Raw Events
Test-Chile — page 22 of 91
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 1051 | 62 | Vietnam | city_state_friendship_changed |
payload{
"civ": "Vietnam",
"turn": 62,
"event": "city_state_friendship_changed",
"friends": true,
"city_state": "Harappa",
"new_friendship": 62,
"old_friendship": 12
}
|
| 1052 | 62 | Vietnam | city_state_alliance_changed |
payload{
"civ": "Vietnam",
"turn": 62,
"event": "city_state_alliance_changed",
"allied": true,
"city_state": "Harappa",
"new_friendship": 62,
"old_friendship": 12
}
|
| 1053 | 62 | war_declared |
payload{
"turn": 62,
"event": "war_declared",
"attacker_civs": [
"Harappa"
],
"attacker_team": 22,
"defender_civs": [
"Chile"
],
"defender_team": 0
}
|
|
| 1054 | 62 | city_state_ally_changed |
payload{
"turn": 62,
"event": "city_state_ally_changed",
"new_ally": "Vietnam",
"city_state": "Harappa"
}
|
|
| 1055 | 62 | Vietnam | city_state_friendship_changed |
payload{
"civ": "Vietnam",
"turn": 62,
"event": "city_state_friendship_changed",
"friends": true,
"city_state": "Wittenberg",
"new_friendship": 58,
"old_friendship": 8
}
|
| 1056 | 62 | Vietnam | unit_created |
payload{
"x": 20,
"y": 15,
"civ": "Vietnam",
"turn": 62,
"unit": "UNIT_WORKER",
"event": "unit_created"
}
|
| 1057 | 62 | Barbarians | unit_lost |
payload{
"x": 20,
"y": 15,
"civ": "Barbarians",
"turn": 62,
"unit": "UNIT_BARBARIAN_WARRIOR",
"cause": "killed",
"event": "unit_lost",
"killer": "Vietnam",
"confidence": "confirmed"
}
|
| 1058 | 62 | Iroquois | improvement_built |
payload{
"x": 29,
"y": 15,
"civ": "Iroquois",
"turn": 62,
"event": "improvement_built",
"improvement": "IMPROVEMENT_PLANTATION"
}
|
| 1059 | 62 | Chile | plot_acquired |
payload{
"x": 11,
"y": 29,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 62,
"event": "plot_acquired"
}
|
| 1060 | 62 | Chile | plot_bought |
payload{
"x": 11,
"y": 29,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 62,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1061 | 62 | Chile | building_constructed |
payload{
"civ": "Chile",
"city": "Valparaiso",
"turn": 62,
"event": "building_constructed",
"building": "BUILDING_GRANARY"
}
|
| 1062 | 62 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 234,
"turn": 62,
"event": "snapshot",
"faith": 13,
"score": 537,
"techs": 17,
"cities": 3,
"culture": 25,
"science": 41,
"happiness": 16,
"population": 25,
"gold_per_turn": 11,
"military_might": 232,
"military_units": 8
}
|
| 1063 | 62 | war_declared |
payload{
"turn": 62,
"event": "war_declared",
"attacker_civs": [
"Chile"
],
"attacker_team": 0,
"defender_civs": [
"Bolivia"
],
"defender_team": 2
}
|
|
| 1064 | 62 | war_declared |
payload{
"turn": 62,
"event": "war_declared",
"attacker_civs": [
"Maseru"
],
"attacker_team": 24,
"defender_civs": [
"Bolivia"
],
"defender_team": 2
}
|
|
| 1065 | 62 | war_declared |
payload{
"turn": 62,
"event": "war_declared",
"attacker_civs": [
"Chile"
],
"attacker_team": 0,
"defender_civs": [
"Iroquois"
],
"defender_team": 3
}
|
|
| 1066 | 62 | war_declared |
payload{
"turn": 62,
"event": "war_declared",
"attacker_civs": [
"Maseru"
],
"attacker_team": 24,
"defender_civs": [
"Iroquois"
],
"defender_team": 3
}
|
|
| 1067 | 62 | teams_met |
payload{
"turn": 62,
"event": "teams_met",
"team_a": 3,
"team_b": 24,
"team_a_civs": [
"Iroquois"
],
"team_b_civs": [
"Maseru"
]
}
|
|
| 1068 | 63 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 0,
"turn": 63,
"event": "snapshot",
"faith": 0,
"score": 468,
"techs": 15,
"cities": 4,
"culture": 9,
"science": 19,
"happiness": 3,
"population": 22,
"gold_per_turn": -6,
"military_might": 545,
"military_units": 16
}
|
| 1069 | 63 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 0,
"turn": 63,
"event": "snapshot",
"faith": 0,
"score": 407,
"techs": 13,
"cities": 5,
"culture": 10,
"science": 12,
"happiness": 2,
"population": 17,
"gold_per_turn": -8,
"military_might": 575,
"military_units": 9
}
|
| 1070 | 63 | Vietnam | building_constructed |
payload{
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 63,
"event": "building_constructed",
"building": "BUILDING_COLOSSEUM"
}
|
| 1071 | 63 | Vietnam | unit_lost |
payload{
"x": 15,
"y": 14,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 63,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 1072 | 63 | Vietnam | unit_created |
payload{
"x": 15,
"y": 14,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 63,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 1073 | 63 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 102,
"turn": 63,
"event": "snapshot",
"faith": 15,
"score": 422,
"techs": 13,
"cities": 3,
"culture": 11,
"science": 22,
"happiness": 4,
"population": 19,
"gold_per_turn": 4.29,
"military_might": 458,
"military_units": 10
}
|
| 1074 | 63 | Bolivia | improvement_built |
payload{
"x": 32,
"y": 24,
"civ": "Bolivia",
"turn": 63,
"event": "improvement_built"
}
|
| 1075 | 63 | unit_killed |
payload{
"turn": 63,
"unit": "UNIT_SCOUT",
"event": "unit_killed",
"killer": "Iroquois",
"victim": "Chile"
}
|
|
| 1076 | 63 | Chile | unit_lost |
payload{
"x": 33,
"y": 16,
"civ": "Chile",
"turn": 63,
"unit": "UNIT_SCOUT",
"cause": "killed",
"event": "unit_lost",
"killer": "Iroquois",
"confidence": "confirmed"
}
|
| 1077 | 63 | Chile | golden_age_started |
payload{
"civ": "Chile",
"turn": 63,
"event": "golden_age_started"
}
|
| 1078 | 63 | Chile | population_changed |
payload{
"x": 14,
"y": 28,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 63,
"event": "population_changed",
"new_population": 13,
"old_population": 12
}
|
| 1079 | 63 | Chile | plot_acquired |
payload{
"x": 11,
"y": 23,
"civ": "Chile",
"city": "Concepción",
"turn": 63,
"event": "plot_acquired"
}
|
| 1080 | 63 | Chile | plot_bought |
payload{
"x": 11,
"y": 23,
"civ": "Chile",
"city": "Concepción",
"turn": 63,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1081 | 63 | Chile | population_changed |
payload{
"x": 14,
"y": 34,
"civ": "Chile",
"city": "Valparaiso",
"turn": 63,
"event": "population_changed",
"new_population": 6,
"old_population": 5
}
|
| 1082 | 63 | Chile | plot_acquired |
payload{
"x": 15,
"y": 32,
"civ": "Chile",
"city": "Valparaiso",
"turn": 63,
"event": "plot_acquired"
}
|
| 1083 | 63 | Chile | plot_bought |
payload{
"x": 15,
"y": 32,
"civ": "Chile",
"city": "Valparaiso",
"turn": 63,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1084 | 63 | tech_researched |
payload{
"civs": [
"Chile"
],
"team": 0,
"tech": "TECH_DRAMA",
"turn": 63,
"event": "tech_researched",
"change": 1
}
|
|
| 1085 | 63 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 240,
"turn": 63,
"event": "snapshot",
"faith": 13,
"score": 564,
"techs": 18,
"cities": 3,
"culture": 23,
"science": 43.5,
"happiness": 15,
"population": 27,
"gold_per_turn": 6,
"military_might": 240,
"military_units": 7
}
|
| 1086 | 63 | unit_killed |
payload{
"turn": 63,
"unit": "UNIT_SCOUT",
"event": "unit_killed",
"killer": "Iroquois",
"victim": "Chile"
}
|
|
| 1087 | 63 | Chile | unit_lost |
payload{
"x": 35,
"y": 16,
"civ": "Chile",
"turn": 63,
"unit": "UNIT_SCOUT",
"cause": "killed",
"event": "unit_lost",
"killer": "Iroquois",
"confidence": "confirmed"
}
|
| 1088 | 63 | Chile | great_person_expended |
payload{
"civ": "Chile",
"turn": 63,
"event": "great_person_expended",
"great_person": "UNIT_PROPHET"
}
|
| 1089 | 63 | Chile | unit_lost |
payload{
"x": 14,
"y": 28,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 63,
"unit": "UNIT_PROPHET",
"cause": "expended",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 1090 | 63 | Chile | unit_created |
payload{
"x": 9,
"y": 22,
"civ": "Chile",
"city": "Concepción",
"turn": 63,
"unit": "UNIT_COMPOSITE_BOWMAN",
"event": "unit_created"
}
|
| 1091 | 64 | peace_made |
payload{
"turn": 64,
"event": "peace_made",
"team_a": 0,
"team_b": 22,
"team_a_civs": [
"Chile"
],
"team_b_civs": [
"Harappa"
]
}
|
|
| 1092 | 64 | peace_made |
payload{
"turn": 64,
"event": "peace_made",
"team_a": 1,
"team_b": 24,
"team_a_civs": [
"Vietnam"
],
"team_b_civs": [
"Maseru"
]
}
|
|
| 1093 | 64 | peace_made |
payload{
"turn": 64,
"event": "peace_made",
"team_a": 0,
"team_b": 1,
"team_a_civs": [
"Chile"
],
"team_b_civs": [
"Vietnam"
]
}
|
|
| 1094 | 64 | Chile | population_changed |
payload{
"x": 9,
"y": 22,
"civ": "Chile",
"city": "Concepción",
"turn": 64,
"event": "population_changed",
"new_population": 9,
"old_population": 8
}
|
| 1095 | 64 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 11,
"turn": 64,
"event": "snapshot",
"faith": 13,
"score": 572,
"techs": 18,
"cities": 3,
"culture": 23,
"science": 45,
"happiness": 23,
"population": 28,
"gold_per_turn": 11,
"military_might": 225,
"military_units": 7
}
|
| 1096 | 64 | Vietnam | population_changed |
payload{
"x": 15,
"y": 14,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 64,
"event": "population_changed",
"new_population": 8,
"old_population": 7
}
|
| 1097 | 64 | Vietnam | unit_created |
payload{
"x": 15,
"y": 14,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 64,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 1098 | 64 | Vietnam | unit_trained |
payload{
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 64,
"unit": "UNIT_CARAVAN",
"event": "unit_trained"
}
|
| 1099 | 64 | tech_researched |
payload{
"civs": [
"Vietnam"
],
"team": 1,
"tech": "TECH_METAL_CASTING",
"turn": 64,
"event": "tech_researched",
"change": 1
}
|
|
| 1100 | 64 | era_entered |
payload{
"era": "ERA_MEDIEVAL",
"civs": [
"Vietnam"
],
"team": 1,
"turn": 64,
"event": "era_entered"
}
|