« Test-Chile

Raw Events

Test-Chile — page 32 of 91

Seq Turn Civ Event Type Payload
1551 82 Bolivia population_changed
payload
{
  "x": 29,
  "y": 24,
  "civ": "Bolivia",
  "city": "Santa Cruz",
  "turn": 82,
  "event": "population_changed",
  "new_population": 7,
  "old_population": 6
}
1552 82 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 21,
  "turn": 82,
  "event": "snapshot",
  "faith": 0,
  "score": 569,
  "techs": 17,
  "cities": 4,
  "culture": 16,
  "science": 34,
  "happiness": 7,
  "population": 30,
  "gold_per_turn": 14.74,
  "military_might": 590,
  "military_units": 14
}
1553 82 Vietnam plot_acquired
payload
{
  "x": 12,
  "y": 11,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 82,
  "event": "plot_acquired"
}
1554 82 Vietnam plot_bought
payload
{
  "x": 12,
  "y": 11,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 82,
  "event": "plot_bought",
  "bought_with": "culture"
}
1555 82 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 82,
  "event": "building_constructed",
  "building": "BUILDING_LIBRARY"
}
1556 82 Vietnam population_changed
payload
{
  "x": 11,
  "y": 13,
  "civ": "Vietnam",
  "city": "Can Tho",
  "turn": 82,
  "event": "population_changed",
  "new_population": 3,
  "old_population": 2
}
1557 82 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Can Tho",
  "turn": 82,
  "event": "building_constructed",
  "building": "BUILDING_SHRINE"
}
1558 82 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 33,
  "turn": 82,
  "event": "snapshot",
  "faith": 18,
  "score": 669,
  "techs": 21,
  "cities": 5,
  "culture": 22,
  "science": 37,
  "happiness": 6,
  "population": 27,
  "gold_per_turn": -3.46,
  "military_might": 559,
  "military_units": 13
}
1559 82 Chile plot_acquired
payload
{
  "x": 15,
  "y": 31,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 82,
  "event": "plot_acquired"
}
1560 82 Chile plot_bought
payload
{
  "x": 15,
  "y": 31,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 82,
  "event": "plot_bought",
  "bought_with": "culture"
}
1561 82 Chile building_constructed
payload
{
  "civ": "Chile",
  "city": "Concepción",
  "turn": 82,
  "event": "building_constructed",
  "wonder": "world",
  "building": "BUILDING_HANGING_GARDEN"
}
1562 82 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 254,
  "turn": 82,
  "event": "snapshot",
  "faith": 32,
  "score": 770,
  "techs": 23,
  "cities": 3,
  "culture": 38,
  "science": 56.5,
  "happiness": 14,
  "population": 37,
  "gold_per_turn": 16.57,
  "military_might": 272,
  "military_units": 8
}
1563 82 Chile improvement_built
payload
{
  "x": 12,
  "y": 29,
  "civ": "Chile",
  "turn": 82,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_LUMBERMILL"
}
1564 82 unit_killed
payload
{
  "turn": 82,
  "unit": "UNIT_BARBARIAN_WARRIOR",
  "event": "unit_killed",
  "killer": "Vietnam",
  "victim": "Barbarians"
}
1565 82 Vietnam unit_created
payload
{
  "x": 13,
  "y": 21,
  "civ": "Vietnam",
  "turn": 82,
  "unit": "UNIT_SWORDSMAN",
  "event": "unit_created"
}
1566 82 Vietnam unit_upgraded
payload
{
  "to": "UNIT_SWORDSMAN",
  "civ": "Vietnam",
  "from": "UNIT_WARRIOR",
  "turn": 82,
  "event": "unit_upgraded"
}
1567 82 Vietnam unit_lost
payload
{
  "x": 13,
  "y": 21,
  "civ": "Vietnam",
  "turn": 82,
  "unit": "UNIT_WARRIOR",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
1568 82 Barbarians unit_lost
payload
{
  "x": 11,
  "y": 10,
  "civ": "Barbarians",
  "turn": 82,
  "unit": "UNIT_BARBARIAN_WARRIOR",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Vietnam",
  "confidence": "confirmed"
}
1569 83 Chile building_constructed
payload
{
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 83,
  "event": "building_constructed",
  "building": "BUILDING_SHRINE"
}
1570 83 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 338,
  "turn": 83,
  "event": "snapshot",
  "faith": 34,
  "score": 770,
  "techs": 23,
  "cities": 3,
  "culture": 39,
  "science": 56.5,
  "happiness": 14,
  "population": 37,
  "gold_per_turn": 16.57,
  "military_might": 273,
  "military_units": 8
}
1571 83 Vietnam golden_age_started
payload
{
  "civ": "Vietnam",
  "turn": 83,
  "event": "golden_age_started"
}
1572 83 Vietnam population_changed
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 83,
  "event": "population_changed",
  "new_population": 9,
  "old_population": 8
}
1573 83 Vietnam city_converted
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 83,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
1574 83 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 83,
  "event": "building_constructed",
  "building": "BUILDING_LIBRARY"
}
1575 83 Vietnam population_changed
payload
{
  "x": 18,
  "y": 15,
  "civ": "Vietnam",
  "city": "Thành Pho Hue",
  "turn": 83,
  "event": "population_changed",
  "new_population": 3,
  "old_population": 2
}
1576 83 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Thành Pho Hue",
  "turn": 83,
  "event": "building_constructed",
  "building": "BUILDING_SHRINE"
}
1577 83 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 25,
  "turn": 83,
  "event": "snapshot",
  "faith": 20,
  "score": 685,
  "techs": 21,
  "cities": 5,
  "culture": 26,
  "science": 43.5,
  "happiness": 4,
  "population": 29,
  "gold_per_turn": 0.68,
  "military_might": 595,
  "military_units": 13
}
1578 83 Bolivia unit_created
payload
{
  "x": 33,
  "y": 27,
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 83,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
1579 83 Bolivia building_constructed
payload
{
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 83,
  "event": "building_constructed",
  "wonder": "world",
  "building": "BUILDING_PETRA"
}
1580 83 Bolivia building_constructed
payload
{
  "civ": "Bolivia",
  "city": "Santa Cruz",
  "turn": 83,
  "event": "building_constructed",
  "building": "BUILDING_MARKET"
}
1581 83 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 38,
  "turn": 83,
  "event": "snapshot",
  "faith": 0,
  "score": 579,
  "techs": 17,
  "cities": 4,
  "culture": 17,
  "science": 35,
  "happiness": 7,
  "population": 30,
  "gold_per_turn": 16.49,
  "military_might": 603,
  "military_units": 15
}
1582 83 Iroquois building_constructed
payload
{
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 83,
  "event": "building_constructed",
  "wonder": "national",
  "building": "BUILDING_WRITERS_GUILD"
}
1583 83 Iroquois population_changed
payload
{
  "x": 28,
  "y": 18,
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 83,
  "event": "population_changed",
  "new_population": 5,
  "old_population": 4
}
1584 83 Iroquois building_constructed
payload
{
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 83,
  "event": "building_constructed",
  "building": "BUILDING_LIBRARY"
}
1585 83 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 20,
  "turn": 83,
  "event": "snapshot",
  "faith": 1,
  "score": 591,
  "techs": 19,
  "cities": 5,
  "culture": 18,
  "science": 40.5,
  "happiness": 10,
  "population": 28,
  "gold_per_turn": -5.23,
  "military_might": 697,
  "military_units": 11
}
1586 83 Vietnam improvement_built
payload
{
  "x": 13,
  "y": 13,
  "civ": "Vietnam",
  "turn": 83,
  "event": "improvement_built"
}
1587 83 Bolivia unit_created
payload
{
  "x": 33,
  "y": 27,
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 83,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
1588 83 Bolivia unit_created
payload
{
  "x": 32,
  "y": 22,
  "civ": "Bolivia",
  "turn": 83,
  "unit": "UNIT_TREBUCHET",
  "event": "unit_created"
}
1589 83 Bolivia unit_upgraded
payload
{
  "to": "UNIT_TREBUCHET",
  "civ": "Bolivia",
  "from": "UNIT_CATAPULT",
  "turn": 83,
  "event": "unit_upgraded"
}
1590 83 Bolivia unit_lost
payload
{
  "x": 33,
  "y": 27,
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 83,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
1591 83 Bolivia unit_lost
payload
{
  "x": 32,
  "y": 22,
  "civ": "Bolivia",
  "turn": 83,
  "unit": "UNIT_CATAPULT",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
1592 83 Iroquois improvement_built
payload
{
  "x": 30,
  "y": 16,
  "civ": "Iroquois",
  "turn": 83,
  "event": "improvement_built"
}
1593 84 Vietnam unit_lost
payload
{
  "x": 12,
  "y": 19,
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 84,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
1594 84 Vietnam unit_created
payload
{
  "x": 12,
  "y": 19,
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 84,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
1595 84 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 30,
  "turn": 84,
  "event": "snapshot",
  "faith": 21,
  "score": 685,
  "techs": 21,
  "cities": 5,
  "culture": 26,
  "science": 43.5,
  "happiness": 4,
  "population": 29,
  "gold_per_turn": 0.07,
  "military_might": 610,
  "military_units": 13
}
1596 84 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 16,
  "turn": 84,
  "event": "snapshot",
  "faith": 1,
  "score": 591,
  "techs": 19,
  "cities": 5,
  "culture": 18,
  "science": 41.5,
  "happiness": 10,
  "population": 28,
  "gold_per_turn": -4,
  "military_might": 693,
  "military_units": 11
}
1597 84 Bolivia plot_acquired
payload
{
  "x": 33,
  "y": 22,
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 84,
  "event": "plot_acquired"
}
1598 84 Bolivia plot_bought
payload
{
  "x": 33,
  "y": 22,
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 84,
  "event": "plot_bought",
  "bought_with": "culture"
}
1599 84 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 23,
  "turn": 84,
  "event": "snapshot",
  "faith": 0,
  "score": 579,
  "techs": 17,
  "cities": 4,
  "culture": 17,
  "science": 37,
  "happiness": 7,
  "population": 30,
  "gold_per_turn": 20.34,
  "military_might": 633,
  "military_units": 15
}
1600 84 Chile plot_acquired
payload
{
  "x": 17,
  "y": 26,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 84,
  "event": "plot_acquired"
}

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