Raw Events
Test-Chile — page 45 of 91
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 2201 | 104 | Iroquois | population_changed |
payload{
"x": 39,
"y": 16,
"civ": "Iroquois",
"city": "Brantford",
"turn": 104,
"event": "population_changed",
"new_population": 2,
"old_population": 1
}
|
| 2202 | 104 | tech_researched |
payload{
"civs": [
"Iroquois"
],
"team": 3,
"tech": "TECH_PHILOSOPHY",
"turn": 104,
"event": "tech_researched",
"change": 1
}
|
|
| 2203 | 104 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 44,
"turn": 104,
"event": "snapshot",
"faith": 8,
"score": 768,
"techs": 24,
"cities": 7,
"culture": 26,
"science": 65.5,
"happiness": 0,
"population": 38,
"gold_per_turn": -0.32,
"military_might": 858,
"military_units": 12
}
|
| 2204 | 104 | Vietnam | unit_created |
payload{
"x": 15,
"y": 14,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 104,
"unit": "UNIT_INQUISITOR",
"event": "unit_created"
}
|
| 2205 | 104 | Vietnam | unit_trained |
payload{
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 104,
"unit": "UNIT_INQUISITOR",
"event": "unit_trained",
"bought_with": "faith"
}
|
| 2206 | 104 | Vietnam | unit_created |
payload{
"x": 17,
"y": 10,
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 104,
"unit": "UNIT_WORKBOAT",
"event": "unit_created"
}
|
| 2207 | 104 | Vietnam | unit_trained |
payload{
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 104,
"unit": "UNIT_WORKBOAT",
"event": "unit_trained"
}
|
| 2208 | 104 | tech_researched |
payload{
"civs": [
"Vietnam"
],
"team": 1,
"tech": "TECH_EDUCATION",
"turn": 104,
"event": "tech_researched",
"change": 1
}
|
|
| 2209 | 104 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 112,
"turn": 104,
"event": "snapshot",
"faith": 37,
"score": 882,
"techs": 26,
"cities": 5,
"culture": 33,
"science": 62.5,
"happiness": 5,
"population": 40,
"gold_per_turn": -4.46,
"military_might": 966,
"military_units": 19
}
|
| 2210 | 104 | Chile | plot_acquired |
payload{
"x": 10,
"y": 28,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 104,
"event": "plot_acquired"
}
|
| 2211 | 104 | Chile | plot_bought |
payload{
"x": 10,
"y": 28,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 104,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2212 | 104 | Chile | population_changed |
payload{
"x": 14,
"y": 34,
"civ": "Chile",
"city": "Valparaiso",
"turn": 104,
"event": "population_changed",
"new_population": 11,
"old_population": 10
}
|
| 2213 | 104 | Chile | plot_acquired |
payload{
"x": 11,
"y": 33,
"civ": "Chile",
"city": "Valparaiso",
"turn": 104,
"event": "plot_acquired"
}
|
| 2214 | 104 | Chile | plot_bought |
payload{
"x": 11,
"y": 33,
"civ": "Chile",
"city": "Valparaiso",
"turn": 104,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2215 | 104 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 56,
"turn": 104,
"event": "snapshot",
"faith": 56,
"score": 1031,
"techs": 31,
"cities": 3,
"culture": 69,
"science": 118.35,
"happiness": 33,
"population": 43,
"gold_per_turn": 51.2,
"military_might": 891,
"military_units": 15
}
|
| 2216 | 104 | Bolivia | unit_created |
payload{
"x": 33,
"y": 27,
"civ": "Bolivia",
"city": "Sucre",
"turn": 104,
"unit": "UNIT_COMPOSITE_BOWMAN",
"event": "unit_created"
}
|
| 2217 | 104 | Bolivia | population_changed |
payload{
"x": 33,
"y": 27,
"civ": "Bolivia",
"city": "Sucre",
"turn": 104,
"event": "population_changed",
"new_population": 11,
"old_population": 10
}
|
| 2218 | 104 | Bolivia | unit_created |
payload{
"x": 29,
"y": 24,
"civ": "Bolivia",
"city": "Santa Cruz",
"turn": 104,
"unit": "UNIT_SETTLER",
"event": "unit_created"
}
|
| 2219 | 104 | Bolivia | unit_trained |
payload{
"civ": "Bolivia",
"city": "Santa Cruz",
"turn": 104,
"unit": "UNIT_SETTLER",
"event": "unit_trained"
}
|
| 2220 | 104 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 130,
"turn": 104,
"event": "snapshot",
"faith": 4,
"score": 687,
"techs": 19,
"cities": 4,
"culture": 18,
"science": 50,
"happiness": 14,
"population": 35,
"gold_per_turn": 12.42,
"military_might": 791,
"military_units": 16
}
|
| 2221 | 104 | Bolivia | unit_promoted |
payload{
"civ": "Bolivia",
"turn": 104,
"unit": "UNIT_COMPOSITE_BOWMAN",
"event": "unit_promoted",
"promotion": "PROMOTION_BARRAGE_1"
}
|
| 2222 | 104 | Vietnam | improvement_built |
payload{
"x": 14,
"y": 12,
"civ": "Vietnam",
"turn": 104,
"event": "improvement_built",
"improvement": "IMPROVEMENT_MANUFACTORY"
}
|
| 2223 | 104 | Vietnam | great_person_expended |
payload{
"civ": "Vietnam",
"turn": 104,
"event": "great_person_expended",
"great_person": "UNIT_ENGINEER"
}
|
| 2224 | 104 | Vietnam | improvement_built |
payload{
"x": 16,
"y": 9,
"civ": "Vietnam",
"turn": 104,
"event": "improvement_built",
"improvement": "IMPROVEMENT_FISHING_BOATS"
}
|
| 2225 | 104 | Vietnam | improvement_built |
payload{
"x": 14,
"y": 21,
"civ": "Vietnam",
"turn": 104,
"event": "improvement_built",
"improvement": "IMPROVEMENT_CAMP"
}
|
| 2226 | 104 | Vietnam | improvement_built |
payload{
"x": 16,
"y": 16,
"civ": "Vietnam",
"turn": 104,
"event": "improvement_built",
"improvement": "IMPROVEMENT_FARM"
}
|
| 2227 | 104 | Vietnam | unit_lost |
payload{
"x": 14,
"y": 12,
"civ": "Vietnam",
"turn": 104,
"unit": "UNIT_ENGINEER",
"cause": "expended",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 2228 | 104 | Vietnam | unit_lost |
payload{
"x": 16,
"y": 9,
"civ": "Vietnam",
"turn": 104,
"unit": "UNIT_WORKBOAT",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 2229 | 104 | Bolivia | unit_created |
payload{
"x": 33,
"y": 27,
"civ": "Bolivia",
"city": "Sucre",
"turn": 104,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 2230 | 104 | Bolivia | unit_lost |
payload{
"x": 33,
"y": 27,
"civ": "Bolivia",
"city": "Sucre",
"turn": 104,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 2231 | 104 | natural_wonder_discovered |
payload{
"x": 24,
"y": 34,
"civs": [
"Iroquois"
],
"team": 3,
"turn": 104,
"event": "natural_wonder_discovered",
"first": false,
"wonder": "FEATURE_CRATER"
}
|
|
| 2232 | 104 | Bolivia | unit_lost |
payload{
"x": 35,
"y": 27,
"civ": "Bolivia",
"turn": 104,
"unit": "UNIT_WORKER",
"cause": "killed",
"event": "unit_lost",
"killer": "Barbarians",
"killed_by": "Barbarians",
"confidence": "confirmed"
}
|
| 2233 | 105 | Bolivia | unit_created |
payload{
"x": 31,
"y": 21,
"civ": "Bolivia",
"city": "La Paz",
"turn": 105,
"unit": "UNIT_SETTLER",
"event": "unit_created"
}
|
| 2234 | 105 | Bolivia | unit_trained |
payload{
"civ": "Bolivia",
"city": "La Paz",
"turn": 105,
"unit": "UNIT_SETTLER",
"event": "unit_trained"
}
|
| 2235 | 105 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 146,
"turn": 105,
"event": "snapshot",
"faith": 4,
"score": 687,
"techs": 19,
"cities": 4,
"culture": 18,
"science": 58,
"happiness": 14,
"population": 35,
"gold_per_turn": 16.56,
"military_might": 786,
"military_units": 16
}
|
| 2236 | 105 | Chile | building_constructed |
payload{
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 105,
"event": "building_constructed",
"building": "BUILDING_WORKSHOP"
}
|
| 2237 | 105 | Chile | plot_acquired |
payload{
"x": 9,
"y": 28,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 105,
"event": "plot_acquired"
}
|
| 2238 | 105 | Chile | plot_bought |
payload{
"x": 9,
"y": 28,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 105,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2239 | 105 | Chile | plot_acquired |
payload{
"x": 9,
"y": 26,
"civ": "Chile",
"city": "Concepción",
"turn": 105,
"event": "plot_acquired"
}
|
| 2240 | 105 | Chile | plot_bought |
payload{
"x": 9,
"y": 26,
"civ": "Chile",
"city": "Concepción",
"turn": 105,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2241 | 105 | Chile | unit_created |
payload{
"x": 14,
"y": 34,
"civ": "Chile",
"city": "Valparaiso",
"turn": 105,
"unit": "UNIT_CARGO_SHIP",
"event": "unit_created"
}
|
| 2242 | 105 | Chile | unit_trained |
payload{
"civ": "Chile",
"city": "Valparaiso",
"turn": 105,
"unit": "UNIT_CARGO_SHIP",
"event": "unit_trained"
}
|
| 2243 | 105 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 111,
"turn": 105,
"event": "snapshot",
"faith": 56,
"score": 1033,
"techs": 31,
"cities": 3,
"culture": 69,
"science": 126.33,
"happiness": 33,
"population": 43,
"gold_per_turn": 55.58,
"military_might": 826,
"military_units": 16
}
|
| 2244 | 105 | Vietnam | population_changed |
payload{
"x": 15,
"y": 14,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 105,
"event": "population_changed",
"new_population": 12,
"old_population": 11
}
|
| 2245 | 105 | Vietnam | city_converted |
payload{
"x": 15,
"y": 14,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 105,
"event": "city_converted",
"religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
|
| 2246 | 105 | Vietnam | building_constructed |
payload{
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 105,
"event": "building_constructed",
"building": "BUILDING_AQUEDUCT"
}
|
| 2247 | 105 | Vietnam | population_changed |
payload{
"x": 12,
"y": 19,
"civ": "Vietnam",
"city": "Hai Phòng",
"turn": 105,
"event": "population_changed",
"new_population": 9,
"old_population": 8
}
|
| 2248 | 105 | Vietnam | city_converted |
payload{
"x": 12,
"y": 19,
"civ": "Vietnam",
"city": "Hai Phòng",
"turn": 105,
"event": "city_converted",
"religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
|
| 2249 | 105 | Vietnam | unit_lost |
payload{
"x": 18,
"y": 15,
"civ": "Vietnam",
"city": "Thành Pho Hue",
"turn": 105,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 2250 | 105 | Vietnam | unit_created |
payload{
"x": 18,
"y": 15,
"civ": "Vietnam",
"city": "Thành Pho Hue",
"turn": 105,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|