Raw Events
Test-Chile — page 20 of 91
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 951 | 58 | Bolivia | unit_created |
payload{
"x": 31,
"y": 21,
"civ": "Bolivia",
"city": "La Paz",
"turn": 58,
"unit": "UNIT_SWORDSMAN",
"event": "unit_created"
}
|
| 952 | 58 | Bolivia | unit_trained |
payload{
"civ": "Bolivia",
"city": "La Paz",
"turn": 58,
"unit": "UNIT_SWORDSMAN",
"event": "unit_trained"
}
|
| 953 | 58 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 45,
"turn": 58,
"event": "snapshot",
"faith": 0,
"score": 432,
"techs": 14,
"cities": 4,
"culture": 8,
"science": 22,
"happiness": 1,
"population": 19,
"gold_per_turn": -8,
"military_might": 475,
"military_units": 16
}
|
| 954 | 58 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 0,
"turn": 58,
"event": "snapshot",
"faith": 0,
"score": 406,
"techs": 13,
"cities": 5,
"culture": 10,
"science": 17.28,
"happiness": -4,
"population": 17,
"gold_per_turn": -2.72,
"military_might": 372,
"military_units": 7
}
|
| 955 | 58 | Iroquois | unit_promoted |
payload{
"civ": "Iroquois",
"turn": 58,
"unit": "UNIT_IROQUOIAN_MOHAWKWARRIOR",
"event": "unit_promoted",
"promotion": "PROMOTION_MEDIC"
}
|
| 956 | 58 | Vietnam | building_constructed |
payload{
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 58,
"event": "building_constructed",
"building": "BUILDING_SHRINE"
}
|
| 957 | 58 | Vietnam | plot_acquired |
payload{
"x": 15,
"y": 12,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 58,
"event": "plot_acquired"
}
|
| 958 | 58 | Vietnam | plot_bought |
payload{
"x": 15,
"y": 12,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 58,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 959 | 58 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 34,
"turn": 58,
"event": "snapshot",
"faith": 11,
"score": 406,
"techs": 13,
"cities": 3,
"culture": 10,
"science": 20,
"happiness": 3,
"population": 17,
"gold_per_turn": 2.64,
"military_might": 470,
"military_units": 11
}
|
| 960 | 58 | teams_met |
payload{
"turn": 58,
"event": "teams_met",
"team_a": 29,
"team_b": 1,
"team_a_civs": [
"Baku"
],
"team_b_civs": [
"Vietnam"
]
}
|
|
| 961 | 58 | teams_met |
payload{
"turn": 58,
"event": "teams_met",
"team_a": 27,
"team_b": 3,
"team_a_civs": [
"Wittenberg"
],
"team_b_civs": [
"Iroquois"
]
}
|
|
| 962 | 58 | Chile | plot_acquired |
payload{
"x": 15,
"y": 24,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 58,
"event": "plot_acquired"
}
|
| 963 | 58 | Chile | plot_bought |
payload{
"x": 15,
"y": 24,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 58,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 964 | 58 | Chile | population_changed |
payload{
"x": 9,
"y": 22,
"civ": "Chile",
"city": "Concepción",
"turn": 58,
"event": "population_changed",
"new_population": 7,
"old_population": 6
}
|
| 965 | 58 | Chile | population_changed |
payload{
"x": 14,
"y": 34,
"civ": "Chile",
"city": "Valparaiso",
"turn": 58,
"event": "population_changed",
"new_population": 3,
"old_population": 2
}
|
| 966 | 58 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 171,
"turn": 58,
"event": "snapshot",
"faith": 13,
"score": 472,
"techs": 15,
"cities": 3,
"culture": 24,
"science": 29.5,
"happiness": 12,
"population": 21,
"gold_per_turn": 10,
"military_might": 214,
"military_units": 8
}
|
| 967 | 58 | unit_killed |
payload{
"turn": 58,
"unit": "UNIT_BARBARIAN_WARRIOR",
"event": "unit_killed",
"killer": "Chile",
"victim": "Barbarians"
}
|
|
| 968 | 58 | Barbarians | unit_lost |
payload{
"x": 17,
"y": 24,
"civ": "Barbarians",
"turn": 58,
"unit": "UNIT_BARBARIAN_WARRIOR",
"cause": "killed",
"event": "unit_lost",
"killer": "Chile",
"confidence": "confirmed"
}
|
| 969 | 58 | Chile | city_state_alliance_changed |
payload{
"civ": "Chile",
"turn": 58,
"event": "city_state_alliance_changed",
"allied": true,
"city_state": "Maseru",
"new_friendship": 81,
"old_friendship": 31
}
|
| 970 | 58 | war_declared |
payload{
"turn": 58,
"event": "war_declared",
"attacker_civs": [
"Maseru"
],
"attacker_team": 24,
"defender_civs": [
"Vietnam"
],
"defender_team": 1
}
|
|
| 971 | 58 | city_state_ally_changed |
payload{
"turn": 58,
"event": "city_state_ally_changed",
"new_ally": "Chile",
"city_state": "Maseru"
}
|
|
| 972 | 58 | unit_killed |
payload{
"turn": 58,
"unit": "UNIT_SCOUT",
"event": "unit_killed",
"killer": "Chile",
"victim": "Vietnam"
}
|
|
| 973 | 58 | Vietnam | unit_lost |
payload{
"x": 16,
"y": 23,
"civ": "Vietnam",
"turn": 58,
"unit": "UNIT_SCOUT",
"cause": "killed",
"event": "unit_lost",
"killer": "Chile",
"confidence": "confirmed"
}
|
| 974 | 58 | Chile | improvement_built |
payload{
"x": 6,
"y": 23,
"civ": "Chile",
"turn": 58,
"event": "improvement_built",
"improvement": "IMPROVEMENT_CHILE_FISHING_BOATS"
}
|
| 975 | 58 | Chile | improvement_built |
payload{
"x": 11,
"y": 22,
"civ": "Chile",
"turn": 58,
"event": "improvement_built"
}
|
| 976 | 59 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 53,
"turn": 59,
"event": "snapshot",
"faith": 11,
"score": 406,
"techs": 13,
"cities": 3,
"culture": 10,
"science": 20,
"happiness": 3,
"population": 17,
"gold_per_turn": 3.64,
"military_might": 463,
"military_units": 10
}
|
| 977 | 59 | Bolivia | population_changed |
payload{
"x": 35,
"y": 21,
"civ": "Bolivia",
"city": "Cochabamba",
"turn": 59,
"event": "population_changed",
"new_population": 2,
"old_population": 1
}
|
| 978 | 59 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 39,
"turn": 59,
"event": "snapshot",
"faith": 0,
"score": 441,
"techs": 14,
"cities": 4,
"culture": 8,
"science": 23,
"happiness": 0,
"population": 20,
"gold_per_turn": -6,
"military_might": 537,
"military_units": 16
}
|
| 979 | 59 | Iroquois | unit_created |
payload{
"x": 34,
"y": 15,
"civ": "Iroquois",
"city": "Osininka",
"turn": 59,
"unit": "UNIT_CATAPULT",
"event": "unit_created"
}
|
| 980 | 59 | Iroquois | unit_trained |
payload{
"civ": "Iroquois",
"city": "Osininka",
"turn": 59,
"unit": "UNIT_CATAPULT",
"event": "unit_trained"
}
|
| 981 | 59 | Iroquois | unit_created |
payload{
"x": 27,
"y": 14,
"civ": "Iroquois",
"city": "Grand River",
"turn": 59,
"unit": "UNIT_IROQUOIAN_MOHAWKWARRIOR",
"event": "unit_created"
}
|
| 982 | 59 | Iroquois | unit_trained |
payload{
"civ": "Iroquois",
"city": "Grand River",
"turn": 59,
"unit": "UNIT_IROQUOIAN_MOHAWKWARRIOR",
"event": "unit_trained"
}
|
| 983 | 59 | Iroquois | unit_created |
payload{
"x": 37,
"y": 12,
"civ": "Iroquois",
"city": "Akwesasme",
"turn": 59,
"unit": "UNIT_WORKER",
"event": "unit_created"
}
|
| 984 | 59 | Iroquois | unit_trained |
payload{
"civ": "Iroquois",
"city": "Akwesasme",
"turn": 59,
"unit": "UNIT_WORKER",
"event": "unit_trained"
}
|
| 985 | 59 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 8,
"turn": 59,
"event": "snapshot",
"faith": 0,
"score": 406,
"techs": 13,
"cities": 5,
"culture": 10,
"science": 20,
"happiness": -4,
"population": 17,
"gold_per_turn": -6.72,
"military_might": 407,
"military_units": 9
}
|
| 986 | 59 | Bolivia | unit_created |
payload{
"x": 36,
"y": 21,
"civ": "Bolivia",
"turn": 59,
"unit": "UNIT_SWORDSMAN",
"event": "unit_created"
}
|
| 987 | 59 | Bolivia | unit_upgraded |
payload{
"to": "UNIT_SWORDSMAN",
"civ": "Bolivia",
"from": "UNIT_WARRIOR",
"turn": 59,
"event": "unit_upgraded"
}
|
| 988 | 59 | Bolivia | improvement_built |
payload{
"x": 30,
"y": 20,
"civ": "Bolivia",
"turn": 59,
"event": "improvement_built",
"improvement": "IMPROVEMENT_PLANTATION"
}
|
| 989 | 59 | Bolivia | unit_lost |
payload{
"x": 36,
"y": 21,
"civ": "Bolivia",
"turn": 59,
"unit": "UNIT_WARRIOR",
"cause": "killed",
"event": "unit_lost",
"killer": "Barbarians",
"confidence": "inferred"
}
|
| 990 | 59 | unit_killed |
payload{
"turn": 59,
"unit": "UNIT_BARBARIAN_SPEARMAN",
"event": "unit_killed",
"killer": "Iroquois",
"victim": "Barbarians"
}
|
|
| 991 | 59 | Iroquois | improvement_built |
payload{
"x": 29,
"y": 15,
"civ": "Iroquois",
"turn": 59,
"event": "improvement_built"
}
|
| 992 | 59 | Barbarians | unit_lost |
payload{
"x": 27,
"y": 20,
"civ": "Barbarians",
"turn": 59,
"unit": "UNIT_BARBARIAN_SPEARMAN",
"cause": "killed",
"event": "unit_lost",
"killer": "Iroquois",
"confidence": "confirmed"
}
|
| 993 | 59 | Chile | plot_acquired |
payload{
"x": 11,
"y": 24,
"civ": "Chile",
"city": "Concepción",
"turn": 59,
"event": "plot_acquired"
}
|
| 994 | 59 | Chile | plot_bought |
payload{
"x": 11,
"y": 24,
"civ": "Chile",
"city": "Concepción",
"turn": 59,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 995 | 59 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 197,
"turn": 59,
"event": "snapshot",
"faith": 13,
"score": 474,
"techs": 15,
"cities": 3,
"culture": 24,
"science": 29.5,
"happiness": 20,
"population": 21,
"gold_per_turn": 10,
"military_might": 204,
"military_units": 8
}
|
| 996 | 59 | Chile | unit_promoted |
payload{
"civ": "Chile",
"turn": 59,
"unit": "UNIT_COMPOSITE_BOWMAN",
"event": "unit_promoted",
"promotion": "PROMOTION_BARRAGE_1"
}
|
| 997 | 59 | unit_killed |
payload{
"turn": 59,
"unit": "UNIT_BARBARIAN_WARRIOR",
"event": "unit_killed",
"killer": "Chile",
"victim": "Barbarians"
}
|
|
| 998 | 59 | Barbarians | unit_lost |
payload{
"x": 17,
"y": 24,
"civ": "Barbarians",
"turn": 59,
"unit": "UNIT_BARBARIAN_WARRIOR",
"cause": "killed",
"event": "unit_lost",
"killer": "Chile",
"confidence": "confirmed"
}
|
| 999 | 59 | Chile | unit_promoted |
payload{
"civ": "Chile",
"turn": 59,
"unit": "UNIT_SPEARMAN",
"event": "unit_promoted",
"promotion": "PROMOTION_SHOCK_2"
}
|
| 1000 | 60 | Vietnam | population_changed |
payload{
"x": 17,
"y": 10,
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 60,
"event": "population_changed",
"new_population": 7,
"old_population": 6
}
|