Raw Events
Test-Chile — page 47 of 91
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 2301 | 107 | Chile | unit_created |
payload{
"x": 14,
"y": 34,
"civ": "Chile",
"city": "Valparaiso",
"turn": 107,
"unit": "UNIT_CARGO_SHIP",
"event": "unit_created"
}
|
| 2302 | 107 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 214,
"turn": 107,
"event": "snapshot",
"faith": 56,
"score": 1043,
"techs": 31,
"cities": 3,
"culture": 69,
"science": 120.35,
"happiness": 33,
"population": 44,
"gold_per_turn": 45.49,
"military_might": 864,
"military_units": 15
}
|
| 2303 | 107 | Vietnam | plot_acquired |
payload{
"x": 15,
"y": 20,
"civ": "Vietnam",
"city": "Hai Phòng",
"turn": 107,
"event": "plot_acquired"
}
|
| 2304 | 107 | Vietnam | plot_bought |
payload{
"x": 12,
"y": 19,
"civ": "Vietnam",
"city": "Hai Phòng",
"turn": 107,
"event": "plot_bought",
"bought_with": "gold"
}
|
| 2305 | 107 | Vietnam | unit_created |
payload{
"x": 15,
"y": 14,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 107,
"unit": "UNIT_MISSIONARY",
"event": "unit_created"
}
|
| 2306 | 107 | Vietnam | unit_trained |
payload{
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 107,
"unit": "UNIT_MISSIONARY",
"event": "unit_trained",
"bought_with": "faith"
}
|
| 2307 | 107 | Vietnam | building_constructed |
payload{
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 107,
"event": "building_constructed",
"building": "BUILDING_UNIVERSITY"
}
|
| 2308 | 107 | Vietnam | unit_created |
payload{
"x": 17,
"y": 10,
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 107,
"unit": "UNIT_WORKBOAT",
"event": "unit_created"
}
|
| 2309 | 107 | Vietnam | unit_trained |
payload{
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 107,
"unit": "UNIT_WORKBOAT",
"event": "unit_trained"
}
|
| 2310 | 107 | tech_researched |
payload{
"civs": [
"Vietnam"
],
"team": 1,
"tech": "TECH_GUILDS",
"turn": 107,
"event": "tech_researched",
"change": 1
}
|
|
| 2311 | 107 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 59,
"turn": 107,
"event": "snapshot",
"faith": 38,
"score": 921,
"techs": 27,
"cities": 5,
"culture": 35,
"science": 73.43,
"happiness": 2,
"population": 43,
"gold_per_turn": -1.94,
"military_might": 971,
"military_units": 18
}
|
| 2312 | 107 | Vietnam | city_state_friendship_changed |
payload{
"civ": "Vietnam",
"turn": 107,
"event": "city_state_friendship_changed",
"friends": true,
"city_state": "Maseru",
"new_friendship": 40,
"old_friendship": 0
}
|
| 2313 | 107 | Bolivia | unit_created |
payload{
"x": 33,
"y": 27,
"civ": "Bolivia",
"city": "Sucre",
"turn": 107,
"unit": "UNIT_GREAT_GENERAL",
"event": "unit_created"
}
|
| 2314 | 107 | Bolivia | policy_adopted |
payload{
"civ": "Bolivia",
"turn": 107,
"event": "policy_adopted",
"policy": "POLICY_MERITOCRACY"
}
|
| 2315 | 107 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 194,
"turn": 107,
"event": "snapshot",
"faith": 8,
"score": 735,
"techs": 19,
"cities": 5,
"culture": 20,
"science": 60,
"happiness": 15,
"population": 37,
"gold_per_turn": 25.67,
"military_might": 797,
"military_units": 16
}
|
| 2316 | 107 | Iroquois | building_constructed |
payload{
"civ": "Iroquois",
"city": "Onondaga",
"turn": 107,
"event": "building_constructed",
"building": "BUILDING_TEMPLE"
}
|
| 2317 | 107 | Iroquois | population_changed |
payload{
"x": 27,
"y": 14,
"civ": "Iroquois",
"city": "Grand River",
"turn": 107,
"event": "population_changed",
"new_population": 7,
"old_population": 6
}
|
| 2318 | 107 | Iroquois | plot_acquired |
payload{
"x": 29,
"y": 12,
"civ": "Iroquois",
"city": "Grand River",
"turn": 107,
"event": "plot_acquired"
}
|
| 2319 | 107 | Iroquois | plot_bought |
payload{
"x": 29,
"y": 12,
"civ": "Iroquois",
"city": "Grand River",
"turn": 107,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2320 | 107 | Iroquois | building_constructed |
payload{
"civ": "Iroquois",
"city": "Akwesasme",
"turn": 107,
"event": "building_constructed",
"building": "BUILDING_LONGHOUSE"
}
|
| 2321 | 107 | Iroquois | building_constructed |
payload{
"civ": "Iroquois",
"city": "Montreal",
"turn": 107,
"event": "building_constructed",
"building": "BUILDING_LIBRARY"
}
|
| 2322 | 107 | tech_researched |
payload{
"civs": [
"Iroquois"
],
"team": 3,
"tech": "TECH_THEOLOGY",
"turn": 107,
"event": "tech_researched",
"change": 1
}
|
|
| 2323 | 107 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 61,
"turn": 107,
"event": "snapshot",
"faith": 13,
"score": 805,
"techs": 25,
"cities": 7,
"culture": 28,
"science": 71,
"happiness": -1,
"population": 41,
"gold_per_turn": 1.77,
"military_might": 866,
"military_units": 12
}
|
| 2324 | 107 | Chile | unit_created |
payload{
"x": 14,
"y": 34,
"civ": "Chile",
"city": "Valparaiso",
"turn": 107,
"unit": "UNIT_CARGO_SHIP",
"event": "unit_created"
}
|
| 2325 | 107 | Chile | improvement_built |
payload{
"x": 9,
"y": 20,
"civ": "Chile",
"turn": 107,
"event": "improvement_built",
"improvement": "IMPROVEMENT_MINE"
}
|
| 2326 | 107 | Chile | improvement_built |
payload{
"x": 9,
"y": 23,
"civ": "Chile",
"turn": 107,
"event": "improvement_built",
"improvement": "IMPROVEMENT_MINE"
}
|
| 2327 | 107 | Chile | unit_lost |
payload{
"x": 14,
"y": 34,
"civ": "Chile",
"city": "Valparaiso",
"turn": 107,
"unit": "UNIT_CARGO_SHIP",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 2328 | 107 | unit_killed |
payload{
"turn": 107,
"unit": "UNIT_KNIGHT",
"event": "unit_killed",
"killer": "Vietnam",
"victim": "Harappa"
}
|
|
| 2329 | 107 | Bolivia | city_converted |
payload{
"x": 26,
"y": 27,
"civ": "Bolivia",
"city": "Oruro",
"turn": 107,
"event": "city_converted",
"religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
|
| 2330 | 107 | Vietnam | improvement_built |
payload{
"x": 18,
"y": 9,
"civ": "Vietnam",
"turn": 107,
"event": "improvement_built",
"improvement": "IMPROVEMENT_FISHING_BOATS"
}
|
| 2331 | 107 | Vietnam | unit_lost |
payload{
"x": 18,
"y": 9,
"civ": "Vietnam",
"turn": 107,
"unit": "UNIT_WORKBOAT",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 2332 | 107 | Harappa | unit_lost |
payload{
"x": 20,
"y": 15,
"civ": "Harappa",
"turn": 107,
"unit": "UNIT_KNIGHT",
"cause": "killed",
"event": "unit_lost",
"killer": "Vietnam",
"confidence": "confirmed"
}
|
| 2333 | 107 | unit_killed |
payload{
"turn": 107,
"unit": "UNIT_BARBARIAN_HORSEMAN",
"event": "unit_killed",
"killer": "Bolivia",
"victim": "Barbarians"
}
|
|
| 2334 | 107 | unit_killed |
payload{
"turn": 107,
"unit": "UNIT_BARBARIAN_HORSEMAN",
"event": "unit_killed",
"killer": "Bolivia",
"victim": "Barbarians"
}
|
|
| 2335 | 107 | Barbarians | unit_lost |
payload{
"x": 35,
"y": 27,
"civ": "Barbarians",
"turn": 107,
"unit": "UNIT_BARBARIAN_HORSEMAN",
"cause": "killed",
"event": "unit_lost",
"killer": "Bolivia",
"confidence": "confirmed"
}
|
| 2336 | 107 | Barbarians | unit_lost |
payload{
"x": 27,
"y": 28,
"civ": "Barbarians",
"turn": 107,
"unit": "UNIT_BARBARIAN_HORSEMAN",
"cause": "killed",
"event": "unit_lost",
"killer": "Bolivia",
"confidence": "confirmed"
}
|
| 2337 | 107 | Vietnam | unit_lost |
payload{
"x": 25,
"y": 27,
"civ": "Vietnam",
"turn": 107,
"unit": "UNIT_MISSIONARY",
"cause": "killed",
"event": "unit_lost",
"killer": "Barbarians",
"killed_by": "Barbarians",
"confidence": "confirmed"
}
|
| 2338 | 108 | Chile | city_state_alliance_changed |
payload{
"civ": "Chile",
"turn": 108,
"event": "city_state_alliance_changed",
"allied": false,
"city_state": "Maseru",
"new_friendship": 58,
"old_friendship": 60
}
|
| 2339 | 108 | city_state_ally_changed |
payload{
"turn": 108,
"event": "city_state_ally_changed",
"old_ally": "Chile",
"city_state": "Maseru"
}
|
|
| 2340 | 108 | Chile | plot_acquired |
payload{
"x": 17,
"y": 31,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 108,
"event": "plot_acquired"
}
|
| 2341 | 108 | Chile | plot_bought |
payload{
"x": 17,
"y": 31,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 108,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2342 | 108 | Chile | plot_acquired |
payload{
"x": 12,
"y": 23,
"civ": "Chile",
"city": "Concepción",
"turn": 108,
"event": "plot_acquired"
}
|
| 2343 | 108 | Chile | plot_bought |
payload{
"x": 12,
"y": 23,
"civ": "Chile",
"city": "Concepción",
"turn": 108,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2344 | 108 | Chile | building_constructed |
payload{
"civ": "Chile",
"city": "Valparaiso",
"turn": 108,
"event": "building_constructed",
"building": "BUILDING_LIGHTHOUSE"
}
|
| 2345 | 108 | Chile | plot_acquired |
payload{
"x": 12,
"y": 37,
"civ": "Chile",
"city": "Valparaiso",
"turn": 108,
"event": "plot_acquired"
}
|
| 2346 | 108 | Chile | plot_bought |
payload{
"x": 12,
"y": 37,
"civ": "Chile",
"city": "Valparaiso",
"turn": 108,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2347 | 108 | tech_researched |
payload{
"civs": [
"Chile"
],
"team": 0,
"tech": "TECH_ECONOMICS",
"turn": 108,
"event": "tech_researched",
"change": 1
}
|
|
| 2348 | 108 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 260,
"turn": 108,
"event": "snapshot",
"faith": 56,
"score": 1056,
"techs": 32,
"cities": 3,
"culture": 69,
"science": 128.33,
"happiness": 25,
"population": 44,
"gold_per_turn": 55.05,
"military_might": 879,
"military_units": 15
}
|
| 2349 | 108 | Vietnam | unit_created |
payload{
"x": 15,
"y": 14,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 108,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 2350 | 108 | Vietnam | unit_trained |
payload{
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 108,
"unit": "UNIT_CARAVAN",
"event": "unit_trained"
}
|