Raw Events
Test-Chile — page 14 of 91
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 651 | 44 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 63,
"turn": 44,
"event": "snapshot",
"faith": 0,
"score": 332,
"techs": 12,
"cities": 3,
"culture": 8,
"science": 16,
"happiness": 7,
"population": 13,
"gold_per_turn": 5,
"military_might": 234,
"military_units": 9
}
|
| 652 | 44 | Bolivia | unit_created |
payload{
"x": 29,
"y": 24,
"civ": "Bolivia",
"city": "Santa Cruz",
"turn": 44,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 653 | 44 | teams_met |
payload{
"turn": 44,
"event": "teams_met",
"team_a": 2,
"team_b": 22,
"team_a_civs": [
"Bolivia"
],
"team_b_civs": [
"Harappa"
]
}
|
|
| 654 | 44 | Bolivia | improvement_built |
payload{
"x": 32,
"y": 23,
"civ": "Bolivia",
"turn": 44,
"event": "improvement_built"
}
|
| 655 | 44 | Bolivia | unit_lost |
payload{
"x": 29,
"y": 24,
"civ": "Bolivia",
"city": "Santa Cruz",
"turn": 44,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 656 | 44 | Iroquois | improvement_built |
payload{
"x": 32,
"y": 11,
"civ": "Iroquois",
"turn": 44,
"event": "improvement_built",
"improvement": "IMPROVEMENT_PASTURE"
}
|
| 657 | 44 | Chile | population_changed |
payload{
"x": 9,
"y": 22,
"civ": "Chile",
"city": "Concepción",
"turn": 44,
"event": "population_changed",
"new_population": 3,
"old_population": 2
}
|
| 658 | 44 | tech_researched |
payload{
"civs": [
"Chile"
],
"team": 0,
"tech": "TECH_THE_WHEEL",
"turn": 44,
"event": "tech_researched",
"change": 1
}
|
|
| 659 | 44 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 132,
"turn": 44,
"event": "snapshot",
"faith": 7,
"score": 303,
"techs": 12,
"cities": 2,
"culture": 11,
"science": 14,
"happiness": 7,
"population": 11,
"gold_per_turn": -2,
"military_might": 88,
"military_units": 4
}
|
| 660 | 44 | Chile | improvement_built |
payload{
"x": 8,
"y": 24,
"civ": "Chile",
"turn": 44,
"event": "improvement_built",
"improvement": "IMPROVEMENT_PASTURE"
}
|
| 661 | 45 | Bolivia | plot_acquired |
payload{
"x": 30,
"y": 26,
"civ": "Bolivia",
"city": "Santa Cruz",
"turn": 45,
"event": "plot_acquired"
}
|
| 662 | 45 | Bolivia | plot_bought |
payload{
"x": 29,
"y": 24,
"civ": "Bolivia",
"city": "Santa Cruz",
"turn": 45,
"event": "plot_bought",
"bought_with": "gold"
}
|
| 663 | 45 | Bolivia | unit_created |
payload{
"x": 33,
"y": 27,
"civ": "Bolivia",
"city": "Sucre",
"turn": 45,
"unit": "UNIT_WARRIOR",
"event": "unit_created"
}
|
| 664 | 45 | Bolivia | unit_trained |
payload{
"civ": "Bolivia",
"city": "Sucre",
"turn": 45,
"unit": "UNIT_WARRIOR",
"event": "unit_trained"
}
|
| 665 | 45 | Bolivia | unit_lost |
payload{
"x": 26,
"y": 22,
"civ": "Bolivia",
"turn": 45,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 666 | 45 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 40,
"turn": 45,
"event": "snapshot",
"faith": 0,
"score": 333,
"techs": 12,
"cities": 3,
"culture": 8,
"science": 16,
"happiness": 7,
"population": 13,
"gold_per_turn": 0,
"military_might": 237,
"military_units": 9
}
|
| 667 | 45 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 27,
"turn": 45,
"event": "snapshot",
"faith": 7,
"score": 324,
"techs": 10,
"cities": 3,
"culture": 10,
"science": 15,
"happiness": 3,
"population": 12,
"gold_per_turn": -2,
"military_might": 129,
"military_units": 5
}
|
| 668 | 45 | tech_researched |
payload{
"civs": [
"Iroquois"
],
"team": 3,
"tech": "TECH_MATHEMATICS",
"turn": 45,
"event": "tech_researched",
"change": 1
}
|
|
| 669 | 45 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 8,
"turn": 45,
"event": "snapshot",
"faith": 0,
"score": 265,
"techs": 10,
"cities": 3,
"culture": 8,
"science": 12,
"happiness": 5,
"population": 9,
"gold_per_turn": -3,
"military_might": 217,
"military_units": 5
}
|
| 670 | 45 | Chile | city_state_friendship_changed |
payload{
"civ": "Chile",
"turn": 45,
"event": "city_state_friendship_changed",
"friends": false,
"city_state": "Port-au-Prince",
"new_friendship": 28,
"old_friendship": 30
}
|
| 671 | 45 | Vietnam | city_state_friendship_changed |
payload{
"civ": "Vietnam",
"turn": 45,
"event": "city_state_friendship_changed",
"friends": false,
"city_state": "Wittenberg",
"new_friendship": 29,
"old_friendship": 30
}
|
| 672 | 45 | unit_killed |
payload{
"turn": 45,
"unit": "UNIT_BARBARIAN_WARRIOR",
"event": "unit_killed",
"killer": "Bolivia",
"victim": "Barbarians"
}
|
|
| 673 | 45 | Barbarians | unit_lost |
payload{
"x": 30,
"y": 30,
"civ": "Barbarians",
"turn": 45,
"unit": "UNIT_SETTLER",
"cause": "killed",
"event": "unit_lost",
"killer": "Bolivia",
"killed_by": "Bolivia",
"confidence": "confirmed"
}
|
| 674 | 45 | Bolivia | city_state_friendship_changed |
payload{
"civ": "Bolivia",
"turn": 45,
"event": "city_state_friendship_changed",
"friends": true,
"city_state": "Ljubljana",
"new_friendship": 50,
"old_friendship": 0
}
|
| 675 | 45 | Bolivia | unit_created |
payload{
"x": 30,
"y": 30,
"civ": "Bolivia",
"turn": 45,
"unit": "UNIT_SETTLER",
"event": "unit_created"
}
|
| 676 | 45 | Bolivia | improvement_built |
payload{
"x": 33,
"y": 28,
"civ": "Bolivia",
"turn": 45,
"event": "improvement_built",
"improvement": "IMPROVEMENT_PASTURE"
}
|
| 677 | 45 | Barbarians | unit_lost |
payload{
"x": 30,
"y": 30,
"civ": "Barbarians",
"turn": 45,
"unit": "UNIT_BARBARIAN_WARRIOR",
"cause": "killed",
"event": "unit_lost",
"killer": "Bolivia",
"confidence": "confirmed"
}
|
| 678 | 45 | Chile | population_changed |
payload{
"x": 14,
"y": 28,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 45,
"event": "population_changed",
"new_population": 9,
"old_population": 8
}
|
| 679 | 45 | Chile | unit_created |
payload{
"x": 14,
"y": 28,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 45,
"unit": "UNIT_QUINQ",
"event": "unit_created"
}
|
| 680 | 45 | Chile | building_constructed |
payload{
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 45,
"event": "building_constructed",
"wonder": "world",
"building": "BUILDING_GREAT_LIGHTHOUSE"
}
|
| 681 | 45 | Chile | plot_acquired |
payload{
"x": 11,
"y": 22,
"civ": "Chile",
"city": "Concepción",
"turn": 45,
"event": "plot_acquired"
}
|
| 682 | 45 | Chile | plot_bought |
payload{
"x": 11,
"y": 22,
"civ": "Chile",
"city": "Concepción",
"turn": 45,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 683 | 45 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 129,
"turn": 45,
"event": "snapshot",
"faith": 7,
"score": 322,
"techs": 12,
"cities": 2,
"culture": 12,
"science": 15,
"happiness": 7,
"population": 12,
"gold_per_turn": -3,
"military_might": 101,
"military_units": 5
}
|
| 684 | 45 | Chile | improvement_built |
payload{
"x": 16,
"y": 27,
"civ": "Chile",
"turn": 45,
"event": "improvement_built",
"improvement": "IMPROVEMENT_PASTURE"
}
|
| 685 | 46 | Bolivia | unit_created |
payload{
"x": 31,
"y": 21,
"civ": "Bolivia",
"city": "La Paz",
"turn": 46,
"unit": "UNIT_WARRIOR",
"event": "unit_created"
}
|
| 686 | 46 | Bolivia | unit_trained |
payload{
"civ": "Bolivia",
"city": "La Paz",
"turn": 46,
"unit": "UNIT_WARRIOR",
"event": "unit_trained"
}
|
| 687 | 46 | Bolivia | population_changed |
payload{
"x": 29,
"y": 24,
"civ": "Bolivia",
"city": "Santa Cruz",
"turn": 46,
"event": "population_changed",
"new_population": 3,
"old_population": 2
}
|
| 688 | 46 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 54,
"turn": 46,
"event": "snapshot",
"faith": 0,
"score": 341,
"techs": 12,
"cities": 3,
"culture": 12,
"science": 17,
"happiness": 2,
"population": 14,
"gold_per_turn": -2,
"military_might": 242,
"military_units": 10
}
|
| 689 | 46 | Bolivia | unit_promoted |
payload{
"civ": "Bolivia",
"turn": 46,
"unit": "UNIT_WARRIOR",
"event": "unit_promoted",
"promotion": "PROMOTION_DRILL_1"
}
|
| 690 | 46 | Vietnam | population_changed |
payload{
"x": 15,
"y": 14,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 46,
"event": "population_changed",
"new_population": 6,
"old_population": 5
}
|
| 691 | 46 | Vietnam | unit_created |
payload{
"x": 15,
"y": 14,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 46,
"unit": "UNIT_SWORDSMAN",
"event": "unit_created"
}
|
| 692 | 46 | Vietnam | unit_trained |
payload{
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 46,
"unit": "UNIT_SWORDSMAN",
"event": "unit_trained"
}
|
| 693 | 46 | Vietnam | plot_acquired |
payload{
"x": 16,
"y": 16,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 46,
"event": "plot_acquired"
}
|
| 694 | 46 | Vietnam | plot_bought |
payload{
"x": 16,
"y": 16,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 46,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 695 | 46 | Vietnam | population_changed |
payload{
"x": 17,
"y": 10,
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 46,
"event": "population_changed",
"new_population": 5,
"old_population": 4
}
|
| 696 | 46 | tech_researched |
payload{
"civs": [
"Vietnam"
],
"team": 1,
"tech": "TECH_MATHEMATICS",
"turn": 46,
"event": "tech_researched",
"change": 1
}
|
|
| 697 | 46 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 24,
"turn": 46,
"event": "snapshot",
"faith": 5,
"score": 352,
"techs": 11,
"cities": 3,
"culture": 10,
"science": 17,
"happiness": 1,
"population": 14,
"gold_per_turn": -3,
"military_might": 132,
"military_units": 6
}
|
| 698 | 46 | Iroquois | unit_created |
payload{
"x": 31,
"y": 14,
"civ": "Iroquois",
"city": "Onondaga",
"turn": 46,
"unit": "UNIT_SETTLER",
"event": "unit_created"
}
|
| 699 | 46 | Iroquois | policy_adopted |
payload{
"civ": "Iroquois",
"turn": 46,
"event": "policy_adopted",
"policy": "POLICY_COLLECTIVE_RULE"
}
|
| 700 | 46 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 5,
"turn": 46,
"event": "snapshot",
"faith": 0,
"score": 273,
"techs": 10,
"cities": 3,
"culture": 8,
"science": 12,
"happiness": 5,
"population": 9,
"gold_per_turn": -4,
"military_might": 226,
"military_units": 5
}
|