Raw Events
Test-Chile — page 31 of 91
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 1501 | 80 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 29,
"turn": 80,
"event": "snapshot",
"faith": 1,
"score": 564,
"techs": 18,
"cities": 5,
"culture": 17,
"science": 37,
"happiness": 8,
"population": 26,
"gold_per_turn": -2.54,
"military_might": 622,
"military_units": 10
}
|
| 1502 | 80 | Bolivia | plot_acquired |
payload{
"x": 29,
"y": 22,
"civ": "Bolivia",
"city": "Santa Cruz",
"turn": 80,
"event": "plot_acquired"
}
|
| 1503 | 80 | Bolivia | plot_bought |
payload{
"x": 29,
"y": 22,
"civ": "Bolivia",
"city": "Santa Cruz",
"turn": 80,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1504 | 80 | Bolivia | plot_acquired |
payload{
"x": 35,
"y": 23,
"civ": "Bolivia",
"city": "Cochabamba",
"turn": 80,
"event": "plot_acquired"
}
|
| 1505 | 80 | Bolivia | plot_bought |
payload{
"x": 35,
"y": 23,
"civ": "Bolivia",
"city": "Cochabamba",
"turn": 80,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1506 | 80 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 55,
"turn": 80,
"event": "snapshot",
"faith": 0,
"score": 552,
"techs": 17,
"cities": 4,
"culture": 15,
"science": 32,
"happiness": 8,
"population": 28,
"gold_per_turn": 10.69,
"military_might": 523,
"military_units": 14
}
|
| 1507 | 80 | Vietnam | building_constructed |
payload{
"civ": "Vietnam",
"city": "Thành Pho Hue",
"turn": 80,
"event": "building_constructed",
"building": "BUILDING_MONUMENT"
}
|
| 1508 | 80 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 38,
"turn": 80,
"event": "snapshot",
"faith": 17,
"score": 647,
"techs": 20,
"cities": 5,
"culture": 22,
"science": 29,
"happiness": 7,
"population": 26,
"gold_per_turn": -2.96,
"military_might": 570,
"military_units": 13
}
|
| 1509 | 80 | Chile | plot_acquired |
payload{
"x": 12,
"y": 25,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 80,
"event": "plot_acquired"
}
|
| 1510 | 80 | Chile | plot_bought |
payload{
"x": 12,
"y": 25,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 80,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1511 | 80 | Chile | plot_acquired |
payload{
"x": 15,
"y": 33,
"civ": "Chile",
"city": "Valparaiso",
"turn": 80,
"event": "plot_acquired"
}
|
| 1512 | 80 | Chile | plot_bought |
payload{
"x": 15,
"y": 33,
"civ": "Chile",
"city": "Valparaiso",
"turn": 80,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1513 | 80 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 219,
"turn": 80,
"event": "snapshot",
"faith": 29,
"score": 738,
"techs": 22,
"cities": 3,
"culture": 37,
"science": 56.5,
"happiness": 14,
"population": 37,
"gold_per_turn": 16.57,
"military_might": 269,
"military_units": 8
}
|
| 1514 | 80 | Vietnam | city_state_friendship_changed |
payload{
"civ": "Vietnam",
"turn": 80,
"event": "city_state_friendship_changed",
"friends": false,
"city_state": "Harappa",
"new_friendship": 28,
"old_friendship": 30
}
|
| 1515 | 80 | Chile | improvement_built |
payload{
"x": 17,
"y": 34,
"civ": "Chile",
"turn": 80,
"event": "improvement_built",
"improvement": "IMPROVEMENT_MINE"
}
|
| 1516 | 80 | Vietnam | improvement_built |
payload{
"x": 13,
"y": 19,
"civ": "Vietnam",
"turn": 80,
"event": "improvement_built",
"improvement": "IMPROVEMENT_FARM"
}
|
| 1517 | 80 | Bolivia | unit_created |
payload{
"x": 30,
"y": 21,
"civ": "Bolivia",
"turn": 80,
"unit": "UNIT_SWORDSMAN",
"event": "unit_created"
}
|
| 1518 | 80 | Bolivia | unit_upgraded |
payload{
"to": "UNIT_SWORDSMAN",
"civ": "Bolivia",
"from": "UNIT_WARRIOR",
"turn": 80,
"event": "unit_upgraded"
}
|
| 1519 | 80 | Bolivia | unit_lost |
payload{
"x": 30,
"y": 21,
"civ": "Bolivia",
"turn": 80,
"unit": "UNIT_WARRIOR",
"cause": "killed",
"event": "unit_lost",
"killer": "Barbarians",
"confidence": "inferred"
}
|
| 1520 | 80 | Iroquois | improvement_built |
payload{
"x": 30,
"y": 17,
"civ": "Iroquois",
"turn": 80,
"event": "improvement_built",
"improvement": "IMPROVEMENT_PASTURE"
}
|
| 1521 | 81 | Chile | unit_created |
payload{
"x": 14,
"y": 28,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 81,
"unit": "UNIT_PROPHET",
"event": "unit_created"
}
|
| 1522 | 81 | Chile | building_constructed |
payload{
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 81,
"event": "building_constructed",
"wonder": "world",
"building": "BUILDING_HAGIA_SOPHIA"
}
|
| 1523 | 81 | Chile | plot_acquired |
payload{
"x": 10,
"y": 21,
"civ": "Chile",
"city": "Concepción",
"turn": 81,
"event": "plot_acquired"
}
|
| 1524 | 81 | Chile | plot_bought |
payload{
"x": 10,
"y": 21,
"civ": "Chile",
"city": "Concepción",
"turn": 81,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1525 | 81 | Chile | building_constructed |
payload{
"civ": "Chile",
"city": "Valparaiso",
"turn": 81,
"event": "building_constructed",
"building": "BUILDING_STABLE"
}
|
| 1526 | 81 | tech_researched |
payload{
"civs": [
"Chile"
],
"team": 0,
"tech": "TECH_GUILDS",
"turn": 81,
"event": "tech_researched",
"change": 1
}
|
|
| 1527 | 81 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 237,
"turn": 81,
"event": "snapshot",
"faith": 32,
"score": 760,
"techs": 23,
"cities": 3,
"culture": 37,
"science": 56.5,
"happiness": 14,
"population": 37,
"gold_per_turn": 17.57,
"military_might": 270,
"military_units": 8
}
|
| 1528 | 81 | Iroquois | unit_created |
payload{
"x": 27,
"y": 14,
"civ": "Iroquois",
"city": "Grand River",
"turn": 81,
"unit": "UNIT_SWORDSMAN",
"event": "unit_created"
}
|
| 1529 | 81 | Bolivia | population_changed |
payload{
"x": 35,
"y": 21,
"civ": "Bolivia",
"city": "Cochabamba",
"turn": 81,
"event": "population_changed",
"new_population": 5,
"old_population": 4
}
|
| 1530 | 81 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 41,
"turn": 81,
"event": "snapshot",
"faith": 0,
"score": 560,
"techs": 17,
"cities": 4,
"culture": 15,
"science": 33,
"happiness": 8,
"population": 29,
"gold_per_turn": 11.74,
"military_might": 559,
"military_units": 14
}
|
| 1531 | 81 | Vietnam | building_constructed |
payload{
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 81,
"event": "building_constructed",
"building": "BUILDING_MARKET"
}
|
| 1532 | 81 | Vietnam | building_constructed |
payload{
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 81,
"event": "building_constructed",
"building": "BUILDING_LIBRARY"
}
|
| 1533 | 81 | Vietnam | plot_acquired |
payload{
"x": 11,
"y": 18,
"civ": "Vietnam",
"city": "Hai Phòng",
"turn": 81,
"event": "plot_acquired"
}
|
| 1534 | 81 | Vietnam | plot_bought |
payload{
"x": 11,
"y": 18,
"civ": "Vietnam",
"city": "Hai Phòng",
"turn": 81,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1535 | 81 | Vietnam | plot_acquired |
payload{
"x": 19,
"y": 18,
"civ": "Vietnam",
"city": "Thành Pho Hue",
"turn": 81,
"event": "plot_acquired"
}
|
| 1536 | 81 | Vietnam | plot_bought |
payload{
"x": 19,
"y": 18,
"civ": "Vietnam",
"city": "Thành Pho Hue",
"turn": 81,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1537 | 81 | tech_researched |
payload{
"civs": [
"Vietnam"
],
"team": 1,
"tech": "TECH_OPTICS",
"turn": 81,
"event": "tech_researched",
"change": 1
}
|
|
| 1538 | 81 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 37,
"turn": 81,
"event": "snapshot",
"faith": 17,
"score": 659,
"techs": 21,
"cities": 5,
"culture": 22,
"science": 33,
"happiness": 7,
"population": 26,
"gold_per_turn": -0.46,
"military_might": 564,
"military_units": 13
}
|
| 1539 | 81 | Iroquois | population_changed |
payload{
"x": 34,
"y": 15,
"civ": "Iroquois",
"city": "Osininka",
"turn": 81,
"event": "population_changed",
"new_population": 5,
"old_population": 4
}
|
| 1540 | 81 | Iroquois | plot_acquired |
payload{
"x": 29,
"y": 16,
"civ": "Iroquois",
"city": "Buffalo Creek",
"turn": 81,
"event": "plot_acquired"
}
|
| 1541 | 81 | Iroquois | plot_bought |
payload{
"x": 29,
"y": 16,
"civ": "Iroquois",
"city": "Buffalo Creek",
"turn": 81,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1542 | 81 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 28,
"turn": 81,
"event": "snapshot",
"faith": 1,
"score": 573,
"techs": 18,
"cities": 5,
"culture": 18,
"science": 37,
"happiness": 11,
"population": 27,
"gold_per_turn": 1.53,
"military_might": 632,
"military_units": 11
}
|
| 1543 | 81 | Bolivia | unit_created |
payload{
"x": 33,
"y": 27,
"civ": "Bolivia",
"city": "Sucre",
"turn": 81,
"unit": "UNIT_TREBUCHET",
"event": "unit_created"
}
|
| 1544 | 81 | Bolivia | unit_upgraded |
payload{
"to": "UNIT_TREBUCHET",
"civ": "Bolivia",
"from": "UNIT_CATAPULT",
"turn": 81,
"event": "unit_upgraded"
}
|
| 1545 | 81 | Bolivia | improvement_built |
payload{
"x": 31,
"y": 22,
"civ": "Bolivia",
"turn": 81,
"event": "improvement_built",
"improvement": "IMPROVEMENT_FARM"
}
|
| 1546 | 81 | Bolivia | unit_lost |
payload{
"x": 33,
"y": 27,
"civ": "Bolivia",
"city": "Sucre",
"turn": 81,
"unit": "UNIT_CATAPULT",
"cause": "killed",
"event": "unit_lost",
"killer": "Barbarians",
"confidence": "inferred"
}
|
| 1547 | 82 | Iroquois | building_constructed |
payload{
"civ": "Iroquois",
"city": "Osininka",
"turn": 82,
"event": "building_constructed",
"building": "BUILDING_WATERMILL"
}
|
| 1548 | 82 | Iroquois | building_constructed |
payload{
"civ": "Iroquois",
"city": "Grand River",
"turn": 82,
"event": "building_constructed",
"building": "BUILDING_LONGHOUSE"
}
|
| 1549 | 82 | tech_researched |
payload{
"civs": [
"Iroquois"
],
"team": 3,
"tech": "TECH_HORSEBACK_RIDING",
"turn": 82,
"event": "tech_researched",
"change": 1
}
|
|
| 1550 | 82 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 26,
"turn": 82,
"event": "snapshot",
"faith": 1,
"score": 583,
"techs": 19,
"cities": 5,
"culture": 18,
"science": 38,
"happiness": 11,
"population": 27,
"gold_per_turn": -2.47,
"military_might": 699,
"military_units": 11
}
|