« Test-Chile

Raw Events

Test-Chile — page 12 of 91

Seq Turn Civ Event Type Payload
551 40 Chile city_state_friendship_changed
payload
{
  "civ": "Chile",
  "turn": 40,
  "event": "city_state_friendship_changed",
  "friends": true,
  "city_state": "Kampala",
  "new_friendship": 35,
  "old_friendship": 0
}
552 40 Chile city_state_friendship_changed
payload
{
  "civ": "Chile",
  "turn": 40,
  "event": "city_state_friendship_changed",
  "friends": true,
  "city_state": "Port-au-Prince",
  "new_friendship": 35,
  "old_friendship": 0
}
553 40 tech_researched
payload
{
  "civs": [
    "Iroquois"
  ],
  "team": 3,
  "tech": "TECH_THE_WHEEL",
  "turn": 40,
  "event": "tech_researched",
  "change": 1
}
554 40 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 23,
  "turn": 40,
  "event": "snapshot",
  "faith": 0,
  "score": 229,
  "techs": 9,
  "cities": 2,
  "culture": 7,
  "science": 11,
  "happiness": 7,
  "population": 8,
  "gold_per_turn": -4,
  "military_might": 167,
  "military_units": 4
}
555 40 Vietnam population_changed
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 40,
  "event": "population_changed",
  "new_population": 5,
  "old_population": 4
}
556 40 tech_researched
payload
{
  "civs": [
    "Vietnam"
  ],
  "team": 1,
  "tech": "TECH_IRON_WORKING",
  "turn": 40,
  "event": "tech_researched",
  "change": 1
}
557 40 era_entered
payload
{
  "era": "ERA_CLASSICAL",
  "civs": [
    "Vietnam"
  ],
  "team": 1,
  "turn": 40,
  "event": "era_entered"
}
558 40 Vietnam pantheon_founded
payload
{
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 40,
  "event": "pantheon_founded",
  "belief": "BELIEF_WALLS"
}
559 40 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 70,
  "turn": 40,
  "event": "snapshot",
  "faith": 7,
  "score": 294,
  "techs": 9,
  "cities": 3,
  "culture": 10,
  "science": 13,
  "happiness": 5,
  "population": 10,
  "gold_per_turn": -2,
  "military_might": 72,
  "military_units": 4
}
560 40 Vietnam unit_promoted
payload
{
  "civ": "Vietnam",
  "turn": 40,
  "unit": "UNIT_WARRIOR",
  "event": "unit_promoted",
  "promotion": "PROMOTION_DRILL_1"
}
561 40 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 48,
  "turn": 40,
  "event": "snapshot",
  "faith": 0,
  "score": 288,
  "techs": 10,
  "cities": 3,
  "culture": 8,
  "science": 13,
  "happiness": 9,
  "population": 10,
  "gold_per_turn": 3,
  "military_might": 187,
  "military_units": 7
}
562 40 Vietnam city_state_friendship_changed
payload
{
  "civ": "Vietnam",
  "turn": 40,
  "event": "city_state_friendship_changed",
  "friends": true,
  "city_state": "Kampala",
  "new_friendship": 60,
  "old_friendship": 10
}
563 40 Vietnam city_state_alliance_changed
payload
{
  "civ": "Vietnam",
  "turn": 40,
  "event": "city_state_alliance_changed",
  "allied": true,
  "city_state": "Kampala",
  "new_friendship": 60,
  "old_friendship": 10
}
564 40 city_state_ally_changed
payload
{
  "turn": 40,
  "event": "city_state_ally_changed",
  "new_ally": "Vietnam",
  "city_state": "Kampala"
}
565 40 unit_killed
payload
{
  "turn": 40,
  "unit": "UNIT_BARBARIAN_WARRIOR",
  "event": "unit_killed",
  "killer": "Iroquois",
  "victim": "Barbarians"
}
566 40 Barbarians unit_lost
payload
{
  "x": 34,
  "y": 10,
  "civ": "Barbarians",
  "turn": 40,
  "unit": "UNIT_BARBARIAN_WARRIOR",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Iroquois",
  "confidence": "confirmed"
}
567 40 Chile population_changed
payload
{
  "x": 14,
  "y": 28,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 40,
  "event": "population_changed",
  "new_population": 8,
  "old_population": 7
}
568 40 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 179,
  "turn": 40,
  "event": "snapshot",
  "faith": 7,
  "score": 271,
  "techs": 10,
  "cities": 2,
  "culture": 9,
  "science": 13,
  "happiness": 8,
  "population": 10,
  "gold_per_turn": -1,
  "military_might": 88,
  "military_units": 4
}
569 40 Chile pantheon_founded
payload
{
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 40,
  "event": "pantheon_founded",
  "belief": "BELIEF_GOD_SEA"
}
570 40 Chile improvement_built
payload
{
  "x": 9,
  "y": 24,
  "civ": "Chile",
  "turn": 40,
  "event": "improvement_built"
}
571 41 Bolivia population_changed
payload
{
  "x": 33,
  "y": 27,
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 41,
  "event": "population_changed",
  "new_population": 6,
  "old_population": 5
}
572 41 Bolivia unit_created
payload
{
  "x": 33,
  "y": 27,
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 41,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
573 41 Bolivia unit_trained
payload
{
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 41,
  "unit": "UNIT_CARAVAN",
  "event": "unit_trained"
}
574 41 Bolivia unit_created
payload
{
  "x": 31,
  "y": 21,
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 41,
  "unit": "UNIT_ARCHER",
  "event": "unit_created"
}
575 41 Bolivia unit_trained
payload
{
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 41,
  "unit": "UNIT_ARCHER",
  "event": "unit_trained"
}
576 41 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 50,
  "turn": 41,
  "event": "snapshot",
  "faith": 0,
  "score": 296,
  "techs": 10,
  "cities": 3,
  "culture": 8,
  "science": 14,
  "happiness": 8,
  "population": 11,
  "gold_per_turn": 2,
  "military_might": 188,
  "military_units": 9
}
577 41 Vietnam population_changed
payload
{
  "x": 17,
  "y": 10,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 41,
  "event": "population_changed",
  "new_population": 4,
  "old_population": 3
}
578 41 Vietnam plot_acquired
payload
{
  "x": 12,
  "y": 21,
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 41,
  "event": "plot_acquired"
}
579 41 Vietnam plot_bought
payload
{
  "x": 12,
  "y": 21,
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 41,
  "event": "plot_bought",
  "bought_with": "culture"
}
580 41 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 84,
  "turn": 41,
  "event": "snapshot",
  "faith": 7,
  "score": 304,
  "techs": 9,
  "cities": 3,
  "culture": 10,
  "science": 14,
  "happiness": 8,
  "population": 11,
  "gold_per_turn": -2,
  "military_might": 78,
  "military_units": 4
}
581 41 Vietnam city_state_alliance_changed
payload
{
  "civ": "Vietnam",
  "turn": 41,
  "event": "city_state_alliance_changed",
  "allied": false,
  "city_state": "Kampala",
  "new_friendship": 58,
  "old_friendship": 60
}
582 41 city_state_ally_changed
payload
{
  "turn": 41,
  "event": "city_state_ally_changed",
  "old_ally": "Vietnam",
  "city_state": "Kampala"
}
583 41 Iroquois unit_created
payload
{
  "x": 31,
  "y": 14,
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 41,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
584 41 Iroquois unit_trained
payload
{
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 41,
  "unit": "UNIT_CARAVAN",
  "event": "unit_trained"
}
585 41 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 19,
  "turn": 41,
  "event": "snapshot",
  "faith": 0,
  "score": 229,
  "techs": 9,
  "cities": 2,
  "culture": 7,
  "science": 11,
  "happiness": 7,
  "population": 8,
  "gold_per_turn": -4,
  "military_might": 158,
  "military_units": 5
}
586 41 unit_killed
payload
{
  "turn": 41,
  "unit": "UNIT_BARBARIAN_SPEARMAN",
  "event": "unit_killed",
  "killer": "Bolivia",
  "victim": "Barbarians"
}
587 41 Bolivia improvement_built
payload
{
  "x": 33,
  "y": 29,
  "civ": "Bolivia",
  "turn": 41,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_MINE"
}
588 41 Barbarians unit_lost
payload
{
  "x": 28,
  "y": 24,
  "civ": "Barbarians",
  "turn": 41,
  "unit": "UNIT_BARBARIAN_SPEARMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Bolivia",
  "confidence": "confirmed"
}
589 41 tech_researched
payload
{
  "civs": [
    "Chile"
  ],
  "team": 0,
  "tech": "TECH_MASONRY",
  "turn": 41,
  "event": "tech_researched",
  "change": 1
}
590 41 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 178,
  "turn": 41,
  "event": "snapshot",
  "faith": 7,
  "score": 281,
  "techs": 11,
  "cities": 2,
  "culture": 9,
  "science": 13,
  "happiness": 8,
  "population": 10,
  "gold_per_turn": -1,
  "military_might": 73,
  "military_units": 4
}
591 41 unit_killed
payload
{
  "turn": 41,
  "unit": "UNIT_BARBARIAN_SPEARMAN",
  "event": "unit_killed",
  "killer": "Chile",
  "victim": "Barbarians"
}
592 41 Barbarians unit_lost
payload
{
  "x": 14,
  "y": 23,
  "civ": "Barbarians",
  "turn": 41,
  "unit": "UNIT_BARBARIAN_SPEARMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Chile",
  "confidence": "confirmed"
}
593 41 Chile plot_acquired
payload
{
  "x": 10,
  "y": 20,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 41,
  "event": "plot_acquired"
}
594 41 Chile plot_bought
payload
{
  "x": 9,
  "y": 22,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 41,
  "event": "plot_bought",
  "bought_with": "gold"
}
595 41 Chile improvement_built
payload
{
  "x": 16,
  "y": 28,
  "civ": "Chile",
  "turn": 41,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_PASTURE"
}
596 41 Chile improvement_built
payload
{
  "x": 15,
  "y": 27,
  "civ": "Chile",
  "turn": 41,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_CHILE_FISHING_BOATS"
}
597 42 Bolivia population_changed
payload
{
  "x": 31,
  "y": 21,
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 42,
  "event": "population_changed",
  "new_population": 5,
  "old_population": 4
}
598 42 Bolivia population_changed
payload
{
  "x": 29,
  "y": 24,
  "civ": "Bolivia",
  "city": "Santa Cruz",
  "turn": 42,
  "event": "population_changed",
  "new_population": 2,
  "old_population": 1
}
599 42 tech_researched
payload
{
  "civs": [
    "Bolivia"
  ],
  "team": 2,
  "tech": "TECH_CONSTRUCTION",
  "turn": 42,
  "event": "tech_researched",
  "change": 1
}
600 42 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 56,
  "turn": 42,
  "event": "snapshot",
  "faith": 0,
  "score": 322,
  "techs": 11,
  "cities": 3,
  "culture": 8,
  "science": 16,
  "happiness": 7,
  "population": 13,
  "gold_per_turn": 6,
  "military_might": 207,
  "military_units": 9
}

First Previous Next Last