISHING_BOATS"
}
|
| 597 | 42 | Bolivia | population_changed |
payload{
"x": 31,
"y": 21,
"civ": "Bolivia",
"city": "La Paz",
"turn": 42,
"event": "population_changed",
"new_population": 5,
"old_population": 4
}
|
| 598 | 42 | Bolivia | population_changed |
payload{
"x": 29,
"y": 24,
"civ": "Bolivia",
"city": "Santa Cruz",
"turn": 42,
"event": "population_changed",
"new_population": 2,
"old_population": 1
}
|
| 599 | 42 | tech_researched |
payload{
"civs": [
"Bolivia"
],
"team": 2,
"tech": "TECH_CONSTRUCTION",
"turn": 42,
"event": "tech_researched",
"change": 1
}
|
|
| 600 | 42 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 56,
"turn": 42,
"event": "snapshot",
"faith": 0,
"score": 322,
"techs": 11,
"cities": 3,
"culture": 8,
"science": 16,
"happiness": 7,
"population": 13,
"gold_per_turn": 6,
"military_might": 207,
"military_units": 9
}
|