Raw Events
Test-Chile — page 44 of 91
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 2151 | 102 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 262,
"turn": 102,
"event": "snapshot",
"faith": 56,
"score": 1000,
"techs": 29,
"cities": 3,
"culture": 69,
"science": 124.08,
"happiness": 34,
"population": 42,
"gold_per_turn": 28.02,
"military_might": 842,
"military_units": 14
}
|
| 2152 | 102 | Chile | unit_created |
payload{
"x": 14,
"y": 28,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 102,
"unit": "UNIT_CROSSBOWMAN",
"event": "unit_created"
}
|
| 2153 | 102 | Chile | unit_upgraded |
payload{
"to": "UNIT_CROSSBOWMAN",
"civ": "Chile",
"from": "UNIT_COMPOSITE_BOWMAN",
"turn": 102,
"event": "unit_upgraded"
}
|
| 2154 | 102 | Chile | improvement_built |
payload{
"x": 11,
"y": 25,
"civ": "Chile",
"turn": 102,
"event": "improvement_built"
}
|
| 2155 | 102 | Chile | unit_lost |
payload{
"x": 14,
"y": 28,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 102,
"unit": "UNIT_COMPOSITE_BOWMAN",
"cause": "killed",
"event": "unit_lost",
"killer": "Barbarians",
"confidence": "inferred"
}
|
| 2156 | 102 | Vietnam | unit_created |
payload{
"x": 18,
"y": 15,
"civ": "Vietnam",
"city": "Thành Pho Hue",
"turn": 102,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 2157 | 102 | Vietnam | unit_created |
payload{
"x": 17,
"y": 10,
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 102,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 2158 | 102 | Vietnam | unit_lost |
payload{
"x": 18,
"y": 15,
"civ": "Vietnam",
"city": "Thành Pho Hue",
"turn": 102,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 2159 | 102 | Vietnam | unit_lost |
payload{
"x": 17,
"y": 10,
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 102,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 2160 | 102 | unit_killed |
payload{
"turn": 102,
"unit": "UNIT_BARBARIAN_WARRIOR",
"event": "unit_killed",
"killer": "Bolivia",
"victim": "Barbarians"
}
|
|
| 2161 | 102 | Barbarians | unit_lost |
payload{
"x": 34,
"y": 29,
"civ": "Barbarians",
"turn": 102,
"unit": "UNIT_BARBARIAN_WARRIOR",
"cause": "killed",
"event": "unit_lost",
"killer": "Bolivia",
"confidence": "confirmed"
}
|
| 2162 | 102 | teams_met |
payload{
"turn": 102,
"event": "teams_met",
"team_a": 28,
"team_b": 3,
"team_a_civs": [
"Ljubljana"
],
"team_b_civs": [
"Iroquois"
]
}
|
|
| 2163 | 102 | Iroquois | unit_created |
payload{
"x": 28,
"y": 17,
"civ": "Iroquois",
"turn": 102,
"unit": "UNIT_TREBUCHET",
"event": "unit_created"
}
|
| 2164 | 102 | Iroquois | unit_upgraded |
payload{
"to": "UNIT_TREBUCHET",
"civ": "Iroquois",
"from": "UNIT_CATAPULT",
"turn": 102,
"event": "unit_upgraded"
}
|
| 2165 | 102 | Iroquois | unit_lost |
payload{
"x": 28,
"y": 17,
"civ": "Iroquois",
"turn": 102,
"unit": "UNIT_CATAPULT",
"cause": "killed",
"event": "unit_lost",
"killer": "Barbarians",
"confidence": "inferred"
}
|
| 2166 | 102 | Iroquois | improvement_built |
payload{
"x": 27,
"y": 15,
"civ": "Iroquois",
"turn": 102,
"event": "improvement_built"
}
|
| 2167 | 103 | Chile | unit_created |
payload{
"x": 14,
"y": 28,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 103,
"unit": "UNIT_SCIENTIST",
"event": "unit_created"
}
|
| 2168 | 103 | Chile | building_constructed |
payload{
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 103,
"event": "building_constructed",
"building": "BUILDING_FORGE"
}
|
| 2169 | 103 | Chile | plot_acquired |
payload{
"x": 13,
"y": 23,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 103,
"event": "plot_acquired"
}
|
| 2170 | 103 | Chile | plot_bought |
payload{
"x": 13,
"y": 23,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 103,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2171 | 103 | Chile | unit_created |
payload{
"x": 9,
"y": 22,
"civ": "Chile",
"city": "Concepción",
"turn": 103,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 2172 | 103 | Chile | unit_trained |
payload{
"civ": "Chile",
"city": "Concepción",
"turn": 103,
"unit": "UNIT_CARAVAN",
"event": "unit_trained"
}
|
| 2173 | 103 | tech_researched |
payload{
"civs": [
"Chile"
],
"team": 0,
"tech": "TECH_PHYSICS",
"turn": 103,
"event": "tech_researched",
"change": 1
}
|
|
| 2174 | 103 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 255,
"turn": 103,
"event": "snapshot",
"faith": 56,
"score": 1012,
"techs": 30,
"cities": 3,
"culture": 69,
"science": 116.1,
"happiness": 34,
"population": 42,
"gold_per_turn": 28.02,
"military_might": 884,
"military_units": 15
}
|
| 2175 | 103 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 79,
"turn": 103,
"event": "snapshot",
"faith": 8,
"score": 734,
"techs": 23,
"cities": 7,
"culture": 26,
"science": 61.5,
"happiness": 2,
"population": 35,
"gold_per_turn": -4.12,
"military_might": 829,
"military_units": 12
}
|
| 2176 | 103 | Bolivia | building_constructed |
payload{
"civ": "Bolivia",
"city": "Sucre",
"turn": 103,
"event": "building_constructed",
"wonder": "world",
"building": "BUILDING_NOTRE_DAME"
}
|
| 2177 | 103 | Bolivia | building_constructed |
payload{
"civ": "Bolivia",
"city": "Cochabamba",
"turn": 103,
"event": "building_constructed",
"building": "BUILDING_COLOSSEUM"
}
|
| 2178 | 103 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 357,
"turn": 103,
"event": "snapshot",
"faith": 4,
"score": 679,
"techs": 19,
"cities": 4,
"culture": 18,
"science": 49,
"happiness": 15,
"population": 34,
"gold_per_turn": 16.42,
"military_might": 786,
"military_units": 15
}
|
| 2179 | 103 | Vietnam | unit_created |
payload{
"x": 15,
"y": 14,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 103,
"unit": "UNIT_ENGINEER",
"event": "unit_created"
}
|
| 2180 | 103 | Vietnam | building_constructed |
payload{
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 103,
"event": "building_constructed",
"building": "BUILDING_LIGHTHOUSE"
}
|
| 2181 | 103 | Vietnam | unit_created |
payload{
"x": 12,
"y": 19,
"civ": "Vietnam",
"city": "Hai Phòng",
"turn": 103,
"unit": "UNIT_COMPOSITE_BOWMAN",
"event": "unit_created"
}
|
| 2182 | 103 | Vietnam | unit_trained |
payload{
"civ": "Vietnam",
"city": "Hai Phòng",
"turn": 103,
"unit": "UNIT_COMPOSITE_BOWMAN",
"event": "unit_trained"
}
|
| 2183 | 103 | Vietnam | plot_acquired |
payload{
"x": 10,
"y": 12,
"civ": "Vietnam",
"city": "Can Tho",
"turn": 103,
"event": "plot_acquired"
}
|
| 2184 | 103 | Vietnam | plot_bought |
payload{
"x": 10,
"y": 12,
"civ": "Vietnam",
"city": "Can Tho",
"turn": 103,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2185 | 103 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 118,
"turn": 103,
"event": "snapshot",
"faith": 37,
"score": 872,
"techs": 25,
"cities": 5,
"culture": 33,
"science": 59.5,
"happiness": 5,
"population": 40,
"gold_per_turn": -4.03,
"military_might": 860,
"military_units": 18
}
|
| 2186 | 103 | Chile | unit_created |
payload{
"x": 9,
"y": 22,
"civ": "Chile",
"city": "Concepción",
"turn": 103,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 2187 | 103 | tech_researched |
payload{
"civs": [
"Chile"
],
"team": 0,
"tech": "TECH_PRINTING_PRESS",
"turn": 103,
"event": "tech_researched",
"change": 1
}
|
|
| 2188 | 103 | Chile | great_person_expended |
payload{
"civ": "Chile",
"turn": 103,
"event": "great_person_expended",
"great_person": "UNIT_SCIENTIST"
}
|
| 2189 | 103 | Chile | improvement_built |
payload{
"x": 9,
"y": 23,
"civ": "Chile",
"turn": 103,
"event": "improvement_built"
}
|
| 2190 | 103 | Chile | unit_lost |
payload{
"x": 14,
"y": 28,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 103,
"unit": "UNIT_SCIENTIST",
"cause": "expended",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 2191 | 103 | Chile | unit_lost |
payload{
"x": 9,
"y": 22,
"civ": "Chile",
"city": "Concepción",
"turn": 103,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 2192 | 103 | Vietnam | improvement_built |
payload{
"x": 19,
"y": 16,
"civ": "Vietnam",
"turn": 103,
"event": "improvement_built",
"improvement": "IMPROVEMENT_PASTURE"
}
|
| 2193 | 103 | Vietnam | improvement_built |
payload{
"x": 15,
"y": 12,
"civ": "Vietnam",
"turn": 103,
"event": "improvement_built",
"improvement": "IMPROVEMENT_FARM"
}
|
| 2194 | 103 | Iroquois | unit_created |
payload{
"x": 32,
"y": 15,
"civ": "Iroquois",
"turn": 103,
"unit": "UNIT_TREBUCHET",
"event": "unit_created"
}
|
| 2195 | 103 | Iroquois | unit_upgraded |
payload{
"to": "UNIT_TREBUCHET",
"civ": "Iroquois",
"from": "UNIT_CATAPULT",
"turn": 103,
"event": "unit_upgraded"
}
|
| 2196 | 103 | Iroquois | improvement_built |
payload{
"x": 36,
"y": 14,
"civ": "Iroquois",
"turn": 103,
"event": "improvement_built"
}
|
| 2197 | 103 | Iroquois | unit_lost |
payload{
"x": 32,
"y": 15,
"civ": "Iroquois",
"turn": 103,
"unit": "UNIT_CATAPULT",
"cause": "killed",
"event": "unit_lost",
"killer": "Barbarians",
"confidence": "inferred"
}
|
| 2198 | 104 | Iroquois | population_changed |
payload{
"x": 31,
"y": 14,
"civ": "Iroquois",
"city": "Onondaga",
"turn": 104,
"event": "population_changed",
"new_population": 12,
"old_population": 11
}
|
| 2199 | 104 | Iroquois | building_constructed |
payload{
"civ": "Iroquois",
"city": "Onondaga",
"turn": 104,
"event": "building_constructed",
"building": "BUILDING_CASTLE"
}
|
| 2200 | 104 | Iroquois | population_changed |
payload{
"x": 34,
"y": 15,
"civ": "Iroquois",
"city": "Osininka",
"turn": 104,
"event": "population_changed",
"new_population": 7,
"old_population": 6
}
|