Raw Events
Test-Chile — page 13 of 91
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 601 | 42 | Vietnam | plot_acquired |
payload{
"x": 12,
"y": 22,
"civ": "Vietnam",
"city": "Hai Phòng",
"turn": 42,
"event": "plot_acquired"
}
|
| 602 | 42 | Vietnam | plot_bought |
payload{
"x": 12,
"y": 19,
"civ": "Vietnam",
"city": "Hai Phòng",
"turn": 42,
"event": "plot_bought",
"bought_with": "gold"
}
|
| 603 | 42 | Vietnam | unit_created |
payload{
"x": 15,
"y": 14,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 42,
"unit": "UNIT_SPEARMAN",
"event": "unit_created"
}
|
| 604 | 42 | Vietnam | unit_trained |
payload{
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 42,
"unit": "UNIT_SPEARMAN",
"event": "unit_trained"
}
|
| 605 | 42 | Vietnam | plot_acquired |
payload{
"x": 15,
"y": 10,
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 42,
"event": "plot_acquired"
}
|
| 606 | 42 | Vietnam | plot_bought |
payload{
"x": 15,
"y": 10,
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 42,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 607 | 42 | tech_researched |
payload{
"civs": [
"Vietnam"
],
"team": 1,
"tech": "TECH_MASONRY",
"turn": 42,
"event": "tech_researched",
"change": 1
}
|
|
| 608 | 42 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 33,
"turn": 42,
"event": "snapshot",
"faith": 7,
"score": 316,
"techs": 10,
"cities": 3,
"culture": 10,
"science": 14,
"happiness": 4,
"population": 11,
"gold_per_turn": -1,
"military_might": 81,
"military_units": 5
}
|
| 609 | 42 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 15,
"turn": 42,
"event": "snapshot",
"faith": 0,
"score": 229,
"techs": 9,
"cities": 2,
"culture": 7,
"science": 11,
"happiness": 7,
"population": 8,
"gold_per_turn": -4,
"military_might": 165,
"military_units": 5
}
|
| 610 | 42 | Iroquois | unit_promoted |
payload{
"civ": "Iroquois",
"turn": 42,
"unit": "UNIT_SPEARMAN",
"event": "unit_promoted",
"promotion": "PROMOTION_MEDIC"
}
|
| 611 | 42 | Vietnam | improvement_built |
payload{
"x": 16,
"y": 12,
"civ": "Vietnam",
"turn": 42,
"event": "improvement_built"
}
|
| 612 | 42 | Bolivia | unit_created |
payload{
"x": 31,
"y": 21,
"civ": "Bolivia",
"city": "La Paz",
"turn": 42,
"unit": "UNIT_COMPOSITE_BOWMAN",
"event": "unit_created"
}
|
| 613 | 42 | Bolivia | unit_upgraded |
payload{
"to": "UNIT_COMPOSITE_BOWMAN",
"civ": "Bolivia",
"from": "UNIT_ARCHER",
"turn": 42,
"event": "unit_upgraded"
}
|
| 614 | 42 | teams_met |
payload{
"turn": 42,
"event": "teams_met",
"team_a": 29,
"team_b": 2,
"team_a_civs": [
"Baku"
],
"team_b_civs": [
"Bolivia"
]
}
|
|
| 615 | 42 | Bolivia | improvement_built |
payload{
"x": 32,
"y": 23,
"civ": "Bolivia",
"turn": 42,
"event": "improvement_built",
"improvement": "IMPROVEMENT_PASTURE"
}
|
| 616 | 42 | Bolivia | unit_lost |
payload{
"x": 31,
"y": 21,
"civ": "Bolivia",
"city": "La Paz",
"turn": 42,
"unit": "UNIT_ARCHER",
"cause": "killed",
"event": "unit_lost",
"killer": "Barbarians",
"confidence": "inferred"
}
|
| 617 | 42 | Iroquois | unit_created |
payload{
"x": 34,
"y": 15,
"civ": "Iroquois",
"city": "Osininka",
"turn": 42,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 618 | 42 | Iroquois | unit_lost |
payload{
"x": 34,
"y": 15,
"civ": "Iroquois",
"city": "Osininka",
"turn": 42,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 619 | 42 | unit_killed |
payload{
"turn": 42,
"unit": "UNIT_BARBARIAN_SPEARMAN",
"event": "unit_killed",
"killer": "Vietnam",
"victim": "Barbarians"
}
|
|
| 620 | 42 | Barbarians | unit_lost |
payload{
"x": 13,
"y": 22,
"civ": "Barbarians",
"turn": 42,
"unit": "UNIT_BARBARIAN_SPEARMAN",
"cause": "killed",
"event": "unit_lost",
"killer": "Vietnam",
"confidence": "confirmed"
}
|
| 621 | 42 | Chile | plot_acquired |
payload{
"x": 16,
"y": 25,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 42,
"event": "plot_acquired"
}
|
| 622 | 42 | Chile | plot_bought |
payload{
"x": 16,
"y": 25,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 42,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 623 | 42 | Chile | building_constructed |
payload{
"civ": "Chile",
"city": "Concepción",
"turn": 42,
"event": "building_constructed",
"building": "BUILDING_GRANARY"
}
|
| 624 | 42 | Chile | plot_acquired |
payload{
"x": 9,
"y": 24,
"civ": "Chile",
"city": "Concepción",
"turn": 42,
"event": "plot_acquired"
}
|
| 625 | 42 | Chile | plot_bought |
payload{
"x": 9,
"y": 24,
"civ": "Chile",
"city": "Concepción",
"turn": 42,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 626 | 42 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 136,
"turn": 42,
"event": "snapshot",
"faith": 7,
"score": 285,
"techs": 11,
"cities": 2,
"culture": 11,
"science": 13,
"happiness": 8,
"population": 10,
"gold_per_turn": -2,
"military_might": 53,
"military_units": 4
}
|
| 627 | 42 | Chile | unit_promoted |
payload{
"civ": "Chile",
"turn": 42,
"unit": "UNIT_WARRIOR",
"event": "unit_promoted",
"promotion": "PROMOTION_SHOCK_1"
}
|
| 628 | 43 | Bolivia | unit_created |
payload{
"x": 33,
"y": 27,
"civ": "Bolivia",
"city": "Sucre",
"turn": 43,
"unit": "UNIT_WARRIOR",
"event": "unit_created"
}
|
| 629 | 43 | Bolivia | unit_trained |
payload{
"civ": "Bolivia",
"city": "Sucre",
"turn": 43,
"unit": "UNIT_WARRIOR",
"event": "unit_trained"
}
|
| 630 | 43 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 58,
"turn": 43,
"event": "snapshot",
"faith": 0,
"score": 322,
"techs": 11,
"cities": 3,
"culture": 8,
"science": 17,
"happiness": 7,
"population": 13,
"gold_per_turn": 6,
"military_might": 226,
"military_units": 10
}
|
| 631 | 43 | Bolivia | unit_lost |
payload{
"x": 32,
"y": 25,
"civ": "Bolivia",
"turn": 43,
"unit": "UNIT_ARCHER",
"cause": "killed",
"event": "unit_lost",
"killer": "Barbarians",
"confidence": "inferred"
}
|
| 632 | 43 | Vietnam | population_changed |
payload{
"x": 12,
"y": 19,
"civ": "Vietnam",
"city": "Hai Phòng",
"turn": 43,
"event": "population_changed",
"new_population": 3,
"old_population": 2
}
|
| 633 | 43 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 31,
"turn": 43,
"event": "snapshot",
"faith": 7,
"score": 324,
"techs": 10,
"cities": 3,
"culture": 10,
"science": 15,
"happiness": 3,
"population": 12,
"gold_per_turn": -2,
"military_might": 131,
"military_units": 5
}
|
| 634 | 43 | Iroquois | unit_lost |
payload{
"x": 34,
"y": 19,
"civ": "Iroquois",
"turn": 43,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 635 | 43 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 14,
"turn": 43,
"event": "snapshot",
"faith": 0,
"score": 229,
"techs": 9,
"cities": 2,
"culture": 7,
"science": 11,
"happiness": 7,
"population": 8,
"gold_per_turn": -4,
"military_might": 179,
"military_units": 4
}
|
| 636 | 43 | Iroquois | population_changed |
payload{
"x": 27,
"y": 14,
"civ": "Iroquois",
"city": "Grand River",
"turn": 43,
"event": "population_changed",
"new_population": 1,
"old_population": 0
}
|
| 637 | 43 | Iroquois | population_changed |
payload{
"x": 27,
"y": 14,
"civ": "Iroquois",
"city": "Grand River",
"turn": 43,
"event": "population_changed",
"new_population": 1,
"old_population": 1
}
|
| 638 | 43 | Iroquois | city_founded |
payload{
"x": 27,
"y": 14,
"civ": "Iroquois",
"city": "Grand River",
"turn": 43,
"event": "city_founded"
}
|
| 639 | 43 | Iroquois | unit_lost |
payload{
"x": 27,
"y": 14,
"civ": "Iroquois",
"city": "Grand River",
"turn": 43,
"unit": "UNIT_SETTLER",
"cause": "founded_city",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 640 | 43 | Iroquois | unit_lost |
payload{
"x": 31,
"y": 16,
"civ": "Iroquois",
"turn": 43,
"unit": "UNIT_WORKER",
"cause": "killed",
"event": "unit_lost",
"killer": "Barbarians",
"killed_by": "Barbarians",
"confidence": "confirmed"
}
|
| 641 | 43 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 134,
"turn": 43,
"event": "snapshot",
"faith": 7,
"score": 285,
"techs": 11,
"cities": 2,
"culture": 11,
"science": 13,
"happiness": 8,
"population": 10,
"gold_per_turn": -2,
"military_might": 71,
"military_units": 4
}
|
| 642 | 44 | Iroquois | unit_created |
payload{
"x": 31,
"y": 14,
"civ": "Iroquois",
"city": "Onondaga",
"turn": 44,
"unit": "UNIT_ARCHER",
"event": "unit_created"
}
|
| 643 | 44 | Iroquois | unit_trained |
payload{
"civ": "Iroquois",
"city": "Onondaga",
"turn": 44,
"unit": "UNIT_ARCHER",
"event": "unit_trained"
}
|
| 644 | 44 | natural_wonder_discovered |
payload{
"x": 37,
"y": 18,
"civs": [
"Iroquois"
],
"team": 3,
"turn": 44,
"event": "natural_wonder_discovered",
"first": false,
"wonder": "FEATURE_ULURU"
}
|
|
| 645 | 44 | Iroquois | plot_acquired |
payload{
"x": 35,
"y": 17,
"civ": "Iroquois",
"city": "Osininka",
"turn": 44,
"event": "plot_acquired"
}
|
| 646 | 44 | Iroquois | plot_bought |
payload{
"x": 35,
"y": 17,
"civ": "Iroquois",
"city": "Osininka",
"turn": 44,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 647 | 44 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 11,
"turn": 44,
"event": "snapshot",
"faith": 0,
"score": 255,
"techs": 9,
"cities": 3,
"culture": 8,
"science": 12,
"happiness": 5,
"population": 9,
"gold_per_turn": -3,
"military_might": 190,
"military_units": 5
}
|
| 648 | 44 | Chile | city_state_friendship_changed |
payload{
"civ": "Chile",
"turn": 44,
"event": "city_state_friendship_changed",
"friends": false,
"city_state": "Kampala",
"new_friendship": 28,
"old_friendship": 30
}
|
| 649 | 44 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 29,
"turn": 44,
"event": "snapshot",
"faith": 7,
"score": 324,
"techs": 10,
"cities": 3,
"culture": 10,
"science": 15,
"happiness": 3,
"population": 12,
"gold_per_turn": -2,
"military_might": 126,
"military_units": 5
}
|
| 650 | 44 | tech_researched |
payload{
"civs": [
"Bolivia"
],
"team": 2,
"tech": "TECH_BRONZE_WORKING",
"turn": 44,
"event": "tech_researched",
"change": 1
}
|