« Test-Chile

Raw Events

Test-Chile — page 19 of 91

Seq Turn Civ Event Type Payload
901 56 Bolivia city_state_friendship_changed
payload
{
  "civ": "Bolivia",
  "turn": 56,
  "event": "city_state_friendship_changed",
  "friends": false,
  "city_state": "Ljubljana",
  "new_friendship": 29,
  "old_friendship": 31
}
902 56 Bolivia unit_created
payload
{
  "x": 33,
  "y": 27,
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 56,
  "unit": "UNIT_WARRIOR",
  "event": "unit_created"
}
903 56 Bolivia unit_trained
payload
{
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 56,
  "unit": "UNIT_WARRIOR",
  "event": "unit_trained"
}
904 56 Bolivia population_changed
payload
{
  "x": 31,
  "y": 21,
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 56,
  "event": "population_changed",
  "new_population": 7,
  "old_population": 6
}
905 56 tech_researched
payload
{
  "civs": [
    "Bolivia"
  ],
  "team": 2,
  "tech": "TECH_IRON_WORKING",
  "turn": 56,
  "event": "tech_researched",
  "change": 1
}
906 56 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 59,
  "turn": 56,
  "event": "snapshot",
  "faith": 0,
  "score": 432,
  "techs": 14,
  "cities": 4,
  "culture": 8,
  "science": 22,
  "happiness": 1,
  "population": 19,
  "gold_per_turn": -3,
  "military_might": 454,
  "military_units": 15
}
907 56 teams_met
payload
{
  "turn": 56,
  "event": "teams_met",
  "team_a": 24,
  "team_b": 1,
  "team_a_civs": [
    "Maseru"
  ],
  "team_b_civs": [
    "Vietnam"
  ]
}
908 56 Bolivia improvement_built
payload
{
  "x": 32,
  "y": 22,
  "civ": "Bolivia",
  "turn": 56,
  "event": "improvement_built"
}
909 56 Bolivia improvement_built
payload
{
  "x": 30,
  "y": 20,
  "civ": "Bolivia",
  "turn": 56,
  "event": "improvement_built"
}
910 56 Iroquois improvement_built
payload
{
  "x": 26,
  "y": 15,
  "civ": "Iroquois",
  "turn": 56,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_FARM"
}
911 56 Chile population_changed
payload
{
  "x": 14,
  "y": 28,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 56,
  "event": "population_changed",
  "new_population": 12,
  "old_population": 11
}
912 56 Chile plot_acquired
payload
{
  "x": 10,
  "y": 24,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 56,
  "event": "plot_acquired"
}
913 56 Chile plot_bought
payload
{
  "x": 10,
  "y": 24,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 56,
  "event": "plot_bought",
  "bought_with": "culture"
}
914 56 Chile population_changed
payload
{
  "x": 14,
  "y": 34,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 56,
  "event": "population_changed",
  "new_population": 2,
  "old_population": 1
}
915 56 Chile plot_acquired
payload
{
  "x": 13,
  "y": 32,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 56,
  "event": "plot_acquired"
}
916 56 Chile plot_bought
payload
{
  "x": 13,
  "y": 32,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 56,
  "event": "plot_bought",
  "bought_with": "culture"
}
917 56 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 150,
  "turn": 56,
  "event": "snapshot",
  "faith": 13,
  "score": 428,
  "techs": 14,
  "cities": 3,
  "culture": 27,
  "science": 29,
  "happiness": 6,
  "population": 19,
  "gold_per_turn": 8,
  "military_might": 223,
  "military_units": 7
}
918 56 unit_killed
payload
{
  "turn": 56,
  "unit": "UNIT_BARBARIAN_SPEARMAN",
  "event": "unit_killed",
  "killer": "Chile",
  "victim": "Barbarians"
}
919 56 Barbarians unit_lost
payload
{
  "x": 16,
  "y": 24,
  "civ": "Barbarians",
  "turn": 56,
  "unit": "UNIT_BARBARIAN_SPEARMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Chile",
  "confidence": "confirmed"
}
920 56 Chile improvement_built
payload
{
  "x": 14,
  "y": 33,
  "civ": "Chile",
  "turn": 56,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_CAMP"
}
921 56 Chile improvement_built
payload
{
  "x": 13,
  "y": 33,
  "civ": "Chile",
  "turn": 56,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_MINE"
}
922 57 Chile city_state_friendship_changed
payload
{
  "civ": "Chile",
  "turn": 57,
  "event": "city_state_friendship_changed",
  "friends": false,
  "city_state": "Baku",
  "new_friendship": 28,
  "old_friendship": 30
}
923 57 Vietnam city_state_friendship_changed
payload
{
  "civ": "Vietnam",
  "turn": 57,
  "event": "city_state_friendship_changed",
  "friends": false,
  "city_state": "Kampala",
  "new_friendship": 28,
  "old_friendship": 30
}
924 57 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 32,
  "turn": 57,
  "event": "snapshot",
  "faith": 8,
  "score": 405,
  "techs": 13,
  "cities": 3,
  "culture": 10,
  "science": 20,
  "happiness": 3,
  "population": 17,
  "gold_per_turn": 1.39,
  "military_might": 469,
  "military_units": 11
}
925 57 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 53,
  "turn": 57,
  "event": "snapshot",
  "faith": 0,
  "score": 432,
  "techs": 14,
  "cities": 4,
  "culture": 8,
  "science": 22,
  "happiness": 1,
  "population": 19,
  "gold_per_turn": -6,
  "military_might": 479,
  "military_units": 15
}
926 57 Iroquois population_changed
payload
{
  "x": 27,
  "y": 14,
  "civ": "Iroquois",
  "city": "Grand River",
  "turn": 57,
  "event": "population_changed",
  "new_population": 3,
  "old_population": 2
}
927 57 Iroquois population_changed
payload
{
  "x": 37,
  "y": 12,
  "civ": "Iroquois",
  "city": "Akwesasme",
  "turn": 57,
  "event": "population_changed",
  "new_population": 2,
  "old_population": 1
}
928 57 tech_researched
payload
{
  "civs": [
    "Iroquois"
  ],
  "team": 3,
  "tech": "TECH_CONSTRUCTION",
  "turn": 57,
  "event": "tech_researched",
  "change": 1
}
929 57 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 0,
  "turn": 57,
  "event": "snapshot",
  "faith": 0,
  "score": 380,
  "techs": 13,
  "cities": 4,
  "culture": 9,
  "science": 12,
  "happiness": 0,
  "population": 16,
  "gold_per_turn": -7,
  "military_might": 400,
  "military_units": 8
}
930 57 Iroquois unit_lost
payload
{
  "x": 34,
  "y": 18,
  "civ": "Iroquois",
  "turn": 57,
  "unit": "UNIT_WARRIOR",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
931 57 Vietnam improvement_built
payload
{
  "x": 14,
  "y": 15,
  "civ": "Vietnam",
  "turn": 57,
  "event": "improvement_built"
}
932 57 Vietnam improvement_built
payload
{
  "x": 14,
  "y": 16,
  "civ": "Vietnam",
  "turn": 57,
  "event": "improvement_built"
}
933 57 unit_killed
payload
{
  "turn": 57,
  "unit": "UNIT_BARBARIAN_WARRIOR",
  "event": "unit_killed",
  "killer": "Bolivia",
  "victim": "Barbarians"
}
934 57 Bolivia improvement_built
payload
{
  "x": 30,
  "y": 23,
  "civ": "Bolivia",
  "turn": 57,
  "event": "improvement_built"
}
935 57 Barbarians unit_lost
payload
{
  "x": 36,
  "y": 21,
  "civ": "Barbarians",
  "turn": 57,
  "unit": "UNIT_BARBARIAN_WARRIOR",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Bolivia",
  "confidence": "confirmed"
}
936 57 unit_killed
payload
{
  "turn": 57,
  "unit": "UNIT_BARBARIAN_SPEARMAN",
  "event": "unit_killed",
  "killer": "Iroquois",
  "victim": "Barbarians"
}
937 57 Iroquois population_changed
payload
{
  "x": 28,
  "y": 18,
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 57,
  "event": "population_changed",
  "new_population": 1,
  "old_population": 0
}
938 57 Iroquois population_changed
payload
{
  "x": 28,
  "y": 18,
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 57,
  "event": "population_changed",
  "new_population": 1,
  "old_population": 1
}
939 57 Iroquois city_founded
payload
{
  "x": 28,
  "y": 18,
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 57,
  "event": "city_founded"
}
940 57 Iroquois unit_lost
payload
{
  "x": 28,
  "y": 18,
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 57,
  "unit": "UNIT_SETTLER",
  "cause": "founded_city",
  "event": "unit_lost",
  "confidence": "confirmed"
}
941 57 Barbarians unit_lost
payload
{
  "x": 35,
  "y": 19,
  "civ": "Barbarians",
  "turn": 57,
  "unit": "UNIT_BARBARIAN_SPEARMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Iroquois",
  "confidence": "confirmed"
}
942 57 Chile unit_created
payload
{
  "x": 14,
  "y": 28,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 57,
  "unit": "UNIT_CARGO_SHIP",
  "event": "unit_created"
}
943 57 Chile unit_trained
payload
{
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 57,
  "unit": "UNIT_CARGO_SHIP",
  "event": "unit_trained"
}
944 57 Chile building_constructed
payload
{
  "civ": "Chile",
  "city": "Concepción",
  "turn": 57,
  "event": "building_constructed",
  "building": "BUILDING_CIRCUS"
}
945 57 tech_researched
payload
{
  "civs": [
    "Chile"
  ],
  "team": 0,
  "tech": "TECH_PHILOSOPHY",
  "turn": 57,
  "event": "tech_researched",
  "change": 1
}
946 57 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 161,
  "turn": 57,
  "event": "snapshot",
  "faith": 12,
  "score": 438,
  "techs": 15,
  "cities": 3,
  "culture": 22,
  "science": 27.5,
  "happiness": 13,
  "population": 19,
  "gold_per_turn": 10,
  "military_might": 218,
  "military_units": 8
}
947 57 Chile policy_adopted
payload
{
  "civ": "Chile",
  "turn": 57,
  "event": "policy_adopted",
  "policy": "POLICY_ARISTOCRACY"
}
948 57 war_declared
payload
{
  "turn": 57,
  "event": "war_declared",
  "attacker_civs": [
    "Chile"
  ],
  "attacker_team": 0,
  "defender_civs": [
    "Vietnam"
  ],
  "defender_team": 1
}
949 57 Chile unit_created
payload
{
  "x": 14,
  "y": 28,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 57,
  "unit": "UNIT_CARGO_SHIP",
  "event": "unit_created"
}
950 57 Chile unit_lost
payload
{
  "x": 14,
  "y": 28,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 57,
  "unit": "UNIT_CARGO_SHIP",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}

First Previous Next Last