« Test-Chile

Raw Events

Test-Chile — page 31 of 91

Seq Turn Civ Event Type Payload
1501 80 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 29,
  "turn": 80,
  "event": "snapshot",
  "faith": 1,
  "score": 564,
  "techs": 18,
  "cities": 5,
  "culture": 17,
  "science": 37,
  "happiness": 8,
  "population": 26,
  "gold_per_turn": -2.54,
  "military_might": 622,
  "military_units": 10
}
1502 80 Bolivia plot_acquired
payload
{
  "x": 29,
  "y": 22,
  "civ": "Bolivia",
  "city": "Santa Cruz",
  "turn": 80,
  "event": "plot_acquired"
}
1503 80 Bolivia plot_bought
payload
{
  "x": 29,
  "y": 22,
  "civ": "Bolivia",
  "city": "Santa Cruz",
  "turn": 80,
  "event": "plot_bought",
  "bought_with": "culture"
}
1504 80 Bolivia plot_acquired
payload
{
  "x": 35,
  "y": 23,
  "civ": "Bolivia",
  "city": "Cochabamba",
  "turn": 80,
  "event": "plot_acquired"
}
1505 80 Bolivia plot_bought
payload
{
  "x": 35,
  "y": 23,
  "civ": "Bolivia",
  "city": "Cochabamba",
  "turn": 80,
  "event": "plot_bought",
  "bought_with": "culture"
}
1506 80 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 55,
  "turn": 80,
  "event": "snapshot",
  "faith": 0,
  "score": 552,
  "techs": 17,
  "cities": 4,
  "culture": 15,
  "science": 32,
  "happiness": 8,
  "population": 28,
  "gold_per_turn": 10.69,
  "military_might": 523,
  "military_units": 14
}
1507 80 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Thành Pho Hue",
  "turn": 80,
  "event": "building_constructed",
  "building": "BUILDING_MONUMENT"
}
1508 80 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 38,
  "turn": 80,
  "event": "snapshot",
  "faith": 17,
  "score": 647,
  "techs": 20,
  "cities": 5,
  "culture": 22,
  "science": 29,
  "happiness": 7,
  "population": 26,
  "gold_per_turn": -2.96,
  "military_might": 570,
  "military_units": 13
}
1509 80 Chile plot_acquired
payload
{
  "x": 12,
  "y": 25,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 80,
  "event": "plot_acquired"
}
1510 80 Chile plot_bought
payload
{
  "x": 12,
  "y": 25,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 80,
  "event": "plot_bought",
  "bought_with": "culture"
}
1511 80 Chile plot_acquired
payload
{
  "x": 15,
  "y": 33,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 80,
  "event": "plot_acquired"
}
1512 80 Chile plot_bought
payload
{
  "x": 15,
  "y": 33,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 80,
  "event": "plot_bought",
  "bought_with": "culture"
}
1513 80 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 219,
  "turn": 80,
  "event": "snapshot",
  "faith": 29,
  "score": 738,
  "techs": 22,
  "cities": 3,
  "culture": 37,
  "science": 56.5,
  "happiness": 14,
  "population": 37,
  "gold_per_turn": 16.57,
  "military_might": 269,
  "military_units": 8
}
1514 80 Vietnam city_state_friendship_changed
payload
{
  "civ": "Vietnam",
  "turn": 80,
  "event": "city_state_friendship_changed",
  "friends": false,
  "city_state": "Harappa",
  "new_friendship": 28,
  "old_friendship": 30
}
1515 80 Chile improvement_built
payload
{
  "x": 17,
  "y": 34,
  "civ": "Chile",
  "turn": 80,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_MINE"
}
1516 80 Vietnam improvement_built
payload
{
  "x": 13,
  "y": 19,
  "civ": "Vietnam",
  "turn": 80,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_FARM"
}
1517 80 Bolivia unit_created
payload
{
  "x": 30,
  "y": 21,
  "civ": "Bolivia",
  "turn": 80,
  "unit": "UNIT_SWORDSMAN",
  "event": "unit_created"
}
1518 80 Bolivia unit_upgraded
payload
{
  "to": "UNIT_SWORDSMAN",
  "civ": "Bolivia",
  "from": "UNIT_WARRIOR",
  "turn": 80,
  "event": "unit_upgraded"
}
1519 80 Bolivia unit_lost
payload
{
  "x": 30,
  "y": 21,
  "civ": "Bolivia",
  "turn": 80,
  "unit": "UNIT_WARRIOR",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
1520 80 Iroquois improvement_built
payload
{
  "x": 30,
  "y": 17,
  "civ": "Iroquois",
  "turn": 80,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_PASTURE"
}
1521 81 Chile unit_created
payload
{
  "x": 14,
  "y": 28,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 81,
  "unit": "UNIT_PROPHET",
  "event": "unit_created"
}
1522 81 Chile building_constructed
payload
{
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 81,
  "event": "building_constructed",
  "wonder": "world",
  "building": "BUILDING_HAGIA_SOPHIA"
}
1523 81 Chile plot_acquired
payload
{
  "x": 10,
  "y": 21,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 81,
  "event": "plot_acquired"
}
1524 81 Chile plot_bought
payload
{
  "x": 10,
  "y": 21,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 81,
  "event": "plot_bought",
  "bought_with": "culture"
}
1525 81 Chile building_constructed
payload
{
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 81,
  "event": "building_constructed",
  "building": "BUILDING_STABLE"
}
1526 81 tech_researched
payload
{
  "civs": [
    "Chile"
  ],
  "team": 0,
  "tech": "TECH_GUILDS",
  "turn": 81,
  "event": "tech_researched",
  "change": 1
}
1527 81 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 237,
  "turn": 81,
  "event": "snapshot",
  "faith": 32,
  "score": 760,
  "techs": 23,
  "cities": 3,
  "culture": 37,
  "science": 56.5,
  "happiness": 14,
  "population": 37,
  "gold_per_turn": 17.57,
  "military_might": 270,
  "military_units": 8
}
1528 81 Iroquois unit_created
payload
{
  "x": 27,
  "y": 14,
  "civ": "Iroquois",
  "city": "Grand River",
  "turn": 81,
  "unit": "UNIT_SWORDSMAN",
  "event": "unit_created"
}
1529 81 Bolivia population_changed
payload
{
  "x": 35,
  "y": 21,
  "civ": "Bolivia",
  "city": "Cochabamba",
  "turn": 81,
  "event": "population_changed",
  "new_population": 5,
  "old_population": 4
}
1530 81 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 41,
  "turn": 81,
  "event": "snapshot",
  "faith": 0,
  "score": 560,
  "techs": 17,
  "cities": 4,
  "culture": 15,
  "science": 33,
  "happiness": 8,
  "population": 29,
  "gold_per_turn": 11.74,
  "military_might": 559,
  "military_units": 14
}
1531 81 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 81,
  "event": "building_constructed",
  "building": "BUILDING_MARKET"
}
1532 81 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 81,
  "event": "building_constructed",
  "building": "BUILDING_LIBRARY"
}
1533 81 Vietnam plot_acquired
payload
{
  "x": 11,
  "y": 18,
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 81,
  "event": "plot_acquired"
}
1534 81 Vietnam plot_bought
payload
{
  "x": 11,
  "y": 18,
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 81,
  "event": "plot_bought",
  "bought_with": "culture"
}
1535 81 Vietnam plot_acquired
payload
{
  "x": 19,
  "y": 18,
  "civ": "Vietnam",
  "city": "Thành Pho Hue",
  "turn": 81,
  "event": "plot_acquired"
}
1536 81 Vietnam plot_bought
payload
{
  "x": 19,
  "y": 18,
  "civ": "Vietnam",
  "city": "Thành Pho Hue",
  "turn": 81,
  "event": "plot_bought",
  "bought_with": "culture"
}
1537 81 tech_researched
payload
{
  "civs": [
    "Vietnam"
  ],
  "team": 1,
  "tech": "TECH_OPTICS",
  "turn": 81,
  "event": "tech_researched",
  "change": 1
}
1538 81 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 37,
  "turn": 81,
  "event": "snapshot",
  "faith": 17,
  "score": 659,
  "techs": 21,
  "cities": 5,
  "culture": 22,
  "science": 33,
  "happiness": 7,
  "population": 26,
  "gold_per_turn": -0.46,
  "military_might": 564,
  "military_units": 13
}
1539 81 Iroquois population_changed
payload
{
  "x": 34,
  "y": 15,
  "civ": "Iroquois",
  "city": "Osininka",
  "turn": 81,
  "event": "population_changed",
  "new_population": 5,
  "old_population": 4
}
1540 81 Iroquois plot_acquired
payload
{
  "x": 29,
  "y": 16,
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 81,
  "event": "plot_acquired"
}
1541 81 Iroquois plot_bought
payload
{
  "x": 29,
  "y": 16,
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 81,
  "event": "plot_bought",
  "bought_with": "culture"
}
1542 81 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 28,
  "turn": 81,
  "event": "snapshot",
  "faith": 1,
  "score": 573,
  "techs": 18,
  "cities": 5,
  "culture": 18,
  "science": 37,
  "happiness": 11,
  "population": 27,
  "gold_per_turn": 1.53,
  "military_might": 632,
  "military_units": 11
}
1543 81 Bolivia unit_created
payload
{
  "x": 33,
  "y": 27,
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 81,
  "unit": "UNIT_TREBUCHET",
  "event": "unit_created"
}
1544 81 Bolivia unit_upgraded
payload
{
  "to": "UNIT_TREBUCHET",
  "civ": "Bolivia",
  "from": "UNIT_CATAPULT",
  "turn": 81,
  "event": "unit_upgraded"
}
1545 81 Bolivia improvement_built
payload
{
  "x": 31,
  "y": 22,
  "civ": "Bolivia",
  "turn": 81,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_FARM"
}
1546 81 Bolivia unit_lost
payload
{
  "x": 33,
  "y": 27,
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 81,
  "unit": "UNIT_CATAPULT",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
1547 82 Iroquois building_constructed
payload
{
  "civ": "Iroquois",
  "city": "Osininka",
  "turn": 82,
  "event": "building_constructed",
  "building": "BUILDING_WATERMILL"
}
1548 82 Iroquois building_constructed
payload
{
  "civ": "Iroquois",
  "city": "Grand River",
  "turn": 82,
  "event": "building_constructed",
  "building": "BUILDING_LONGHOUSE"
}
1549 82 tech_researched
payload
{
  "civs": [
    "Iroquois"
  ],
  "team": 3,
  "tech": "TECH_HORSEBACK_RIDING",
  "turn": 82,
  "event": "tech_researched",
  "change": 1
}
1550 82 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 26,
  "turn": 82,
  "event": "snapshot",
  "faith": 1,
  "score": 583,
  "techs": 19,
  "cities": 5,
  "culture": 18,
  "science": 38,
  "happiness": 11,
  "population": 27,
  "gold_per_turn": -2.47,
  "military_might": 699,
  "military_units": 11
}

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