« Test-Chile

Raw Events

Test-Chile — page 37 of 91

Seq Turn Civ Event Type Payload
1801 92 Iroquois unit_created
payload
{
  "x": 27,
  "y": 14,
  "civ": "Iroquois",
  "city": "Grand River",
  "turn": 92,
  "unit": "UNIT_CATAPULT",
  "event": "unit_created"
}
1802 92 Chile city_state_friendship_changed
payload
{
  "civ": "Chile",
  "turn": 92,
  "event": "city_state_friendship_changed",
  "friends": true,
  "city_state": "Kampala",
  "new_friendship": 45,
  "old_friendship": 5
}
1803 92 Chile building_constructed
payload
{
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 92,
  "event": "building_constructed",
  "wonder": "world",
  "building": "BUILDING_ANGKOR_WAT"
}
1804 92 Chile plot_acquired
payload
{
  "x": 16,
  "y": 31,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 92,
  "event": "plot_acquired"
}
1805 92 Chile plot_bought
payload
{
  "x": 16,
  "y": 31,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 92,
  "event": "plot_bought",
  "bought_with": "culture"
}
1806 92 Chile unit_lost
payload
{
  "x": 14,
  "y": 34,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 92,
  "unit": "UNIT_CARGO_SHIP",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
1807 92 Chile unit_created
payload
{
  "x": 14,
  "y": 34,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 92,
  "unit": "UNIT_CARGO_SHIP",
  "event": "unit_created"
}
1808 92 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 186,
  "turn": 92,
  "event": "snapshot",
  "faith": 34,
  "score": 846,
  "techs": 24,
  "cities": 3,
  "culture": 73,
  "science": 81.05,
  "happiness": 24,
  "population": 39,
  "gold_per_turn": 6.75,
  "military_might": 267,
  "military_units": 8
}
1809 92 Iroquois building_constructed
payload
{
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 92,
  "event": "building_constructed",
  "wonder": "national",
  "building": "BUILDING_ARTISTS_GUILD"
}
1810 92 Iroquois population_changed
payload
{
  "x": 37,
  "y": 12,
  "civ": "Iroquois",
  "city": "Akwesasme",
  "turn": 92,
  "event": "population_changed",
  "new_population": 4,
  "old_population": 3
}
1811 92 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 112,
  "turn": 92,
  "event": "snapshot",
  "faith": 1,
  "score": 639,
  "techs": 21,
  "cities": 5,
  "culture": 18,
  "science": 49.5,
  "happiness": 9,
  "population": 31,
  "gold_per_turn": 5.15,
  "military_might": 692,
  "military_units": 12
}
1812 92 Vietnam population_changed
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 92,
  "event": "population_changed",
  "new_population": 10,
  "old_population": 9
}
1813 92 Vietnam city_converted
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 92,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
1814 92 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 92,
  "event": "building_constructed",
  "building": "BUILDING_FORGE"
}
1815 92 Vietnam plot_acquired
payload
{
  "x": 20,
  "y": 15,
  "civ": "Vietnam",
  "city": "Thành Pho Hue",
  "turn": 92,
  "event": "plot_acquired"
}
1816 92 Vietnam plot_bought
payload
{
  "x": 20,
  "y": 15,
  "civ": "Vietnam",
  "city": "Thành Pho Hue",
  "turn": 92,
  "event": "plot_bought",
  "bought_with": "culture"
}
1817 92 tech_researched
payload
{
  "civs": [
    "Vietnam"
  ],
  "team": 1,
  "tech": "TECH_THEOLOGY",
  "turn": 92,
  "event": "tech_researched",
  "change": 1
}
1818 92 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 2,
  "turn": 92,
  "event": "snapshot",
  "faith": 24,
  "score": 775,
  "techs": 24,
  "cities": 5,
  "culture": 30,
  "science": 51,
  "happiness": 11,
  "population": 33,
  "gold_per_turn": 2.24,
  "military_might": 645,
  "military_units": 14
}
1819 92 Chile unit_created
payload
{
  "x": 14,
  "y": 34,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 92,
  "unit": "UNIT_CARGO_SHIP",
  "event": "unit_created"
}
1820 92 Chile improvement_built
payload
{
  "x": 14,
  "y": 25,
  "civ": "Chile",
  "turn": 92,
  "event": "improvement_built"
}
1821 92 Chile unit_lost
payload
{
  "x": 14,
  "y": 34,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 92,
  "unit": "UNIT_CARGO_SHIP",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
1822 92 Vietnam improvement_built
payload
{
  "x": 12,
  "y": 13,
  "civ": "Vietnam",
  "turn": 92,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_FARM"
}
1823 92 Bolivia improvement_built
payload
{
  "x": 30,
  "y": 21,
  "civ": "Bolivia",
  "turn": 92,
  "event": "improvement_built"
}
1824 93 Iroquois building_constructed
payload
{
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 93,
  "event": "building_constructed",
  "building": "BUILDING_AQUEDUCT"
}
1825 93 Iroquois building_constructed
payload
{
  "civ": "Iroquois",
  "city": "Osininka",
  "turn": 93,
  "event": "building_constructed",
  "building": "BUILDING_MARKET"
}
1826 93 Iroquois plot_acquired
payload
{
  "x": 29,
  "y": 17,
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 93,
  "event": "plot_acquired"
}
1827 93 Iroquois plot_bought
payload
{
  "x": 29,
  "y": 17,
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 93,
  "event": "plot_bought",
  "bought_with": "culture"
}
1828 93 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 119,
  "turn": 93,
  "event": "snapshot",
  "faith": 1,
  "score": 640,
  "techs": 21,
  "cities": 5,
  "culture": 18,
  "science": 49.5,
  "happiness": 9,
  "population": 31,
  "gold_per_turn": 6.82,
  "military_might": 774,
  "military_units": 12
}
1829 93 Chile plot_acquired
payload
{
  "x": 12,
  "y": 31,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 93,
  "event": "plot_acquired"
}
1830 93 Chile plot_bought
payload
{
  "x": 12,
  "y": 31,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 93,
  "event": "plot_bought",
  "bought_with": "culture"
}
1831 93 Chile building_constructed
payload
{
  "civ": "Chile",
  "city": "Concepción",
  "turn": 93,
  "event": "building_constructed",
  "wonder": "world",
  "building": "BUILDING_MACHU_PICHU"
}
1832 93 Chile plot_acquired
payload
{
  "x": 11,
  "y": 20,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 93,
  "event": "plot_acquired"
}
1833 93 Chile plot_bought
payload
{
  "x": 11,
  "y": 20,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 93,
  "event": "plot_bought",
  "bought_with": "culture"
}
1834 93 Chile plot_acquired
payload
{
  "x": 11,
  "y": 34,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 93,
  "event": "plot_acquired"
}
1835 93 Chile plot_bought
payload
{
  "x": 11,
  "y": 34,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 93,
  "event": "plot_bought",
  "bought_with": "culture"
}
1836 93 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 208,
  "turn": 93,
  "event": "snapshot",
  "faith": 36,
  "score": 859,
  "techs": 24,
  "cities": 3,
  "culture": 73,
  "science": 81.05,
  "happiness": 24,
  "population": 39,
  "gold_per_turn": 21.44,
  "military_might": 268,
  "military_units": 8
}
1837 93 Bolivia population_changed
payload
{
  "x": 31,
  "y": 21,
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 93,
  "event": "population_changed",
  "new_population": 11,
  "old_population": 10
}
1838 93 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 190,
  "turn": 93,
  "event": "snapshot",
  "faith": 0,
  "score": 623,
  "techs": 18,
  "cities": 4,
  "culture": 13,
  "science": 39,
  "happiness": 0,
  "population": 33,
  "gold_per_turn": 16.36,
  "military_might": 745,
  "military_units": 15
}
1839 93 Vietnam unit_created
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 93,
  "unit": "UNIT_MISSIONARY",
  "event": "unit_created"
}
1840 93 Vietnam unit_trained
payload
{
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 93,
  "unit": "UNIT_MISSIONARY",
  "event": "unit_trained",
  "bought_with": "faith"
}
1841 93 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 93,
  "event": "building_constructed",
  "building": "BUILDING_WATERMILL"
}
1842 93 Vietnam plot_acquired
payload
{
  "x": 10,
  "y": 10,
  "civ": "Vietnam",
  "city": "Can Tho",
  "turn": 93,
  "event": "plot_acquired"
}
1843 93 Vietnam plot_bought
payload
{
  "x": 10,
  "y": 10,
  "civ": "Vietnam",
  "city": "Can Tho",
  "turn": 93,
  "event": "plot_bought",
  "bought_with": "culture"
}
1844 93 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 1,
  "turn": 93,
  "event": "snapshot",
  "faith": 24,
  "score": 776,
  "techs": 24,
  "cities": 5,
  "culture": 30,
  "science": 51,
  "happiness": 11,
  "population": 33,
  "gold_per_turn": -1.05,
  "military_might": 654,
  "military_units": 14
}
1845 93 Chile city_state_friendship_changed
payload
{
  "civ": "Chile",
  "turn": 93,
  "event": "city_state_friendship_changed",
  "friends": true,
  "city_state": "Wittenberg",
  "new_friendship": 40,
  "old_friendship": 0
}
1846 93 Chile improvement_built
payload
{
  "x": 14,
  "y": 32,
  "civ": "Chile",
  "turn": 93,
  "event": "improvement_built"
}
1847 93 Bolivia unit_created
payload
{
  "x": 35,
  "y": 21,
  "civ": "Bolivia",
  "city": "Cochabamba",
  "turn": 93,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
1848 93 Bolivia improvement_built
payload
{
  "x": 33,
  "y": 20,
  "civ": "Bolivia",
  "turn": 93,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_FARM"
}
1849 93 Bolivia unit_lost
payload
{
  "x": 35,
  "y": 21,
  "civ": "Bolivia",
  "city": "Cochabamba",
  "turn": 93,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
1850 93 unit_killed
payload
{
  "turn": 93,
  "unit": "UNIT_BARBARIAN_SPEARMAN",
  "event": "unit_killed",
  "killer": "Iroquois",
  "victim": "Barbarians"
}

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