« Test-Chile

Raw Events

Test-Chile — page 59 of 91

Seq Turn Civ Event Type Payload
2901 120 Vietnam unit_promoted
payload
{
  "civ": "Vietnam",
  "turn": 120,
  "unit": "UNIT_PIKEMAN",
  "event": "unit_promoted",
  "promotion": "PROMOTION_DRILL_1"
}
2902 120 Iroquois unit_created
payload
{
  "x": 27,
  "y": 14,
  "civ": "Iroquois",
  "city": "Grand River",
  "turn": 120,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
2903 120 Iroquois unit_lost
payload
{
  "x": 26,
  "y": 24,
  "civ": "Iroquois",
  "turn": 120,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
2904 120 Iroquois unit_created
payload
{
  "x": 27,
  "y": 14,
  "civ": "Iroquois",
  "city": "Grand River",
  "turn": 120,
  "unit": "UNIT_CARAVAN",
  "event": "unit_created"
}
2905 120 Iroquois unit_lost
payload
{
  "x": 28,
  "y": 22,
  "civ": "Iroquois",
  "turn": 120,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
2906 120 Bolivia unit_lost
payload
{
  "x": 31,
  "y": 21,
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 120,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
2907 120 Bolivia unit_lost
payload
{
  "x": 31,
  "y": 21,
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 120,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
2908 120 Bolivia unit_lost
payload
{
  "x": 32,
  "y": 19,
  "civ": "Bolivia",
  "turn": 120,
  "unit": "UNIT_CARAVAN",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
2909 120 war_declared
payload
{
  "turn": 120,
  "event": "war_declared",
  "attacker_civs": [
    "Bolivia"
  ],
  "attacker_team": 2,
  "defender_civs": [
    "Iroquois"
  ],
  "defender_team": 3
}
2910 120 war_declared
payload
{
  "turn": 120,
  "event": "war_declared",
  "attacker_civs": [
    "Cahokia"
  ],
  "attacker_team": 26,
  "defender_civs": [
    "Iroquois"
  ],
  "defender_team": 3
}
2911 120 Bolivia plot_acquired
payload
{
  "x": 30,
  "y": 19,
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 120,
  "event": "plot_acquired"
}
2912 120 Bolivia plot_bought
payload
{
  "x": 31,
  "y": 21,
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 120,
  "event": "plot_bought",
  "bought_with": "gold"
}
2913 120 Bolivia population_changed
payload
{
  "x": 33,
  "y": 27,
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 120,
  "event": "population_changed",
  "new_population": 12,
  "old_population": 11
}
2914 120 Bolivia unit_created
payload
{
  "x": 33,
  "y": 27,
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 120,
  "unit": "UNIT_COMPOSITE_BOWMAN",
  "event": "unit_created"
}
2915 120 Bolivia unit_trained
payload
{
  "civ": "Bolivia",
  "city": "Sucre",
  "turn": 120,
  "unit": "UNIT_COMPOSITE_BOWMAN",
  "event": "unit_trained"
}
2916 120 Bolivia unit_created
payload
{
  "x": 31,
  "y": 21,
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 120,
  "unit": "UNIT_SETTLER",
  "event": "unit_created"
}
2917 120 Bolivia unit_trained
payload
{
  "civ": "Bolivia",
  "city": "La Paz",
  "turn": 120,
  "unit": "UNIT_SETTLER",
  "event": "unit_trained"
}
2918 120 Bolivia population_changed
payload
{
  "x": 35,
  "y": 21,
  "civ": "Bolivia",
  "city": "Cochabamba",
  "turn": 120,
  "event": "population_changed",
  "new_population": 7,
  "old_population": 6
}
2919 120 Bolivia snapshot
payload
{
  "civ": "Bolivia",
  "gold": 357,
  "turn": 120,
  "event": "snapshot",
  "faith": 11,
  "score": 897,
  "techs": 21,
  "cities": 7,
  "culture": 28,
  "science": 51,
  "happiness": 9,
  "population": 48,
  "gold_per_turn": -18.3,
  "military_might": 1879,
  "military_units": 19
}
2920 120 Bolivia unit_promoted
payload
{
  "civ": "Bolivia",
  "turn": 120,
  "unit": "UNIT_COMPOSITE_BOWMAN",
  "event": "unit_promoted",
  "promotion": "PROMOTION_BARRAGE_1"
}
2921 120 Iroquois plot_acquired
payload
{
  "x": 33,
  "y": 14,
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 120,
  "event": "plot_acquired"
}
2922 120 Iroquois plot_bought
payload
{
  "x": 33,
  "y": 14,
  "civ": "Iroquois",
  "city": "Onondaga",
  "turn": 120,
  "event": "plot_bought",
  "bought_with": "culture"
}
2923 120 Iroquois plot_acquired
payload
{
  "x": 25,
  "y": 13,
  "civ": "Iroquois",
  "city": "Grand River",
  "turn": 120,
  "event": "plot_acquired"
}
2924 120 Iroquois plot_bought
payload
{
  "x": 25,
  "y": 13,
  "civ": "Iroquois",
  "city": "Grand River",
  "turn": 120,
  "event": "plot_bought",
  "bought_with": "culture"
}
2925 120 Iroquois snapshot
payload
{
  "civ": "Iroquois",
  "gold": 0,
  "turn": 120,
  "event": "snapshot",
  "faith": 35,
  "score": 967,
  "techs": 28,
  "cities": 8,
  "culture": 43,
  "science": 44.19,
  "happiness": -3,
  "population": 50,
  "gold_per_turn": -32.81,
  "military_might": 1106,
  "military_units": 16
}
2926 120 Chile unit_created
payload
{
  "x": 14,
  "y": 28,
  "civ": "Chile",
  "city": "Santiago de Chile",
  "turn": 120,
  "unit": "UNIT_ENGINEER",
  "event": "unit_created"
}
2927 120 Chile plot_acquired
payload
{
  "x": 6,
  "y": 25,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 120,
  "event": "plot_acquired"
}
2928 120 Chile plot_bought
payload
{
  "x": 6,
  "y": 25,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 120,
  "event": "plot_bought",
  "bought_with": "culture"
}
2929 120 Chile snapshot
payload
{
  "civ": "Chile",
  "gold": 159,
  "turn": 120,
  "event": "snapshot",
  "faith": 51,
  "score": 1148,
  "techs": 34,
  "cities": 3,
  "culture": 85,
  "science": 136.82,
  "happiness": 21,
  "population": 48,
  "gold_per_turn": 62.78,
  "military_might": 839,
  "military_units": 15
}
2930 120 Vietnam population_changed
payload
{
  "x": 17,
  "y": 19,
  "civ": "Vietnam",
  "city": "Dà Nang",
  "turn": 120,
  "event": "population_changed",
  "new_population": 1,
  "old_population": 0
}
2931 120 Vietnam population_changed
payload
{
  "x": 17,
  "y": 19,
  "civ": "Vietnam",
  "city": "Dà Nang",
  "turn": 120,
  "event": "population_changed",
  "new_population": 1,
  "old_population": 1
}
2932 120 Vietnam city_founded
payload
{
  "x": 17,
  "y": 19,
  "civ": "Vietnam",
  "city": "Dà Nang",
  "turn": 120,
  "event": "city_founded"
}
2933 120 Vietnam improvement_built
payload
{
  "x": 14,
  "y": 17,
  "civ": "Vietnam",
  "turn": 120,
  "event": "improvement_built",
  "improvement": "IMPROVEMENT_TRADING_POST"
}
2934 120 Vietnam unit_lost
payload
{
  "x": 17,
  "y": 19,
  "civ": "Vietnam",
  "city": "Dà Nang",
  "turn": 120,
  "unit": "UNIT_SETTLER",
  "cause": "founded_city",
  "event": "unit_lost",
  "confidence": "confirmed"
}
2935 120 unit_killed
payload
{
  "turn": 120,
  "unit": "UNIT_SCOUT",
  "event": "unit_killed",
  "killer": "Bolivia",
  "victim": "Iroquois"
}
2936 120 Bolivia improvement_built
payload
{
  "x": 33,
  "y": 29,
  "civ": "Bolivia",
  "turn": 120,
  "event": "improvement_built"
}
2937 120 Bolivia improvement_built
payload
{
  "x": 36,
  "y": 28,
  "civ": "Bolivia",
  "turn": 120,
  "event": "improvement_built"
}
2938 120 Iroquois unit_lost
payload
{
  "x": 35,
  "y": 24,
  "civ": "Iroquois",
  "turn": 120,
  "unit": "UNIT_SCOUT",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Bolivia",
  "confidence": "confirmed"
}
2939 120 unit_killed
payload
{
  "turn": 120,
  "unit": "UNIT_SCOUT",
  "event": "unit_killed",
  "killer": "Iroquois",
  "victim": "Bolivia"
}
2940 120 Iroquois population_changed
payload
{
  "x": 26,
  "y": 31,
  "civ": "Iroquois",
  "city": "Canandaigua Lake",
  "turn": 120,
  "event": "population_changed",
  "new_population": 1,
  "old_population": 0
}
2941 120 Iroquois population_changed
payload
{
  "x": 26,
  "y": 31,
  "civ": "Iroquois",
  "city": "Canandaigua Lake",
  "turn": 120,
  "event": "population_changed",
  "new_population": 1,
  "old_population": 1
}
2942 120 Iroquois city_founded
payload
{
  "x": 26,
  "y": 31,
  "civ": "Iroquois",
  "city": "Canandaigua Lake",
  "turn": 120,
  "event": "city_founded"
}
2943 120 Iroquois improvement_pillaged
payload
{
  "x": 23,
  "y": 15,
  "civ": "Iroquois",
  "turn": 120,
  "unit": "UNIT_IROQUOIAN_MOHAWKWARRIOR",
  "event": "improvement_pillaged"
}
2944 120 Iroquois city_converted
payload
{
  "x": 27,
  "y": 14,
  "civ": "Iroquois",
  "city": "Grand River",
  "turn": 120,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_BUDDHISM"
}
2945 120 Iroquois unit_lost
payload
{
  "x": 26,
  "y": 31,
  "civ": "Iroquois",
  "city": "Canandaigua Lake",
  "turn": 120,
  "unit": "UNIT_SETTLER",
  "cause": "founded_city",
  "event": "unit_lost",
  "confidence": "confirmed"
}
2946 120 Bolivia unit_lost
payload
{
  "x": 33,
  "y": 15,
  "civ": "Bolivia",
  "turn": 120,
  "unit": "UNIT_SCOUT",
  "cause": "killed",
  "event": "unit_lost",
  "killer": "Iroquois",
  "confidence": "confirmed"
}
2947 120 Chile city_converted
payload
{
  "x": 9,
  "y": 22,
  "civ": "Chile",
  "city": "Concepción",
  "turn": 120,
  "event": "city_converted",
  "religion": "TXT_KEY_RELIGION_PROTESTANTISM"
}
2948 121 Vietnam unit_lost
payload
{
  "x": 15,
  "y": 25,
  "civ": "Vietnam",
  "turn": 121,
  "unit": "UNIT_MISSIONARY",
  "cause": "used_up",
  "event": "unit_lost",
  "confidence": "confirmed"
}
2949 121 Vietnam building_constructed
payload
{
  "civ": "Vietnam",
  "city": "Thành Pho Ho Chí Minh",
  "turn": 121,
  "event": "building_constructed",
  "building": "BUILDING_CIRCUS"
}
2950 121 Vietnam unit_created
payload
{
  "x": 12,
  "y": 19,
  "civ": "Vietnam",
  "city": "Hai Phòng",
  "turn": 121,
  "unit": "UNIT_PIKEMAN",
  "event": "unit_created"
}

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