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Raw Events

Test-Chile — page 45 of 91

Seq Turn Civ Event Type Payload
2201 104 Iroquois population_changed
payload
{
  "x": 39,
  "y": 16,
  "civ": "Iroquois",
  "city": "Brantford",
  "turn": 104,
  "event": "population_changed",
  "new_population": 2,
  "old_population": 1
}
2202 104 tech_researched
payload
{
  "civs": [
    "Iroquois"
  ],
  "team": 3,
  "tech": "TECH_PHILOSOPHY",
  "turn": 104,
  "event": "tech_researched",
  "change": 1
}
2203 104 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 44,
  "turn": 104,
  "event": "snapshot",
  "faith": 8,
  "score": 768,
  "techs": 24,
  "cities": 7,
  "culture": 26,
  "science": 65.5,
  "happiness": 0,
  "population": 38,
  "gold_per_turn": -0.32,
  "military_might": 858,
  "military_units": 12
}
2204 104 Vietnam unit_created
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 104,
  "unit": "UNIT_INQUISITOR",
  "event": "unit_created"
}
2205 104 Vietnam unit_trained
payload
{
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 104,
  "unit": "UNIT_INQUISITOR",
  "event": "unit_trained",
  "bought_with": "faith"
}
2206 104 Vietnam unit_created
payload
{
  "x": 17,
  "y": 10,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 104,
  "unit": "UNIT_WORKBOAT",
  "event": "unit_created"
}
2207 104 Vietnam unit_trained
payload
{
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 104,
  "unit": "UNIT_WORKBOAT",
  "event": "unit_trained"
}
2208 104 tech_researched
payload
{
  "civs": [
    "Vietnam"
  ],
  "team": 1,
  "tech": "TECH_EDUCATION",
  "turn": 104,
  "event": "tech_researched",
  "change": 1
}
2209 104 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 112,
  "turn": 104,
  "event": "snapshot",
  "faith": 37,
  "score": 882,
  "techs": 26,
  "cities": 5,
  "culture": 33,
  "science": 62.5,
  "happiness": 5,
  "population": 40,
  "gold_per_turn": -4.46,
  "military_might": 966,
  "military_units": 19
}
2210 104 Chile plot_acquired
payload
{
  "x": 10,
  "y": 28,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 104,
  "event": "plot_acquired"
}
2211 104 Chile plot_bought
payload
{
  "x": 10,
  "y": 28,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 104,
  "event": "plot_bought",
  "bought_with": "culture"
}
2212 104 Chile population_changed
payload
{
  "x": 14,
  "y": 34,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 104,
  "event": "population_changed",
  "new_population": 11,
  "old_population": 10
}
2213 104 Chile plot_acquired
payload
{
  "x": 11,
  "y": 33,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 104,
  "event": "plot_acquired"
}
2214 104 Chile plot_bought
payload
{
  "x": 11,
  "y": 33,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 104,
  "event": "plot_bought",
  "bought_with": "culture"
}
2215 104 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 56,
  "turn": 104,
  "event": "snapshot",
  "faith": 56,
  "score": 1031,
  "techs": 31,
  "cities": 3,
  "culture": 69,
  "science": 118.35,
  "happiness": 33,
  "population": 43,
  "gold_per_turn": 51.2,
  "military_might": 891,
  "military_units": 15
}
2216 104 Bolivia unit_created
payload
{
  "x": 33,
  "y": 27,
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 104,
  "unit": "UNIT_COMPOSITE_BOWMAN",
  "event": "unit_created"
}
2217 104 Bolivia population_changed
payload
{
  "x": 33,
  "y": 27,
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 104,
  "event": "population_changed",
  "new_population": 11,
  "old_population": 10
}
2218 104 Bolivia unit_created
payload
{
  "x": 29,
  "y": 24,
  "civ": "Bolivia",
  "city": "Santa Cruz",
  "turn": 104,
  "unit": "UNIT_SETTLER",
  "event": "unit_created"
}
2219 104 Bolivia unit_trained
payload
{
  "civ": "Bolivia",
  "city": "Santa Cruz",
  "turn": 104,
  "unit": "UNIT_SETTLER",
  "event": "unit_trained"
}
2220 104 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 130,
  "turn": 104,
  "event": "snapshot",
  "faith": 4,
  "score": 687,
  "techs": 19,
  "cities": 4,
  "culture": 18,
  "science": 50,
  "happiness": 14,
  "population": 35,
  "gold_per_turn": 12.42,
  "military_might": 791,
  "military_units": 16
}
2221 104 Bolivia unit_promoted
payload
{
  "civ": "Bolivia",
  "turn": 104,
  "unit": "UNIT_COMPOSITE_BOWMAN",
  "event": "unit_promoted",
  "promotion": "PROMOTION_BARRAGE_1"
}
2222 104 Vietnam improvement_built
payload
{
  "x": 14,
  "y": 12,
  "civ": "Vietnam",
  "turn": 104,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_MANUFACTORY"
}
2223 104 Vietnam great_person_expended
payload
{
  "civ": "Vietnam",
  "turn": 104,
  "event": "great_person_expended",
  "great_person": "UNIT_ENGINEER"
}
2224 104 Vietnam improvement_built
payload
{
  "x": 16,
  "y": 9,
  "civ": "Vietnam",
  "turn": 104,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_FISHING_BOATS"
}
2225 104 Vietnam improvement_built
payload
{
  "x": 14,
  "y": 21,
  "civ": "Vietnam",
  "turn": 104,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_CAMP"
}
2226 104 Vietnam improvement_built
payload
{
  "x": 16,
  "y": 16,
  "civ": "Vietnam",
  "turn": 104,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_FARM"
}
2227 104 Vietnam unit_lost
payload
{
  "x": 14,
  "y": 12,
  "civ": "Vietnam",
  "turn": 104,
  "unit": "UNIT_ENGINEER",
  "cause": "expended",
  "event": "unit_lost",
  "confidence": "confirmed"
}
2228 104 Vietnam unit_lost
payload
{
  "x": 16,
  "y": 9,
  "civ": "Vietnam",
  "turn": 104,
  "unit": "UNIT_WORKBOAT",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
2229 104 Bolivia unit_created
payload
{
  "x": 33,
  "y": 27,
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 104,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
2230 104 Bolivia unit_lost
payload
{
  "x": 33,
  "y": 27,
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 104,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
2231 104 natural_wonder_discovered
payload
{
  "x": 24,
  "y": 34,
  "civs": [
    "Iroquois"
  ],
  "team": 3,
  "turn": 104,
  "event": "natural_wonder_discovered",
  "first": false,
  "wonder": "FEATURE_CRATER"
}
2232 104 Bolivia unit_lost
payload
{
  "x": 35,
  "y": 27,
  "civ": "Bolivia",
  "turn": 104,
  "unit": "UNIT_WORKER",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "killed_by": "Barbarians",
  "confidence": "confirmed"
}
2233 105 Bolivia unit_created
payload
{
  "x": 31,
  "y": 21,
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 105,
  "unit": "UNIT_SETTLER",
  "event": "unit_created"
}
2234 105 Bolivia unit_trained
payload
{
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 105,
  "unit": "UNIT_SETTLER",
  "event": "unit_trained"
}
2235 105 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 146,
  "turn": 105,
  "event": "snapshot",
  "faith": 4,
  "score": 687,
  "techs": 19,
  "cities": 4,
  "culture": 18,
  "science": 58,
  "happiness": 14,
  "population": 35,
  "gold_per_turn": 16.56,
  "military_might": 786,
  "military_units": 16
}
2236 105 Chile building_constructed
payload
{
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 105,
  "event": "building_constructed",
  "building": "BUILDING_WORKSHOP"
}
2237 105 Chile plot_acquired
payload
{
  "x": 9,
  "y": 28,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 105,
  "event": "plot_acquired"
}
2238 105 Chile plot_bought
payload
{
  "x": 9,
  "y": 28,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 105,
  "event": "plot_bought",
  "bought_with": "culture"
}
2239 105 Chile plot_acquired
payload
{
  "x": 9,
  "y": 26,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 105,
  "event": "plot_acquired"
}
2240 105 Chile plot_bought
payload
{
  "x": 9,
  "y": 26,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 105,
  "event": "plot_bought",
  "bought_with": "culture"
}
2241 105 Chile unit_created
payload
{
  "x": 14,
  "y": 34,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 105,
  "unit": "UNIT_CARGO_SHIP",
  "event": "unit_created"
}
2242 105 Chile unit_trained
payload
{
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 105,
  "unit": "UNIT_CARGO_SHIP",
  "event": "unit_trained"
}
2243 105 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 111,
  "turn": 105,
  "event": "snapshot",
  "faith": 56,
  "score": 1033,
  "techs": 31,
  "cities": 3,
  "culture": 69,
  "science": 126.33,
  "happiness": 33,
  "population": 43,
  "gold_per_turn": 55.58,
  "military_might": 826,
  "military_units": 16
}
2244 105 Vietnam population_changed
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 105,
  "event": "population_changed",
  "new_population": 12,
  "old_population": 11
}
2245 105 Vietnam city_converted
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 105,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
2246 105 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 105,
  "event": "building_constructed",
  "building": "BUILDING_AQUEDUCT"
}
2247 105 Vietnam population_changed
payload
{
  "x": 12,
  "y": 19,
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 105,
  "event": "population_changed",
  "new_population": 9,
  "old_population": 8
}
2248 105 Vietnam city_converted
payload
{
  "x": 12,
  "y": 19,
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 105,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
2249 105 Vietnam unit_lost
payload
{
  "x": 18,
  "y": 15,
  "civ": "Vietnam",
  "city": "Thành Pho Hue",
  "turn": 105,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
2250 105 Vietnam unit_created
payload
{
  "x": 18,
  "y": 15,
  "civ": "Vietnam",
  "city": "Thành Pho Hue",
  "turn": 105,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}

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