Raw Events
Test-Chile — page 25 of 91
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 1201 | 68 | Bolivia | plot_bought |
payload{
"x": 29,
"y": 20,
"civ": "Bolivia",
"city": "La Paz",
"turn": 68,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1202 | 68 | tech_researched |
payload{
"civs": [
"Bolivia"
],
"team": 2,
"tech": "TECH_METAL_CASTING",
"turn": 68,
"event": "tech_researched",
"change": 1
}
|
|
| 1203 | 68 | era_entered |
payload{
"era": "ERA_MEDIEVAL",
"civs": [
"Bolivia"
],
"team": 2,
"turn": 68,
"event": "era_entered"
}
|
|
| 1204 | 68 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 19,
"turn": 68,
"event": "snapshot",
"faith": 0,
"score": 498,
"techs": 16,
"cities": 4,
"culture": 15,
"science": 27,
"happiness": 8,
"population": 24,
"gold_per_turn": 2,
"military_might": 501,
"military_units": 16
}
|
| 1205 | 68 | peace_made |
payload{
"turn": 68,
"event": "peace_made",
"team_a": 0,
"team_b": 29,
"team_a_civs": [
"Chile"
],
"team_b_civs": [
"Baku"
]
}
|
|
| 1206 | 68 | Chile | building_constructed |
payload{
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 68,
"event": "building_constructed",
"building": "BUILDING_TEMPLE"
}
|
| 1207 | 68 | Chile | plot_acquired |
payload{
"x": 11,
"y": 28,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 68,
"event": "plot_acquired"
}
|
| 1208 | 68 | Chile | plot_bought |
payload{
"x": 11,
"y": 28,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 68,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1209 | 68 | Chile | building_constructed |
payload{
"civ": "Chile",
"city": "Concepción",
"turn": 68,
"event": "building_constructed",
"building": "BUILDING_TEMPLE"
}
|
| 1210 | 68 | Chile | plot_acquired |
payload{
"x": 12,
"y": 34,
"civ": "Chile",
"city": "Valparaiso",
"turn": 68,
"event": "plot_acquired"
}
|
| 1211 | 68 | Chile | plot_bought |
payload{
"x": 12,
"y": 34,
"civ": "Chile",
"city": "Valparaiso",
"turn": 68,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1212 | 68 | tech_researched |
payload{
"civs": [
"Chile"
],
"team": 0,
"tech": "TECH_HORSEBACK_RIDING",
"turn": 68,
"event": "tech_researched",
"change": 1
}
|
|
| 1213 | 68 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 59,
"turn": 68,
"event": "snapshot",
"faith": 19,
"score": 621,
"techs": 20,
"cities": 3,
"culture": 24,
"science": 47.5,
"happiness": 23,
"population": 30,
"gold_per_turn": 11.75,
"military_might": 258,
"military_units": 8
}
|
| 1214 | 68 | Vietnam | plot_acquired |
payload{
"x": 13,
"y": 14,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 68,
"event": "plot_acquired"
}
|
| 1215 | 68 | Vietnam | plot_bought |
payload{
"x": 13,
"y": 14,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 68,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1216 | 68 | Vietnam | plot_acquired |
payload{
"x": 17,
"y": 12,
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 68,
"event": "plot_acquired"
}
|
| 1217 | 68 | Vietnam | plot_bought |
payload{
"x": 17,
"y": 12,
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 68,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1218 | 68 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 116,
"turn": 68,
"event": "snapshot",
"faith": 18,
"score": 477,
"techs": 15,
"cities": 3,
"culture": 16,
"science": 23,
"happiness": 3,
"population": 20,
"gold_per_turn": 2.88,
"military_might": 548,
"military_units": 12
}
|
| 1219 | 68 | teams_met |
payload{
"turn": 68,
"event": "teams_met",
"team_a": 28,
"team_b": 0,
"team_a_civs": [
"Ljubljana"
],
"team_b_civs": [
"Chile"
]
}
|
|
| 1220 | 68 | Chile | improvement_built |
payload{
"x": 16,
"y": 28,
"civ": "Chile",
"turn": 68,
"event": "improvement_built"
}
|
| 1221 | 68 | Bolivia | improvement_built |
payload{
"x": 28,
"y": 25,
"civ": "Bolivia",
"turn": 68,
"event": "improvement_built"
}
|
| 1222 | 69 | Vietnam | unit_created |
payload{
"x": 17,
"y": 10,
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 69,
"unit": "UNIT_SETTLER",
"event": "unit_created"
}
|
| 1223 | 69 | Vietnam | unit_trained |
payload{
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 69,
"unit": "UNIT_SETTLER",
"event": "unit_trained"
}
|
| 1224 | 69 | tech_researched |
payload{
"civs": [
"Vietnam"
],
"team": 1,
"tech": "TECH_CURRENCY",
"turn": 69,
"event": "tech_researched",
"change": 1
}
|
|
| 1225 | 69 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 118,
"turn": 69,
"event": "snapshot",
"faith": 18,
"score": 487,
"techs": 16,
"cities": 3,
"culture": 16,
"science": 23,
"happiness": 3,
"population": 20,
"gold_per_turn": 1.88,
"military_might": 549,
"military_units": 12
}
|
| 1226 | 69 | peace_made |
payload{
"turn": 69,
"event": "peace_made",
"team_a": 3,
"team_b": 24,
"team_a_civs": [
"Iroquois"
],
"team_b_civs": [
"Maseru"
]
}
|
|
| 1227 | 69 | peace_made |
payload{
"turn": 69,
"event": "peace_made",
"team_a": 3,
"team_b": 0,
"team_a_civs": [
"Iroquois"
],
"team_b_civs": [
"Chile"
]
}
|
|
| 1228 | 69 | Iroquois | building_constructed |
payload{
"civ": "Iroquois",
"city": "Buffalo Creek",
"turn": 69,
"event": "building_constructed",
"building": "BUILDING_MONUMENT"
}
|
| 1229 | 69 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 0,
"turn": 69,
"event": "snapshot",
"faith": 0,
"score": 455,
"techs": 14,
"cities": 5,
"culture": 16,
"science": 17,
"happiness": 3,
"population": 19,
"gold_per_turn": -5,
"military_might": 668,
"military_units": 10
}
|
| 1230 | 69 | Vietnam | unit_created |
payload{
"x": 15,
"y": 14,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 69,
"unit": "UNIT_SPEARMAN",
"event": "unit_created"
}
|
| 1231 | 69 | peace_made |
payload{
"turn": 69,
"event": "peace_made",
"team_a": 2,
"team_b": 0,
"team_a_civs": [
"Bolivia"
],
"team_b_civs": [
"Chile"
]
}
|
|
| 1232 | 69 | Bolivia | building_constructed |
payload{
"civ": "Bolivia",
"city": "Santa Cruz",
"turn": 69,
"event": "building_constructed",
"building": "BUILDING_WATERMILL"
}
|
| 1233 | 69 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 19,
"turn": 69,
"event": "snapshot",
"faith": 0,
"score": 498,
"techs": 16,
"cities": 4,
"culture": 15,
"science": 27,
"happiness": 8,
"population": 24,
"gold_per_turn": 0,
"military_might": 503,
"military_units": 16
}
|
| 1234 | 69 | Chile | population_changed |
payload{
"x": 9,
"y": 22,
"civ": "Chile",
"city": "Concepción",
"turn": 69,
"event": "population_changed",
"new_population": 10,
"old_population": 9
}
|
| 1235 | 69 | Chile | population_changed |
payload{
"x": 14,
"y": 34,
"civ": "Chile",
"city": "Valparaiso",
"turn": 69,
"event": "population_changed",
"new_population": 8,
"old_population": 7
}
|
| 1236 | 69 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 86,
"turn": 69,
"event": "snapshot",
"faith": 19,
"score": 637,
"techs": 20,
"cities": 3,
"culture": 24,
"science": 50,
"happiness": 22,
"population": 32,
"gold_per_turn": 11.75,
"military_might": 262,
"military_units": 8
}
|
| 1237 | 69 | teams_met |
payload{
"turn": 69,
"event": "teams_met",
"team_a": 27,
"team_b": 0,
"team_a_civs": [
"Wittenberg"
],
"team_b_civs": [
"Chile"
]
}
|
|
| 1238 | 69 | Bolivia | improvement_built |
payload{
"x": 28,
"y": 24,
"civ": "Bolivia",
"turn": 69,
"event": "improvement_built"
}
|
| 1239 | 69 | Iroquois | improvement_built |
payload{
"x": 30,
"y": 12,
"civ": "Iroquois",
"turn": 69,
"event": "improvement_built",
"improvement": "IMPROVEMENT_PLANTATION"
}
|
| 1240 | 70 | Vietnam | building_constructed |
payload{
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 70,
"event": "building_constructed",
"building": "BUILDING_COLOSSEUM"
}
|
| 1241 | 70 | Vietnam | unit_created |
payload{
"x": 15,
"y": 14,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 70,
"unit": "UNIT_GREAT_GENERAL",
"event": "unit_created"
}
|
| 1242 | 70 | Vietnam | unit_created |
payload{
"x": 15,
"y": 14,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 70,
"unit": "UNIT_SETTLER",
"event": "unit_created"
}
|
| 1243 | 70 | Vietnam | policy_adopted |
payload{
"civ": "Vietnam",
"turn": 70,
"event": "policy_adopted",
"policy": "POLICY_COLLECTIVE_RULE"
}
|
| 1244 | 70 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 117,
"turn": 70,
"event": "snapshot",
"faith": 18,
"score": 503,
"techs": 16,
"cities": 3,
"culture": 17,
"science": 23,
"happiness": 9,
"population": 20,
"gold_per_turn": -4.12,
"military_might": 605,
"military_units": 13
}
|
| 1245 | 70 | peace_made |
payload{
"turn": 70,
"event": "peace_made",
"team_a": 2,
"team_b": 24,
"team_a_civs": [
"Bolivia"
],
"team_b_civs": [
"Maseru"
]
}
|
|
| 1246 | 70 | Bolivia | population_changed |
payload{
"x": 29,
"y": 24,
"civ": "Bolivia",
"city": "Santa Cruz",
"turn": 70,
"event": "population_changed",
"new_population": 6,
"old_population": 5
}
|
| 1247 | 70 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 18,
"turn": 70,
"event": "snapshot",
"faith": 0,
"score": 506,
"techs": 16,
"cities": 4,
"culture": 15,
"science": 28,
"happiness": 7,
"population": 25,
"gold_per_turn": -1,
"military_might": 503,
"military_units": 16
}
|
| 1248 | 70 | Iroquois | population_changed |
payload{
"x": 28,
"y": 18,
"civ": "Iroquois",
"city": "Buffalo Creek",
"turn": 70,
"event": "population_changed",
"new_population": 3,
"old_population": 2
}
|
| 1249 | 70 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 0,
"turn": 70,
"event": "snapshot",
"faith": 0,
"score": 464,
"techs": 14,
"cities": 5,
"culture": 16,
"science": 21,
"happiness": 2,
"population": 20,
"gold_per_turn": -2,
"military_might": 668,
"military_units": 10
}
|
| 1250 | 70 | Chile | plot_acquired |
payload{
"x": 12,
"y": 32,
"civ": "Chile",
"city": "Valparaiso",
"turn": 70,
"event": "plot_acquired"
}
|