Raw Events
Test-Chile — page 57 of 91
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 2801 | 117 | Iroquois | improvement_built |
payload{
"x": 33,
"y": 12,
"civ": "Iroquois",
"turn": 117,
"event": "improvement_built",
"improvement": "IMPROVEMENT_FARM"
}
|
| 2802 | 117 | unit_killed |
payload{
"turn": 117,
"unit": "UNIT_SWORDSMAN",
"event": "unit_killed",
"killer": "Harappa",
"victim": "Vietnam"
}
|
|
| 2803 | 117 | Vietnam | unit_lost |
payload{
"x": 21,
"y": 15,
"civ": "Vietnam",
"turn": 117,
"unit": "UNIT_SWORDSMAN",
"cause": "killed",
"event": "unit_lost",
"killer": "Harappa",
"confidence": "confirmed"
}
|
| 2804 | 117 | Iroquois | city_converted |
payload{
"x": 23,
"y": 30,
"civ": "Iroquois",
"city": "Genesse River",
"turn": 117,
"event": "city_converted",
"religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
|
| 2805 | 118 | Chile | unit_created |
payload{
"x": 14,
"y": 28,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 118,
"unit": "UNIT_WRITER",
"event": "unit_created"
}
|
| 2806 | 118 | Chile | population_changed |
payload{
"x": 9,
"y": 22,
"civ": "Chile",
"city": "Concepción",
"turn": 118,
"event": "population_changed",
"new_population": 17,
"old_population": 16
}
|
| 2807 | 118 | Chile | city_converted |
payload{
"x": 9,
"y": 22,
"civ": "Chile",
"city": "Concepción",
"turn": 118,
"event": "city_converted",
"religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
|
| 2808 | 118 | tech_researched |
payload{
"civs": [
"Chile"
],
"team": 0,
"tech": "TECH_ARCHITECTURE",
"turn": 118,
"event": "tech_researched",
"change": 1
}
|
|
| 2809 | 118 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 525,
"turn": 118,
"event": "snapshot",
"faith": 54,
"score": 1147,
"techs": 34,
"cities": 3,
"culture": 84,
"science": 128.84,
"happiness": 21,
"population": 48,
"gold_per_turn": 62.4,
"military_might": 929,
"military_units": 15
}
|
| 2810 | 118 | Bolivia | plot_acquired |
payload{
"x": 28,
"y": 30,
"civ": "Bolivia",
"city": "Oruro",
"turn": 118,
"event": "plot_acquired"
}
|
| 2811 | 118 | Bolivia | plot_bought |
payload{
"x": 26,
"y": 27,
"civ": "Bolivia",
"city": "Oruro",
"turn": 118,
"event": "plot_bought",
"bought_with": "gold"
}
|
| 2812 | 118 | Bolivia | plot_acquired |
payload{
"x": 36,
"y": 27,
"civ": "Bolivia",
"city": "Potosí",
"turn": 118,
"event": "plot_acquired"
}
|
| 2813 | 118 | Bolivia | plot_bought |
payload{
"x": 36,
"y": 27,
"civ": "Bolivia",
"city": "Potosí",
"turn": 118,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2814 | 118 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 483,
"turn": 118,
"event": "snapshot",
"faith": 11,
"score": 869,
"techs": 21,
"cities": 7,
"culture": 28,
"science": 68,
"happiness": 11,
"population": 45,
"gold_per_turn": 12.68,
"military_might": 1732,
"military_units": 20
}
|
| 2815 | 118 | Iroquois | unit_created |
payload{
"x": 31,
"y": 14,
"civ": "Iroquois",
"city": "Onondaga",
"turn": 118,
"unit": "UNIT_CROSSBOWMAN",
"event": "unit_created"
}
|
| 2816 | 118 | Iroquois | unit_trained |
payload{
"civ": "Iroquois",
"city": "Onondaga",
"turn": 118,
"unit": "UNIT_CROSSBOWMAN",
"event": "unit_trained"
}
|
| 2817 | 118 | Iroquois | population_changed |
payload{
"x": 34,
"y": 15,
"civ": "Iroquois",
"city": "Osininka",
"turn": 118,
"event": "population_changed",
"new_population": 9,
"old_population": 8
}
|
| 2818 | 118 | Iroquois | plot_acquired |
payload{
"x": 35,
"y": 18,
"civ": "Iroquois",
"city": "Osininka",
"turn": 118,
"event": "plot_acquired"
}
|
| 2819 | 118 | Iroquois | plot_bought |
payload{
"x": 35,
"y": 18,
"civ": "Iroquois",
"city": "Osininka",
"turn": 118,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2820 | 118 | Iroquois | population_changed |
payload{
"x": 39,
"y": 16,
"civ": "Iroquois",
"city": "Brantford",
"turn": 118,
"event": "population_changed",
"new_population": 4,
"old_population": 3
}
|
| 2821 | 118 | Iroquois | plot_acquired |
payload{
"x": 37,
"y": 15,
"civ": "Iroquois",
"city": "Brantford",
"turn": 118,
"event": "plot_acquired"
}
|
| 2822 | 118 | Iroquois | plot_bought |
payload{
"x": 37,
"y": 15,
"civ": "Iroquois",
"city": "Brantford",
"turn": 118,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2823 | 118 | tech_researched |
payload{
"civs": [
"Iroquois"
],
"team": 3,
"tech": "TECH_EDUCATION",
"turn": 118,
"event": "tech_researched",
"change": 1
}
|
|
| 2824 | 118 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 0,
"turn": 118,
"event": "snapshot",
"faith": 35,
"score": 954,
"techs": 27,
"cities": 8,
"culture": 42,
"science": 54.3,
"happiness": 0,
"population": 50,
"gold_per_turn": -31.2,
"military_might": 1079,
"military_units": 17
}
|
| 2825 | 118 | Vietnam | building_constructed |
payload{
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 118,
"event": "building_constructed",
"building": "BUILDING_CARAVANSARY"
}
|
| 2826 | 118 | Vietnam | plot_acquired |
payload{
"x": 13,
"y": 11,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 118,
"event": "plot_acquired"
}
|
| 2827 | 118 | Vietnam | plot_bought |
payload{
"x": 13,
"y": 11,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 118,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2828 | 118 | Vietnam | unit_created |
payload{
"x": 17,
"y": 10,
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 118,
"unit": "UNIT_SETTLER",
"event": "unit_created"
}
|
| 2829 | 118 | Vietnam | unit_trained |
payload{
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 118,
"unit": "UNIT_SETTLER",
"event": "unit_trained"
}
|
| 2830 | 118 | Vietnam | plot_acquired |
payload{
"x": 13,
"y": 22,
"civ": "Vietnam",
"city": "Hai Phòng",
"turn": 118,
"event": "plot_acquired"
}
|
| 2831 | 118 | Vietnam | plot_bought |
payload{
"x": 13,
"y": 22,
"civ": "Vietnam",
"city": "Hai Phòng",
"turn": 118,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2832 | 118 | Vietnam | building_constructed |
payload{
"civ": "Vietnam",
"city": "Can Tho",
"turn": 118,
"event": "building_constructed",
"building": "BUILDING_WATERMILL"
}
|
| 2833 | 118 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 105,
"turn": 118,
"event": "snapshot",
"faith": 50,
"score": 1029,
"techs": 29,
"cities": 5,
"culture": 42,
"science": 93.37,
"happiness": 5,
"population": 50,
"gold_per_turn": -0.83,
"military_might": 735,
"military_units": 14
}
|
| 2834 | 118 | Chile | great_person_expended |
payload{
"civ": "Chile",
"turn": 118,
"event": "great_person_expended",
"great_person": "UNIT_WRITER"
}
|
| 2835 | 118 | Chile | improvement_built |
payload{
"x": 15,
"y": 24,
"civ": "Chile",
"turn": 118,
"event": "improvement_built"
}
|
| 2836 | 118 | Chile | unit_lost |
payload{
"x": 14,
"y": 28,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 118,
"unit": "UNIT_WRITER",
"cause": "expended",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 2837 | 118 | Bolivia | improvement_built |
payload{
"x": 32,
"y": 26,
"civ": "Bolivia",
"turn": 118,
"event": "improvement_built",
"improvement": "IMPROVEMENT_QUARRY"
}
|
| 2838 | 118 | Iroquois | improvement_built |
payload{
"x": 34,
"y": 11,
"civ": "Iroquois",
"turn": 118,
"event": "improvement_built"
}
|
| 2839 | 119 | Iroquois | building_constructed |
payload{
"civ": "Iroquois",
"city": "Osininka",
"turn": 119,
"event": "building_constructed",
"building": "BUILDING_CARAVANSARY"
}
|
| 2840 | 119 | Iroquois | building_constructed |
payload{
"civ": "Iroquois",
"city": "Akwesasme",
"turn": 119,
"event": "building_constructed",
"building": "BUILDING_LIBRARY"
}
|
| 2841 | 119 | tech_researched |
payload{
"civs": [
"Iroquois"
],
"team": 3,
"tech": "TECH_SAILING",
"turn": 119,
"event": "tech_researched",
"change": 1
}
|
|
| 2842 | 119 | Iroquois | unit_created |
payload{
"x": 31,
"y": 14,
"civ": "Iroquois",
"city": "Onondaga",
"turn": 119,
"unit": "UNIT_PROPHET",
"event": "unit_created"
}
|
| 2843 | 119 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 0,
"turn": 119,
"event": "snapshot",
"faith": 35,
"score": 964,
"techs": 28,
"cities": 8,
"culture": 42,
"science": 60.18,
"happiness": 1,
"population": 50,
"gold_per_turn": -27.82,
"military_might": 1113,
"military_units": 17
}
|
| 2844 | 119 | Iroquois | unit_lost |
payload{
"x": 32,
"y": 17,
"civ": "Iroquois",
"turn": 119,
"unit": "UNIT_SCOUT",
"cause": "killed",
"event": "unit_lost",
"killer": "Barbarians",
"confidence": "inferred"
}
|
| 2845 | 119 | Vietnam | city_state_friendship_changed |
payload{
"civ": "Vietnam",
"turn": 119,
"event": "city_state_friendship_changed",
"friends": false,
"city_state": "Maseru",
"new_friendship": 29,
"old_friendship": 30
}
|
| 2846 | 119 | Chile | city_state_friendship_changed |
payload{
"civ": "Chile",
"turn": 119,
"event": "city_state_friendship_changed",
"friends": true,
"city_state": "Port-au-Prince",
"new_friendship": 50,
"old_friendship": 0
}
|
| 2847 | 119 | Chile | building_constructed |
payload{
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 119,
"event": "building_constructed",
"wonder": "national",
"building": "BUILDING_MUSICIANS_GUILD"
}
|
| 2848 | 119 | Chile | plot_acquired |
payload{
"x": 17,
"y": 35,
"civ": "Chile",
"city": "Valparaiso",
"turn": 119,
"event": "plot_acquired"
}
|
| 2849 | 119 | Chile | plot_bought |
payload{
"x": 17,
"y": 35,
"civ": "Chile",
"city": "Valparaiso",
"turn": 119,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2850 | 119 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 96,
"turn": 119,
"event": "snapshot",
"faith": 54,
"score": 1148,
"techs": 34,
"cities": 3,
"culture": 89,
"science": 128.84,
"happiness": 21,
"population": 48,
"gold_per_turn": 70.78,
"military_might": 940,
"military_units": 15
}
|