Raw Events
Test-Chile — page 32 of 91
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 1551 | 82 | Bolivia | population_changed |
payload{
"x": 29,
"y": 24,
"civ": "Bolivia",
"city": "Santa Cruz",
"turn": 82,
"event": "population_changed",
"new_population": 7,
"old_population": 6
}
|
| 1552 | 82 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 21,
"turn": 82,
"event": "snapshot",
"faith": 0,
"score": 569,
"techs": 17,
"cities": 4,
"culture": 16,
"science": 34,
"happiness": 7,
"population": 30,
"gold_per_turn": 14.74,
"military_might": 590,
"military_units": 14
}
|
| 1553 | 82 | Vietnam | plot_acquired |
payload{
"x": 12,
"y": 11,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 82,
"event": "plot_acquired"
}
|
| 1554 | 82 | Vietnam | plot_bought |
payload{
"x": 12,
"y": 11,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 82,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1555 | 82 | Vietnam | building_constructed |
payload{
"civ": "Vietnam",
"city": "Hai Phòng",
"turn": 82,
"event": "building_constructed",
"building": "BUILDING_LIBRARY"
}
|
| 1556 | 82 | Vietnam | population_changed |
payload{
"x": 11,
"y": 13,
"civ": "Vietnam",
"city": "Can Tho",
"turn": 82,
"event": "population_changed",
"new_population": 3,
"old_population": 2
}
|
| 1557 | 82 | Vietnam | building_constructed |
payload{
"civ": "Vietnam",
"city": "Can Tho",
"turn": 82,
"event": "building_constructed",
"building": "BUILDING_SHRINE"
}
|
| 1558 | 82 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 33,
"turn": 82,
"event": "snapshot",
"faith": 18,
"score": 669,
"techs": 21,
"cities": 5,
"culture": 22,
"science": 37,
"happiness": 6,
"population": 27,
"gold_per_turn": -3.46,
"military_might": 559,
"military_units": 13
}
|
| 1559 | 82 | Chile | plot_acquired |
payload{
"x": 15,
"y": 31,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 82,
"event": "plot_acquired"
}
|
| 1560 | 82 | Chile | plot_bought |
payload{
"x": 15,
"y": 31,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 82,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1561 | 82 | Chile | building_constructed |
payload{
"civ": "Chile",
"city": "Concepción",
"turn": 82,
"event": "building_constructed",
"wonder": "world",
"building": "BUILDING_HANGING_GARDEN"
}
|
| 1562 | 82 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 254,
"turn": 82,
"event": "snapshot",
"faith": 32,
"score": 770,
"techs": 23,
"cities": 3,
"culture": 38,
"science": 56.5,
"happiness": 14,
"population": 37,
"gold_per_turn": 16.57,
"military_might": 272,
"military_units": 8
}
|
| 1563 | 82 | Chile | improvement_built |
payload{
"x": 12,
"y": 29,
"civ": "Chile",
"turn": 82,
"event": "improvement_built",
"improvement": "IMPROVEMENT_LUMBERMILL"
}
|
| 1564 | 82 | unit_killed |
payload{
"turn": 82,
"unit": "UNIT_BARBARIAN_WARRIOR",
"event": "unit_killed",
"killer": "Vietnam",
"victim": "Barbarians"
}
|
|
| 1565 | 82 | Vietnam | unit_created |
payload{
"x": 13,
"y": 21,
"civ": "Vietnam",
"turn": 82,
"unit": "UNIT_SWORDSMAN",
"event": "unit_created"
}
|
| 1566 | 82 | Vietnam | unit_upgraded |
payload{
"to": "UNIT_SWORDSMAN",
"civ": "Vietnam",
"from": "UNIT_WARRIOR",
"turn": 82,
"event": "unit_upgraded"
}
|
| 1567 | 82 | Vietnam | unit_lost |
payload{
"x": 13,
"y": 21,
"civ": "Vietnam",
"turn": 82,
"unit": "UNIT_WARRIOR",
"cause": "killed",
"event": "unit_lost",
"killer": "Barbarians",
"confidence": "inferred"
}
|
| 1568 | 82 | Barbarians | unit_lost |
payload{
"x": 11,
"y": 10,
"civ": "Barbarians",
"turn": 82,
"unit": "UNIT_BARBARIAN_WARRIOR",
"cause": "killed",
"event": "unit_lost",
"killer": "Vietnam",
"confidence": "confirmed"
}
|
| 1569 | 83 | Chile | building_constructed |
payload{
"civ": "Chile",
"city": "Valparaiso",
"turn": 83,
"event": "building_constructed",
"building": "BUILDING_SHRINE"
}
|
| 1570 | 83 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 338,
"turn": 83,
"event": "snapshot",
"faith": 34,
"score": 770,
"techs": 23,
"cities": 3,
"culture": 39,
"science": 56.5,
"happiness": 14,
"population": 37,
"gold_per_turn": 16.57,
"military_might": 273,
"military_units": 8
}
|
| 1571 | 83 | Vietnam | golden_age_started |
payload{
"civ": "Vietnam",
"turn": 83,
"event": "golden_age_started"
}
|
| 1572 | 83 | Vietnam | population_changed |
payload{
"x": 15,
"y": 14,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 83,
"event": "population_changed",
"new_population": 9,
"old_population": 8
}
|
| 1573 | 83 | Vietnam | city_converted |
payload{
"x": 15,
"y": 14,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 83,
"event": "city_converted",
"religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
|
| 1574 | 83 | Vietnam | building_constructed |
payload{
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 83,
"event": "building_constructed",
"building": "BUILDING_LIBRARY"
}
|
| 1575 | 83 | Vietnam | population_changed |
payload{
"x": 18,
"y": 15,
"civ": "Vietnam",
"city": "Thành Pho Hue",
"turn": 83,
"event": "population_changed",
"new_population": 3,
"old_population": 2
}
|
| 1576 | 83 | Vietnam | building_constructed |
payload{
"civ": "Vietnam",
"city": "Thành Pho Hue",
"turn": 83,
"event": "building_constructed",
"building": "BUILDING_SHRINE"
}
|
| 1577 | 83 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 25,
"turn": 83,
"event": "snapshot",
"faith": 20,
"score": 685,
"techs": 21,
"cities": 5,
"culture": 26,
"science": 43.5,
"happiness": 4,
"population": 29,
"gold_per_turn": 0.68,
"military_might": 595,
"military_units": 13
}
|
| 1578 | 83 | Bolivia | unit_created |
payload{
"x": 33,
"y": 27,
"civ": "Bolivia",
"city": "Sucre",
"turn": 83,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 1579 | 83 | Bolivia | building_constructed |
payload{
"civ": "Bolivia",
"city": "Sucre",
"turn": 83,
"event": "building_constructed",
"wonder": "world",
"building": "BUILDING_PETRA"
}
|
| 1580 | 83 | Bolivia | building_constructed |
payload{
"civ": "Bolivia",
"city": "Santa Cruz",
"turn": 83,
"event": "building_constructed",
"building": "BUILDING_MARKET"
}
|
| 1581 | 83 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 38,
"turn": 83,
"event": "snapshot",
"faith": 0,
"score": 579,
"techs": 17,
"cities": 4,
"culture": 17,
"science": 35,
"happiness": 7,
"population": 30,
"gold_per_turn": 16.49,
"military_might": 603,
"military_units": 15
}
|
| 1582 | 83 | Iroquois | building_constructed |
payload{
"civ": "Iroquois",
"city": "Onondaga",
"turn": 83,
"event": "building_constructed",
"wonder": "national",
"building": "BUILDING_WRITERS_GUILD"
}
|
| 1583 | 83 | Iroquois | population_changed |
payload{
"x": 28,
"y": 18,
"civ": "Iroquois",
"city": "Buffalo Creek",
"turn": 83,
"event": "population_changed",
"new_population": 5,
"old_population": 4
}
|
| 1584 | 83 | Iroquois | building_constructed |
payload{
"civ": "Iroquois",
"city": "Buffalo Creek",
"turn": 83,
"event": "building_constructed",
"building": "BUILDING_LIBRARY"
}
|
| 1585 | 83 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 20,
"turn": 83,
"event": "snapshot",
"faith": 1,
"score": 591,
"techs": 19,
"cities": 5,
"culture": 18,
"science": 40.5,
"happiness": 10,
"population": 28,
"gold_per_turn": -5.23,
"military_might": 697,
"military_units": 11
}
|
| 1586 | 83 | Vietnam | improvement_built |
payload{
"x": 13,
"y": 13,
"civ": "Vietnam",
"turn": 83,
"event": "improvement_built"
}
|
| 1587 | 83 | Bolivia | unit_created |
payload{
"x": 33,
"y": 27,
"civ": "Bolivia",
"city": "Sucre",
"turn": 83,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 1588 | 83 | Bolivia | unit_created |
payload{
"x": 32,
"y": 22,
"civ": "Bolivia",
"turn": 83,
"unit": "UNIT_TREBUCHET",
"event": "unit_created"
}
|
| 1589 | 83 | Bolivia | unit_upgraded |
payload{
"to": "UNIT_TREBUCHET",
"civ": "Bolivia",
"from": "UNIT_CATAPULT",
"turn": 83,
"event": "unit_upgraded"
}
|
| 1590 | 83 | Bolivia | unit_lost |
payload{
"x": 33,
"y": 27,
"civ": "Bolivia",
"city": "Sucre",
"turn": 83,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 1591 | 83 | Bolivia | unit_lost |
payload{
"x": 32,
"y": 22,
"civ": "Bolivia",
"turn": 83,
"unit": "UNIT_CATAPULT",
"cause": "killed",
"event": "unit_lost",
"killer": "Barbarians",
"confidence": "inferred"
}
|
| 1592 | 83 | Iroquois | improvement_built |
payload{
"x": 30,
"y": 16,
"civ": "Iroquois",
"turn": 83,
"event": "improvement_built"
}
|
| 1593 | 84 | Vietnam | unit_lost |
payload{
"x": 12,
"y": 19,
"civ": "Vietnam",
"city": "Hai Phòng",
"turn": 84,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 1594 | 84 | Vietnam | unit_created |
payload{
"x": 12,
"y": 19,
"civ": "Vietnam",
"city": "Hai Phòng",
"turn": 84,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 1595 | 84 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 30,
"turn": 84,
"event": "snapshot",
"faith": 21,
"score": 685,
"techs": 21,
"cities": 5,
"culture": 26,
"science": 43.5,
"happiness": 4,
"population": 29,
"gold_per_turn": 0.07,
"military_might": 610,
"military_units": 13
}
|
| 1596 | 84 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 16,
"turn": 84,
"event": "snapshot",
"faith": 1,
"score": 591,
"techs": 19,
"cities": 5,
"culture": 18,
"science": 41.5,
"happiness": 10,
"population": 28,
"gold_per_turn": -4,
"military_might": 693,
"military_units": 11
}
|
| 1597 | 84 | Bolivia | plot_acquired |
payload{
"x": 33,
"y": 22,
"civ": "Bolivia",
"city": "La Paz",
"turn": 84,
"event": "plot_acquired"
}
|
| 1598 | 84 | Bolivia | plot_bought |
payload{
"x": 33,
"y": 22,
"civ": "Bolivia",
"city": "La Paz",
"turn": 84,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1599 | 84 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 23,
"turn": 84,
"event": "snapshot",
"faith": 0,
"score": 579,
"techs": 17,
"cities": 4,
"culture": 17,
"science": 37,
"happiness": 7,
"population": 30,
"gold_per_turn": 20.34,
"military_might": 633,
"military_units": 15
}
|
| 1600 | 84 | Chile | plot_acquired |
payload{
"x": 17,
"y": 26,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 84,
"event": "plot_acquired"
}
|