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Raw Events

Test-Chile — page 40 of 91

Seq Turn Civ Event Type Payload
1951 97 Chile plot_acquired
payload
{
  "x": 14,
  "y": 37,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 97,
  "event": "plot_acquired"
}
1952 97 Chile plot_bought
payload
{
  "x": 14,
  "y": 34,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 97,
  "event": "plot_bought",
  "bought_with": "gold"
}
1953 97 Chile plot_acquired
payload
{
  "x": 18,
  "y": 29,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 97,
  "event": "plot_acquired"
}
1954 97 Chile plot_bought
payload
{
  "x": 18,
  "y": 29,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 97,
  "event": "plot_bought",
  "bought_with": "culture"
}
1955 97 Chile unit_created
payload
{
  "x": 9,
  "y": 22,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 97,
  "unit": "UNIT_PIKEMAN",
  "event": "unit_created"
}
1956 97 Chile unit_trained
payload
{
  "civ": "Chile",
  "city": "Concepción",
  "turn": 97,
  "unit": "UNIT_PIKEMAN",
  "event": "unit_trained"
}
1957 97 Chile plot_acquired
payload
{
  "x": 12,
  "y": 24,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 97,
  "event": "plot_acquired"
}
1958 97 Chile plot_bought
payload
{
  "x": 12,
  "y": 24,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 97,
  "event": "plot_bought",
  "bought_with": "culture"
}
1959 97 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 222,
  "turn": 97,
  "event": "snapshot",
  "faith": 48,
  "score": 930,
  "techs": 26,
  "cities": 3,
  "culture": 78,
  "science": 89.2,
  "happiness": 25,
  "population": 41,
  "gold_per_turn": 27.44,
  "military_might": 434,
  "military_units": 10
}
1960 97 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 97,
  "event": "building_constructed",
  "building": "BUILDING_MARKET"
}
1961 97 Vietnam population_changed
payload
{
  "x": 11,
  "y": 13,
  "civ": "Vietnam",
  "city": "Can Tho",
  "turn": 97,
  "event": "population_changed",
  "new_population": 4,
  "old_population": 3
}
1962 97 Vietnam city_converted
payload
{
  "x": 11,
  "y": 13,
  "civ": "Vietnam",
  "city": "Can Tho",
  "turn": 97,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
1963 97 Vietnam policy_adopted
payload
{
  "civ": "Vietnam",
  "turn": 97,
  "event": "policy_adopted",
  "policy": "POLICY_THEOCRACY"
}
1964 97 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 83,
  "turn": 97,
  "event": "snapshot",
  "faith": 26,
  "score": 810,
  "techs": 24,
  "cities": 5,
  "culture": 31,
  "science": 53.5,
  "happiness": 8,
  "population": 36,
  "gold_per_turn": 3.89,
  "military_might": 645,
  "military_units": 14
}
1965 97 Chile improvement_built
payload
{
  "x": 12,
  "y": 26,
  "civ": "Chile",
  "turn": 97,
  "event": "improvement_built"
}
1966 97 Vietnam unit_created
payload
{
  "x": 13,
  "y": 20,
  "civ": "Vietnam",
  "turn": 97,
  "unit": "UNIT_PIKEMAN",
  "event": "unit_created"
}
1967 97 Vietnam unit_upgraded
payload
{
  "to": "UNIT_PIKEMAN",
  "civ": "Vietnam",
  "from": "UNIT_SPEARMAN",
  "turn": 97,
  "event": "unit_upgraded"
}
1968 97 Vietnam unit_lost
payload
{
  "x": 13,
  "y": 20,
  "civ": "Vietnam",
  "turn": 97,
  "unit": "UNIT_SPEARMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "confidence": "inferred"
}
1969 97 unit_killed
payload
{
  "turn": 97,
  "unit": "UNIT_BARBARIAN_WARRIOR",
  "event": "unit_killed",
  "killer": "Bolivia",
  "victim": "Barbarians"
}
1970 97 Barbarians unit_lost
payload
{
  "x": 33,
  "y": 28,
  "civ": "Barbarians",
  "turn": 97,
  "unit": "UNIT_BARBARIAN_WARRIOR",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Bolivia",
  "confidence": "confirmed"
}
1971 97 Iroquois unit_created
payload
{
  "x": 37,
  "y": 12,
  "civ": "Iroquois",
  "city": "Akwesasme",
  "turn": 97,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
1972 97 Iroquois improvement_built
payload
{
  "x": 31,
  "y": 15,
  "civ": "Iroquois",
  "turn": 97,
  "event": "improvement_built"
}
1973 97 Iroquois unit_lost
payload
{
  "x": 37,
  "y": 12,
  "civ": "Iroquois",
  "city": "Akwesasme",
  "turn": 97,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
1974 97 Vietnam city_converted
payload
{
  "x": 17,
  "y": 10,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 97,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
1975 98 Chile city_state_alliance_changed
payload
{
  "civ": "Chile",
  "turn": 98,
  "event": "city_state_alliance_changed",
  "allied": true,
  "city_state": "Wittenberg",
  "new_friendship": 73,
  "old_friendship": 33
}
1976 98 city_state_ally_changed
payload
{
  "turn": 98,
  "event": "city_state_ally_changed",
  "new_ally": "Chile",
  "city_state": "Wittenberg"
}
1977 98 Vietnam unit_created
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 98,
  "unit": "UNIT_MISSIONARY",
  "event": "unit_created"
}
1978 98 Vietnam unit_trained
payload
{
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 98,
  "unit": "UNIT_MISSIONARY",
  "event": "unit_trained",
  "bought_with": "faith"
}
1979 98 Vietnam plot_acquired
payload
{
  "x": 12,
  "y": 15,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 98,
  "event": "plot_acquired"
}
1980 98 Vietnam plot_bought
payload
{
  "x": 12,
  "y": 15,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 98,
  "event": "plot_bought",
  "bought_with": "culture"
}
1981 98 Vietnam unit_created
payload
{
  "x": 17,
  "y": 10,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 98,
  "unit": "UNIT_TRIREME",
  "event": "unit_created"
}
1982 98 Vietnam unit_trained
payload
{
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 98,
  "unit": "UNIT_TRIREME",
  "event": "unit_trained"
}
1983 98 Vietnam plot_acquired
payload
{
  "x": 14,
  "y": 21,
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 98,
  "event": "plot_acquired"
}
1984 98 Vietnam plot_bought
payload
{
  "x": 14,
  "y": 21,
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 98,
  "event": "plot_bought",
  "bought_with": "culture"
}
1985 98 tech_researched
payload
{
  "civs": [
    "Vietnam"
  ],
  "team": 1,
  "tech": "TECH_PHYSICS",
  "turn": 98,
  "event": "tech_researched",
  "change": 1
}
1986 98 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 59,
  "turn": 98,
  "event": "snapshot",
  "faith": 26,
  "score": 823,
  "techs": 25,
  "cities": 5,
  "culture": 31,
  "science": 53.5,
  "happiness": 8,
  "population": 36,
  "gold_per_turn": 1.15,
  "military_might": 742,
  "military_units": 15
}
1987 98 Iroquois building_constructed
payload
{
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 98,
  "event": "building_constructed",
  "building": "BUILDING_GRANARY"
}
1988 98 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 135,
  "turn": 98,
  "event": "snapshot",
  "faith": 6,
  "score": 677,
  "techs": 22,
  "cities": 5,
  "culture": 21,
  "science": 56.5,
  "happiness": 9,
  "population": 33,
  "gold_per_turn": -10.69,
  "military_might": 795,
  "military_units": 12
}
1989 98 Chile unit_created
payload
{
  "x": 14,
  "y": 28,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 98,
  "unit": "UNIT_WARRIOR",
  "event": "unit_created"
}
1990 98 Chile unit_created
payload
{
  "x": 14,
  "y": 28,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 98,
  "unit": "UNIT_PIKEMAN",
  "event": "unit_created"
}
1991 98 Chile unit_created
payload
{
  "x": 14,
  "y": 28,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 98,
  "unit": "UNIT_COMPOSITE_BOWMAN",
  "event": "unit_created"
}
1992 98 Chile building_constructed
payload
{
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 98,
  "event": "building_constructed",
  "wonder": "world",
  "building": "BUILDING_TERRACOTTA_ARMY"
}
1993 98 Chile plot_acquired
payload
{
  "x": 19,
  "y": 28,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 98,
  "event": "plot_acquired"
}
1994 98 Chile plot_bought
payload
{
  "x": 19,
  "y": 28,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 98,
  "event": "plot_bought",
  "bought_with": "culture"
}
1995 98 Chile plot_acquired
payload
{
  "x": 16,
  "y": 36,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 98,
  "event": "plot_acquired"
}
1996 98 Chile plot_bought
payload
{
  "x": 16,
  "y": 36,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 98,
  "event": "plot_bought",
  "bought_with": "culture"
}
1997 98 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 241,
  "turn": 98,
  "event": "snapshot",
  "faith": 56,
  "score": 941,
  "techs": 26,
  "cities": 3,
  "culture": 79,
  "science": 89.2,
  "happiness": 29,
  "population": 41,
  "gold_per_turn": 19.44,
  "military_might": 537,
  "military_units": 13
}
1998 98 Bolivia building_constructed
payload
{
  "civ": "Bolivia",
  "city": "Santa Cruz",
  "turn": 98,
  "event": "building_constructed",
  "wonder": "world",
  "building": "BUILDING_STATUE_ZEUS"
}
1999 98 Bolivia population_changed
payload
{
  "x": 35,
  "y": 21,
  "civ": "Bolivia",
  "city": "Cochabamba",
  "turn": 98,
  "event": "population_changed",
  "new_population": 6,
  "old_population": 5
}
2000 98 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 325,
  "turn": 98,
  "event": "snapshot",
  "faith": 0,
  "score": 653,
  "techs": 18,
  "cities": 4,
  "culture": 19,
  "science": 46,
  "happiness": 1,
  "population": 34,
  "gold_per_turn": 25.39,
  "military_might": 766,
  "military_units": 14
}

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