Raw Events
Test-Chile — page 58 of 91
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 2851 | 119 | Vietnam | unit_created |
payload{
"x": 15,
"y": 14,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 119,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 2852 | 119 | Vietnam | unit_trained |
payload{
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 119,
"unit": "UNIT_CARAVAN",
"event": "unit_trained"
}
|
| 2853 | 119 | Vietnam | population_changed |
payload{
"x": 17,
"y": 10,
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 119,
"event": "population_changed",
"new_population": 12,
"old_population": 11
}
|
| 2854 | 119 | Vietnam | city_converted |
payload{
"x": 17,
"y": 10,
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 119,
"event": "city_converted",
"religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
|
| 2855 | 119 | Vietnam | unit_created |
payload{
"x": 17,
"y": 10,
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 119,
"unit": "UNIT_WORKBOAT",
"event": "unit_created"
}
|
| 2856 | 119 | Vietnam | unit_trained |
payload{
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 119,
"unit": "UNIT_WORKBOAT",
"event": "unit_trained"
}
|
| 2857 | 119 | Vietnam | population_changed |
payload{
"x": 12,
"y": 19,
"civ": "Vietnam",
"city": "Hai Phòng",
"turn": 119,
"event": "population_changed",
"new_population": 11,
"old_population": 10
}
|
| 2858 | 119 | Vietnam | city_converted |
payload{
"x": 12,
"y": 19,
"civ": "Vietnam",
"city": "Hai Phòng",
"turn": 119,
"event": "city_converted",
"religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
|
| 2859 | 119 | Vietnam | unit_created |
payload{
"x": 12,
"y": 19,
"civ": "Vietnam",
"city": "Hai Phòng",
"turn": 119,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 2860 | 119 | Vietnam | unit_trained |
payload{
"civ": "Vietnam",
"city": "Hai Phòng",
"turn": 119,
"unit": "UNIT_CARAVAN",
"event": "unit_trained"
}
|
| 2861 | 119 | Vietnam | building_constructed |
payload{
"civ": "Vietnam",
"city": "Thành Pho Hue",
"turn": 119,
"event": "building_constructed",
"building": "BUILDING_TEMPLE"
}
|
| 2862 | 119 | Vietnam | plot_acquired |
payload{
"x": 19,
"y": 13,
"civ": "Vietnam",
"city": "Thành Pho Hue",
"turn": 119,
"event": "plot_acquired"
}
|
| 2863 | 119 | Vietnam | plot_bought |
payload{
"x": 19,
"y": 13,
"civ": "Vietnam",
"city": "Thành Pho Hue",
"turn": 119,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2864 | 119 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 101,
"turn": 119,
"event": "snapshot",
"faith": 53,
"score": 1046,
"techs": 29,
"cities": 5,
"culture": 43,
"science": 97.37,
"happiness": 1,
"population": 52,
"gold_per_turn": -3.78,
"military_might": 679,
"military_units": 17
}
|
| 2865 | 119 | Bolivia | plot_acquired |
payload{
"x": 29,
"y": 21,
"civ": "Bolivia",
"city": "La Paz",
"turn": 119,
"event": "plot_acquired"
}
|
| 2866 | 119 | Bolivia | plot_bought |
payload{
"x": 31,
"y": 21,
"civ": "Bolivia",
"city": "La Paz",
"turn": 119,
"event": "plot_bought",
"bought_with": "gold"
}
|
| 2867 | 119 | Bolivia | unit_created |
payload{
"x": 33,
"y": 27,
"civ": "Bolivia",
"city": "Sucre",
"turn": 119,
"unit": "UNIT_MUSKETMAN",
"event": "unit_created"
}
|
| 2868 | 119 | Bolivia | unit_trained |
payload{
"civ": "Bolivia",
"city": "Sucre",
"turn": 119,
"unit": "UNIT_MUSKETMAN",
"event": "unit_trained"
}
|
| 2869 | 119 | Bolivia | plot_acquired |
payload{
"x": 31,
"y": 24,
"civ": "Bolivia",
"city": "Santa Cruz",
"turn": 119,
"event": "plot_acquired"
}
|
| 2870 | 119 | Bolivia | plot_bought |
payload{
"x": 31,
"y": 24,
"civ": "Bolivia",
"city": "Santa Cruz",
"turn": 119,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2871 | 119 | Bolivia | population_changed |
payload{
"x": 26,
"y": 27,
"civ": "Bolivia",
"city": "Oruro",
"turn": 119,
"event": "population_changed",
"new_population": 3,
"old_population": 2
}
|
| 2872 | 119 | Bolivia | city_converted |
payload{
"x": 26,
"y": 27,
"civ": "Bolivia",
"city": "Oruro",
"turn": 119,
"event": "city_converted",
"religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
|
| 2873 | 119 | Bolivia | building_constructed |
payload{
"civ": "Bolivia",
"city": "Oruro",
"turn": 119,
"event": "building_constructed",
"building": "BUILDING_BARRACKS"
}
|
| 2874 | 119 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 433,
"turn": 119,
"event": "snapshot",
"faith": 11,
"score": 880,
"techs": 21,
"cities": 7,
"culture": 28,
"science": 74,
"happiness": 10,
"population": 46,
"gold_per_turn": 9.97,
"military_might": 1717,
"military_units": 21
}
|
| 2875 | 119 | Bolivia | unit_promoted |
payload{
"civ": "Bolivia",
"turn": 119,
"unit": "UNIT_MUSKETMAN",
"event": "unit_promoted",
"promotion": "PROMOTION_DRILL_1"
}
|
| 2876 | 119 | Chile | improvement_built |
payload{
"x": 17,
"y": 28,
"civ": "Chile",
"turn": 119,
"event": "improvement_built"
}
|
| 2877 | 119 | unit_killed |
payload{
"turn": 119,
"unit": "UNIT_KNIGHT",
"event": "unit_killed",
"killer": "Vietnam",
"victim": "Harappa"
}
|
|
| 2878 | 119 | Vietnam | unit_created |
payload{
"x": 15,
"y": 14,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 119,
"unit": "UNIT_CARAVAN",
"event": "unit_created"
}
|
| 2879 | 119 | Vietnam | improvement_built |
payload{
"x": 14,
"y": 18,
"civ": "Vietnam",
"turn": 119,
"event": "improvement_built",
"improvement": "IMPROVEMENT_MINE"
}
|
| 2880 | 119 | Vietnam | unit_lost |
payload{
"x": 15,
"y": 14,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 119,
"unit": "UNIT_CARAVAN",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 2881 | 119 | Harappa | unit_lost |
payload{
"x": 21,
"y": 15,
"civ": "Harappa",
"turn": 119,
"unit": "UNIT_KNIGHT",
"cause": "killed",
"event": "unit_lost",
"killer": "Vietnam",
"confidence": "confirmed"
}
|
| 2882 | 119 | unit_killed |
payload{
"turn": 119,
"unit": "UNIT_BARBARIAN_ARCHER",
"event": "unit_killed",
"killer": "Bolivia",
"victim": "Barbarians"
}
|
|
| 2883 | 119 | Bolivia | improvement_built |
payload{
"x": 35,
"y": 28,
"civ": "Bolivia",
"turn": 119,
"event": "improvement_built"
}
|
| 2884 | 119 | Bolivia | improvement_built |
payload{
"x": 35,
"y": 23,
"civ": "Bolivia",
"turn": 119,
"event": "improvement_built"
}
|
| 2885 | 119 | Barbarians | unit_lost |
payload{
"x": 26,
"y": 28,
"civ": "Barbarians",
"turn": 119,
"unit": "UNIT_BARBARIAN_ARCHER",
"cause": "killed",
"event": "unit_lost",
"killer": "Bolivia",
"confidence": "confirmed"
}
|
| 2886 | 119 | unit_killed |
payload{
"turn": 119,
"unit": "UNIT_SWORDSMAN",
"event": "unit_killed",
"killer": "Harappa",
"victim": "Vietnam"
}
|
|
| 2887 | 119 | Vietnam | unit_lost |
payload{
"x": 21,
"y": 15,
"civ": "Vietnam",
"turn": 119,
"unit": "UNIT_SWORDSMAN",
"cause": "killed",
"event": "unit_lost",
"killer": "Harappa",
"confidence": "confirmed"
}
|
| 2888 | 119 | Iroquois | city_converted |
payload{
"x": 28,
"y": 18,
"civ": "Iroquois",
"city": "Buffalo Creek",
"turn": 119,
"event": "city_converted",
"religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
|
| 2889 | 120 | Vietnam | unit_lost |
payload{
"x": 15,
"y": 28,
"civ": "Vietnam",
"turn": 120,
"unit": "UNIT_MISSIONARY",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 2890 | 120 | Vietnam | unit_lost |
payload{
"x": 14,
"y": 29,
"civ": "Vietnam",
"turn": 120,
"unit": "UNIT_MISSIONARY",
"cause": "used_up",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 2891 | 120 | Vietnam | unit_created |
payload{
"x": 15,
"y": 14,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 120,
"unit": "UNIT_MISSIONARY",
"event": "unit_created"
}
|
| 2892 | 120 | Vietnam | unit_trained |
payload{
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 120,
"unit": "UNIT_MISSIONARY",
"event": "unit_trained",
"bought_with": "faith"
}
|
| 2893 | 120 | Vietnam | population_changed |
payload{
"x": 15,
"y": 14,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 120,
"event": "population_changed",
"new_population": 15,
"old_population": 14
}
|
| 2894 | 120 | Vietnam | city_converted |
payload{
"x": 15,
"y": 14,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 120,
"event": "city_converted",
"religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
|
| 2895 | 120 | Vietnam | plot_acquired |
payload{
"x": 17,
"y": 16,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 120,
"event": "plot_acquired"
}
|
| 2896 | 120 | Vietnam | plot_bought |
payload{
"x": 17,
"y": 16,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 120,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2897 | 120 | Vietnam | plot_acquired |
payload{
"x": 16,
"y": 8,
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 120,
"event": "plot_acquired"
}
|
| 2898 | 120 | Vietnam | plot_bought |
payload{
"x": 16,
"y": 8,
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 120,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 2899 | 120 | tech_researched |
payload{
"civs": [
"Vietnam"
],
"team": 1,
"tech": "TECH_COMPASS",
"turn": 120,
"event": "tech_researched",
"change": 1
}
|
|
| 2900 | 120 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 114,
"turn": 120,
"event": "snapshot",
"faith": 53,
"score": 1066,
"techs": 30,
"cities": 5,
"culture": 43,
"science": 99.36,
"happiness": 0,
"population": 53,
"gold_per_turn": 15.24,
"military_might": 652,
"military_units": 16
}
|