Raw Events
Test-Chile — page 18 of 91
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 851 | 53 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 71,
"turn": 53,
"event": "snapshot",
"faith": 0,
"score": 380,
"techs": 13,
"cities": 3,
"culture": 10,
"science": 20,
"happiness": 3,
"population": 17,
"gold_per_turn": -4,
"military_might": 353,
"military_units": 13
}
|
| 852 | 53 | Bolivia | improvement_built |
payload{
"x": 32,
"y": 21,
"civ": "Bolivia",
"turn": 53,
"event": "improvement_built"
}
|
| 853 | 53 | Chile | unit_created |
payload{
"x": 14,
"y": 28,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 53,
"unit": "UNIT_COMPOSITE_BOWMAN",
"event": "unit_created"
}
|
| 854 | 53 | Chile | unit_trained |
payload{
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 53,
"unit": "UNIT_COMPOSITE_BOWMAN",
"event": "unit_trained"
}
|
| 855 | 53 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 157,
"turn": 53,
"event": "snapshot",
"faith": 11,
"score": 400,
"techs": 14,
"cities": 3,
"culture": 21,
"science": 19,
"happiness": 6,
"population": 16,
"gold_per_turn": 0,
"military_might": 184,
"military_units": 7
}
|
| 856 | 54 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 12,
"turn": 54,
"event": "snapshot",
"faith": 7,
"score": 394,
"techs": 12,
"cities": 3,
"culture": 10,
"science": 20,
"happiness": 0,
"population": 17,
"gold_per_turn": 3.39,
"military_might": 406,
"military_units": 10
}
|
| 857 | 54 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 0,
"turn": 54,
"event": "snapshot",
"faith": 0,
"score": 328,
"techs": 11,
"cities": 4,
"culture": 9,
"science": 8,
"happiness": 3,
"population": 12,
"gold_per_turn": -7,
"military_might": 325,
"military_units": 7
}
|
| 858 | 54 | Bolivia | unit_created |
payload{
"x": 33,
"y": 27,
"civ": "Bolivia",
"city": "Sucre",
"turn": 54,
"unit": "UNIT_WARRIOR",
"event": "unit_created"
}
|
| 859 | 54 | Bolivia | unit_trained |
payload{
"civ": "Bolivia",
"city": "Sucre",
"turn": 54,
"unit": "UNIT_WARRIOR",
"event": "unit_trained"
}
|
| 860 | 54 | Bolivia | policy_branch_unlocked |
payload{
"civ": "Bolivia",
"turn": 54,
"event": "policy_branch_unlocked",
"branch": "POLICY_BRANCH_HONOR"
}
|
| 861 | 54 | Bolivia | policy_branch_adopted |
payload{
"civ": "Bolivia",
"turn": 54,
"event": "policy_branch_adopted",
"branch": "POLICY_BRANCH_HONOR"
}
|
| 862 | 54 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 67,
"turn": 54,
"event": "snapshot",
"faith": 0,
"score": 388,
"techs": 13,
"cities": 3,
"culture": 10,
"science": 20,
"happiness": 3,
"population": 17,
"gold_per_turn": -4,
"military_might": 430,
"military_units": 14
}
|
| 863 | 54 | Iroquois | improvement_built |
payload{
"x": 28,
"y": 14,
"civ": "Iroquois",
"turn": 54,
"event": "improvement_built",
"improvement": "IMPROVEMENT_FARM"
}
|
| 864 | 54 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 156,
"turn": 54,
"event": "snapshot",
"faith": 11,
"score": 400,
"techs": 14,
"cities": 3,
"culture": 21,
"science": 19,
"happiness": 6,
"population": 16,
"gold_per_turn": -1,
"military_might": 225,
"military_units": 7
}
|
| 865 | 54 | natural_wonder_discovered |
payload{
"x": 37,
"y": 18,
"civs": [
"Chile"
],
"team": 0,
"turn": 54,
"event": "natural_wonder_discovered",
"first": false,
"wonder": "FEATURE_ULURU"
}
|
|
| 866 | 54 | unit_killed |
payload{
"turn": 54,
"unit": "UNIT_BARBARIAN_SPEARMAN",
"event": "unit_killed",
"killer": "Chile",
"victim": "Barbarians"
}
|
|
| 867 | 54 | Barbarians | unit_lost |
payload{
"x": 14,
"y": 23,
"civ": "Barbarians",
"turn": 54,
"unit": "UNIT_BARBARIAN_SPEARMAN",
"cause": "killed",
"event": "unit_lost",
"killer": "Chile",
"confidence": "confirmed"
}
|
| 868 | 55 | Chile | city_state_friendship_changed |
payload{
"civ": "Chile",
"turn": 55,
"event": "city_state_friendship_changed",
"friends": true,
"city_state": "Maseru",
"new_friendship": 35,
"old_friendship": 0
}
|
| 869 | 55 | Iroquois | population_changed |
payload{
"x": 31,
"y": 14,
"civ": "Iroquois",
"city": "Onondaga",
"turn": 55,
"event": "population_changed",
"new_population": 8,
"old_population": 7
}
|
| 870 | 55 | tech_researched |
payload{
"civs": [
"Iroquois"
],
"team": 3,
"tech": "TECH_CALENDAR",
"turn": 55,
"event": "tech_researched",
"change": 1
}
|
|
| 871 | 55 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 0,
"turn": 55,
"event": "snapshot",
"faith": 0,
"score": 346,
"techs": 12,
"cities": 4,
"culture": 9,
"science": 10,
"happiness": 3,
"population": 13,
"gold_per_turn": -6,
"military_might": 317,
"military_units": 7
}
|
| 872 | 55 | Vietnam | building_constructed |
payload{
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 55,
"event": "building_constructed",
"building": "BUILDING_CIRCUS"
}
|
| 873 | 55 | Vietnam | unit_created |
payload{
"x": 17,
"y": 10,
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 55,
"unit": "UNIT_SPEARMAN",
"event": "unit_created"
}
|
| 874 | 55 | Vietnam | unit_trained |
payload{
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 55,
"unit": "UNIT_SPEARMAN",
"event": "unit_trained"
}
|
| 875 | 55 | tech_researched |
payload{
"civs": [
"Vietnam"
],
"team": 1,
"tech": "TECH_ENGINEERING",
"turn": 55,
"event": "tech_researched",
"change": 1
}
|
|
| 876 | 55 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 14,
"turn": 55,
"event": "snapshot",
"faith": 7,
"score": 404,
"techs": 13,
"cities": 3,
"culture": 10,
"science": 20,
"happiness": 2,
"population": 17,
"gold_per_turn": 2.39,
"military_might": 408,
"military_units": 11
}
|
| 877 | 55 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 62,
"turn": 55,
"event": "snapshot",
"faith": 0,
"score": 388,
"techs": 13,
"cities": 3,
"culture": 10,
"science": 20,
"happiness": 3,
"population": 17,
"gold_per_turn": -5,
"military_might": 455,
"military_units": 14
}
|
| 878 | 55 | natural_wonder_discovered |
payload{
"x": 25,
"y": 24,
"civs": [
"Vietnam"
],
"team": 1,
"turn": 55,
"event": "natural_wonder_discovered",
"first": false,
"wonder": "FEATURE_MT_KAILASH"
}
|
|
| 879 | 55 | Bolivia | population_changed |
payload{
"x": 35,
"y": 21,
"civ": "Bolivia",
"city": "Cochabamba",
"turn": 55,
"event": "population_changed",
"new_population": 1,
"old_population": 0
}
|
| 880 | 55 | Bolivia | population_changed |
payload{
"x": 35,
"y": 21,
"civ": "Bolivia",
"city": "Cochabamba",
"turn": 55,
"event": "population_changed",
"new_population": 1,
"old_population": 1
}
|
| 881 | 55 | Bolivia | city_founded |
payload{
"x": 35,
"y": 21,
"civ": "Bolivia",
"city": "Cochabamba",
"turn": 55,
"event": "city_founded"
}
|
| 882 | 55 | Bolivia | unit_lost |
payload{
"x": 35,
"y": 21,
"civ": "Bolivia",
"city": "Cochabamba",
"turn": 55,
"unit": "UNIT_SETTLER",
"cause": "founded_city",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 883 | 55 | Chile | golden_age_started |
payload{
"civ": "Chile",
"turn": 55,
"event": "golden_age_started"
}
|
| 884 | 55 | Chile | population_changed |
payload{
"x": 14,
"y": 28,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 55,
"event": "population_changed",
"new_population": 11,
"old_population": 10
}
|
| 885 | 55 | Chile | building_constructed |
payload{
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 55,
"event": "building_constructed",
"building": "BUILDING_LIBRARY"
}
|
| 886 | 55 | Chile | plot_acquired |
payload{
"x": 17,
"y": 30,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 55,
"event": "plot_acquired"
}
|
| 887 | 55 | Chile | plot_bought |
payload{
"x": 17,
"y": 30,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 55,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 888 | 55 | Chile | population_changed |
payload{
"x": 9,
"y": 22,
"civ": "Chile",
"city": "Concepción",
"turn": 55,
"event": "population_changed",
"new_population": 6,
"old_population": 5
}
|
| 889 | 55 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 167,
"turn": 55,
"event": "snapshot",
"faith": 11,
"score": 417,
"techs": 14,
"cities": 3,
"culture": 25,
"science": 26.5,
"happiness": 8,
"population": 18,
"gold_per_turn": 11,
"military_might": 224,
"military_units": 7
}
|
| 890 | 55 | Chile | plot_acquired |
payload{
"x": 6,
"y": 23,
"civ": "Chile",
"city": "Concepción",
"turn": 55,
"event": "plot_acquired"
}
|
| 891 | 55 | Chile | plot_bought |
payload{
"x": 9,
"y": 22,
"civ": "Chile",
"city": "Concepción",
"turn": 55,
"event": "plot_bought",
"bought_with": "gold"
}
|
| 892 | 56 | Iroquois | unit_created |
payload{
"x": 31,
"y": 14,
"civ": "Iroquois",
"city": "Onondaga",
"turn": 56,
"unit": "UNIT_IROQUOIAN_MOHAWKWARRIOR",
"event": "unit_created"
}
|
| 893 | 56 | Iroquois | unit_trained |
payload{
"civ": "Iroquois",
"city": "Onondaga",
"turn": 56,
"unit": "UNIT_IROQUOIAN_MOHAWKWARRIOR",
"event": "unit_trained"
}
|
| 894 | 56 | Iroquois | population_changed |
payload{
"x": 34,
"y": 15,
"civ": "Iroquois",
"city": "Osininka",
"turn": 56,
"event": "population_changed",
"new_population": 3,
"old_population": 2
}
|
| 895 | 56 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 0,
"turn": 56,
"event": "snapshot",
"faith": 0,
"score": 354,
"techs": 12,
"cities": 4,
"culture": 9,
"science": 10,
"happiness": 2,
"population": 14,
"gold_per_turn": -7,
"military_might": 320,
"military_units": 8
}
|
| 896 | 56 | Bolivia | city_state_friendship_changed |
payload{
"civ": "Bolivia",
"turn": 56,
"event": "city_state_friendship_changed",
"friends": true,
"city_state": "Cahokia",
"new_friendship": 49,
"old_friendship": 0
}
|
| 897 | 56 | Vietnam | building_constructed |
payload{
"civ": "Vietnam",
"city": "Hai Phòng",
"turn": 56,
"event": "building_constructed",
"building": "BUILDING_SHRINE"
}
|
| 898 | 56 | Vietnam | plot_acquired |
payload{
"x": 13,
"y": 17,
"civ": "Vietnam",
"city": "Hai Phòng",
"turn": 56,
"event": "plot_acquired"
}
|
| 899 | 56 | Vietnam | plot_bought |
payload{
"x": 13,
"y": 17,
"civ": "Vietnam",
"city": "Hai Phòng",
"turn": 56,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 900 | 56 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 16,
"turn": 56,
"event": "snapshot",
"faith": 8,
"score": 405,
"techs": 13,
"cities": 3,
"culture": 10,
"science": 20,
"happiness": 3,
"population": 17,
"gold_per_turn": 1.39,
"military_might": 461,
"military_units": 11
}
|