« Test-Chile

Raw Events

Test-Chile — page 36 of 91

Seq Turn Civ Event Type Payload
1751 90 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 15,
  "turn": 90,
  "event": "snapshot",
  "faith": 1,
  "score": 631,
  "techs": 21,
  "cities": 5,
  "culture": 18,
  "science": 49.5,
  "happiness": 5,
  "population": 30,
  "gold_per_turn": -2.11,
  "military_might": 691,
  "military_units": 11
}
1752 90 Chile plot_acquired
payload
{
  "x": 14,
  "y": 32,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 90,
  "event": "plot_acquired"
}
1753 90 Chile plot_bought
payload
{
  "x": 14,
  "y": 34,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 90,
  "event": "plot_bought",
  "bought_with": "gold"
}
1754 90 Chile plot_acquired
payload
{
  "x": 17,
  "y": 27,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 90,
  "event": "plot_acquired"
}
1755 90 Chile plot_bought
payload
{
  "x": 17,
  "y": 27,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 90,
  "event": "plot_bought",
  "bought_with": "culture"
}
1756 90 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 157,
  "turn": 90,
  "event": "snapshot",
  "faith": 34,
  "score": 832,
  "techs": 24,
  "cities": 3,
  "culture": 72,
  "science": 64.5,
  "happiness": 28,
  "population": 39,
  "gold_per_turn": 16.07,
  "military_might": 267,
  "military_units": 8
}
1757 90 Bolivia city_state_friendship_changed
payload
{
  "civ": "Bolivia",
  "turn": 90,
  "event": "city_state_friendship_changed",
  "friends": false,
  "city_state": "Baku",
  "new_friendship": 29,
  "old_friendship": 30
}
1758 90 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 90,
  "event": "building_constructed",
  "building": "BUILDING_STABLE"
}
1759 90 Vietnam plot_acquired
payload
{
  "x": 16,
  "y": 15,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 90,
  "event": "plot_acquired"
}
1760 90 Vietnam plot_bought
payload
{
  "x": 16,
  "y": 15,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 90,
  "event": "plot_bought",
  "bought_with": "culture"
}
1761 90 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 0,
  "turn": 90,
  "event": "snapshot",
  "faith": 21,
  "score": 736,
  "techs": 23,
  "cities": 5,
  "culture": 33,
  "science": 47.12,
  "happiness": 11,
  "population": 31,
  "gold_per_turn": -0.88,
  "military_might": 645,
  "military_units": 14
}
1762 90 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 129,
  "turn": 90,
  "event": "snapshot",
  "faith": 0,
  "score": 613,
  "techs": 18,
  "cities": 4,
  "culture": 13,
  "science": 39,
  "happiness": 1,
  "population": 32,
  "gold_per_turn": 24.75,
  "military_might": 726,
  "military_units": 15
}
1763 90 Chile improvement_built
payload
{
  "x": 13,
  "y": 30,
  "civ": "Chile",
  "turn": 90,
  "event": "improvement_built"
}
1764 90 Vietnam city_converted
payload
{
  "x": 18,
  "y": 15,
  "civ": "Vietnam",
  "city": "Thành Pho Hue",
  "turn": 90,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
1765 90 Vietnam improvement_built
payload
{
  "x": 15,
  "y": 15,
  "civ": "Vietnam",
  "turn": 90,
  "event": "improvement_built"
}
1766 90 Vietnam unit_lost
payload
{
  "x": 19,
  "y": 16,
  "civ": "Vietnam",
  "turn": 90,
  "unit": "UNIT_MISSIONARY",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
1767 90 Vietnam improvement_built
payload
{
  "x": 12,
  "y": 20,
  "civ": "Vietnam",
  "turn": 90,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_MINE"
}
1768 90 Vietnam improvement_built
payload
{
  "x": 12,
  "y": 21,
  "civ": "Vietnam",
  "turn": 90,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_CAMP"
}
1769 90 Iroquois improvement_built
payload
{
  "x": 27,
  "y": 18,
  "civ": "Iroquois",
  "turn": 90,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_PLANTATION"
}
1770 91 Bolivia plot_acquired
payload
{
  "x": 29,
  "y": 27,
  "civ": "Bolivia",
  "city": "Santa Cruz",
  "turn": 91,
  "event": "plot_acquired"
}
1771 91 Bolivia plot_bought
payload
{
  "x": 29,
  "y": 27,
  "civ": "Bolivia",
  "city": "Santa Cruz",
  "turn": 91,
  "event": "plot_bought",
  "bought_with": "culture"
}
1772 91 Bolivia unit_lost
payload
{
  "x": 35,
  "y": 21,
  "civ": "Bolivia",
  "city": "Cochabamba",
  "turn": 91,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
1773 91 Bolivia unit_created
payload
{
  "x": 35,
  "y": 21,
  "civ": "Bolivia",
  "city": "Cochabamba",
  "turn": 91,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
1774 91 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 154,
  "turn": 91,
  "event": "snapshot",
  "faith": 0,
  "score": 615,
  "techs": 18,
  "cities": 4,
  "culture": 13,
  "science": 41,
  "happiness": 1,
  "population": 32,
  "gold_per_turn": 22.58,
  "military_might": 733,
  "military_units": 15
}
1775 91 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 18,
  "turn": 91,
  "event": "snapshot",
  "faith": 1,
  "score": 631,
  "techs": 21,
  "cities": 5,
  "culture": 18,
  "science": 49.5,
  "happiness": 9,
  "population": 30,
  "gold_per_turn": 3.14,
  "military_might": 689,
  "military_units": 11
}
1776 91 Chile plot_acquired
payload
{
  "x": 17,
  "y": 29,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 91,
  "event": "plot_acquired"
}
1777 91 Chile plot_bought
payload
{
  "x": 17,
  "y": 29,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 91,
  "event": "plot_bought",
  "bought_with": "culture"
}
1778 91 Chile plot_acquired
payload
{
  "x": 11,
  "y": 26,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 91,
  "event": "plot_acquired"
}
1779 91 Chile plot_bought
payload
{
  "x": 11,
  "y": 26,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 91,
  "event": "plot_bought",
  "bought_with": "culture"
}
1780 91 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 173,
  "turn": 91,
  "event": "snapshot",
  "faith": 34,
  "score": 835,
  "techs": 24,
  "cities": 3,
  "culture": 72,
  "science": 64.5,
  "happiness": 28,
  "population": 39,
  "gold_per_turn": 16.19,
  "military_might": 265,
  "military_units": 8
}
1781 91 Chile city_state_alliance_changed
payload
{
  "civ": "Chile",
  "turn": 91,
  "event": "city_state_alliance_changed",
  "allied": false,
  "city_state": "Baku",
  "new_friendship": 58,
  "old_friendship": 60
}
1782 91 city_state_ally_changed
payload
{
  "turn": 91,
  "event": "city_state_ally_changed",
  "old_ally": "Chile",
  "city_state": "Baku"
}
1783 91 Vietnam golden_age_started
payload
{
  "civ": "Vietnam",
  "turn": 91,
  "event": "golden_age_started"
}
1784 91 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 91,
  "event": "building_constructed",
  "building": "BUILDING_TEMPLE"
}
1785 91 Vietnam population_changed
payload
{
  "x": 17,
  "y": 10,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 91,
  "event": "population_changed",
  "new_population": 9,
  "old_population": 8
}
1786 91 Vietnam city_converted
payload
{
  "x": 17,
  "y": 10,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 91,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
1787 91 Vietnam unit_created
payload
{
  "x": 17,
  "y": 10,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 91,
  "unit": "UNIT_CARGO_SHIP",
  "event": "unit_created"
}
1788 91 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 91,
  "event": "building_constructed",
  "wonder": "world",
  "building": "BUILDING_COLOSSUS"
}
1789 91 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Thành Pho Hue",
  "turn": 91,
  "event": "building_constructed",
  "building": "BUILDING_BARRACKS"
}
1790 91 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 0,
  "turn": 91,
  "event": "snapshot",
  "faith": 23,
  "score": 755,
  "techs": 23,
  "cities": 5,
  "culture": 30,
  "science": 43.52,
  "happiness": 11,
  "population": 32,
  "gold_per_turn": -5.98,
  "military_might": 645,
  "military_units": 15
}
1791 91 Chile improvement_built
payload
{
  "x": 13,
  "y": 28,
  "civ": "Chile",
  "turn": 91,
  "event": "improvement_built"
}
1792 91 Chile improvement_built
payload
{
  "x": 15,
  "y": 25,
  "civ": "Chile",
  "turn": 91,
  "event": "improvement_built"
}
1793 91 Vietnam improvement_built
payload
{
  "x": 16,
  "y": 15,
  "civ": "Vietnam",
  "turn": 91,
  "event": "improvement_built"
}
1794 91 Vietnam unit_lost
payload
{
  "x": 17,
  "y": 10,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 91,
  "unit": "UNIT_CARGO_SHIP",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
1795 91 Iroquois improvement_built
payload
{
  "x": 28,
  "y": 17,
  "civ": "Iroquois",
  "turn": 91,
  "event": "improvement_built"
}
1796 91 Iroquois improvement_built
payload
{
  "x": 32,
  "y": 15,
  "civ": "Iroquois",
  "turn": 91,
  "event": "improvement_built"
}
1797 92 war_declared
payload
{
  "turn": 92,
  "event": "war_declared",
  "attacker_civs": [
    "Bolivia"
  ],
  "attacker_team": 2,
  "defender_civs": [
    "Baku"
  ],
  "defender_team": 29
}
1798 92 Bolivia unit_lost
payload
{
  "x": 31,
  "y": 21,
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 92,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
1799 92 Bolivia unit_created
payload
{
  "x": 31,
  "y": 21,
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 92,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
1800 92 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 174,
  "turn": 92,
  "event": "snapshot",
  "faith": 0,
  "score": 615,
  "techs": 18,
  "cities": 4,
  "culture": 13,
  "science": 38,
  "happiness": 1,
  "population": 32,
  "gold_per_turn": 13.74,
  "military_might": 740,
  "military_units": 15
}

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