« Test-Chile

Raw Events

Test-Chile — page 58 of 91

Seq Turn Civ Event Type Payload
2851 119 Vietnam unit_created
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 119,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
2852 119 Vietnam unit_trained
payload
{
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 119,
  "unit": "UNIT_CARAVAN",
  "event": "unit_trained"
}
2853 119 Vietnam population_changed
payload
{
  "x": 17,
  "y": 10,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 119,
  "event": "population_changed",
  "new_population": 12,
  "old_population": 11
}
2854 119 Vietnam city_converted
payload
{
  "x": 17,
  "y": 10,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 119,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
2855 119 Vietnam unit_created
payload
{
  "x": 17,
  "y": 10,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 119,
  "unit": "UNIT_WORKBOAT",
  "event": "unit_created"
}
2856 119 Vietnam unit_trained
payload
{
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 119,
  "unit": "UNIT_WORKBOAT",
  "event": "unit_trained"
}
2857 119 Vietnam population_changed
payload
{
  "x": 12,
  "y": 19,
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 119,
  "event": "population_changed",
  "new_population": 11,
  "old_population": 10
}
2858 119 Vietnam city_converted
payload
{
  "x": 12,
  "y": 19,
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 119,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
2859 119 Vietnam unit_created
payload
{
  "x": 12,
  "y": 19,
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 119,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
2860 119 Vietnam unit_trained
payload
{
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 119,
  "unit": "UNIT_CARAVAN",
  "event": "unit_trained"
}
2861 119 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Thành Pho Hue",
  "turn": 119,
  "event": "building_constructed",
  "building": "BUILDING_TEMPLE"
}
2862 119 Vietnam plot_acquired
payload
{
  "x": 19,
  "y": 13,
  "civ": "Vietnam",
  "city": "Thành Pho Hue",
  "turn": 119,
  "event": "plot_acquired"
}
2863 119 Vietnam plot_bought
payload
{
  "x": 19,
  "y": 13,
  "civ": "Vietnam",
  "city": "Thành Pho Hue",
  "turn": 119,
  "event": "plot_bought",
  "bought_with": "culture"
}
2864 119 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 101,
  "turn": 119,
  "event": "snapshot",
  "faith": 53,
  "score": 1046,
  "techs": 29,
  "cities": 5,
  "culture": 43,
  "science": 97.37,
  "happiness": 1,
  "population": 52,
  "gold_per_turn": -3.78,
  "military_might": 679,
  "military_units": 17
}
2865 119 Bolivia plot_acquired
payload
{
  "x": 29,
  "y": 21,
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 119,
  "event": "plot_acquired"
}
2866 119 Bolivia plot_bought
payload
{
  "x": 31,
  "y": 21,
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 119,
  "event": "plot_bought",
  "bought_with": "gold"
}
2867 119 Bolivia unit_created
payload
{
  "x": 33,
  "y": 27,
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 119,
  "unit": "UNIT_MUSKETMAN",
  "event": "unit_created"
}
2868 119 Bolivia unit_trained
payload
{
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 119,
  "unit": "UNIT_MUSKETMAN",
  "event": "unit_trained"
}
2869 119 Bolivia plot_acquired
payload
{
  "x": 31,
  "y": 24,
  "civ": "Bolivia",
  "city": "Santa Cruz",
  "turn": 119,
  "event": "plot_acquired"
}
2870 119 Bolivia plot_bought
payload
{
  "x": 31,
  "y": 24,
  "civ": "Bolivia",
  "city": "Santa Cruz",
  "turn": 119,
  "event": "plot_bought",
  "bought_with": "culture"
}
2871 119 Bolivia population_changed
payload
{
  "x": 26,
  "y": 27,
  "civ": "Bolivia",
  "city": "Oruro",
  "turn": 119,
  "event": "population_changed",
  "new_population": 3,
  "old_population": 2
}
2872 119 Bolivia city_converted
payload
{
  "x": 26,
  "y": 27,
  "civ": "Bolivia",
  "city": "Oruro",
  "turn": 119,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
2873 119 Bolivia building_constructed
payload
{
  "civ": "Bolivia",
  "city": "Oruro",
  "turn": 119,
  "event": "building_constructed",
  "building": "BUILDING_BARRACKS"
}
2874 119 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 433,
  "turn": 119,
  "event": "snapshot",
  "faith": 11,
  "score": 880,
  "techs": 21,
  "cities": 7,
  "culture": 28,
  "science": 74,
  "happiness": 10,
  "population": 46,
  "gold_per_turn": 9.97,
  "military_might": 1717,
  "military_units": 21
}
2875 119 Bolivia unit_promoted
payload
{
  "civ": "Bolivia",
  "turn": 119,
  "unit": "UNIT_MUSKETMAN",
  "event": "unit_promoted",
  "promotion": "PROMOTION_DRILL_1"
}
2876 119 Chile improvement_built
payload
{
  "x": 17,
  "y": 28,
  "civ": "Chile",
  "turn": 119,
  "event": "improvement_built"
}
2877 119 unit_killed
payload
{
  "turn": 119,
  "unit": "UNIT_KNIGHT",
  "event": "unit_killed",
  "killer": "Vietnam",
  "victim": "Harappa"
}
2878 119 Vietnam unit_created
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 119,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
2879 119 Vietnam improvement_built
payload
{
  "x": 14,
  "y": 18,
  "civ": "Vietnam",
  "turn": 119,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_MINE"
}
2880 119 Vietnam unit_lost
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 119,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
2881 119 Harappa unit_lost
payload
{
  "x": 21,
  "y": 15,
  "civ": "Harappa",
  "turn": 119,
  "unit": "UNIT_KNIGHT",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Vietnam",
  "confidence": "confirmed"
}
2882 119 unit_killed
payload
{
  "turn": 119,
  "unit": "UNIT_BARBARIAN_ARCHER",
  "event": "unit_killed",
  "killer": "Bolivia",
  "victim": "Barbarians"
}
2883 119 Bolivia improvement_built
payload
{
  "x": 35,
  "y": 28,
  "civ": "Bolivia",
  "turn": 119,
  "event": "improvement_built"
}
2884 119 Bolivia improvement_built
payload
{
  "x": 35,
  "y": 23,
  "civ": "Bolivia",
  "turn": 119,
  "event": "improvement_built"
}
2885 119 Barbarians unit_lost
payload
{
  "x": 26,
  "y": 28,
  "civ": "Barbarians",
  "turn": 119,
  "unit": "UNIT_BARBARIAN_ARCHER",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Bolivia",
  "confidence": "confirmed"
}
2886 119 unit_killed
payload
{
  "turn": 119,
  "unit": "UNIT_SWORDSMAN",
  "event": "unit_killed",
  "killer": "Harappa",
  "victim": "Vietnam"
}
2887 119 Vietnam unit_lost
payload
{
  "x": 21,
  "y": 15,
  "civ": "Vietnam",
  "turn": 119,
  "unit": "UNIT_SWORDSMAN",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Harappa",
  "confidence": "confirmed"
}
2888 119 Iroquois city_converted
payload
{
  "x": 28,
  "y": 18,
  "civ": "Iroquois",
  "city": "Buffalo Creek",
  "turn": 119,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
2889 120 Vietnam unit_lost
payload
{
  "x": 15,
  "y": 28,
  "civ": "Vietnam",
  "turn": 120,
  "unit": "UNIT_MISSIONARY",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
2890 120 Vietnam unit_lost
payload
{
  "x": 14,
  "y": 29,
  "civ": "Vietnam",
  "turn": 120,
  "unit": "UNIT_MISSIONARY",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
2891 120 Vietnam unit_created
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 120,
  "unit": "UNIT_MISSIONARY",
  "event": "unit_created"
}
2892 120 Vietnam unit_trained
payload
{
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 120,
  "unit": "UNIT_MISSIONARY",
  "event": "unit_trained",
  "bought_with": "faith"
}
2893 120 Vietnam population_changed
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 120,
  "event": "population_changed",
  "new_population": 15,
  "old_population": 14
}
2894 120 Vietnam city_converted
payload
{
  "x": 15,
  "y": 14,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 120,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
2895 120 Vietnam plot_acquired
payload
{
  "x": 17,
  "y": 16,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 120,
  "event": "plot_acquired"
}
2896 120 Vietnam plot_bought
payload
{
  "x": 17,
  "y": 16,
  "civ": "Vietnam",
  "city": "Hà Noi",
  "turn": 120,
  "event": "plot_bought",
  "bought_with": "culture"
}
2897 120 Vietnam plot_acquired
payload
{
  "x": 16,
  "y": 8,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 120,
  "event": "plot_acquired"
}
2898 120 Vietnam plot_bought
payload
{
  "x": 16,
  "y": 8,
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 120,
  "event": "plot_bought",
  "bought_with": "culture"
}
2899 120 tech_researched
payload
{
  "civs": [
    "Vietnam"
  ],
  "team": 1,
  "tech": "TECH_COMPASS",
  "turn": 120,
  "event": "tech_researched",
  "change": 1
}
2900 120 Vietnam snapshot
payload
{
  "civ": "Vietnam",
  "gold": 114,
  "turn": 120,
  "event": "snapshot",
  "faith": 53,
  "score": 1066,
  "techs": 30,
  "cities": 5,
  "culture": 43,
  "science": 99.36,
  "happiness": 0,
  "population": 53,
  "gold_per_turn": 15.24,
  "military_might": 652,
  "military_units": 16
}

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