« Test-Chile

Raw Events

Test-Chile — page 46 of 91

Seq Turn Civ Event Type Payload
2251 105 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 115,
  "turn": 105,
  "event": "snapshot",
  "faith": 38,
  "score": 898,
  "techs": 26,
  "cities": 5,
  "culture": 35,
  "science": 65.5,
  "happiness": 3,
  "population": 42,
  "gold_per_turn": -0.91,
  "military_might": 960,
  "military_units": 18
}
2252 105 Iroquois city_state_friendship_changed
payload
{
  "civ": "Iroquois",
  "turn": 105,
  "event": "city_state_friendship_changed",
  "friends": false,
  "city_state": "Harappa",
  "new_friendship": 29,
  "old_friendship": 31
}
2253 105 Iroquois unit_created
payload
{
  "x": 34,
  "y": 15,
  "civ": "Iroquois",
  "city": "Osininka",
  "turn": 105,
  "unit": "UNIT_WORKER",
  "event": "unit_created"
}
2254 105 Iroquois unit_trained
payload
{
  "civ": "Iroquois",
  "city": "Osininka",
  "turn": 105,
  "unit": "UNIT_WORKER",
  "event": "unit_trained"
}
2255 105 Iroquois population_changed
payload
{
  "x": 33,
  "y": 11,
  "civ": "Iroquois",
  "city": "Montreal",
  "turn": 105,
  "event": "population_changed",
  "new_population": 2,
  "old_population": 1
}
2256 105 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 46,
  "turn": 105,
  "event": "snapshot",
  "faith": 8,
  "score": 776,
  "techs": 24,
  "cities": 7,
  "culture": 26,
  "science": 67.5,
  "happiness": 0,
  "population": 39,
  "gold_per_turn": 1.8,
  "military_might": 858,
  "military_units": 12
}
2257 105 Chile unit_lost
payload
{
  "x": 14,
  "y": 34,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 105,
  "unit": "UNIT_CARGO_SHIP",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
2258 105 Vietnam unit_lost
payload
{
  "x": 23,
  "y": 10,
  "civ": "Vietnam",
  "turn": 105,
  "unit": "UNIT_MISSIONARY",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
2259 105 Vietnam unit_lost
payload
{
  "x": 18,
  "y": 15,
  "civ": "Vietnam",
  "city": "Thành Pho Hue",
  "turn": 105,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
2260 105 Vietnam unit_lost
payload
{
  "x": 24,
  "y": 20,
  "civ": "Vietnam",
  "turn": 105,
  "unit": "UNIT_MISSIONARY",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
2261 105 Bolivia population_changed
payload
{
  "x": 26,
  "y": 27,
  "civ": "Bolivia",
  "city": "Oruro",
  "turn": 105,
  "event": "population_changed",
  "new_population": 1,
  "old_population": 0
}
2262 105 Bolivia population_changed
payload
{
  "x": 26,
  "y": 27,
  "civ": "Bolivia",
  "city": "Oruro",
  "turn": 105,
  "event": "population_changed",
  "new_population": 1,
  "old_population": 1
}
2263 105 Bolivia city_founded
payload
{
  "x": 26,
  "y": 27,
  "civ": "Bolivia",
  "city": "Oruro",
  "turn": 105,
  "event": "city_founded"
}
2264 105 Bolivia unit_lost
payload
{
  "x": 26,
  "y": 27,
  "civ": "Bolivia",
  "city": "Oruro",
  "turn": 105,
  "unit": "UNIT_SETTLER",
  "cause": "founded_city",
  "event": "unit_lost",
  "confidence": "confirmed"
}
2265 105 Iroquois improvement_built
payload
{
  "x": 34,
  "y": 12,
  "civ": "Iroquois",
  "turn": 105,
  "event": "improvement_built"
}
2266 105 Iroquois improvement_built
payload
{
  "x": 27,
  "y": 15,
  "civ": "Iroquois",
  "turn": 105,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_LUMBERMILL"
}
2267 106 Iroquois building_constructed
payload
{
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 106,
  "event": "building_constructed",
  "building": "BUILDING_FORGE"
}
2268 106 Iroquois building_constructed
payload
{
  "civ": "Iroquois",
  "city": "Osininka",
  "turn": 106,
  "event": "building_constructed",
  "building": "BUILDING_SHRINE"
}
2269 106 Iroquois unit_created
payload
{
  "x": 27,
  "y": 14,
  "civ": "Iroquois",
  "city": "Grand River",
  "turn": 106,
  "unit": "UNIT_SETTLER",
  "event": "unit_created"
}
2270 106 Iroquois unit_trained
payload
{
  "civ": "Iroquois",
  "city": "Grand River",
  "turn": 106,
  "unit": "UNIT_SETTLER",
  "event": "unit_trained"
}
2271 106 Iroquois population_changed
payload
{
  "x": 37,
  "y": 12,
  "civ": "Iroquois",
  "city": "Akwesasme",
  "turn": 106,
  "event": "population_changed",
  "new_population": 5,
  "old_population": 4
}
2272 106 Iroquois unit_created
payload
{
  "x": 28,
  "y": 18,
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 106,
  "unit": "UNIT_SETTLER",
  "event": "unit_created"
}
2273 106 Iroquois unit_trained
payload
{
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 106,
  "unit": "UNIT_SETTLER",
  "event": "unit_trained"
}
2274 106 Iroquois plot_acquired
payload
{
  "x": 28,
  "y": 20,
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 106,
  "event": "plot_acquired"
}
2275 106 Iroquois plot_bought
payload
{
  "x": 28,
  "y": 20,
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 106,
  "event": "plot_bought",
  "bought_with": "culture"
}
2276 106 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 44,
  "turn": 106,
  "event": "snapshot",
  "faith": 10,
  "score": 786,
  "techs": 24,
  "cities": 7,
  "culture": 27,
  "science": 68.5,
  "happiness": -1,
  "population": 40,
  "gold_per_turn": -1.87,
  "military_might": 859,
  "military_units": 12
}
2277 106 Bolivia population_changed
payload
{
  "x": 31,
  "y": 21,
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 106,
  "event": "population_changed",
  "new_population": 12,
  "old_population": 11
}
2278 106 Bolivia pantheon_founded
payload
{
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 106,
  "event": "pantheon_founded",
  "belief": "BELIEF_DIVINE_JUDGEMENT"
}
2279 106 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 169,
  "turn": 106,
  "event": "snapshot",
  "faith": 8,
  "score": 719,
  "techs": 19,
  "cities": 5,
  "culture": 20,
  "science": 60,
  "happiness": 13,
  "population": 37,
  "gold_per_turn": 22.5,
  "military_might": 791,
  "military_units": 16
}
2280 106 Chile plot_acquired
payload
{
  "x": 13,
  "y": 24,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 106,
  "event": "plot_acquired"
}
2281 106 Chile plot_bought
payload
{
  "x": 13,
  "y": 24,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 106,
  "event": "plot_bought",
  "bought_with": "culture"
}
2282 106 Chile plot_acquired
payload
{
  "x": 16,
  "y": 33,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 106,
  "event": "plot_acquired"
}
2283 106 Chile plot_bought
payload
{
  "x": 16,
  "y": 33,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 106,
  "event": "plot_bought",
  "bought_with": "culture"
}
2284 106 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 161,
  "turn": 106,
  "event": "snapshot",
  "faith": 56,
  "score": 1034,
  "techs": 31,
  "cities": 3,
  "culture": 69,
  "science": 118.35,
  "happiness": 33,
  "population": 43,
  "gold_per_turn": 49.58,
  "military_might": 850,
  "military_units": 15
}
2285 106 war_declared
payload
{
  "turn": 106,
  "event": "war_declared",
  "attacker_civs": [
    "Vietnam"
  ],
  "attacker_team": 1,
  "defender_civs": [
    "Harappa"
  ],
  "defender_team": 22
}
2286 106 Vietnam plot_acquired
payload
{
  "x": 17,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 106,
  "event": "plot_acquired"
}
2287 106 Vietnam plot_bought
payload
{
  "x": 17,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 106,
  "event": "plot_bought",
  "bought_with": "culture"
}
2288 106 Vietnam population_changed
payload
{
  "x": 11,
  "y": 13,
  "civ": "Vietnam",
  "city": "Can Tho",
  "turn": 106,
  "event": "population_changed",
  "new_population": 6,
  "old_population": 5
}
2289 106 Vietnam city_converted
payload
{
  "x": 11,
  "y": 13,
  "civ": "Vietnam",
  "city": "Can Tho",
  "turn": 106,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
2290 106 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 116,
  "turn": 106,
  "event": "snapshot",
  "faith": 37,
  "score": 909,
  "techs": 26,
  "cities": 5,
  "culture": 35,
  "science": 66.5,
  "happiness": 2,
  "population": 43,
  "gold_per_turn": 1.54,
  "military_might": 971,
  "military_units": 17
}
2291 106 Vietnam improvement_built
payload
{
  "x": 17,
  "y": 12,
  "civ": "Vietnam",
  "turn": 106,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_FARM"
}
2292 106 teams_met
payload
{
  "turn": 106,
  "event": "teams_met",
  "team_a": 25,
  "team_b": 3,
  "team_a_civs": [
    "Port-au-Prince"
  ],
  "team_b_civs": [
    "Iroquois"
  ]
}
2293 106 Iroquois improvement_built
payload
{
  "x": 36,
  "y": 14,
  "civ": "Iroquois",
  "turn": 106,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_FARM"
}
2294 106 Bolivia unit_lost
payload
{
  "x": 35,
  "y": 27,
  "civ": "Bolivia",
  "turn": 106,
  "unit": "UNIT_WORKER",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Barbarians",
  "killed_by": "Barbarians",
  "confidence": "confirmed"
}
2295 107 Chile unit_created
payload
{
  "x": 14,
  "y": 28,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 107,
  "unit": "UNIT_MERCHANT",
  "event": "unit_created"
}
2296 107 Chile population_changed
payload
{
  "x": 14,
  "y": 28,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 107,
  "event": "population_changed",
  "new_population": 18,
  "old_population": 17
}
2297 107 Chile plot_acquired
payload
{
  "x": 16,
  "y": 23,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 107,
  "event": "plot_acquired"
}
2298 107 Chile plot_bought
payload
{
  "x": 16,
  "y": 23,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 107,
  "event": "plot_bought",
  "bought_with": "culture"
}
2299 107 Chile building_constructed
payload
{
  "civ": "Chile",
  "city": "Concepción",
  "turn": 107,
  "event": "building_constructed",
  "building": "BUILDING_FORGE"
}
2300 107 Chile unit_lost
payload
{
  "x": 14,
  "y": 34,
  "civ": "Chile",
  "city": "Valparaiso",
  "turn": 107,
  "unit": "UNIT_CARGO_SHIP",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}

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