« Test-Chile

Raw Events

Test-Chile — page 23 of 91

Seq Turn Civ Event Type Payload
1101 64 Vietnam unit_created
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 64,
  "unit": "UNIT_PROPHET",
  "event": "unit_created"
}
1102 64 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 102,
  "turn": 64,
  "event": "snapshot",
  "faith": 15,
  "score": 441,
  "techs": 14,
  "cities": 3,
  "culture": 11,
  "science": 23,
  "happiness": 3,
  "population": 20,
  "gold_per_turn": -0.71,
  "military_might": 437,
  "military_units": 11
}
1103 64 Vietnam unit_promoted
payload
{
  "civ": "Vietnam",
  "turn": 64,
  "unit": "UNIT_SPEARMAN",
  "event": "unit_promoted",
  "promotion": "PROMOTION_DRILL_1"
}
1104 64 Bolivia plot_acquired
payload
{
  "x": 29,
  "y": 26,
  "civ": "Bolivia",
  "city": "Santa Cruz",
  "turn": 64,
  "event": "plot_acquired"
}
1105 64 Bolivia plot_bought
payload
{
  "x": 29,
  "y": 26,
  "civ": "Bolivia",
  "city": "Santa Cruz",
  "turn": 64,
  "event": "plot_bought",
  "bought_with": "culture"
}
1106 64 Bolivia population_changed
payload
{
  "x": 35,
  "y": 21,
  "civ": "Bolivia",
  "city": "Cochabamba",
  "turn": 64,
  "event": "population_changed",
  "new_population": 3,
  "old_population": 2
}
1107 64 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 1,
  "turn": 64,
  "event": "snapshot",
  "faith": 0,
  "score": 478,
  "techs": 15,
  "cities": 4,
  "culture": 9,
  "science": 26,
  "happiness": 2,
  "population": 23,
  "gold_per_turn": 1.9,
  "military_might": 522,
  "military_units": 16
}
1108 64 Vietnam city_state_alliance_changed
payload
{
  "civ": "Vietnam",
  "turn": 64,
  "event": "city_state_alliance_changed",
  "allied": false,
  "city_state": "Harappa",
  "new_friendship": 58,
  "old_friendship": 60
}
1109 64 city_state_ally_changed
payload
{
  "turn": 64,
  "event": "city_state_ally_changed",
  "old_ally": "Vietnam",
  "city_state": "Harappa"
}
1110 64 Iroquois plot_acquired
payload
{
  "x": 36,
  "y": 16,
  "civ": "Iroquois",
  "city": "Osininka",
  "turn": 64,
  "event": "plot_acquired"
}
1111 64 Iroquois plot_bought
payload
{
  "x": 36,
  "y": 16,
  "civ": "Iroquois",
  "city": "Osininka",
  "turn": 64,
  "event": "plot_bought",
  "bought_with": "culture"
}
1112 64 tech_researched
payload
{
  "civs": [
    "Iroquois"
  ],
  "team": 3,
  "tech": "TECH_ENGINEERING",
  "turn": 64,
  "event": "tech_researched",
  "change": 1
}
1113 64 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 0,
  "turn": 64,
  "event": "snapshot",
  "faith": 0,
  "score": 419,
  "techs": 14,
  "cities": 5,
  "culture": 10,
  "science": 11,
  "happiness": 2,
  "population": 17,
  "gold_per_turn": -9,
  "military_might": 577,
  "military_units": 9
}
1114 64 Vietnam unit_created
payload
{
  "x": 17,
  "y": 10,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 64,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
1115 64 Vietnam city_converted
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 64,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
1116 64 Vietnam religion_founded
payload
{
  "civ": "Vietnam",
  "turn": 64,
  "event": "religion_founded",
  "beliefs": [
    "BELIEF_WALLS",
    "BELIEF_DEVOUT_PERFORMERS",
    "BELIEF_DAWAHH"
  ],
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM",
  "holy_city": "Hà Noi"
}
1117 64 Vietnam great_person_expended
payload
{
  "civ": "Vietnam",
  "turn": 64,
  "event": "great_person_expended",
  "great_person": "UNIT_PROPHET"
}
1118 64 Vietnam unit_lost
payload
{
  "x": 17,
  "y": 10,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 64,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
1119 64 Vietnam unit_lost
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 64,
  "unit": "UNIT_PROPHET",
  "cause": "expended",
  "event": "unit_lost",
  "confidence": "confirmed"
}
1120 64 unit_killed
payload
{
  "turn": 64,
  "unit": "UNIT_BARBARIAN_ARCHER",
  "event": "unit_killed",
  "killer": "Bolivia",
  "victim": "Barbarians"
}
1121 64 Barbarians unit_lost
payload
{
  "x": 27,
  "y": 20,
  "civ": "Barbarians",
  "turn": 64,
  "unit": "UNIT_WORKER",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Bolivia",
  "killed_by": "Bolivia",
  "confidence": "confirmed"
}
1122 64 Bolivia city_state_friendship_changed
payload
{
  "civ": "Bolivia",
  "turn": 64,
  "event": "city_state_friendship_changed",
  "friends": true,
  "city_state": "Baku",
  "new_friendship": 62,
  "old_friendship": 12
}
1123 64 Bolivia city_state_alliance_changed
payload
{
  "civ": "Bolivia",
  "turn": 64,
  "event": "city_state_alliance_changed",
  "allied": true,
  "city_state": "Baku",
  "new_friendship": 62,
  "old_friendship": 12
}
1124 64 war_declared
payload
{
  "turn": 64,
  "event": "war_declared",
  "attacker_civs": [
    "Baku"
  ],
  "attacker_team": 29,
  "defender_civs": [
    "Chile"
  ],
  "defender_team": 0
}
1125 64 city_state_ally_changed
payload
{
  "turn": 64,
  "event": "city_state_ally_changed",
  "new_ally": "Bolivia",
  "city_state": "Baku"
}
1126 64 Bolivia unit_created
payload
{
  "x": 27,
  "y": 20,
  "civ": "Bolivia",
  "turn": 64,
  "unit": "UNIT_WORKER",
  "event": "unit_created"
}
1127 64 Bolivia improvement_built
payload
{
  "x": 30,
  "y": 26,
  "civ": "Bolivia",
  "turn": 64,
  "event": "improvement_built"
}
1128 64 Barbarians unit_lost
payload
{
  "x": 27,
  "y": 20,
  "civ": "Barbarians",
  "turn": 64,
  "unit": "UNIT_BARBARIAN_ARCHER",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Bolivia",
  "confidence": "confirmed"
}
1129 65 tech_researched
payload
{
  "civs": [
    "Vietnam"
  ],
  "team": 1,
  "tech": "TECH_CALENDAR",
  "turn": 65,
  "event": "tech_researched",
  "change": 1
}
1130 65 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 105,
  "turn": 65,
  "event": "snapshot",
  "faith": 19,
  "score": 464,
  "techs": 15,
  "cities": 3,
  "culture": 15,
  "science": 23,
  "happiness": 3,
  "population": 20,
  "gold_per_turn": 3.03,
  "military_might": 461,
  "military_units": 11
}
1131 65 Iroquois building_constructed
payload
{
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 65,
  "event": "building_constructed",
  "building": "BUILDING_CIRCUS"
}
1132 65 Iroquois unit_created
payload
{
  "x": 31,
  "y": 14,
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 65,
  "unit": "UNIT_SCIENTIST",
  "event": "unit_created"
}
1133 65 Iroquois golden_age_started
payload
{
  "civ": "Iroquois",
  "turn": 65,
  "event": "golden_age_started"
}
1134 65 Iroquois policy_adopted
payload
{
  "civ": "Iroquois",
  "turn": 65,
  "event": "policy_adopted",
  "policy": "POLICY_REPRESENTATION"
}
1135 65 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 0,
  "turn": 65,
  "event": "snapshot",
  "faith": 0,
  "score": 435,
  "techs": 14,
  "cities": 5,
  "culture": 12,
  "science": 16,
  "happiness": 4,
  "population": 17,
  "gold_per_turn": -4,
  "military_might": 577,
  "military_units": 9
}
1136 65 Bolivia plot_acquired
payload
{
  "x": 35,
  "y": 19,
  "civ": "Bolivia",
  "city": "Cochabamba",
  "turn": 65,
  "event": "plot_acquired"
}
1137 65 Bolivia plot_bought
payload
{
  "x": 35,
  "y": 19,
  "civ": "Bolivia",
  "city": "Cochabamba",
  "turn": 65,
  "event": "plot_bought",
  "bought_with": "culture"
}
1138 65 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 18,
  "turn": 65,
  "event": "snapshot",
  "faith": 0,
  "score": 479,
  "techs": 15,
  "cities": 4,
  "culture": 15,
  "science": 26,
  "happiness": 2,
  "population": 23,
  "gold_per_turn": 0.9,
  "military_might": 521,
  "military_units": 16
}
1139 65 Chile unit_created
payload
{
  "x": 14,
  "y": 28,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 65,
  "unit": "UNIT_TRIREME",
  "event": "unit_created"
}
1140 65 Chile unit_trained
payload
{
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 65,
  "unit": "UNIT_TRIREME",
  "event": "unit_trained"
}
1141 65 Chile plot_acquired
payload
{
  "x": 18,
  "y": 28,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 65,
  "event": "plot_acquired"
}
1142 65 Chile plot_bought
payload
{
  "x": 18,
  "y": 28,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 65,
  "event": "plot_bought",
  "bought_with": "culture"
}
1143 65 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 21,
  "turn": 65,
  "event": "snapshot",
  "faith": 13,
  "score": 574,
  "techs": 18,
  "cities": 3,
  "culture": 23,
  "science": 45,
  "happiness": 23,
  "population": 28,
  "gold_per_turn": 10,
  "military_might": 232,
  "military_units": 8
}
1144 65 Chile improvement_built
payload
{
  "x": 13,
  "y": 31,
  "civ": "Chile",
  "turn": 65,
  "event": "improvement_built"
}
1145 65 Vietnam unit_created
payload
{
  "x": 12,
  "y": 19,
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 65,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
1146 65 Vietnam unit_lost
payload
{
  "x": 12,
  "y": 19,
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 65,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
1147 65 Bolivia improvement_built
payload
{
  "x": 30,
  "y": 24,
  "civ": "Bolivia",
  "turn": 65,
  "event": "improvement_built"
}
1148 65 Iroquois great_person_expended
payload
{
  "civ": "Iroquois",
  "turn": 65,
  "event": "great_person_expended",
  "great_person": "UNIT_SCIENTIST"
}
1149 65 Iroquois unit_lost
payload
{
  "x": 31,
  "y": 14,
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 65,
  "unit": "UNIT_SCIENTIST",
  "cause": "expended",
  "event": "unit_lost",
  "confidence": "confirmed"
}
1150 66 Bolivia unit_created
payload
{
  "x": 33,
  "y": 27,
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 66,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}

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