« Test-Chile

Raw Events

Test-Chile — page 29 of 91

Seq Turn Civ Event Type Payload
1401 76 natural_wonder_discovered
payload
{
  "x": 10,
  "y": 20,
  "civs": [
    "Iroquois"
  ],
  "team": 3,
  "turn": 76,
  "event": "natural_wonder_discovered",
  "first": false,
  "wonder": "FEATURE_KILIMANJARO"
}
1402 76 Bolivia unit_lost
payload
{
  "x": 31,
  "y": 17,
  "civ": "Bolivia",
  "turn": 76,
  "unit": "UNIT_WARRIOR",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Iroquois",
  "confidence": "confirmed"
}
1403 76 Bolivia unit_lost
payload
{
  "x": 33,
  "y": 15,
  "civ": "Bolivia",
  "turn": 76,
  "unit": "UNIT_SWORDSMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Iroquois",
  "confidence": "confirmed"
}
1404 77 peace_made
payload
{
  "turn": 77,
  "event": "peace_made",
  "team_a": 3,
  "team_b": 26,
  "team_a_civs": [
    "Iroquois"
  ],
  "team_b_civs": [
    "Cahokia"
  ]
}
1405 77 peace_made
payload
{
  "turn": 77,
  "event": "peace_made",
  "team_a": 2,
  "team_b": 3,
  "team_a_civs": [
    "Bolivia"
  ],
  "team_b_civs": [
    "Iroquois"
  ]
}
1406 77 Bolivia plot_acquired
payload
{
  "x": 34,
  "y": 25,
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 77,
  "event": "plot_acquired"
}
1407 77 Bolivia plot_bought
payload
{
  "x": 34,
  "y": 25,
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 77,
  "event": "plot_bought",
  "bought_with": "culture"
}
1408 77 Bolivia population_changed
payload
{
  "x": 31,
  "y": 21,
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 77,
  "event": "population_changed",
  "new_population": 9,
  "old_population": 8
}
1409 77 Bolivia unit_created
payload
{
  "x": 31,
  "y": 21,
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 77,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
1410 77 Bolivia unit_trained
payload
{
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 77,
  "unit": "UNIT_CARAVAN",
  "event": "unit_trained"
}
1411 77 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 67,
  "turn": 77,
  "event": "snapshot",
  "faith": 0,
  "score": 540,
  "techs": 16,
  "cities": 4,
  "culture": 13,
  "science": 31,
  "happiness": 8,
  "population": 28,
  "gold_per_turn": 5.9,
  "military_might": 315,
  "military_units": 13
}
1412 77 Iroquois building_constructed
payload
{
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 77,
  "event": "building_constructed",
  "building": "BUILDING_LONGHOUSE"
}
1413 77 Iroquois population_changed
payload
{
  "x": 37,
  "y": 12,
  "civ": "Iroquois",
  "city": "Akwesasme",
  "turn": 77,
  "event": "population_changed",
  "new_population": 3,
  "old_population": 2
}
1414 77 Iroquois building_constructed
payload
{
  "civ": "Iroquois",
  "city": "Akwesasme",
  "turn": 77,
  "event": "building_constructed",
  "building": "BUILDING_MONUMENT"
}
1415 77 Iroquois plot_acquired
payload
{
  "x": 36,
  "y": 10,
  "civ": "Iroquois",
  "city": "Akwesasme",
  "turn": 77,
  "event": "plot_acquired"
}
1416 77 Iroquois plot_bought
payload
{
  "x": 36,
  "y": 10,
  "civ": "Iroquois",
  "city": "Akwesasme",
  "turn": 77,
  "event": "plot_bought",
  "bought_with": "culture"
}
1417 77 tech_researched
payload
{
  "civs": [
    "Iroquois"
  ],
  "team": 3,
  "tech": "TECH_DRAMA",
  "turn": 77,
  "event": "tech_researched",
  "change": 1
}
1418 77 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 26,
  "turn": 77,
  "event": "snapshot",
  "faith": 0,
  "score": 528,
  "techs": 17,
  "cities": 5,
  "culture": 16,
  "science": 29,
  "happiness": 9,
  "population": 24,
  "gold_per_turn": -0.54,
  "military_might": 511,
  "military_units": 11
}
1419 77 Iroquois unit_lost
payload
{
  "x": 32,
  "y": 14,
  "civ": "Iroquois",
  "turn": 77,
  "unit": "UNIT_ARCHER",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
1420 77 Chile city_state_friendship_changed
payload
{
  "civ": "Chile",
  "turn": 77,
  "event": "city_state_friendship_changed",
  "friends": false,
  "city_state": "Port-au-Prince",
  "new_friendship": 28,
  "old_friendship": 30
}
1421 77 Chile building_constructed
payload
{
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 77,
  "event": "building_constructed",
  "wonder": "world",
  "building": "BUILDING_PARTHENON"
}
1422 77 Chile plot_acquired
payload
{
  "x": 10,
  "y": 26,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 77,
  "event": "plot_acquired"
}
1423 77 Chile plot_bought
payload
{
  "x": 10,
  "y": 26,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 77,
  "event": "plot_bought",
  "bought_with": "culture"
}
1424 77 Chile policy_adopted
payload
{
  "civ": "Chile",
  "turn": 77,
  "event": "policy_adopted",
  "policy": "POLICY_ORGANIZED_RELIGION"
}
1425 77 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 167,
  "turn": 77,
  "event": "snapshot",
  "faith": 29,
  "score": 726,
  "techs": 21,
  "cities": 3,
  "culture": 37,
  "science": 56.5,
  "happiness": 14,
  "population": 37,
  "gold_per_turn": 12.25,
  "military_might": 265,
  "military_units": 8
}
1426 77 Iroquois city_state_alliance_changed
payload
{
  "civ": "Iroquois",
  "turn": 77,
  "event": "city_state_alliance_changed",
  "allied": true,
  "city_state": "Harappa",
  "new_friendship": 81,
  "old_friendship": 46
}
1427 77 city_state_ally_changed
payload
{
  "turn": 77,
  "event": "city_state_ally_changed",
  "new_ally": "Iroquois",
  "city_state": "Harappa"
}
1428 77 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 48,
  "turn": 77,
  "event": "snapshot",
  "faith": 17,
  "score": 595,
  "techs": 19,
  "cities": 5,
  "culture": 19,
  "science": 26,
  "happiness": 5,
  "population": 23,
  "gold_per_turn": -4.56,
  "military_might": 541,
  "military_units": 13
}
1429 77 Chile unit_created
payload
{
  "x": 14,
  "y": 34,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 77,
  "unit": "UNIT_CARGO_SHIP",
  "event": "unit_created"
}
1430 77 Chile improvement_built
payload
{
  "x": 13,
  "y": 25,
  "civ": "Chile",
  "turn": 77,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_MINE"
}
1431 77 Chile unit_lost
payload
{
  "x": 14,
  "y": 34,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 77,
  "unit": "UNIT_CARGO_SHIP",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
1432 77 unit_killed
payload
{
  "turn": 77,
  "unit": "UNIT_BARBARIAN_SWORDSMAN",
  "event": "unit_killed",
  "killer": "Vietnam",
  "victim": "Barbarians"
}
1433 77 unit_killed
payload
{
  "turn": 77,
  "unit": "UNIT_BARBARIAN_SWORDSMAN",
  "event": "unit_killed",
  "killer": "Vietnam",
  "victim": "Barbarians"
}
1434 77 Barbarians unit_lost
payload
{
  "x": 17,
  "y": 19,
  "civ": "Barbarians",
  "turn": 77,
  "unit": "UNIT_BARBARIAN_SWORDSMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Vietnam",
  "confidence": "confirmed"
}
1435 77 Barbarians unit_lost
payload
{
  "x": 12,
  "y": 14,
  "civ": "Barbarians",
  "turn": 77,
  "unit": "UNIT_BARBARIAN_SWORDSMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Vietnam",
  "confidence": "confirmed"
}
1436 77 Bolivia unit_created
payload
{
  "x": 30,
  "y": 21,
  "civ": "Bolivia",
  "turn": 77,
  "unit": "UNIT_SWORDSMAN",
  "event": "unit_created"
}
1437 77 Bolivia unit_upgraded
payload
{
  "to": "UNIT_SWORDSMAN",
  "civ": "Bolivia",
  "from": "UNIT_WARRIOR",
  "turn": 77,
  "event": "unit_upgraded"
}
1438 77 Bolivia unit_created
payload
{
  "x": 32,
  "y": 22,
  "civ": "Bolivia",
  "turn": 77,
  "unit": "UNIT_SWORDSMAN",
  "event": "unit_created"
}
1439 77 Bolivia unit_upgraded
payload
{
  "to": "UNIT_SWORDSMAN",
  "civ": "Bolivia",
  "from": "UNIT_WARRIOR",
  "turn": 77,
  "event": "unit_upgraded"
}
1440 77 Bolivia unit_lost
payload
{
  "x": 30,
  "y": 21,
  "civ": "Bolivia",
  "turn": 77,
  "unit": "UNIT_WARRIOR",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
1441 77 Bolivia unit_lost
payload
{
  "x": 32,
  "y": 22,
  "civ": "Bolivia",
  "turn": 77,
  "unit": "UNIT_WARRIOR",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
1442 77 Iroquois unit_created
payload
{
  "x": 34,
  "y": 15,
  "civ": "Iroquois",
  "city": "Osininka",
  "turn": 77,
  "unit": "UNIT_COMPOSITE_BOWMAN",
  "event": "unit_created"
}
1443 77 Iroquois unit_upgraded
payload
{
  "to": "UNIT_COMPOSITE_BOWMAN",
  "civ": "Iroquois",
  "from": "UNIT_ARCHER",
  "turn": 77,
  "event": "unit_upgraded"
}
1444 77 Iroquois unit_lost
payload
{
  "x": 34,
  "y": 15,
  "civ": "Iroquois",
  "city": "Osininka",
  "turn": 77,
  "unit": "UNIT_ARCHER",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
1445 78 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 78,
  "event": "building_constructed",
  "wonder": "world",
  "building": "BUILDING_GREAT_WALL"
}
1446 78 Vietnam population_changed
payload
{
  "x": 17,
  "y": 10,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 78,
  "event": "population_changed",
  "new_population": 8,
  "old_population": 7
}
1447 78 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 78,
  "event": "building_constructed",
  "building": "BUILDING_MARKET"
}
1448 78 Vietnam population_changed
payload
{
  "x": 11,
  "y": 13,
  "civ": "Vietnam",
  "city": "Can Tho",
  "turn": 78,
  "event": "population_changed",
  "new_population": 2,
  "old_population": 1
}
1449 78 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 45,
  "turn": 78,
  "event": "snapshot",
  "faith": 17,
  "score": 621,
  "techs": 19,
  "cities": 5,
  "culture": 20,
  "science": 29,
  "happiness": 4,
  "population": 25,
  "gold_per_turn": -2.73,
  "military_might": 554,
  "military_units": 13
}
1450 78 Vietnam unit_promoted
payload
{
  "civ": "Vietnam",
  "turn": 78,
  "unit": "UNIT_SWORDSMAN",
  "event": "unit_promoted",
  "promotion": "PROMOTION_DRILL_1"
}

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