Raw Events
Test-Chile — page 35 of 91
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 1701 | 88 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 18,
"turn": 88,
"event": "snapshot",
"faith": 1,
"score": 604,
"techs": 20,
"cities": 5,
"culture": 18,
"science": 47,
"happiness": 10,
"population": 28,
"gold_per_turn": -0.11,
"military_might": 692,
"military_units": 11
}
|
| 1702 | 88 | Chile | city_state_alliance_changed |
payload{
"civ": "Chile",
"turn": 88,
"event": "city_state_alliance_changed",
"allied": true,
"city_state": "Baku",
"new_friendship": 62,
"old_friendship": 37
}
|
| 1703 | 88 | city_state_ally_changed |
payload{
"turn": 88,
"event": "city_state_ally_changed",
"new_ally": "Chile",
"city_state": "Baku"
}
|
|
| 1704 | 88 | Chile | unit_created |
payload{
"x": 14,
"y": 28,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 88,
"unit": "UNIT_ENGINEER",
"event": "unit_created"
}
|
| 1705 | 88 | Chile | building_constructed |
payload{
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 88,
"event": "building_constructed",
"wonder": "national",
"building": "BUILDING_NATIONAL_EPIC"
}
|
| 1706 | 88 | Chile | plot_acquired |
payload{
"x": 10,
"y": 29,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 88,
"event": "plot_acquired"
}
|
| 1707 | 88 | Chile | plot_bought |
payload{
"x": 10,
"y": 29,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 88,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1708 | 88 | Chile | plot_acquired |
payload{
"x": 7,
"y": 25,
"civ": "Chile",
"city": "Concepción",
"turn": 88,
"event": "plot_acquired"
}
|
| 1709 | 88 | Chile | plot_bought |
payload{
"x": 7,
"y": 25,
"civ": "Chile",
"city": "Concepción",
"turn": 88,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1710 | 88 | Chile | unit_created |
payload{
"x": 14,
"y": 28,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 88,
"unit": "UNIT_PROPHET",
"event": "unit_created"
}
|
| 1711 | 88 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 158,
"turn": 88,
"event": "snapshot",
"faith": 34,
"score": 810,
"techs": 24,
"cities": 3,
"culture": 53,
"science": 58,
"happiness": 29,
"population": 38,
"gold_per_turn": 9.57,
"military_might": 283,
"military_units": 8
}
|
| 1712 | 88 | Bolivia | city_state_alliance_changed |
payload{
"civ": "Bolivia",
"turn": 88,
"event": "city_state_alliance_changed",
"allied": false,
"city_state": "Cahokia",
"new_friendship": 59,
"old_friendship": 60
}
|
| 1713 | 88 | city_state_ally_changed |
payload{
"turn": 88,
"event": "city_state_ally_changed",
"old_ally": "Bolivia",
"city_state": "Cahokia"
}
|
|
| 1714 | 88 | Chile | great_person_expended |
payload{
"civ": "Chile",
"turn": 88,
"event": "great_person_expended",
"great_person": "UNIT_ENGINEER"
}
|
| 1715 | 88 | Chile | improvement_built |
payload{
"x": 13,
"y": 29,
"civ": "Chile",
"turn": 88,
"event": "improvement_built"
}
|
| 1716 | 88 | Chile | unit_lost |
payload{
"x": 14,
"y": 28,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 88,
"unit": "UNIT_ENGINEER",
"cause": "expended",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 1717 | 88 | Vietnam | unit_created |
payload{
"x": 18,
"y": 15,
"civ": "Vietnam",
"city": "Thành Pho Hue",
"turn": 88,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 1718 | 88 | Vietnam | city_converted |
payload{
"x": 17,
"y": 10,
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 88,
"event": "city_converted",
"religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
|
| 1719 | 88 | Vietnam | unit_lost |
payload{
"x": 18,
"y": 15,
"civ": "Vietnam",
"city": "Thành Pho Hue",
"turn": 88,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 1720 | 88 | natural_wonder_discovered |
payload{
"x": 25,
"y": 24,
"civs": [
"Iroquois"
],
"team": 3,
"turn": 88,
"event": "natural_wonder_discovered",
"first": false,
"wonder": "FEATURE_MT_KAILASH"
}
|
|
| 1721 | 88 | Iroquois | improvement_built |
payload{
"x": 29,
"y": 16,
"civ": "Iroquois",
"turn": 88,
"event": "improvement_built"
}
|
| 1722 | 89 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 0,
"turn": 89,
"event": "snapshot",
"faith": 21,
"score": 735,
"techs": 23,
"cities": 5,
"culture": 33,
"science": 43.93,
"happiness": 10,
"population": 31,
"gold_per_turn": -4.07,
"military_might": 645,
"military_units": 14
}
|
| 1723 | 89 | Chile | golden_age_started |
payload{
"civ": "Chile",
"turn": 89,
"event": "golden_age_started"
}
|
| 1724 | 89 | Chile | building_constructed |
payload{
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 89,
"event": "building_constructed",
"wonder": "world",
"building": "BUILDING_ALHAMBRA"
}
|
| 1725 | 89 | Chile | plot_acquired |
payload{
"x": 11,
"y": 30,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 89,
"event": "plot_acquired"
}
|
| 1726 | 89 | Chile | plot_bought |
payload{
"x": 11,
"y": 30,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 89,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1727 | 89 | Chile | population_changed |
payload{
"x": 9,
"y": 22,
"civ": "Chile",
"city": "Concepción",
"turn": 89,
"event": "population_changed",
"new_population": 13,
"old_population": 12
}
|
| 1728 | 89 | Chile | plot_acquired |
payload{
"x": 8,
"y": 25,
"civ": "Chile",
"city": "Concepción",
"turn": 89,
"event": "plot_acquired"
}
|
| 1729 | 89 | Chile | plot_bought |
payload{
"x": 8,
"y": 25,
"civ": "Chile",
"city": "Concepción",
"turn": 89,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1730 | 89 | Chile | building_constructed |
payload{
"civ": "Chile",
"city": "Valparaiso",
"turn": 89,
"event": "building_constructed",
"building": "BUILDING_LIBRARY"
}
|
| 1731 | 89 | Chile | plot_acquired |
payload{
"x": 15,
"y": 35,
"civ": "Chile",
"city": "Valparaiso",
"turn": 89,
"event": "plot_acquired"
}
|
| 1732 | 89 | Chile | plot_bought |
payload{
"x": 15,
"y": 35,
"civ": "Chile",
"city": "Valparaiso",
"turn": 89,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1733 | 89 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 176,
"turn": 89,
"event": "snapshot",
"faith": 34,
"score": 829,
"techs": 24,
"cities": 3,
"culture": 72,
"science": 64.5,
"happiness": 28,
"population": 39,
"gold_per_turn": 18.07,
"military_might": 265,
"military_units": 8
}
|
| 1734 | 89 | Iroquois | population_changed |
payload{
"x": 34,
"y": 15,
"civ": "Iroquois",
"city": "Osininka",
"turn": 89,
"event": "population_changed",
"new_population": 6,
"old_population": 5
}
|
| 1735 | 89 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 17,
"turn": 89,
"event": "snapshot",
"faith": 1,
"score": 612,
"techs": 20,
"cities": 5,
"culture": 18,
"science": 48,
"happiness": 10,
"population": 29,
"gold_per_turn": -1.11,
"military_might": 692,
"military_units": 11
}
|
| 1736 | 89 | Iroquois | city_state_alliance_changed |
payload{
"civ": "Iroquois",
"turn": 89,
"event": "city_state_alliance_changed",
"allied": false,
"city_state": "Harappa",
"new_friendship": 59,
"old_friendship": 60
}
|
| 1737 | 89 | city_state_ally_changed |
payload{
"turn": 89,
"event": "city_state_ally_changed",
"old_ally": "Iroquois",
"city_state": "Harappa"
}
|
|
| 1738 | 89 | Bolivia | building_constructed |
payload{
"civ": "Bolivia",
"city": "La Paz",
"turn": 89,
"event": "building_constructed",
"building": "BUILDING_GRANARY"
}
|
| 1739 | 89 | tech_researched |
payload{
"civs": [
"Bolivia"
],
"team": 2,
"tech": "TECH_STEEL",
"turn": 89,
"event": "tech_researched",
"change": 1
}
|
|
| 1740 | 89 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 105,
"turn": 89,
"event": "snapshot",
"faith": 0,
"score": 613,
"techs": 18,
"cities": 4,
"culture": 18,
"science": 39,
"happiness": 1,
"population": 32,
"gold_per_turn": 24.19,
"military_might": 718,
"military_units": 15
}
|
| 1741 | 89 | Chile | improvement_built |
payload{
"x": 15,
"y": 25,
"civ": "Chile",
"turn": 89,
"event": "improvement_built",
"improvement": "IMPROVEMENT_LUMBERMILL"
}
|
| 1742 | 89 | Vietnam | unit_created |
payload{
"x": 17,
"y": 10,
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 89,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 1743 | 89 | Vietnam | improvement_built |
payload{
"x": 14,
"y": 13,
"civ": "Vietnam",
"turn": 89,
"event": "improvement_built"
}
|
| 1744 | 89 | Vietnam | improvement_built |
payload{
"x": 12,
"y": 13,
"civ": "Vietnam",
"turn": 89,
"event": "improvement_built"
}
|
| 1745 | 89 | Vietnam | unit_lost |
payload{
"x": 17,
"y": 10,
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 89,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 1746 | 89 | Bolivia | improvement_built |
payload{
"x": 31,
"y": 20,
"civ": "Bolivia",
"turn": 89,
"event": "improvement_built",
"improvement": "IMPROVEMENT_FARM"
}
|
| 1747 | 90 | Iroquois | population_changed |
payload{
"x": 31,
"y": 14,
"civ": "Iroquois",
"city": "Onondaga",
"turn": 90,
"event": "population_changed",
"new_population": 11,
"old_population": 10
}
|
| 1748 | 90 | Iroquois | unit_created |
payload{
"x": 27,
"y": 14,
"civ": "Iroquois",
"city": "Grand River",
"turn": 90,
"unit": "UNIT_SETTLER",
"event": "unit_created"
}
|
| 1749 | 90 | Iroquois | unit_trained |
payload{
"civ": "Iroquois",
"city": "Grand River",
"turn": 90,
"unit": "UNIT_SETTLER",
"event": "unit_trained"
}
|
| 1750 | 90 | tech_researched |
payload{
"civs": [
"Iroquois"
],
"team": 3,
"tech": "TECH_CIVIL_SERVICE",
"turn": 90,
"event": "tech_researched",
"change": 1
}
|