« Test-Chile

Raw Events

Test-Chile — page 13 of 91

Seq Turn Civ Event Type Payload
601 42 Vietnam plot_acquired
payload
{
  "x": 12,
  "y": 22,
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 42,
  "event": "plot_acquired"
}
602 42 Vietnam plot_bought
payload
{
  "x": 12,
  "y": 19,
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 42,
  "event": "plot_bought",
  "bought_with": "gold"
}
603 42 Vietnam unit_created
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 42,
  "unit": "UNIT_SPEARMAN",
  "event": "unit_created"
}
604 42 Vietnam unit_trained
payload
{
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 42,
  "unit": "UNIT_SPEARMAN",
  "event": "unit_trained"
}
605 42 Vietnam plot_acquired
payload
{
  "x": 15,
  "y": 10,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 42,
  "event": "plot_acquired"
}
606 42 Vietnam plot_bought
payload
{
  "x": 15,
  "y": 10,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 42,
  "event": "plot_bought",
  "bought_with": "culture"
}
607 42 tech_researched
payload
{
  "civs": [
    "Vietnam"
  ],
  "team": 1,
  "tech": "TECH_MASONRY",
  "turn": 42,
  "event": "tech_researched",
  "change": 1
}
608 42 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 33,
  "turn": 42,
  "event": "snapshot",
  "faith": 7,
  "score": 316,
  "techs": 10,
  "cities": 3,
  "culture": 10,
  "science": 14,
  "happiness": 4,
  "population": 11,
  "gold_per_turn": -1,
  "military_might": 81,
  "military_units": 5
}
609 42 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 15,
  "turn": 42,
  "event": "snapshot",
  "faith": 0,
  "score": 229,
  "techs": 9,
  "cities": 2,
  "culture": 7,
  "science": 11,
  "happiness": 7,
  "population": 8,
  "gold_per_turn": -4,
  "military_might": 165,
  "military_units": 5
}
610 42 Iroquois unit_promoted
payload
{
  "civ": "Iroquois",
  "turn": 42,
  "unit": "UNIT_SPEARMAN",
  "event": "unit_promoted",
  "promotion": "PROMOTION_MEDIC"
}
611 42 Vietnam improvement_built
payload
{
  "x": 16,
  "y": 12,
  "civ": "Vietnam",
  "turn": 42,
  "event": "improvement_built"
}
612 42 Bolivia unit_created
payload
{
  "x": 31,
  "y": 21,
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 42,
  "unit": "UNIT_COMPOSITE_BOWMAN",
  "event": "unit_created"
}
613 42 Bolivia unit_upgraded
payload
{
  "to": "UNIT_COMPOSITE_BOWMAN",
  "civ": "Bolivia",
  "from": "UNIT_ARCHER",
  "turn": 42,
  "event": "unit_upgraded"
}
614 42 teams_met
payload
{
  "turn": 42,
  "event": "teams_met",
  "team_a": 29,
  "team_b": 2,
  "team_a_civs": [
    "Baku"
  ],
  "team_b_civs": [
    "Bolivia"
  ]
}
615 42 Bolivia improvement_built
payload
{
  "x": 32,
  "y": 23,
  "civ": "Bolivia",
  "turn": 42,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_PASTURE"
}
616 42 Bolivia unit_lost
payload
{
  "x": 31,
  "y": 21,
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 42,
  "unit": "UNIT_ARCHER",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
617 42 Iroquois unit_created
payload
{
  "x": 34,
  "y": 15,
  "civ": "Iroquois",
  "city": "Osininka",
  "turn": 42,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
618 42 Iroquois unit_lost
payload
{
  "x": 34,
  "y": 15,
  "civ": "Iroquois",
  "city": "Osininka",
  "turn": 42,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
619 42 unit_killed
payload
{
  "turn": 42,
  "unit": "UNIT_BARBARIAN_SPEARMAN",
  "event": "unit_killed",
  "killer": "Vietnam",
  "victim": "Barbarians"
}
620 42 Barbarians unit_lost
payload
{
  "x": 13,
  "y": 22,
  "civ": "Barbarians",
  "turn": 42,
  "unit": "UNIT_BARBARIAN_SPEARMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Vietnam",
  "confidence": "confirmed"
}
621 42 Chile plot_acquired
payload
{
  "x": 16,
  "y": 25,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 42,
  "event": "plot_acquired"
}
622 42 Chile plot_bought
payload
{
  "x": 16,
  "y": 25,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 42,
  "event": "plot_bought",
  "bought_with": "culture"
}
623 42 Chile building_constructed
payload
{
  "civ": "Chile",
  "city": "Concepción",
  "turn": 42,
  "event": "building_constructed",
  "building": "BUILDING_GRANARY"
}
624 42 Chile plot_acquired
payload
{
  "x": 9,
  "y": 24,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 42,
  "event": "plot_acquired"
}
625 42 Chile plot_bought
payload
{
  "x": 9,
  "y": 24,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 42,
  "event": "plot_bought",
  "bought_with": "culture"
}
626 42 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 136,
  "turn": 42,
  "event": "snapshot",
  "faith": 7,
  "score": 285,
  "techs": 11,
  "cities": 2,
  "culture": 11,
  "science": 13,
  "happiness": 8,
  "population": 10,
  "gold_per_turn": -2,
  "military_might": 53,
  "military_units": 4
}
627 42 Chile unit_promoted
payload
{
  "civ": "Chile",
  "turn": 42,
  "unit": "UNIT_WARRIOR",
  "event": "unit_promoted",
  "promotion": "PROMOTION_SHOCK_1"
}
628 43 Bolivia unit_created
payload
{
  "x": 33,
  "y": 27,
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 43,
  "unit": "UNIT_WARRIOR",
  "event": "unit_created"
}
629 43 Bolivia unit_trained
payload
{
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 43,
  "unit": "UNIT_WARRIOR",
  "event": "unit_trained"
}
630 43 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 58,
  "turn": 43,
  "event": "snapshot",
  "faith": 0,
  "score": 322,
  "techs": 11,
  "cities": 3,
  "culture": 8,
  "science": 17,
  "happiness": 7,
  "population": 13,
  "gold_per_turn": 6,
  "military_might": 226,
  "military_units": 10
}
631 43 Bolivia unit_lost
payload
{
  "x": 32,
  "y": 25,
  "civ": "Bolivia",
  "turn": 43,
  "unit": "UNIT_ARCHER",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
632 43 Vietnam population_changed
payload
{
  "x": 12,
  "y": 19,
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 43,
  "event": "population_changed",
  "new_population": 3,
  "old_population": 2
}
633 43 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 31,
  "turn": 43,
  "event": "snapshot",
  "faith": 7,
  "score": 324,
  "techs": 10,
  "cities": 3,
  "culture": 10,
  "science": 15,
  "happiness": 3,
  "population": 12,
  "gold_per_turn": -2,
  "military_might": 131,
  "military_units": 5
}
634 43 Iroquois unit_lost
payload
{
  "x": 34,
  "y": 19,
  "civ": "Iroquois",
  "turn": 43,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
635 43 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 14,
  "turn": 43,
  "event": "snapshot",
  "faith": 0,
  "score": 229,
  "techs": 9,
  "cities": 2,
  "culture": 7,
  "science": 11,
  "happiness": 7,
  "population": 8,
  "gold_per_turn": -4,
  "military_might": 179,
  "military_units": 4
}
636 43 Iroquois population_changed
payload
{
  "x": 27,
  "y": 14,
  "civ": "Iroquois",
  "city": "Grand River",
  "turn": 43,
  "event": "population_changed",
  "new_population": 1,
  "old_population": 0
}
637 43 Iroquois population_changed
payload
{
  "x": 27,
  "y": 14,
  "civ": "Iroquois",
  "city": "Grand River",
  "turn": 43,
  "event": "population_changed",
  "new_population": 1,
  "old_population": 1
}
638 43 Iroquois city_founded
payload
{
  "x": 27,
  "y": 14,
  "civ": "Iroquois",
  "city": "Grand River",
  "turn": 43,
  "event": "city_founded"
}
639 43 Iroquois unit_lost
payload
{
  "x": 27,
  "y": 14,
  "civ": "Iroquois",
  "city": "Grand River",
  "turn": 43,
  "unit": "UNIT_SETTLER",
  "cause": "founded_city",
  "event": "unit_lost",
  "confidence": "confirmed"
}
640 43 Iroquois unit_lost
payload
{
  "x": 31,
  "y": 16,
  "civ": "Iroquois",
  "turn": 43,
  "unit": "UNIT_WORKER",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "killed_by": "Barbarians",
  "confidence": "confirmed"
}
641 43 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 134,
  "turn": 43,
  "event": "snapshot",
  "faith": 7,
  "score": 285,
  "techs": 11,
  "cities": 2,
  "culture": 11,
  "science": 13,
  "happiness": 8,
  "population": 10,
  "gold_per_turn": -2,
  "military_might": 71,
  "military_units": 4
}
642 44 Iroquois unit_created
payload
{
  "x": 31,
  "y": 14,
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 44,
  "unit": "UNIT_ARCHER",
  "event": "unit_created"
}
643 44 Iroquois unit_trained
payload
{
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 44,
  "unit": "UNIT_ARCHER",
  "event": "unit_trained"
}
644 44 natural_wonder_discovered
payload
{
  "x": 37,
  "y": 18,
  "civs": [
    "Iroquois"
  ],
  "team": 3,
  "turn": 44,
  "event": "natural_wonder_discovered",
  "first": false,
  "wonder": "FEATURE_ULURU"
}
645 44 Iroquois plot_acquired
payload
{
  "x": 35,
  "y": 17,
  "civ": "Iroquois",
  "city": "Osininka",
  "turn": 44,
  "event": "plot_acquired"
}
646 44 Iroquois plot_bought
payload
{
  "x": 35,
  "y": 17,
  "civ": "Iroquois",
  "city": "Osininka",
  "turn": 44,
  "event": "plot_bought",
  "bought_with": "culture"
}
647 44 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 11,
  "turn": 44,
  "event": "snapshot",
  "faith": 0,
  "score": 255,
  "techs": 9,
  "cities": 3,
  "culture": 8,
  "science": 12,
  "happiness": 5,
  "population": 9,
  "gold_per_turn": -3,
  "military_might": 190,
  "military_units": 5
}
648 44 Chile city_state_friendship_changed
payload
{
  "civ": "Chile",
  "turn": 44,
  "event": "city_state_friendship_changed",
  "friends": false,
  "city_state": "Kampala",
  "new_friendship": 28,
  "old_friendship": 30
}
649 44 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 29,
  "turn": 44,
  "event": "snapshot",
  "faith": 7,
  "score": 324,
  "techs": 10,
  "cities": 3,
  "culture": 10,
  "science": 15,
  "happiness": 3,
  "population": 12,
  "gold_per_turn": -2,
  "military_might": 126,
  "military_units": 5
}
650 44 tech_researched
payload
{
  "civs": [
    "Bolivia"
  ],
  "team": 2,
  "tech": "TECH_BRONZE_WORKING",
  "turn": 44,
  "event": "tech_researched",
  "change": 1
}

First Previous Next Last