Raw Events
Test-Chile — page 36 of 91
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 1751 | 90 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 15,
"turn": 90,
"event": "snapshot",
"faith": 1,
"score": 631,
"techs": 21,
"cities": 5,
"culture": 18,
"science": 49.5,
"happiness": 5,
"population": 30,
"gold_per_turn": -2.11,
"military_might": 691,
"military_units": 11
}
|
| 1752 | 90 | Chile | plot_acquired |
payload{
"x": 14,
"y": 32,
"civ": "Chile",
"city": "Valparaiso",
"turn": 90,
"event": "plot_acquired"
}
|
| 1753 | 90 | Chile | plot_bought |
payload{
"x": 14,
"y": 34,
"civ": "Chile",
"city": "Valparaiso",
"turn": 90,
"event": "plot_bought",
"bought_with": "gold"
}
|
| 1754 | 90 | Chile | plot_acquired |
payload{
"x": 17,
"y": 27,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 90,
"event": "plot_acquired"
}
|
| 1755 | 90 | Chile | plot_bought |
payload{
"x": 17,
"y": 27,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 90,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1756 | 90 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 157,
"turn": 90,
"event": "snapshot",
"faith": 34,
"score": 832,
"techs": 24,
"cities": 3,
"culture": 72,
"science": 64.5,
"happiness": 28,
"population": 39,
"gold_per_turn": 16.07,
"military_might": 267,
"military_units": 8
}
|
| 1757 | 90 | Bolivia | city_state_friendship_changed |
payload{
"civ": "Bolivia",
"turn": 90,
"event": "city_state_friendship_changed",
"friends": false,
"city_state": "Baku",
"new_friendship": 29,
"old_friendship": 30
}
|
| 1758 | 90 | Vietnam | building_constructed |
payload{
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 90,
"event": "building_constructed",
"building": "BUILDING_STABLE"
}
|
| 1759 | 90 | Vietnam | plot_acquired |
payload{
"x": 16,
"y": 15,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 90,
"event": "plot_acquired"
}
|
| 1760 | 90 | Vietnam | plot_bought |
payload{
"x": 16,
"y": 15,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 90,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1761 | 90 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 0,
"turn": 90,
"event": "snapshot",
"faith": 21,
"score": 736,
"techs": 23,
"cities": 5,
"culture": 33,
"science": 47.12,
"happiness": 11,
"population": 31,
"gold_per_turn": -0.88,
"military_might": 645,
"military_units": 14
}
|
| 1762 | 90 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 129,
"turn": 90,
"event": "snapshot",
"faith": 0,
"score": 613,
"techs": 18,
"cities": 4,
"culture": 13,
"science": 39,
"happiness": 1,
"population": 32,
"gold_per_turn": 24.75,
"military_might": 726,
"military_units": 15
}
|
| 1763 | 90 | Chile | improvement_built |
payload{
"x": 13,
"y": 30,
"civ": "Chile",
"turn": 90,
"event": "improvement_built"
}
|
| 1764 | 90 | Vietnam | city_converted |
payload{
"x": 18,
"y": 15,
"civ": "Vietnam",
"city": "Thành Pho Hue",
"turn": 90,
"event": "city_converted",
"religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
|
| 1765 | 90 | Vietnam | improvement_built |
payload{
"x": 15,
"y": 15,
"civ": "Vietnam",
"turn": 90,
"event": "improvement_built"
}
|
| 1766 | 90 | Vietnam | unit_lost |
payload{
"x": 19,
"y": 16,
"civ": "Vietnam",
"turn": 90,
"unit": "UNIT_MISSIONARY",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 1767 | 90 | Vietnam | improvement_built |
payload{
"x": 12,
"y": 20,
"civ": "Vietnam",
"turn": 90,
"event": "improvement_built",
"improvement": "IMPROVEMENT_MINE"
}
|
| 1768 | 90 | Vietnam | improvement_built |
payload{
"x": 12,
"y": 21,
"civ": "Vietnam",
"turn": 90,
"event": "improvement_built",
"improvement": "IMPROVEMENT_CAMP"
}
|
| 1769 | 90 | Iroquois | improvement_built |
payload{
"x": 27,
"y": 18,
"civ": "Iroquois",
"turn": 90,
"event": "improvement_built",
"improvement": "IMPROVEMENT_PLANTATION"
}
|
| 1770 | 91 | Bolivia | plot_acquired |
payload{
"x": 29,
"y": 27,
"civ": "Bolivia",
"city": "Santa Cruz",
"turn": 91,
"event": "plot_acquired"
}
|
| 1771 | 91 | Bolivia | plot_bought |
payload{
"x": 29,
"y": 27,
"civ": "Bolivia",
"city": "Santa Cruz",
"turn": 91,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1772 | 91 | Bolivia | unit_lost |
payload{
"x": 35,
"y": 21,
"civ": "Bolivia",
"city": "Cochabamba",
"turn": 91,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 1773 | 91 | Bolivia | unit_created |
payload{
"x": 35,
"y": 21,
"civ": "Bolivia",
"city": "Cochabamba",
"turn": 91,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 1774 | 91 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 154,
"turn": 91,
"event": "snapshot",
"faith": 0,
"score": 615,
"techs": 18,
"cities": 4,
"culture": 13,
"science": 41,
"happiness": 1,
"population": 32,
"gold_per_turn": 22.58,
"military_might": 733,
"military_units": 15
}
|
| 1775 | 91 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 18,
"turn": 91,
"event": "snapshot",
"faith": 1,
"score": 631,
"techs": 21,
"cities": 5,
"culture": 18,
"science": 49.5,
"happiness": 9,
"population": 30,
"gold_per_turn": 3.14,
"military_might": 689,
"military_units": 11
}
|
| 1776 | 91 | Chile | plot_acquired |
payload{
"x": 17,
"y": 29,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 91,
"event": "plot_acquired"
}
|
| 1777 | 91 | Chile | plot_bought |
payload{
"x": 17,
"y": 29,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 91,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1778 | 91 | Chile | plot_acquired |
payload{
"x": 11,
"y": 26,
"civ": "Chile",
"city": "Concepción",
"turn": 91,
"event": "plot_acquired"
}
|
| 1779 | 91 | Chile | plot_bought |
payload{
"x": 11,
"y": 26,
"civ": "Chile",
"city": "Concepción",
"turn": 91,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1780 | 91 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 173,
"turn": 91,
"event": "snapshot",
"faith": 34,
"score": 835,
"techs": 24,
"cities": 3,
"culture": 72,
"science": 64.5,
"happiness": 28,
"population": 39,
"gold_per_turn": 16.19,
"military_might": 265,
"military_units": 8
}
|
| 1781 | 91 | Chile | city_state_alliance_changed |
payload{
"civ": "Chile",
"turn": 91,
"event": "city_state_alliance_changed",
"allied": false,
"city_state": "Baku",
"new_friendship": 58,
"old_friendship": 60
}
|
| 1782 | 91 | city_state_ally_changed |
payload{
"turn": 91,
"event": "city_state_ally_changed",
"old_ally": "Chile",
"city_state": "Baku"
}
|
|
| 1783 | 91 | Vietnam | golden_age_started |
payload{
"civ": "Vietnam",
"turn": 91,
"event": "golden_age_started"
}
|
| 1784 | 91 | Vietnam | building_constructed |
payload{
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 91,
"event": "building_constructed",
"building": "BUILDING_TEMPLE"
}
|
| 1785 | 91 | Vietnam | population_changed |
payload{
"x": 17,
"y": 10,
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 91,
"event": "population_changed",
"new_population": 9,
"old_population": 8
}
|
| 1786 | 91 | Vietnam | city_converted |
payload{
"x": 17,
"y": 10,
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 91,
"event": "city_converted",
"religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
|
| 1787 | 91 | Vietnam | unit_created |
payload{
"x": 17,
"y": 10,
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 91,
"unit": "UNIT_CARGO_SHIP",
"event": "unit_created"
}
|
| 1788 | 91 | Vietnam | building_constructed |
payload{
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 91,
"event": "building_constructed",
"wonder": "world",
"building": "BUILDING_COLOSSUS"
}
|
| 1789 | 91 | Vietnam | building_constructed |
payload{
"civ": "Vietnam",
"city": "Thành Pho Hue",
"turn": 91,
"event": "building_constructed",
"building": "BUILDING_BARRACKS"
}
|
| 1790 | 91 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 0,
"turn": 91,
"event": "snapshot",
"faith": 23,
"score": 755,
"techs": 23,
"cities": 5,
"culture": 30,
"science": 43.52,
"happiness": 11,
"population": 32,
"gold_per_turn": -5.98,
"military_might": 645,
"military_units": 15
}
|
| 1791 | 91 | Chile | improvement_built |
payload{
"x": 13,
"y": 28,
"civ": "Chile",
"turn": 91,
"event": "improvement_built"
}
|
| 1792 | 91 | Chile | improvement_built |
payload{
"x": 15,
"y": 25,
"civ": "Chile",
"turn": 91,
"event": "improvement_built"
}
|
| 1793 | 91 | Vietnam | improvement_built |
payload{
"x": 16,
"y": 15,
"civ": "Vietnam",
"turn": 91,
"event": "improvement_built"
}
|
| 1794 | 91 | Vietnam | unit_lost |
payload{
"x": 17,
"y": 10,
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 91,
"unit": "UNIT_CARGO_SHIP",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 1795 | 91 | Iroquois | improvement_built |
payload{
"x": 28,
"y": 17,
"civ": "Iroquois",
"turn": 91,
"event": "improvement_built"
}
|
| 1796 | 91 | Iroquois | improvement_built |
payload{
"x": 32,
"y": 15,
"civ": "Iroquois",
"turn": 91,
"event": "improvement_built"
}
|
| 1797 | 92 | war_declared |
payload{
"turn": 92,
"event": "war_declared",
"attacker_civs": [
"Bolivia"
],
"attacker_team": 2,
"defender_civs": [
"Baku"
],
"defender_team": 29
}
|
|
| 1798 | 92 | Bolivia | unit_lost |
payload{
"x": 31,
"y": 21,
"civ": "Bolivia",
"city": "La Paz",
"turn": 92,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 1799 | 92 | Bolivia | unit_created |
payload{
"x": 31,
"y": 21,
"civ": "Bolivia",
"city": "La Paz",
"turn": 92,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 1800 | 92 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 174,
"turn": 92,
"event": "snapshot",
"faith": 0,
"score": 615,
"techs": 18,
"cities": 4,
"culture": 13,
"science": 38,
"happiness": 1,
"population": 32,
"gold_per_turn": 13.74,
"military_might": 740,
"military_units": 15
}
|