Raw Events
Test-Chile — page 30 of 91
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 1451 | 78 | Chile | plot_acquired |
payload{
"x": 15,
"y": 25,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 78,
"event": "plot_acquired"
}
|
| 1452 | 78 | Chile | plot_bought |
payload{
"x": 15,
"y": 25,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 78,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1453 | 78 | tech_researched |
payload{
"civs": [
"Chile"
],
"team": 0,
"tech": "TECH_EDUCATION",
"turn": 78,
"event": "tech_researched",
"change": 1
}
|
|
| 1454 | 78 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 184,
"turn": 78,
"event": "snapshot",
"faith": 29,
"score": 737,
"techs": 22,
"cities": 3,
"culture": 37,
"science": 56.5,
"happiness": 14,
"population": 37,
"gold_per_turn": 17.57,
"military_might": 266,
"military_units": 8
}
|
| 1455 | 78 | Iroquois | population_changed |
payload{
"x": 27,
"y": 14,
"civ": "Iroquois",
"city": "Grand River",
"turn": 78,
"event": "population_changed",
"new_population": 5,
"old_population": 4
}
|
| 1456 | 78 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 16,
"turn": 78,
"event": "snapshot",
"faith": 0,
"score": 536,
"techs": 17,
"cities": 5,
"culture": 16,
"science": 30,
"happiness": 9,
"population": 25,
"gold_per_turn": 1.46,
"military_might": 551,
"military_units": 10
}
|
| 1457 | 78 | Bolivia | unit_created |
payload{
"x": 29,
"y": 24,
"civ": "Bolivia",
"city": "Santa Cruz",
"turn": 78,
"unit": "UNIT_SWORDSMAN",
"event": "unit_created"
}
|
| 1458 | 78 | Bolivia | unit_trained |
payload{
"civ": "Bolivia",
"city": "Santa Cruz",
"turn": 78,
"unit": "UNIT_SWORDSMAN",
"event": "unit_trained"
}
|
| 1459 | 78 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 81,
"turn": 78,
"event": "snapshot",
"faith": 0,
"score": 540,
"techs": 16,
"cities": 4,
"culture": 13,
"science": 31,
"happiness": 8,
"population": 28,
"gold_per_turn": 5.11,
"military_might": 376,
"military_units": 14
}
|
| 1460 | 78 | Chile | improvement_built |
payload{
"x": 11,
"y": 27,
"civ": "Chile",
"turn": 78,
"event": "improvement_built",
"improvement": "IMPROVEMENT_MINE"
}
|
| 1461 | 78 | Vietnam | improvement_built |
payload{
"x": 13,
"y": 17,
"civ": "Vietnam",
"turn": 78,
"event": "improvement_built",
"improvement": "IMPROVEMENT_FARM"
}
|
| 1462 | 78 | Vietnam | improvement_built |
payload{
"x": 18,
"y": 12,
"civ": "Vietnam",
"turn": 78,
"event": "improvement_built",
"improvement": "IMPROVEMENT_PLANTATION"
}
|
| 1463 | 78 | Bolivia | unit_created |
payload{
"x": 28,
"y": 22,
"civ": "Bolivia",
"turn": 78,
"unit": "UNIT_SWORDSMAN",
"event": "unit_created"
}
|
| 1464 | 78 | Bolivia | unit_upgraded |
payload{
"to": "UNIT_SWORDSMAN",
"civ": "Bolivia",
"from": "UNIT_WARRIOR",
"turn": 78,
"event": "unit_upgraded"
}
|
| 1465 | 78 | Bolivia | unit_created |
payload{
"x": 32,
"y": 20,
"civ": "Bolivia",
"turn": 78,
"unit": "UNIT_SWORDSMAN",
"event": "unit_created"
}
|
| 1466 | 78 | Bolivia | unit_upgraded |
payload{
"to": "UNIT_SWORDSMAN",
"civ": "Bolivia",
"from": "UNIT_WARRIOR",
"turn": 78,
"event": "unit_upgraded"
}
|
| 1467 | 78 | Bolivia | improvement_built |
payload{
"x": 28,
"y": 23,
"civ": "Bolivia",
"turn": 78,
"event": "improvement_built",
"improvement": "IMPROVEMENT_PASTURE"
}
|
| 1468 | 78 | Bolivia | unit_lost |
payload{
"x": 28,
"y": 22,
"civ": "Bolivia",
"turn": 78,
"unit": "UNIT_WARRIOR",
"cause": "killed",
"event": "unit_lost",
"killer": "Barbarians",
"confidence": "inferred"
}
|
| 1469 | 78 | Bolivia | unit_lost |
payload{
"x": 32,
"y": 20,
"civ": "Bolivia",
"turn": 78,
"unit": "UNIT_WARRIOR",
"cause": "killed",
"event": "unit_lost",
"killer": "Barbarians",
"confidence": "inferred"
}
|
| 1470 | 78 | teams_met |
payload{
"turn": 78,
"event": "teams_met",
"team_a": 3,
"team_b": 29,
"team_a_civs": [
"Iroquois"
],
"team_b_civs": [
"Baku"
]
}
|
|
| 1471 | 79 | Vietnam | building_constructed |
payload{
"civ": "Vietnam",
"city": "Hai Phòng",
"turn": 79,
"event": "building_constructed",
"building": "BUILDING_WATERMILL"
}
|
| 1472 | 79 | Vietnam | population_changed |
payload{
"x": 18,
"y": 15,
"civ": "Vietnam",
"city": "Thành Pho Hue",
"turn": 79,
"event": "population_changed",
"new_population": 2,
"old_population": 1
}
|
| 1473 | 79 | tech_researched |
payload{
"civs": [
"Vietnam"
],
"team": 1,
"tech": "TECH_DRAMA",
"turn": 79,
"event": "tech_researched",
"change": 1
}
|
|
| 1474 | 79 | Vietnam | unit_created |
payload{
"x": 15,
"y": 14,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 79,
"unit": "UNIT_PROPHET",
"event": "unit_created"
}
|
| 1475 | 79 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 41,
"turn": 79,
"event": "snapshot",
"faith": 17,
"score": 639,
"techs": 20,
"cities": 5,
"culture": 20,
"science": 30,
"happiness": 7,
"population": 26,
"gold_per_turn": -3.96,
"military_might": 564,
"military_units": 13
}
|
| 1476 | 79 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 203,
"turn": 79,
"event": "snapshot",
"faith": 29,
"score": 737,
"techs": 22,
"cities": 3,
"culture": 37,
"science": 56.5,
"happiness": 14,
"population": 37,
"gold_per_turn": 18.57,
"military_might": 268,
"military_units": 8
}
|
| 1477 | 79 | Bolivia | building_constructed |
payload{
"civ": "Bolivia",
"city": "La Paz",
"turn": 79,
"event": "building_constructed",
"building": "BUILDING_MONUMENT"
}
|
| 1478 | 79 | tech_researched |
payload{
"civs": [
"Bolivia"
],
"team": 2,
"tech": "TECH_PHYSICS",
"turn": 79,
"event": "tech_researched",
"change": 1
}
|
|
| 1479 | 79 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 36,
"turn": 79,
"event": "snapshot",
"faith": 0,
"score": 550,
"techs": 17,
"cities": 4,
"culture": 15,
"science": 31,
"happiness": 8,
"population": 28,
"gold_per_turn": 5.36,
"military_might": 516,
"military_units": 14
}
|
| 1480 | 79 | Iroquois | population_changed |
payload{
"x": 31,
"y": 14,
"civ": "Iroquois",
"city": "Onondaga",
"turn": 79,
"event": "population_changed",
"new_population": 10,
"old_population": 9
}
|
| 1481 | 79 | Iroquois | building_constructed |
payload{
"civ": "Iroquois",
"city": "Onondaga",
"turn": 79,
"event": "building_constructed",
"building": "BUILDING_LIBRARY"
}
|
| 1482 | 79 | Iroquois | plot_acquired |
payload{
"x": 37,
"y": 16,
"civ": "Iroquois",
"city": "Osininka",
"turn": 79,
"event": "plot_acquired"
}
|
| 1483 | 79 | Iroquois | plot_bought |
payload{
"x": 37,
"y": 16,
"civ": "Iroquois",
"city": "Osininka",
"turn": 79,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1484 | 79 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 31,
"turn": 79,
"event": "snapshot",
"faith": 0,
"score": 546,
"techs": 17,
"cities": 5,
"culture": 16,
"science": 36,
"happiness": 8,
"population": 26,
"gold_per_turn": 0.46,
"military_might": 608,
"military_units": 10
}
|
| 1485 | 79 | unit_killed |
payload{
"turn": 79,
"unit": "UNIT_COMPOSITE_BOWMAN",
"event": "unit_killed",
"killer": "Vietnam",
"victim": "Barbarians"
}
|
|
| 1486 | 79 | Vietnam | religion_enhanced |
payload{
"civ": "Vietnam",
"turn": 79,
"event": "religion_enhanced",
"beliefs": [
"BELIEF_REFINED_CRAFTS",
"BELIEF_DISCIPLEZ"
],
"religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
|
| 1487 | 79 | Vietnam | great_person_expended |
payload{
"civ": "Vietnam",
"turn": 79,
"event": "great_person_expended",
"great_person": "UNIT_PROPHET"
}
|
| 1488 | 79 | Vietnam | improvement_built |
payload{
"x": 18,
"y": 14,
"civ": "Vietnam",
"turn": 79,
"event": "improvement_built"
}
|
| 1489 | 79 | Vietnam | unit_lost |
payload{
"x": 15,
"y": 14,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 79,
"unit": "UNIT_PROPHET",
"cause": "expended",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 1490 | 79 | Barbarians | unit_lost |
payload{
"x": 11,
"y": 11,
"civ": "Barbarians",
"turn": 79,
"unit": "UNIT_COMPOSITE_BOWMAN",
"cause": "killed",
"event": "unit_lost",
"killer": "Vietnam",
"confidence": "confirmed"
}
|
| 1491 | 79 | unit_killed |
payload{
"turn": 79,
"unit": "UNIT_BARBARIAN_WARRIOR",
"event": "unit_killed",
"killer": "Bolivia",
"victim": "Barbarians"
}
|
|
| 1492 | 79 | Bolivia | unit_created |
payload{
"x": 31,
"y": 21,
"civ": "Bolivia",
"city": "La Paz",
"turn": 79,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 1493 | 79 | Bolivia | unit_lost |
payload{
"x": 31,
"y": 21,
"civ": "Bolivia",
"city": "La Paz",
"turn": 79,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 1494 | 79 | Barbarians | unit_lost |
payload{
"x": 33,
"y": 29,
"civ": "Barbarians",
"turn": 79,
"unit": "UNIT_BARBARIAN_WARRIOR",
"cause": "killed",
"event": "unit_lost",
"killer": "Bolivia",
"confidence": "confirmed"
}
|
| 1495 | 79 | Iroquois | improvement_built |
payload{
"x": 32,
"y": 14,
"civ": "Iroquois",
"turn": 79,
"event": "improvement_built"
}
|
| 1496 | 79 | Iroquois | improvement_built |
payload{
"x": 33,
"y": 15,
"civ": "Iroquois",
"turn": 79,
"event": "improvement_built"
}
|
| 1497 | 80 | Iroquois | building_constructed |
payload{
"civ": "Iroquois",
"city": "Grand River",
"turn": 80,
"event": "building_constructed",
"building": "BUILDING_WATERMILL"
}
|
| 1498 | 80 | Iroquois | policy_branch_unlocked |
payload{
"civ": "Iroquois",
"turn": 80,
"event": "policy_branch_unlocked",
"branch": "POLICY_BRANCH_PIETY"
}
|
| 1499 | 80 | Iroquois | policy_branch_adopted |
payload{
"civ": "Iroquois",
"turn": 80,
"event": "policy_branch_adopted",
"branch": "POLICY_BRANCH_PIETY"
}
|
| 1500 | 80 | tech_researched |
payload{
"civs": [
"Iroquois"
],
"team": 3,
"tech": "TECH_CURRENCY",
"turn": 80,
"event": "tech_researched",
"change": 1
}
|