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Raw Events

Test-Chile — page 33 of 91

Seq Turn Civ Event Type Payload
1601 84 Chile plot_bought
payload
{
  "x": 17,
  "y": 26,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 84,
  "event": "plot_bought",
  "bought_with": "culture"
}
1602 84 Chile population_changed
payload
{
  "x": 9,
  "y": 22,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 84,
  "event": "population_changed",
  "new_population": 12,
  "old_population": 11
}
1603 84 Chile plot_acquired
payload
{
  "x": 9,
  "y": 25,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 84,
  "event": "plot_acquired"
}
1604 84 Chile plot_bought
payload
{
  "x": 9,
  "y": 25,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 84,
  "event": "plot_bought",
  "bought_with": "culture"
}
1605 84 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 353,
  "turn": 84,
  "event": "snapshot",
  "faith": 34,
  "score": 779,
  "techs": 23,
  "cities": 3,
  "culture": 39,
  "science": 58,
  "happiness": 13,
  "population": 38,
  "gold_per_turn": 14.57,
  "military_might": 279,
  "military_units": 8
}
1606 84 Chile improvement_built
payload
{
  "x": 16,
  "y": 30,
  "civ": "Chile",
  "turn": 84,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_MINE"
}
1607 84 Chile improvement_built
payload
{
  "x": 12,
  "y": 25,
  "civ": "Chile",
  "turn": 84,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_MINE"
}
1608 84 Vietnam improvement_built
payload
{
  "x": 19,
  "y": 17,
  "civ": "Vietnam",
  "turn": 84,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_CAMP"
}
1609 84 Vietnam improvement_built
payload
{
  "x": 13,
  "y": 18,
  "civ": "Vietnam",
  "turn": 84,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_CAMP"
}
1610 84 Bolivia improvement_built
payload
{
  "x": 33,
  "y": 29,
  "civ": "Bolivia",
  "turn": 84,
  "event": "improvement_built"
}
1611 84 Bolivia improvement_built
payload
{
  "x": 30,
  "y": 20,
  "civ": "Bolivia",
  "turn": 84,
  "event": "improvement_built"
}
1612 84 Iroquois improvement_built
payload
{
  "x": 32,
  "y": 16,
  "civ": "Iroquois",
  "turn": 84,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_FARM"
}
1613 84 Iroquois improvement_built
payload
{
  "x": 35,
  "y": 12,
  "civ": "Iroquois",
  "turn": 84,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_FARM"
}
1614 85 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 85,
  "event": "building_constructed",
  "building": "BUILDING_WORKSHOP"
}
1615 85 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 85,
  "event": "building_constructed",
  "building": "BUILDING_AQUEDUCT"
}
1616 85 Vietnam plot_acquired
payload
{
  "x": 10,
  "y": 11,
  "civ": "Vietnam",
  "city": "Can Tho",
  "turn": 85,
  "event": "plot_acquired"
}
1617 85 Vietnam plot_bought
payload
{
  "x": 10,
  "y": 11,
  "civ": "Vietnam",
  "city": "Can Tho",
  "turn": 85,
  "event": "plot_bought",
  "bought_with": "culture"
}
1618 85 Vietnam policy_adopted
payload
{
  "civ": "Vietnam",
  "turn": 85,
  "event": "policy_adopted",
  "policy": "POLICY_ORGANIZED_RELIGION"
}
1619 85 tech_researched
payload
{
  "civs": [
    "Vietnam"
  ],
  "team": 1,
  "tech": "TECH_CIVIL_SERVICE",
  "turn": 85,
  "event": "tech_researched",
  "change": 1
}
1620 85 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 30,
  "turn": 85,
  "event": "snapshot",
  "faith": 26,
  "score": 704,
  "techs": 22,
  "cities": 5,
  "culture": 32,
  "science": 43.5,
  "happiness": 4,
  "population": 29,
  "gold_per_turn": 0.07,
  "military_might": 619,
  "military_units": 13
}
1621 85 Bolivia building_constructed
payload
{
  "civ": "Bolivia",
  "city": "Santa Cruz",
  "turn": 85,
  "event": "building_constructed",
  "building": "BUILDING_MONUMENT"
}
1622 85 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 43,
  "turn": 85,
  "event": "snapshot",
  "faith": 0,
  "score": 579,
  "techs": 17,
  "cities": 4,
  "culture": 18,
  "science": 37,
  "happiness": 11,
  "population": 30,
  "gold_per_turn": 19.54,
  "military_might": 654,
  "military_units": 15
}
1623 85 Iroquois building_constructed
payload
{
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 85,
  "event": "building_constructed",
  "building": "BUILDING_MARKET"
}
1624 85 Iroquois plot_acquired
payload
{
  "x": 28,
  "y": 13,
  "civ": "Iroquois",
  "city": "Grand River",
  "turn": 85,
  "event": "plot_acquired"
}
1625 85 Iroquois plot_bought
payload
{
  "x": 28,
  "y": 13,
  "civ": "Iroquois",
  "city": "Grand River",
  "turn": 85,
  "event": "plot_bought",
  "bought_with": "culture"
}
1626 85 Iroquois plot_acquired
payload
{
  "x": 38,
  "y": 11,
  "civ": "Iroquois",
  "city": "Akwesasme",
  "turn": 85,
  "event": "plot_acquired"
}
1627 85 Iroquois plot_bought
payload
{
  "x": 38,
  "y": 11,
  "civ": "Iroquois",
  "city": "Akwesasme",
  "turn": 85,
  "event": "plot_bought",
  "bought_with": "culture"
}
1628 85 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 15,
  "turn": 85,
  "event": "snapshot",
  "faith": 1,
  "score": 592,
  "techs": 19,
  "cities": 5,
  "culture": 18,
  "science": 41.5,
  "happiness": 10,
  "population": 28,
  "gold_per_turn": 1.41,
  "military_might": 690,
  "military_units": 11
}
1629 85 Vietnam city_state_friendship_changed
payload
{
  "civ": "Vietnam",
  "turn": 85,
  "event": "city_state_friendship_changed",
  "friends": false,
  "city_state": "Wittenberg",
  "new_friendship": 29,
  "old_friendship": 30
}
1630 85 Chile building_constructed
payload
{
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 85,
  "event": "building_constructed",
  "wonder": "world",
  "building": "BUILDING_CHICHEN_ITZA"
}
1631 85 Chile plot_acquired
payload
{
  "x": 15,
  "y": 36,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 85,
  "event": "plot_acquired"
}
1632 85 Chile plot_bought
payload
{
  "x": 15,
  "y": 36,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 85,
  "event": "plot_bought",
  "bought_with": "culture"
}
1633 85 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 369,
  "turn": 85,
  "event": "snapshot",
  "faith": 34,
  "score": 789,
  "techs": 23,
  "cities": 3,
  "culture": 40,
  "science": 58,
  "happiness": 17,
  "population": 38,
  "gold_per_turn": 16.57,
  "military_might": 280,
  "military_units": 8
}
1634 85 Vietnam unit_created
payload
{
  "x": 18,
  "y": 15,
  "civ": "Vietnam",
  "city": "Thành Pho Hue",
  "turn": 85,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
1635 85 Vietnam unit_lost
payload
{
  "x": 18,
  "y": 15,
  "civ": "Vietnam",
  "city": "Thành Pho Hue",
  "turn": 85,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
1636 85 Bolivia improvement_built
payload
{
  "x": 35,
  "y": 28,
  "civ": "Bolivia",
  "turn": 85,
  "event": "improvement_built"
}
1637 85 Bolivia improvement_built
payload
{
  "x": 35,
  "y": 27,
  "civ": "Bolivia",
  "turn": 85,
  "event": "improvement_built"
}
1638 86 Vietnam plot_acquired
payload
{
  "x": 15,
  "y": 11,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 86,
  "event": "plot_acquired"
}
1639 86 Vietnam plot_bought
payload
{
  "x": 15,
  "y": 11,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 86,
  "event": "plot_bought",
  "bought_with": "culture"
}
1640 86 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 86,
  "event": "building_constructed",
  "wonder": "national",
  "building": "BUILDING_WRITERS_GUILD"
}
1641 86 Vietnam plot_acquired
payload
{
  "x": 18,
  "y": 13,
  "civ": "Vietnam",
  "city": "Thành Pho Hue",
  "turn": 86,
  "event": "plot_acquired"
}
1642 86 Vietnam plot_bought
payload
{
  "x": 18,
  "y": 13,
  "civ": "Vietnam",
  "city": "Thành Pho Hue",
  "turn": 86,
  "event": "plot_bought",
  "bought_with": "culture"
}
1643 86 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 30,
  "turn": 86,
  "event": "snapshot",
  "faith": 22,
  "score": 707,
  "techs": 22,
  "cities": 5,
  "culture": 32,
  "science": 43.5,
  "happiness": 4,
  "population": 29,
  "gold_per_turn": 0.47,
  "military_might": 626,
  "military_units": 13
}
1644 86 Chile plot_acquired
payload
{
  "x": 18,
  "y": 26,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 86,
  "event": "plot_acquired"
}
1645 86 Chile plot_bought
payload
{
  "x": 18,
  "y": 26,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 86,
  "event": "plot_bought",
  "bought_with": "culture"
}
1646 86 Chile building_constructed
payload
{
  "civ": "Chile",
  "city": "Concepción",
  "turn": 86,
  "event": "building_constructed",
  "wonder": "national",
  "building": "BUILDING_ARTISTS_GUILD"
}
1647 86 tech_researched
payload
{
  "civs": [
    "Chile"
  ],
  "team": 0,
  "tech": "TECH_CHIVALRY",
  "turn": 86,
  "event": "tech_researched",
  "change": 1
}
1648 86 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 383,
  "turn": 86,
  "event": "snapshot",
  "faith": 34,
  "score": 800,
  "techs": 24,
  "cities": 3,
  "culture": 40,
  "science": 58,
  "happiness": 17,
  "population": 38,
  "gold_per_turn": 13.57,
  "military_might": 281,
  "military_units": 8
}
1649 86 Bolivia population_changed
payload
{
  "x": 31,
  "y": 21,
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 86,
  "event": "population_changed",
  "new_population": 10,
  "old_population": 9
}
1650 86 Bolivia building_constructed
payload
{
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 86,
  "event": "building_constructed",
  "building": "BUILDING_WORKSHOP"
}

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