Raw Events
Test-Chile — page 19 of 91
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 901 | 56 | Bolivia | city_state_friendship_changed |
payload{
"civ": "Bolivia",
"turn": 56,
"event": "city_state_friendship_changed",
"friends": false,
"city_state": "Ljubljana",
"new_friendship": 29,
"old_friendship": 31
}
|
| 902 | 56 | Bolivia | unit_created |
payload{
"x": 33,
"y": 27,
"civ": "Bolivia",
"city": "Sucre",
"turn": 56,
"unit": "UNIT_WARRIOR",
"event": "unit_created"
}
|
| 903 | 56 | Bolivia | unit_trained |
payload{
"civ": "Bolivia",
"city": "Sucre",
"turn": 56,
"unit": "UNIT_WARRIOR",
"event": "unit_trained"
}
|
| 904 | 56 | Bolivia | population_changed |
payload{
"x": 31,
"y": 21,
"civ": "Bolivia",
"city": "La Paz",
"turn": 56,
"event": "population_changed",
"new_population": 7,
"old_population": 6
}
|
| 905 | 56 | tech_researched |
payload{
"civs": [
"Bolivia"
],
"team": 2,
"tech": "TECH_IRON_WORKING",
"turn": 56,
"event": "tech_researched",
"change": 1
}
|
|
| 906 | 56 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 59,
"turn": 56,
"event": "snapshot",
"faith": 0,
"score": 432,
"techs": 14,
"cities": 4,
"culture": 8,
"science": 22,
"happiness": 1,
"population": 19,
"gold_per_turn": -3,
"military_might": 454,
"military_units": 15
}
|
| 907 | 56 | teams_met |
payload{
"turn": 56,
"event": "teams_met",
"team_a": 24,
"team_b": 1,
"team_a_civs": [
"Maseru"
],
"team_b_civs": [
"Vietnam"
]
}
|
|
| 908 | 56 | Bolivia | improvement_built |
payload{
"x": 32,
"y": 22,
"civ": "Bolivia",
"turn": 56,
"event": "improvement_built"
}
|
| 909 | 56 | Bolivia | improvement_built |
payload{
"x": 30,
"y": 20,
"civ": "Bolivia",
"turn": 56,
"event": "improvement_built"
}
|
| 910 | 56 | Iroquois | improvement_built |
payload{
"x": 26,
"y": 15,
"civ": "Iroquois",
"turn": 56,
"event": "improvement_built",
"improvement": "IMPROVEMENT_FARM"
}
|
| 911 | 56 | Chile | population_changed |
payload{
"x": 14,
"y": 28,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 56,
"event": "population_changed",
"new_population": 12,
"old_population": 11
}
|
| 912 | 56 | Chile | plot_acquired |
payload{
"x": 10,
"y": 24,
"civ": "Chile",
"city": "Concepción",
"turn": 56,
"event": "plot_acquired"
}
|
| 913 | 56 | Chile | plot_bought |
payload{
"x": 10,
"y": 24,
"civ": "Chile",
"city": "Concepción",
"turn": 56,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 914 | 56 | Chile | population_changed |
payload{
"x": 14,
"y": 34,
"civ": "Chile",
"city": "Valparaiso",
"turn": 56,
"event": "population_changed",
"new_population": 2,
"old_population": 1
}
|
| 915 | 56 | Chile | plot_acquired |
payload{
"x": 13,
"y": 32,
"civ": "Chile",
"city": "Valparaiso",
"turn": 56,
"event": "plot_acquired"
}
|
| 916 | 56 | Chile | plot_bought |
payload{
"x": 13,
"y": 32,
"civ": "Chile",
"city": "Valparaiso",
"turn": 56,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 917 | 56 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 150,
"turn": 56,
"event": "snapshot",
"faith": 13,
"score": 428,
"techs": 14,
"cities": 3,
"culture": 27,
"science": 29,
"happiness": 6,
"population": 19,
"gold_per_turn": 8,
"military_might": 223,
"military_units": 7
}
|
| 918 | 56 | unit_killed |
payload{
"turn": 56,
"unit": "UNIT_BARBARIAN_SPEARMAN",
"event": "unit_killed",
"killer": "Chile",
"victim": "Barbarians"
}
|
|
| 919 | 56 | Barbarians | unit_lost |
payload{
"x": 16,
"y": 24,
"civ": "Barbarians",
"turn": 56,
"unit": "UNIT_BARBARIAN_SPEARMAN",
"cause": "killed",
"event": "unit_lost",
"killer": "Chile",
"confidence": "confirmed"
}
|
| 920 | 56 | Chile | improvement_built |
payload{
"x": 14,
"y": 33,
"civ": "Chile",
"turn": 56,
"event": "improvement_built",
"improvement": "IMPROVEMENT_CAMP"
}
|
| 921 | 56 | Chile | improvement_built |
payload{
"x": 13,
"y": 33,
"civ": "Chile",
"turn": 56,
"event": "improvement_built",
"improvement": "IMPROVEMENT_MINE"
}
|
| 922 | 57 | Chile | city_state_friendship_changed |
payload{
"civ": "Chile",
"turn": 57,
"event": "city_state_friendship_changed",
"friends": false,
"city_state": "Baku",
"new_friendship": 28,
"old_friendship": 30
}
|
| 923 | 57 | Vietnam | city_state_friendship_changed |
payload{
"civ": "Vietnam",
"turn": 57,
"event": "city_state_friendship_changed",
"friends": false,
"city_state": "Kampala",
"new_friendship": 28,
"old_friendship": 30
}
|
| 924 | 57 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 32,
"turn": 57,
"event": "snapshot",
"faith": 8,
"score": 405,
"techs": 13,
"cities": 3,
"culture": 10,
"science": 20,
"happiness": 3,
"population": 17,
"gold_per_turn": 1.39,
"military_might": 469,
"military_units": 11
}
|
| 925 | 57 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 53,
"turn": 57,
"event": "snapshot",
"faith": 0,
"score": 432,
"techs": 14,
"cities": 4,
"culture": 8,
"science": 22,
"happiness": 1,
"population": 19,
"gold_per_turn": -6,
"military_might": 479,
"military_units": 15
}
|
| 926 | 57 | Iroquois | population_changed |
payload{
"x": 27,
"y": 14,
"civ": "Iroquois",
"city": "Grand River",
"turn": 57,
"event": "population_changed",
"new_population": 3,
"old_population": 2
}
|
| 927 | 57 | Iroquois | population_changed |
payload{
"x": 37,
"y": 12,
"civ": "Iroquois",
"city": "Akwesasme",
"turn": 57,
"event": "population_changed",
"new_population": 2,
"old_population": 1
}
|
| 928 | 57 | tech_researched |
payload{
"civs": [
"Iroquois"
],
"team": 3,
"tech": "TECH_CONSTRUCTION",
"turn": 57,
"event": "tech_researched",
"change": 1
}
|
|
| 929 | 57 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 0,
"turn": 57,
"event": "snapshot",
"faith": 0,
"score": 380,
"techs": 13,
"cities": 4,
"culture": 9,
"science": 12,
"happiness": 0,
"population": 16,
"gold_per_turn": -7,
"military_might": 400,
"military_units": 8
}
|
| 930 | 57 | Iroquois | unit_lost |
payload{
"x": 34,
"y": 18,
"civ": "Iroquois",
"turn": 57,
"unit": "UNIT_WARRIOR",
"cause": "killed",
"event": "unit_lost",
"killer": "Barbarians",
"confidence": "inferred"
}
|
| 931 | 57 | Vietnam | improvement_built |
payload{
"x": 14,
"y": 15,
"civ": "Vietnam",
"turn": 57,
"event": "improvement_built"
}
|
| 932 | 57 | Vietnam | improvement_built |
payload{
"x": 14,
"y": 16,
"civ": "Vietnam",
"turn": 57,
"event": "improvement_built"
}
|
| 933 | 57 | unit_killed |
payload{
"turn": 57,
"unit": "UNIT_BARBARIAN_WARRIOR",
"event": "unit_killed",
"killer": "Bolivia",
"victim": "Barbarians"
}
|
|
| 934 | 57 | Bolivia | improvement_built |
payload{
"x": 30,
"y": 23,
"civ": "Bolivia",
"turn": 57,
"event": "improvement_built"
}
|
| 935 | 57 | Barbarians | unit_lost |
payload{
"x": 36,
"y": 21,
"civ": "Barbarians",
"turn": 57,
"unit": "UNIT_BARBARIAN_WARRIOR",
"cause": "killed",
"event": "unit_lost",
"killer": "Bolivia",
"confidence": "confirmed"
}
|
| 936 | 57 | unit_killed |
payload{
"turn": 57,
"unit": "UNIT_BARBARIAN_SPEARMAN",
"event": "unit_killed",
"killer": "Iroquois",
"victim": "Barbarians"
}
|
|
| 937 | 57 | Iroquois | population_changed |
payload{
"x": 28,
"y": 18,
"civ": "Iroquois",
"city": "Buffalo Creek",
"turn": 57,
"event": "population_changed",
"new_population": 1,
"old_population": 0
}
|
| 938 | 57 | Iroquois | population_changed |
payload{
"x": 28,
"y": 18,
"civ": "Iroquois",
"city": "Buffalo Creek",
"turn": 57,
"event": "population_changed",
"new_population": 1,
"old_population": 1
}
|
| 939 | 57 | Iroquois | city_founded |
payload{
"x": 28,
"y": 18,
"civ": "Iroquois",
"city": "Buffalo Creek",
"turn": 57,
"event": "city_founded"
}
|
| 940 | 57 | Iroquois | unit_lost |
payload{
"x": 28,
"y": 18,
"civ": "Iroquois",
"city": "Buffalo Creek",
"turn": 57,
"unit": "UNIT_SETTLER",
"cause": "founded_city",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 941 | 57 | Barbarians | unit_lost |
payload{
"x": 35,
"y": 19,
"civ": "Barbarians",
"turn": 57,
"unit": "UNIT_BARBARIAN_SPEARMAN",
"cause": "killed",
"event": "unit_lost",
"killer": "Iroquois",
"confidence": "confirmed"
}
|
| 942 | 57 | Chile | unit_created |
payload{
"x": 14,
"y": 28,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 57,
"unit": "UNIT_CARGO_SHIP",
"event": "unit_created"
}
|
| 943 | 57 | Chile | unit_trained |
payload{
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 57,
"unit": "UNIT_CARGO_SHIP",
"event": "unit_trained"
}
|
| 944 | 57 | Chile | building_constructed |
payload{
"civ": "Chile",
"city": "Concepción",
"turn": 57,
"event": "building_constructed",
"building": "BUILDING_CIRCUS"
}
|
| 945 | 57 | tech_researched |
payload{
"civs": [
"Chile"
],
"team": 0,
"tech": "TECH_PHILOSOPHY",
"turn": 57,
"event": "tech_researched",
"change": 1
}
|
|
| 946 | 57 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 161,
"turn": 57,
"event": "snapshot",
"faith": 12,
"score": 438,
"techs": 15,
"cities": 3,
"culture": 22,
"science": 27.5,
"happiness": 13,
"population": 19,
"gold_per_turn": 10,
"military_might": 218,
"military_units": 8
}
|
| 947 | 57 | Chile | policy_adopted |
payload{
"civ": "Chile",
"turn": 57,
"event": "policy_adopted",
"policy": "POLICY_ARISTOCRACY"
}
|
| 948 | 57 | war_declared |
payload{
"turn": 57,
"event": "war_declared",
"attacker_civs": [
"Chile"
],
"attacker_team": 0,
"defender_civs": [
"Vietnam"
],
"defender_team": 1
}
|
|
| 949 | 57 | Chile | unit_created |
payload{
"x": 14,
"y": 28,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 57,
"unit": "UNIT_CARGO_SHIP",
"event": "unit_created"
}
|
| 950 | 57 | Chile | unit_lost |
payload{
"x": 14,
"y": 28,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 57,
"unit": "UNIT_CARGO_SHIP",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|