Raw Events
Test-Chile — page 33 of 91
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 1601 | 84 | Chile | plot_bought |
payload{
"x": 17,
"y": 26,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 84,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1602 | 84 | Chile | population_changed |
payload{
"x": 9,
"y": 22,
"civ": "Chile",
"city": "Concepción",
"turn": 84,
"event": "population_changed",
"new_population": 12,
"old_population": 11
}
|
| 1603 | 84 | Chile | plot_acquired |
payload{
"x": 9,
"y": 25,
"civ": "Chile",
"city": "Concepción",
"turn": 84,
"event": "plot_acquired"
}
|
| 1604 | 84 | Chile | plot_bought |
payload{
"x": 9,
"y": 25,
"civ": "Chile",
"city": "Concepción",
"turn": 84,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1605 | 84 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 353,
"turn": 84,
"event": "snapshot",
"faith": 34,
"score": 779,
"techs": 23,
"cities": 3,
"culture": 39,
"science": 58,
"happiness": 13,
"population": 38,
"gold_per_turn": 14.57,
"military_might": 279,
"military_units": 8
}
|
| 1606 | 84 | Chile | improvement_built |
payload{
"x": 16,
"y": 30,
"civ": "Chile",
"turn": 84,
"event": "improvement_built",
"improvement": "IMPROVEMENT_MINE"
}
|
| 1607 | 84 | Chile | improvement_built |
payload{
"x": 12,
"y": 25,
"civ": "Chile",
"turn": 84,
"event": "improvement_built",
"improvement": "IMPROVEMENT_MINE"
}
|
| 1608 | 84 | Vietnam | improvement_built |
payload{
"x": 19,
"y": 17,
"civ": "Vietnam",
"turn": 84,
"event": "improvement_built",
"improvement": "IMPROVEMENT_CAMP"
}
|
| 1609 | 84 | Vietnam | improvement_built |
payload{
"x": 13,
"y": 18,
"civ": "Vietnam",
"turn": 84,
"event": "improvement_built",
"improvement": "IMPROVEMENT_CAMP"
}
|
| 1610 | 84 | Bolivia | improvement_built |
payload{
"x": 33,
"y": 29,
"civ": "Bolivia",
"turn": 84,
"event": "improvement_built"
}
|
| 1611 | 84 | Bolivia | improvement_built |
payload{
"x": 30,
"y": 20,
"civ": "Bolivia",
"turn": 84,
"event": "improvement_built"
}
|
| 1612 | 84 | Iroquois | improvement_built |
payload{
"x": 32,
"y": 16,
"civ": "Iroquois",
"turn": 84,
"event": "improvement_built",
"improvement": "IMPROVEMENT_FARM"
}
|
| 1613 | 84 | Iroquois | improvement_built |
payload{
"x": 35,
"y": 12,
"civ": "Iroquois",
"turn": 84,
"event": "improvement_built",
"improvement": "IMPROVEMENT_FARM"
}
|
| 1614 | 85 | Vietnam | building_constructed |
payload{
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 85,
"event": "building_constructed",
"building": "BUILDING_WORKSHOP"
}
|
| 1615 | 85 | Vietnam | building_constructed |
payload{
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 85,
"event": "building_constructed",
"building": "BUILDING_AQUEDUCT"
}
|
| 1616 | 85 | Vietnam | plot_acquired |
payload{
"x": 10,
"y": 11,
"civ": "Vietnam",
"city": "Can Tho",
"turn": 85,
"event": "plot_acquired"
}
|
| 1617 | 85 | Vietnam | plot_bought |
payload{
"x": 10,
"y": 11,
"civ": "Vietnam",
"city": "Can Tho",
"turn": 85,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1618 | 85 | Vietnam | policy_adopted |
payload{
"civ": "Vietnam",
"turn": 85,
"event": "policy_adopted",
"policy": "POLICY_ORGANIZED_RELIGION"
}
|
| 1619 | 85 | tech_researched |
payload{
"civs": [
"Vietnam"
],
"team": 1,
"tech": "TECH_CIVIL_SERVICE",
"turn": 85,
"event": "tech_researched",
"change": 1
}
|
|
| 1620 | 85 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 30,
"turn": 85,
"event": "snapshot",
"faith": 26,
"score": 704,
"techs": 22,
"cities": 5,
"culture": 32,
"science": 43.5,
"happiness": 4,
"population": 29,
"gold_per_turn": 0.07,
"military_might": 619,
"military_units": 13
}
|
| 1621 | 85 | Bolivia | building_constructed |
payload{
"civ": "Bolivia",
"city": "Santa Cruz",
"turn": 85,
"event": "building_constructed",
"building": "BUILDING_MONUMENT"
}
|
| 1622 | 85 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 43,
"turn": 85,
"event": "snapshot",
"faith": 0,
"score": 579,
"techs": 17,
"cities": 4,
"culture": 18,
"science": 37,
"happiness": 11,
"population": 30,
"gold_per_turn": 19.54,
"military_might": 654,
"military_units": 15
}
|
| 1623 | 85 | Iroquois | building_constructed |
payload{
"civ": "Iroquois",
"city": "Onondaga",
"turn": 85,
"event": "building_constructed",
"building": "BUILDING_MARKET"
}
|
| 1624 | 85 | Iroquois | plot_acquired |
payload{
"x": 28,
"y": 13,
"civ": "Iroquois",
"city": "Grand River",
"turn": 85,
"event": "plot_acquired"
}
|
| 1625 | 85 | Iroquois | plot_bought |
payload{
"x": 28,
"y": 13,
"civ": "Iroquois",
"city": "Grand River",
"turn": 85,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1626 | 85 | Iroquois | plot_acquired |
payload{
"x": 38,
"y": 11,
"civ": "Iroquois",
"city": "Akwesasme",
"turn": 85,
"event": "plot_acquired"
}
|
| 1627 | 85 | Iroquois | plot_bought |
payload{
"x": 38,
"y": 11,
"civ": "Iroquois",
"city": "Akwesasme",
"turn": 85,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1628 | 85 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 15,
"turn": 85,
"event": "snapshot",
"faith": 1,
"score": 592,
"techs": 19,
"cities": 5,
"culture": 18,
"science": 41.5,
"happiness": 10,
"population": 28,
"gold_per_turn": 1.41,
"military_might": 690,
"military_units": 11
}
|
| 1629 | 85 | Vietnam | city_state_friendship_changed |
payload{
"civ": "Vietnam",
"turn": 85,
"event": "city_state_friendship_changed",
"friends": false,
"city_state": "Wittenberg",
"new_friendship": 29,
"old_friendship": 30
}
|
| 1630 | 85 | Chile | building_constructed |
payload{
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 85,
"event": "building_constructed",
"wonder": "world",
"building": "BUILDING_CHICHEN_ITZA"
}
|
| 1631 | 85 | Chile | plot_acquired |
payload{
"x": 15,
"y": 36,
"civ": "Chile",
"city": "Valparaiso",
"turn": 85,
"event": "plot_acquired"
}
|
| 1632 | 85 | Chile | plot_bought |
payload{
"x": 15,
"y": 36,
"civ": "Chile",
"city": "Valparaiso",
"turn": 85,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1633 | 85 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 369,
"turn": 85,
"event": "snapshot",
"faith": 34,
"score": 789,
"techs": 23,
"cities": 3,
"culture": 40,
"science": 58,
"happiness": 17,
"population": 38,
"gold_per_turn": 16.57,
"military_might": 280,
"military_units": 8
}
|
| 1634 | 85 | Vietnam | unit_created |
payload{
"x": 18,
"y": 15,
"civ": "Vietnam",
"city": "Thành Pho Hue",
"turn": 85,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 1635 | 85 | Vietnam | unit_lost |
payload{
"x": 18,
"y": 15,
"civ": "Vietnam",
"city": "Thành Pho Hue",
"turn": 85,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 1636 | 85 | Bolivia | improvement_built |
payload{
"x": 35,
"y": 28,
"civ": "Bolivia",
"turn": 85,
"event": "improvement_built"
}
|
| 1637 | 85 | Bolivia | improvement_built |
payload{
"x": 35,
"y": 27,
"civ": "Bolivia",
"turn": 85,
"event": "improvement_built"
}
|
| 1638 | 86 | Vietnam | plot_acquired |
payload{
"x": 15,
"y": 11,
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 86,
"event": "plot_acquired"
}
|
| 1639 | 86 | Vietnam | plot_bought |
payload{
"x": 15,
"y": 11,
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 86,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1640 | 86 | Vietnam | building_constructed |
payload{
"civ": "Vietnam",
"city": "Hai Phòng",
"turn": 86,
"event": "building_constructed",
"wonder": "national",
"building": "BUILDING_WRITERS_GUILD"
}
|
| 1641 | 86 | Vietnam | plot_acquired |
payload{
"x": 18,
"y": 13,
"civ": "Vietnam",
"city": "Thành Pho Hue",
"turn": 86,
"event": "plot_acquired"
}
|
| 1642 | 86 | Vietnam | plot_bought |
payload{
"x": 18,
"y": 13,
"civ": "Vietnam",
"city": "Thành Pho Hue",
"turn": 86,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1643 | 86 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 30,
"turn": 86,
"event": "snapshot",
"faith": 22,
"score": 707,
"techs": 22,
"cities": 5,
"culture": 32,
"science": 43.5,
"happiness": 4,
"population": 29,
"gold_per_turn": 0.47,
"military_might": 626,
"military_units": 13
}
|
| 1644 | 86 | Chile | plot_acquired |
payload{
"x": 18,
"y": 26,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 86,
"event": "plot_acquired"
}
|
| 1645 | 86 | Chile | plot_bought |
payload{
"x": 18,
"y": 26,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 86,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1646 | 86 | Chile | building_constructed |
payload{
"civ": "Chile",
"city": "Concepción",
"turn": 86,
"event": "building_constructed",
"wonder": "national",
"building": "BUILDING_ARTISTS_GUILD"
}
|
| 1647 | 86 | tech_researched |
payload{
"civs": [
"Chile"
],
"team": 0,
"tech": "TECH_CHIVALRY",
"turn": 86,
"event": "tech_researched",
"change": 1
}
|
|
| 1648 | 86 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 383,
"turn": 86,
"event": "snapshot",
"faith": 34,
"score": 800,
"techs": 24,
"cities": 3,
"culture": 40,
"science": 58,
"happiness": 17,
"population": 38,
"gold_per_turn": 13.57,
"military_might": 281,
"military_units": 8
}
|
| 1649 | 86 | Bolivia | population_changed |
payload{
"x": 31,
"y": 21,
"civ": "Bolivia",
"city": "La Paz",
"turn": 86,
"event": "population_changed",
"new_population": 10,
"old_population": 9
}
|
| 1650 | 86 | Bolivia | building_constructed |
payload{
"civ": "Bolivia",
"city": "La Paz",
"turn": 86,
"event": "building_constructed",
"building": "BUILDING_WORKSHOP"
}
|