Raw Events
Test-Chile — page 28 of 91
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 1351 | 75 | Chile | population_changed |
payload{
"x": 9,
"y": 22,
"civ": "Chile",
"city": "Concepción",
"turn": 75,
"event": "population_changed",
"new_population": 11,
"old_population": 10
}
|
| 1352 | 75 | Chile | building_constructed |
payload{
"civ": "Chile",
"city": "Concepción",
"turn": 75,
"event": "building_constructed",
"building": "BUILDING_STABLE"
}
|
| 1353 | 75 | Chile | unit_created |
payload{
"x": 14,
"y": 28,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 75,
"unit": "UNIT_PROPHET",
"event": "unit_created"
}
|
| 1354 | 75 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 135,
"turn": 75,
"event": "snapshot",
"faith": 25,
"score": 688,
"techs": 21,
"cities": 3,
"culture": 27,
"science": 54,
"happiness": 23,
"population": 35,
"gold_per_turn": 19,
"military_might": 261,
"military_units": 8
}
|
| 1355 | 75 | Iroquois | city_state_friendship_changed |
payload{
"civ": "Iroquois",
"turn": 75,
"event": "city_state_friendship_changed",
"friends": true,
"city_state": "Harappa",
"new_friendship": 50,
"old_friendship": 0
}
|
| 1356 | 75 | Iroquois | plot_acquired |
payload{
"x": 28,
"y": 16,
"civ": "Iroquois",
"city": "Grand River",
"turn": 75,
"event": "plot_acquired"
}
|
| 1357 | 75 | Iroquois | plot_bought |
payload{
"x": 28,
"y": 16,
"civ": "Iroquois",
"city": "Grand River",
"turn": 75,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1358 | 75 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 10,
"turn": 75,
"event": "snapshot",
"faith": 0,
"score": 502,
"techs": 16,
"cities": 5,
"culture": 14,
"science": 26,
"happiness": 10,
"population": 22,
"gold_per_turn": 0.31,
"military_might": 517,
"military_units": 12
}
|
| 1359 | 75 | Bolivia | building_constructed |
payload{
"civ": "Bolivia",
"city": "Cochabamba",
"turn": 75,
"event": "building_constructed",
"building": "BUILDING_BARRACKS"
}
|
| 1360 | 75 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 37,
"turn": 75,
"event": "snapshot",
"faith": 0,
"score": 530,
"techs": 16,
"cities": 4,
"culture": 15,
"science": 30,
"happiness": 13,
"population": 27,
"gold_per_turn": 6.65,
"military_might": 420,
"military_units": 16
}
|
| 1361 | 75 | unit_killed |
payload{
"turn": 75,
"unit": "UNIT_COMPOSITE_BOWMAN",
"event": "unit_killed",
"killer": "Vietnam",
"victim": "Barbarians"
}
|
|
| 1362 | 75 | Vietnam | population_changed |
payload{
"x": 18,
"y": 15,
"civ": "Vietnam",
"city": "Thành Pho Hue",
"turn": 75,
"event": "population_changed",
"new_population": 1,
"old_population": 0
}
|
| 1363 | 75 | Vietnam | population_changed |
payload{
"x": 18,
"y": 15,
"civ": "Vietnam",
"city": "Thành Pho Hue",
"turn": 75,
"event": "population_changed",
"new_population": 1,
"old_population": 1
}
|
| 1364 | 75 | Vietnam | city_founded |
payload{
"x": 18,
"y": 15,
"civ": "Vietnam",
"city": "Thành Pho Hue",
"turn": 75,
"event": "city_founded"
}
|
| 1365 | 75 | Vietnam | population_changed |
payload{
"x": 11,
"y": 13,
"civ": "Vietnam",
"city": "Can Tho",
"turn": 75,
"event": "population_changed",
"new_population": 1,
"old_population": 0
}
|
| 1366 | 75 | Vietnam | population_changed |
payload{
"x": 11,
"y": 13,
"civ": "Vietnam",
"city": "Can Tho",
"turn": 75,
"event": "population_changed",
"new_population": 1,
"old_population": 1
}
|
| 1367 | 75 | Vietnam | city_founded |
payload{
"x": 11,
"y": 13,
"civ": "Vietnam",
"city": "Can Tho",
"turn": 75,
"event": "city_founded"
}
|
| 1368 | 75 | Vietnam | improvement_built |
payload{
"x": 18,
"y": 12,
"civ": "Vietnam",
"turn": 75,
"event": "improvement_built"
}
|
| 1369 | 75 | Vietnam | unit_lost |
payload{
"x": 18,
"y": 15,
"civ": "Vietnam",
"city": "Thành Pho Hue",
"turn": 75,
"unit": "UNIT_SETTLER",
"cause": "founded_city",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 1370 | 75 | Vietnam | unit_lost |
payload{
"x": 11,
"y": 13,
"civ": "Vietnam",
"city": "Can Tho",
"turn": 75,
"unit": "UNIT_SETTLER",
"cause": "founded_city",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 1371 | 75 | Barbarians | unit_lost |
payload{
"x": 16,
"y": 19,
"civ": "Barbarians",
"turn": 75,
"unit": "UNIT_COMPOSITE_BOWMAN",
"cause": "killed",
"event": "unit_lost",
"killer": "Vietnam",
"confidence": "confirmed"
}
|
| 1372 | 75 | Bolivia | improvement_built |
payload{
"x": 33,
"y": 25,
"civ": "Bolivia",
"turn": 75,
"event": "improvement_built"
}
|
| 1373 | 75 | unit_killed |
payload{
"turn": 75,
"unit": "UNIT_WARRIOR",
"event": "unit_killed",
"killer": "Iroquois",
"victim": "Bolivia"
}
|
|
| 1374 | 75 | unit_killed |
payload{
"turn": 75,
"unit": "UNIT_SWORDSMAN",
"event": "unit_killed",
"killer": "Iroquois",
"victim": "Bolivia"
}
|
|
| 1375 | 75 | Bolivia | unit_lost |
payload{
"x": 30,
"y": 20,
"civ": "Bolivia",
"turn": 75,
"unit": "UNIT_WARRIOR",
"cause": "killed",
"event": "unit_lost",
"killer": "Iroquois",
"confidence": "confirmed"
}
|
| 1376 | 75 | Bolivia | unit_lost |
payload{
"x": 33,
"y": 17,
"civ": "Bolivia",
"turn": 75,
"unit": "UNIT_SWORDSMAN",
"cause": "killed",
"event": "unit_lost",
"killer": "Iroquois",
"confidence": "confirmed"
}
|
| 1377 | 76 | Chile | city_state_alliance_changed |
payload{
"civ": "Chile",
"turn": 76,
"event": "city_state_alliance_changed",
"allied": false,
"city_state": "Maseru",
"new_friendship": 58,
"old_friendship": 60
}
|
| 1378 | 76 | city_state_ally_changed |
payload{
"turn": 76,
"event": "city_state_ally_changed",
"old_ally": "Chile",
"city_state": "Maseru"
}
|
|
| 1379 | 76 | Vietnam | plot_acquired |
payload{
"x": 19,
"y": 17,
"civ": "Vietnam",
"city": "Thành Pho Hue",
"turn": 76,
"event": "plot_acquired"
}
|
| 1380 | 76 | Vietnam | plot_bought |
payload{
"x": 18,
"y": 15,
"civ": "Vietnam",
"city": "Thành Pho Hue",
"turn": 76,
"event": "plot_bought",
"bought_with": "gold"
}
|
| 1381 | 76 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 52,
"turn": 76,
"event": "snapshot",
"faith": 17,
"score": 595,
"techs": 19,
"cities": 5,
"culture": 19,
"science": 26,
"happiness": 5,
"population": 23,
"gold_per_turn": -3.56,
"military_might": 564,
"military_units": 13
}
|
| 1382 | 76 | Chile | population_changed |
payload{
"x": 14,
"y": 28,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 76,
"event": "population_changed",
"new_population": 16,
"old_population": 15
}
|
| 1383 | 76 | Chile | plot_acquired |
payload{
"x": 14,
"y": 24,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 76,
"event": "plot_acquired"
}
|
| 1384 | 76 | Chile | plot_bought |
payload{
"x": 14,
"y": 24,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 76,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1385 | 76 | Chile | population_changed |
payload{
"x": 14,
"y": 34,
"civ": "Chile",
"city": "Valparaiso",
"turn": 76,
"event": "population_changed",
"new_population": 10,
"old_population": 9
}
|
| 1386 | 76 | Chile | unit_lost |
payload{
"x": 14,
"y": 28,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 76,
"unit": "UNIT_CARGO_SHIP",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 1387 | 76 | Chile | unit_created |
payload{
"x": 14,
"y": 28,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 76,
"unit": "UNIT_CARGO_SHIP",
"event": "unit_created"
}
|
| 1388 | 76 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 155,
"turn": 76,
"event": "snapshot",
"faith": 25,
"score": 705,
"techs": 21,
"cities": 3,
"culture": 27,
"science": 56.5,
"happiness": 14,
"population": 37,
"gold_per_turn": 19.25,
"military_might": 263,
"military_units": 8
}
|
| 1389 | 76 | Bolivia | building_constructed |
payload{
"civ": "Bolivia",
"city": "La Paz",
"turn": 76,
"event": "building_constructed",
"building": "BUILDING_MARKET"
}
|
| 1390 | 76 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 46,
"turn": 76,
"event": "snapshot",
"faith": 0,
"score": 530,
"techs": 16,
"cities": 4,
"culture": 15,
"science": 30,
"happiness": 13,
"population": 27,
"gold_per_turn": 8.4,
"military_might": 384,
"military_units": 14
}
|
| 1391 | 76 | Iroquois | population_changed |
payload{
"x": 28,
"y": 18,
"civ": "Iroquois",
"city": "Buffalo Creek",
"turn": 76,
"event": "population_changed",
"new_population": 4,
"old_population": 3
}
|
| 1392 | 76 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 10,
"turn": 76,
"event": "snapshot",
"faith": 0,
"score": 510,
"techs": 16,
"cities": 5,
"culture": 14,
"science": 28,
"happiness": 9,
"population": 23,
"gold_per_turn": 0.31,
"military_might": 498,
"military_units": 12
}
|
| 1393 | 76 | Iroquois | unit_promoted |
payload{
"civ": "Iroquois",
"turn": 76,
"unit": "UNIT_IROQUOIAN_MOHAWKWARRIOR",
"event": "unit_promoted",
"promotion": "PROMOTION_DRILL_1"
}
|
| 1394 | 76 | Chile | improvement_built |
payload{
"x": 11,
"y": 28,
"civ": "Chile",
"turn": 76,
"event": "improvement_built",
"improvement": "IMPROVEMENT_MINE"
}
|
| 1395 | 76 | unit_killed |
payload{
"turn": 76,
"unit": "UNIT_IROQUOIAN_MOHAWKWARRIOR",
"event": "unit_killed",
"killer": "Bolivia",
"victim": "Iroquois"
}
|
|
| 1396 | 76 | Bolivia | improvement_built |
payload{
"x": 30,
"y": 24,
"civ": "Bolivia",
"turn": 76,
"event": "improvement_built",
"improvement": "IMPROVEMENT_MINE"
}
|
| 1397 | 76 | Iroquois | unit_lost |
payload{
"x": 31,
"y": 17,
"civ": "Iroquois",
"turn": 76,
"unit": "UNIT_IROQUOIAN_MOHAWKWARRIOR",
"cause": "killed",
"event": "unit_lost",
"killer": "Bolivia",
"confidence": "confirmed"
}
|
| 1398 | 76 | unit_killed |
payload{
"turn": 76,
"unit": "UNIT_SWORDSMAN",
"event": "unit_killed",
"killer": "Iroquois",
"victim": "Bolivia"
}
|
|
| 1399 | 76 | unit_killed |
payload{
"turn": 76,
"unit": "UNIT_WARRIOR",
"event": "unit_killed",
"killer": "Iroquois",
"victim": "Bolivia"
}
|
|
| 1400 | 76 | Iroquois | improvement_pillaged |
payload{
"x": 30,
"y": 20,
"civ": "Iroquois",
"turn": 76,
"unit": "UNIT_IROQUOIAN_MOHAWKWARRIOR",
"event": "improvement_pillaged"
}
|