« Test-Chile

Raw Events

Test-Chile — page 35 of 91

Seq Turn Civ Event Type Payload
1701 88 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 18,
  "turn": 88,
  "event": "snapshot",
  "faith": 1,
  "score": 604,
  "techs": 20,
  "cities": 5,
  "culture": 18,
  "science": 47,
  "happiness": 10,
  "population": 28,
  "gold_per_turn": -0.11,
  "military_might": 692,
  "military_units": 11
}
1702 88 Chile city_state_alliance_changed
payload
{
  "civ": "Chile",
  "turn": 88,
  "event": "city_state_alliance_changed",
  "allied": true,
  "city_state": "Baku",
  "new_friendship": 62,
  "old_friendship": 37
}
1703 88 city_state_ally_changed
payload
{
  "turn": 88,
  "event": "city_state_ally_changed",
  "new_ally": "Chile",
  "city_state": "Baku"
}
1704 88 Chile unit_created
payload
{
  "x": 14,
  "y": 28,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 88,
  "unit": "UNIT_ENGINEER",
  "event": "unit_created"
}
1705 88 Chile building_constructed
payload
{
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 88,
  "event": "building_constructed",
  "wonder": "national",
  "building": "BUILDING_NATIONAL_EPIC"
}
1706 88 Chile plot_acquired
payload
{
  "x": 10,
  "y": 29,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 88,
  "event": "plot_acquired"
}
1707 88 Chile plot_bought
payload
{
  "x": 10,
  "y": 29,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 88,
  "event": "plot_bought",
  "bought_with": "culture"
}
1708 88 Chile plot_acquired
payload
{
  "x": 7,
  "y": 25,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 88,
  "event": "plot_acquired"
}
1709 88 Chile plot_bought
payload
{
  "x": 7,
  "y": 25,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 88,
  "event": "plot_bought",
  "bought_with": "culture"
}
1710 88 Chile unit_created
payload
{
  "x": 14,
  "y": 28,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 88,
  "unit": "UNIT_PROPHET",
  "event": "unit_created"
}
1711 88 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 158,
  "turn": 88,
  "event": "snapshot",
  "faith": 34,
  "score": 810,
  "techs": 24,
  "cities": 3,
  "culture": 53,
  "science": 58,
  "happiness": 29,
  "population": 38,
  "gold_per_turn": 9.57,
  "military_might": 283,
  "military_units": 8
}
1712 88 Bolivia city_state_alliance_changed
payload
{
  "civ": "Bolivia",
  "turn": 88,
  "event": "city_state_alliance_changed",
  "allied": false,
  "city_state": "Cahokia",
  "new_friendship": 59,
  "old_friendship": 60
}
1713 88 city_state_ally_changed
payload
{
  "turn": 88,
  "event": "city_state_ally_changed",
  "old_ally": "Bolivia",
  "city_state": "Cahokia"
}
1714 88 Chile great_person_expended
payload
{
  "civ": "Chile",
  "turn": 88,
  "event": "great_person_expended",
  "great_person": "UNIT_ENGINEER"
}
1715 88 Chile improvement_built
payload
{
  "x": 13,
  "y": 29,
  "civ": "Chile",
  "turn": 88,
  "event": "improvement_built"
}
1716 88 Chile unit_lost
payload
{
  "x": 14,
  "y": 28,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 88,
  "unit": "UNIT_ENGINEER",
  "cause": "expended",
  "event": "unit_lost",
  "confidence": "confirmed"
}
1717 88 Vietnam unit_created
payload
{
  "x": 18,
  "y": 15,
  "civ": "Vietnam",
  "city": "Thành Pho Hue",
  "turn": 88,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
1718 88 Vietnam city_converted
payload
{
  "x": 17,
  "y": 10,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 88,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
1719 88 Vietnam unit_lost
payload
{
  "x": 18,
  "y": 15,
  "civ": "Vietnam",
  "city": "Thành Pho Hue",
  "turn": 88,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
1720 88 natural_wonder_discovered
payload
{
  "x": 25,
  "y": 24,
  "civs": [
    "Iroquois"
  ],
  "team": 3,
  "turn": 88,
  "event": "natural_wonder_discovered",
  "first": false,
  "wonder": "FEATURE_MT_KAILASH"
}
1721 88 Iroquois improvement_built
payload
{
  "x": 29,
  "y": 16,
  "civ": "Iroquois",
  "turn": 88,
  "event": "improvement_built"
}
1722 89 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 0,
  "turn": 89,
  "event": "snapshot",
  "faith": 21,
  "score": 735,
  "techs": 23,
  "cities": 5,
  "culture": 33,
  "science": 43.93,
  "happiness": 10,
  "population": 31,
  "gold_per_turn": -4.07,
  "military_might": 645,
  "military_units": 14
}
1723 89 Chile golden_age_started
payload
{
  "civ": "Chile",
  "turn": 89,
  "event": "golden_age_started"
}
1724 89 Chile building_constructed
payload
{
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 89,
  "event": "building_constructed",
  "wonder": "world",
  "building": "BUILDING_ALHAMBRA"
}
1725 89 Chile plot_acquired
payload
{
  "x": 11,
  "y": 30,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 89,
  "event": "plot_acquired"
}
1726 89 Chile plot_bought
payload
{
  "x": 11,
  "y": 30,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 89,
  "event": "plot_bought",
  "bought_with": "culture"
}
1727 89 Chile population_changed
payload
{
  "x": 9,
  "y": 22,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 89,
  "event": "population_changed",
  "new_population": 13,
  "old_population": 12
}
1728 89 Chile plot_acquired
payload
{
  "x": 8,
  "y": 25,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 89,
  "event": "plot_acquired"
}
1729 89 Chile plot_bought
payload
{
  "x": 8,
  "y": 25,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 89,
  "event": "plot_bought",
  "bought_with": "culture"
}
1730 89 Chile building_constructed
payload
{
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 89,
  "event": "building_constructed",
  "building": "BUILDING_LIBRARY"
}
1731 89 Chile plot_acquired
payload
{
  "x": 15,
  "y": 35,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 89,
  "event": "plot_acquired"
}
1732 89 Chile plot_bought
payload
{
  "x": 15,
  "y": 35,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 89,
  "event": "plot_bought",
  "bought_with": "culture"
}
1733 89 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 176,
  "turn": 89,
  "event": "snapshot",
  "faith": 34,
  "score": 829,
  "techs": 24,
  "cities": 3,
  "culture": 72,
  "science": 64.5,
  "happiness": 28,
  "population": 39,
  "gold_per_turn": 18.07,
  "military_might": 265,
  "military_units": 8
}
1734 89 Iroquois population_changed
payload
{
  "x": 34,
  "y": 15,
  "civ": "Iroquois",
  "city": "Osininka",
  "turn": 89,
  "event": "population_changed",
  "new_population": 6,
  "old_population": 5
}
1735 89 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 17,
  "turn": 89,
  "event": "snapshot",
  "faith": 1,
  "score": 612,
  "techs": 20,
  "cities": 5,
  "culture": 18,
  "science": 48,
  "happiness": 10,
  "population": 29,
  "gold_per_turn": -1.11,
  "military_might": 692,
  "military_units": 11
}
1736 89 Iroquois city_state_alliance_changed
payload
{
  "civ": "Iroquois",
  "turn": 89,
  "event": "city_state_alliance_changed",
  "allied": false,
  "city_state": "Harappa",
  "new_friendship": 59,
  "old_friendship": 60
}
1737 89 city_state_ally_changed
payload
{
  "turn": 89,
  "event": "city_state_ally_changed",
  "old_ally": "Iroquois",
  "city_state": "Harappa"
}
1738 89 Bolivia building_constructed
payload
{
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 89,
  "event": "building_constructed",
  "building": "BUILDING_GRANARY"
}
1739 89 tech_researched
payload
{
  "civs": [
    "Bolivia"
  ],
  "team": 2,
  "tech": "TECH_STEEL",
  "turn": 89,
  "event": "tech_researched",
  "change": 1
}
1740 89 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 105,
  "turn": 89,
  "event": "snapshot",
  "faith": 0,
  "score": 613,
  "techs": 18,
  "cities": 4,
  "culture": 18,
  "science": 39,
  "happiness": 1,
  "population": 32,
  "gold_per_turn": 24.19,
  "military_might": 718,
  "military_units": 15
}
1741 89 Chile improvement_built
payload
{
  "x": 15,
  "y": 25,
  "civ": "Chile",
  "turn": 89,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_LUMBERMILL"
}
1742 89 Vietnam unit_created
payload
{
  "x": 17,
  "y": 10,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 89,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
1743 89 Vietnam improvement_built
payload
{
  "x": 14,
  "y": 13,
  "civ": "Vietnam",
  "turn": 89,
  "event": "improvement_built"
}
1744 89 Vietnam improvement_built
payload
{
  "x": 12,
  "y": 13,
  "civ": "Vietnam",
  "turn": 89,
  "event": "improvement_built"
}
1745 89 Vietnam unit_lost
payload
{
  "x": 17,
  "y": 10,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 89,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
1746 89 Bolivia improvement_built
payload
{
  "x": 31,
  "y": 20,
  "civ": "Bolivia",
  "turn": 89,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_FARM"
}
1747 90 Iroquois population_changed
payload
{
  "x": 31,
  "y": 14,
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 90,
  "event": "population_changed",
  "new_population": 11,
  "old_population": 10
}
1748 90 Iroquois unit_created
payload
{
  "x": 27,
  "y": 14,
  "civ": "Iroquois",
  "city": "Grand River",
  "turn": 90,
  "unit": "UNIT_SETTLER",
  "event": "unit_created"
}
1749 90 Iroquois unit_trained
payload
{
  "civ": "Iroquois",
  "city": "Grand River",
  "turn": 90,
  "unit": "UNIT_SETTLER",
  "event": "unit_trained"
}
1750 90 tech_researched
payload
{
  "civs": [
    "Iroquois"
  ],
  "team": 3,
  "tech": "TECH_CIVIL_SERVICE",
  "turn": 90,
  "event": "tech_researched",
  "change": 1
}

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