« Test-Chile

Raw Events

Test-Chile — page 25 of 91

Seq Turn Civ Event Type Payload
1201 68 Bolivia plot_bought
payload
{
  "x": 29,
  "y": 20,
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 68,
  "event": "plot_bought",
  "bought_with": "culture"
}
1202 68 tech_researched
payload
{
  "civs": [
    "Bolivia"
  ],
  "team": 2,
  "tech": "TECH_METAL_CASTING",
  "turn": 68,
  "event": "tech_researched",
  "change": 1
}
1203 68 era_entered
payload
{
  "era": "ERA_MEDIEVAL",
  "civs": [
    "Bolivia"
  ],
  "team": 2,
  "turn": 68,
  "event": "era_entered"
}
1204 68 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 19,
  "turn": 68,
  "event": "snapshot",
  "faith": 0,
  "score": 498,
  "techs": 16,
  "cities": 4,
  "culture": 15,
  "science": 27,
  "happiness": 8,
  "population": 24,
  "gold_per_turn": 2,
  "military_might": 501,
  "military_units": 16
}
1205 68 peace_made
payload
{
  "turn": 68,
  "event": "peace_made",
  "team_a": 0,
  "team_b": 29,
  "team_a_civs": [
    "Chile"
  ],
  "team_b_civs": [
    "Baku"
  ]
}
1206 68 Chile building_constructed
payload
{
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 68,
  "event": "building_constructed",
  "building": "BUILDING_TEMPLE"
}
1207 68 Chile plot_acquired
payload
{
  "x": 11,
  "y": 28,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 68,
  "event": "plot_acquired"
}
1208 68 Chile plot_bought
payload
{
  "x": 11,
  "y": 28,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 68,
  "event": "plot_bought",
  "bought_with": "culture"
}
1209 68 Chile building_constructed
payload
{
  "civ": "Chile",
  "city": "Concepción",
  "turn": 68,
  "event": "building_constructed",
  "building": "BUILDING_TEMPLE"
}
1210 68 Chile plot_acquired
payload
{
  "x": 12,
  "y": 34,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 68,
  "event": "plot_acquired"
}
1211 68 Chile plot_bought
payload
{
  "x": 12,
  "y": 34,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 68,
  "event": "plot_bought",
  "bought_with": "culture"
}
1212 68 tech_researched
payload
{
  "civs": [
    "Chile"
  ],
  "team": 0,
  "tech": "TECH_HORSEBACK_RIDING",
  "turn": 68,
  "event": "tech_researched",
  "change": 1
}
1213 68 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 59,
  "turn": 68,
  "event": "snapshot",
  "faith": 19,
  "score": 621,
  "techs": 20,
  "cities": 3,
  "culture": 24,
  "science": 47.5,
  "happiness": 23,
  "population": 30,
  "gold_per_turn": 11.75,
  "military_might": 258,
  "military_units": 8
}
1214 68 Vietnam plot_acquired
payload
{
  "x": 13,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 68,
  "event": "plot_acquired"
}
1215 68 Vietnam plot_bought
payload
{
  "x": 13,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 68,
  "event": "plot_bought",
  "bought_with": "culture"
}
1216 68 Vietnam plot_acquired
payload
{
  "x": 17,
  "y": 12,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 68,
  "event": "plot_acquired"
}
1217 68 Vietnam plot_bought
payload
{
  "x": 17,
  "y": 12,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 68,
  "event": "plot_bought",
  "bought_with": "culture"
}
1218 68 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 116,
  "turn": 68,
  "event": "snapshot",
  "faith": 18,
  "score": 477,
  "techs": 15,
  "cities": 3,
  "culture": 16,
  "science": 23,
  "happiness": 3,
  "population": 20,
  "gold_per_turn": 2.88,
  "military_might": 548,
  "military_units": 12
}
1219 68 teams_met
payload
{
  "turn": 68,
  "event": "teams_met",
  "team_a": 28,
  "team_b": 0,
  "team_a_civs": [
    "Ljubljana"
  ],
  "team_b_civs": [
    "Chile"
  ]
}
1220 68 Chile improvement_built
payload
{
  "x": 16,
  "y": 28,
  "civ": "Chile",
  "turn": 68,
  "event": "improvement_built"
}
1221 68 Bolivia improvement_built
payload
{
  "x": 28,
  "y": 25,
  "civ": "Bolivia",
  "turn": 68,
  "event": "improvement_built"
}
1222 69 Vietnam unit_created
payload
{
  "x": 17,
  "y": 10,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 69,
  "unit": "UNIT_SETTLER",
  "event": "unit_created"
}
1223 69 Vietnam unit_trained
payload
{
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 69,
  "unit": "UNIT_SETTLER",
  "event": "unit_trained"
}
1224 69 tech_researched
payload
{
  "civs": [
    "Vietnam"
  ],
  "team": 1,
  "tech": "TECH_CURRENCY",
  "turn": 69,
  "event": "tech_researched",
  "change": 1
}
1225 69 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 118,
  "turn": 69,
  "event": "snapshot",
  "faith": 18,
  "score": 487,
  "techs": 16,
  "cities": 3,
  "culture": 16,
  "science": 23,
  "happiness": 3,
  "population": 20,
  "gold_per_turn": 1.88,
  "military_might": 549,
  "military_units": 12
}
1226 69 peace_made
payload
{
  "turn": 69,
  "event": "peace_made",
  "team_a": 3,
  "team_b": 24,
  "team_a_civs": [
    "Iroquois"
  ],
  "team_b_civs": [
    "Maseru"
  ]
}
1227 69 peace_made
payload
{
  "turn": 69,
  "event": "peace_made",
  "team_a": 3,
  "team_b": 0,
  "team_a_civs": [
    "Iroquois"
  ],
  "team_b_civs": [
    "Chile"
  ]
}
1228 69 Iroquois building_constructed
payload
{
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 69,
  "event": "building_constructed",
  "building": "BUILDING_MONUMENT"
}
1229 69 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 0,
  "turn": 69,
  "event": "snapshot",
  "faith": 0,
  "score": 455,
  "techs": 14,
  "cities": 5,
  "culture": 16,
  "science": 17,
  "happiness": 3,
  "population": 19,
  "gold_per_turn": -5,
  "military_might": 668,
  "military_units": 10
}
1230 69 Vietnam unit_created
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 69,
  "unit": "UNIT_SPEARMAN",
  "event": "unit_created"
}
1231 69 peace_made
payload
{
  "turn": 69,
  "event": "peace_made",
  "team_a": 2,
  "team_b": 0,
  "team_a_civs": [
    "Bolivia"
  ],
  "team_b_civs": [
    "Chile"
  ]
}
1232 69 Bolivia building_constructed
payload
{
  "civ": "Bolivia",
  "city": "Santa Cruz",
  "turn": 69,
  "event": "building_constructed",
  "building": "BUILDING_WATERMILL"
}
1233 69 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 19,
  "turn": 69,
  "event": "snapshot",
  "faith": 0,
  "score": 498,
  "techs": 16,
  "cities": 4,
  "culture": 15,
  "science": 27,
  "happiness": 8,
  "population": 24,
  "gold_per_turn": 0,
  "military_might": 503,
  "military_units": 16
}
1234 69 Chile population_changed
payload
{
  "x": 9,
  "y": 22,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 69,
  "event": "population_changed",
  "new_population": 10,
  "old_population": 9
}
1235 69 Chile population_changed
payload
{
  "x": 14,
  "y": 34,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 69,
  "event": "population_changed",
  "new_population": 8,
  "old_population": 7
}
1236 69 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 86,
  "turn": 69,
  "event": "snapshot",
  "faith": 19,
  "score": 637,
  "techs": 20,
  "cities": 3,
  "culture": 24,
  "science": 50,
  "happiness": 22,
  "population": 32,
  "gold_per_turn": 11.75,
  "military_might": 262,
  "military_units": 8
}
1237 69 teams_met
payload
{
  "turn": 69,
  "event": "teams_met",
  "team_a": 27,
  "team_b": 0,
  "team_a_civs": [
    "Wittenberg"
  ],
  "team_b_civs": [
    "Chile"
  ]
}
1238 69 Bolivia improvement_built
payload
{
  "x": 28,
  "y": 24,
  "civ": "Bolivia",
  "turn": 69,
  "event": "improvement_built"
}
1239 69 Iroquois improvement_built
payload
{
  "x": 30,
  "y": 12,
  "civ": "Iroquois",
  "turn": 69,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_PLANTATION"
}
1240 70 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 70,
  "event": "building_constructed",
  "building": "BUILDING_COLOSSEUM"
}
1241 70 Vietnam unit_created
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 70,
  "unit": "UNIT_GREAT_GENERAL",
  "event": "unit_created"
}
1242 70 Vietnam unit_created
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 70,
  "unit": "UNIT_SETTLER",
  "event": "unit_created"
}
1243 70 Vietnam policy_adopted
payload
{
  "civ": "Vietnam",
  "turn": 70,
  "event": "policy_adopted",
  "policy": "POLICY_COLLECTIVE_RULE"
}
1244 70 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 117,
  "turn": 70,
  "event": "snapshot",
  "faith": 18,
  "score": 503,
  "techs": 16,
  "cities": 3,
  "culture": 17,
  "science": 23,
  "happiness": 9,
  "population": 20,
  "gold_per_turn": -4.12,
  "military_might": 605,
  "military_units": 13
}
1245 70 peace_made
payload
{
  "turn": 70,
  "event": "peace_made",
  "team_a": 2,
  "team_b": 24,
  "team_a_civs": [
    "Bolivia"
  ],
  "team_b_civs": [
    "Maseru"
  ]
}
1246 70 Bolivia population_changed
payload
{
  "x": 29,
  "y": 24,
  "civ": "Bolivia",
  "city": "Santa Cruz",
  "turn": 70,
  "event": "population_changed",
  "new_population": 6,
  "old_population": 5
}
1247 70 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 18,
  "turn": 70,
  "event": "snapshot",
  "faith": 0,
  "score": 506,
  "techs": 16,
  "cities": 4,
  "culture": 15,
  "science": 28,
  "happiness": 7,
  "population": 25,
  "gold_per_turn": -1,
  "military_might": 503,
  "military_units": 16
}
1248 70 Iroquois population_changed
payload
{
  "x": 28,
  "y": 18,
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 70,
  "event": "population_changed",
  "new_population": 3,
  "old_population": 2
}
1249 70 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 0,
  "turn": 70,
  "event": "snapshot",
  "faith": 0,
  "score": 464,
  "techs": 14,
  "cities": 5,
  "culture": 16,
  "science": 21,
  "happiness": 2,
  "population": 20,
  "gold_per_turn": -2,
  "military_might": 668,
  "military_units": 10
}
1250 70 Chile plot_acquired
payload
{
  "x": 12,
  "y": 32,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 70,
  "event": "plot_acquired"
}

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