Raw Events
Test-Chile — page 39 of 91
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 1901 | 95 | Iroquois | unit_lost |
payload{
"x": 27,
"y": 14,
"civ": "Iroquois",
"city": "Grand River",
"turn": 95,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 1902 | 95 | Iroquois | unit_created |
payload{
"x": 27,
"y": 14,
"civ": "Iroquois",
"city": "Grand River",
"turn": 95,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 1903 | 95 | Iroquois | unit_lost |
payload{
"x": 31,
"y": 14,
"civ": "Iroquois",
"city": "Onondaga",
"turn": 95,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 1904 | 95 | Iroquois | unit_created |
payload{
"x": 31,
"y": 14,
"civ": "Iroquois",
"city": "Onondaga",
"turn": 95,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 1905 | 95 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 153,
"turn": 95,
"event": "snapshot",
"faith": 2,
"score": 648,
"techs": 21,
"cities": 5,
"culture": 19,
"science": 51,
"happiness": 10,
"population": 32,
"gold_per_turn": -2.67,
"military_might": 781,
"military_units": 12
}
|
| 1906 | 95 | unit_killed |
payload{
"turn": 95,
"unit": "UNIT_BARBARIAN_HORSEMAN",
"event": "unit_killed",
"killer": "Bolivia",
"victim": "Barbarians"
}
|
|
| 1907 | 95 | Bolivia | improvement_built |
payload{
"x": 30,
"y": 21,
"civ": "Bolivia",
"turn": 95,
"event": "improvement_built",
"improvement": "IMPROVEMENT_PLANTATION"
}
|
| 1908 | 95 | Barbarians | unit_lost |
payload{
"x": 33,
"y": 26,
"civ": "Barbarians",
"turn": 95,
"unit": "UNIT_BARBARIAN_HORSEMAN",
"cause": "killed",
"event": "unit_lost",
"killer": "Bolivia",
"confidence": "confirmed"
}
|
| 1909 | 95 | Iroquois | improvement_built |
payload{
"x": 28,
"y": 16,
"civ": "Iroquois",
"turn": 95,
"event": "improvement_built",
"improvement": "IMPROVEMENT_FARM"
}
|
| 1910 | 96 | Chile | plot_acquired |
payload{
"x": 11,
"y": 31,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 96,
"event": "plot_acquired"
}
|
| 1911 | 96 | Chile | plot_bought |
payload{
"x": 11,
"y": 31,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 96,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1912 | 96 | Chile | plot_acquired |
payload{
"x": 16,
"y": 32,
"civ": "Chile",
"city": "Valparaiso",
"turn": 96,
"event": "plot_acquired"
}
|
| 1913 | 96 | Chile | plot_bought |
payload{
"x": 16,
"y": 32,
"civ": "Chile",
"city": "Valparaiso",
"turn": 96,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1914 | 96 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 260,
"turn": 96,
"event": "snapshot",
"faith": 46,
"score": 927,
"techs": 26,
"cities": 3,
"culture": 76,
"science": 89.2,
"happiness": 25,
"population": 41,
"gold_per_turn": 14.44,
"military_might": 378,
"military_units": 9
}
|
| 1915 | 96 | Iroquois | building_constructed |
payload{
"civ": "Iroquois",
"city": "Onondaga",
"turn": 96,
"event": "building_constructed",
"building": "BUILDING_SHRINE"
}
|
| 1916 | 96 | Iroquois | building_constructed |
payload{
"civ": "Iroquois",
"city": "Osininka",
"turn": 96,
"event": "building_constructed",
"building": "BUILDING_LIBRARY"
}
|
| 1917 | 96 | Iroquois | building_constructed |
payload{
"civ": "Iroquois",
"city": "Grand River",
"turn": 96,
"event": "building_constructed",
"building": "BUILDING_SHRINE"
}
|
| 1918 | 96 | Iroquois | plot_acquired |
payload{
"x": 26,
"y": 16,
"civ": "Iroquois",
"city": "Grand River",
"turn": 96,
"event": "plot_acquired"
}
|
| 1919 | 96 | Iroquois | plot_bought |
payload{
"x": 26,
"y": 16,
"civ": "Iroquois",
"city": "Grand River",
"turn": 96,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1920 | 96 | Iroquois | policy_adopted |
payload{
"civ": "Iroquois",
"turn": 96,
"event": "policy_adopted",
"policy": "POLICY_ORGANIZED_RELIGION"
}
|
| 1921 | 96 | tech_researched |
payload{
"civs": [
"Iroquois"
],
"team": 3,
"tech": "TECH_CHIVALRY",
"turn": 96,
"event": "tech_researched",
"change": 1
}
|
|
| 1922 | 96 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 154,
"turn": 96,
"event": "snapshot",
"faith": 6,
"score": 666,
"techs": 22,
"cities": 5,
"culture": 21,
"science": 54,
"happiness": 10,
"population": 32,
"gold_per_turn": -5.67,
"military_might": 797,
"military_units": 12
}
|
| 1923 | 96 | Vietnam | population_changed |
payload{
"x": 12,
"y": 19,
"civ": "Vietnam",
"city": "Hai Phòng",
"turn": 96,
"event": "population_changed",
"new_population": 8,
"old_population": 7
}
|
| 1924 | 96 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 0,
"turn": 96,
"event": "snapshot",
"faith": 27,
"score": 793,
"techs": 24,
"cities": 5,
"culture": 31,
"science": 45.28,
"happiness": 9,
"population": 35,
"gold_per_turn": -7.22,
"military_might": 645,
"military_units": 14
}
|
| 1925 | 96 | Bolivia | building_constructed |
payload{
"civ": "Bolivia",
"city": "Santa Cruz",
"turn": 96,
"event": "building_constructed",
"building": "BUILDING_COLOSSEUM"
}
|
| 1926 | 96 | Bolivia | building_constructed |
payload{
"civ": "Bolivia",
"city": "Cochabamba",
"turn": 96,
"event": "building_constructed",
"building": "BUILDING_MARKET"
}
|
| 1927 | 96 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 261,
"turn": 96,
"event": "snapshot",
"faith": 0,
"score": 624,
"techs": 18,
"cities": 4,
"culture": 15,
"science": 42,
"happiness": 2,
"population": 33,
"gold_per_turn": 16.99,
"military_might": 761,
"military_units": 14
}
|
| 1928 | 96 | Chile | unit_created |
payload{
"x": 13,
"y": 26,
"civ": "Chile",
"turn": 96,
"unit": "UNIT_PIKEMAN",
"event": "unit_created"
}
|
| 1929 | 96 | Chile | unit_upgraded |
payload{
"to": "UNIT_PIKEMAN",
"civ": "Chile",
"from": "UNIT_SPEARMAN",
"turn": 96,
"event": "unit_upgraded"
}
|
| 1930 | 96 | Chile | unit_lost |
payload{
"x": 13,
"y": 26,
"civ": "Chile",
"turn": 96,
"unit": "UNIT_SPEARMAN",
"cause": "killed",
"event": "unit_lost",
"killer": "Barbarians",
"confidence": "inferred"
}
|
| 1931 | 96 | Vietnam | city_converted |
payload{
"x": 12,
"y": 19,
"civ": "Vietnam",
"city": "Hai Phòng",
"turn": 96,
"event": "city_converted",
"religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
|
| 1932 | 96 | Vietnam | improvement_built |
payload{
"x": 12,
"y": 11,
"civ": "Vietnam",
"turn": 96,
"event": "improvement_built",
"improvement": "IMPROVEMENT_PASTURE"
}
|
| 1933 | 96 | Vietnam | unit_lost |
payload{
"x": 12,
"y": 19,
"civ": "Vietnam",
"city": "Hai Phòng",
"turn": 96,
"unit": "UNIT_MISSIONARY",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 1934 | 96 | Vietnam | improvement_built |
payload{
"x": 13,
"y": 14,
"civ": "Vietnam",
"turn": 96,
"event": "improvement_built",
"improvement": "IMPROVEMENT_FARM"
}
|
| 1935 | 96 | unit_killed |
payload{
"turn": 96,
"unit": "UNIT_COMPOSITE_BOWMAN",
"event": "unit_killed",
"killer": "Bolivia",
"victim": "Barbarians"
}
|
|
| 1936 | 96 | Barbarians | unit_lost |
payload{
"x": 32,
"y": 26,
"civ": "Barbarians",
"turn": 96,
"unit": "UNIT_COMPOSITE_BOWMAN",
"cause": "killed",
"event": "unit_lost",
"killer": "Bolivia",
"confidence": "confirmed"
}
|
| 1937 | 96 | Iroquois | improvement_built |
payload{
"x": 25,
"y": 15,
"civ": "Iroquois",
"turn": 96,
"event": "improvement_built",
"improvement": "IMPROVEMENT_FARM"
}
|
| 1938 | 97 | Iroquois | building_constructed |
payload{
"civ": "Iroquois",
"city": "Onondaga",
"turn": 97,
"event": "building_constructed",
"building": "BUILDING_STABLE"
}
|
| 1939 | 97 | Iroquois | plot_acquired |
payload{
"x": 33,
"y": 16,
"civ": "Iroquois",
"city": "Osininka",
"turn": 97,
"event": "plot_acquired"
}
|
| 1940 | 97 | Iroquois | plot_bought |
payload{
"x": 33,
"y": 16,
"civ": "Iroquois",
"city": "Osininka",
"turn": 97,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1941 | 97 | Iroquois | population_changed |
payload{
"x": 27,
"y": 14,
"civ": "Iroquois",
"city": "Grand River",
"turn": 97,
"event": "population_changed",
"new_population": 6,
"old_population": 5
}
|
| 1942 | 97 | Iroquois | plot_acquired |
payload{
"x": 36,
"y": 14,
"civ": "Iroquois",
"city": "Akwesasme",
"turn": 97,
"event": "plot_acquired"
}
|
| 1943 | 97 | Iroquois | plot_bought |
payload{
"x": 36,
"y": 14,
"civ": "Iroquois",
"city": "Akwesasme",
"turn": 97,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1944 | 97 | Iroquois | unit_created |
payload{
"x": 28,
"y": 18,
"civ": "Iroquois",
"city": "Buffalo Creek",
"turn": 97,
"unit": "UNIT_WORKER",
"event": "unit_created"
}
|
| 1945 | 97 | Iroquois | unit_trained |
payload{
"civ": "Iroquois",
"city": "Buffalo Creek",
"turn": 97,
"unit": "UNIT_WORKER",
"event": "unit_trained"
}
|
| 1946 | 97 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 145,
"turn": 97,
"event": "snapshot",
"faith": 6,
"score": 677,
"techs": 22,
"cities": 5,
"culture": 21,
"science": 55.5,
"happiness": 9,
"population": 33,
"gold_per_turn": -8.67,
"military_might": 798,
"military_units": 12
}
|
| 1947 | 97 | Bolivia | building_constructed |
payload{
"civ": "Bolivia",
"city": "Sucre",
"turn": 97,
"event": "building_constructed",
"wonder": "world",
"building": "BUILDING_MAUSOLEUM_HALICARNASSUS"
}
|
| 1948 | 97 | Bolivia | plot_acquired |
payload{
"x": 34,
"y": 19,
"civ": "Bolivia",
"city": "Cochabamba",
"turn": 97,
"event": "plot_acquired"
}
|
| 1949 | 97 | Bolivia | plot_bought |
payload{
"x": 34,
"y": 19,
"civ": "Bolivia",
"city": "Cochabamba",
"turn": 97,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 1950 | 97 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 292,
"turn": 97,
"event": "snapshot",
"faith": 0,
"score": 635,
"techs": 18,
"cities": 4,
"culture": 16,
"science": 42,
"happiness": 2,
"population": 33,
"gold_per_turn": 19.49,
"military_might": 767,
"military_units": 14
}
|