Raw Events
Test-Chile — page 7 of 91
| Seq | Turn | Civ | Event Type | Payload |
|---|---|---|---|---|
| 301 | 25 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 58,
"turn": 25,
"event": "snapshot",
"faith": 0,
"score": 177,
"techs": 7,
"cities": 2,
"culture": 5,
"science": 7,
"happiness": 11,
"population": 4,
"gold_per_turn": 3,
"military_might": 25,
"military_units": 1
}
|
| 302 | 25 | Bolivia | population_changed |
payload{
"x": 31,
"y": 21,
"civ": "Bolivia",
"city": "La Paz",
"turn": 25,
"event": "population_changed",
"new_population": 1,
"old_population": 0
}
|
| 303 | 25 | Bolivia | population_changed |
payload{
"x": 31,
"y": 21,
"civ": "Bolivia",
"city": "La Paz",
"turn": 25,
"event": "population_changed",
"new_population": 1,
"old_population": 1
}
|
| 304 | 25 | Bolivia | city_founded |
payload{
"x": 31,
"y": 21,
"civ": "Bolivia",
"city": "La Paz",
"turn": 25,
"event": "city_founded"
}
|
| 305 | 25 | Bolivia | unit_lost |
payload{
"x": 31,
"y": 21,
"civ": "Bolivia",
"city": "La Paz",
"turn": 25,
"unit": "UNIT_SETTLER",
"cause": "founded_city",
"event": "unit_lost",
"confidence": "confirmed"
}
|
| 306 | 25 | Chile | plot_acquired |
payload{
"x": 17,
"y": 28,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 25,
"event": "plot_acquired"
}
|
| 307 | 25 | Chile | plot_bought |
payload{
"x": 17,
"y": 28,
"civ": "Chile",
"city": "Santiago de Chile",
"turn": 25,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 308 | 25 | tech_researched |
payload{
"civs": [
"Chile"
],
"team": 0,
"tech": "TECH_ARCHERY",
"turn": 25,
"event": "tech_researched",
"change": 1
}
|
|
| 309 | 25 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 217,
"turn": 25,
"event": "snapshot",
"faith": 0,
"score": 160,
"techs": 7,
"cities": 1,
"culture": 6,
"science": 8,
"happiness": 6,
"population": 5,
"gold_per_turn": -3,
"military_might": 51,
"military_units": 3
}
|
| 310 | 25 | natural_wonder_discovered |
payload{
"x": 25,
"y": 24,
"civs": [
"Chile"
],
"team": 0,
"turn": 25,
"event": "natural_wonder_discovered",
"first": true,
"wonder": "FEATURE_MT_KAILASH"
}
|
|
| 311 | 26 | Iroquois | plot_acquired |
payload{
"x": 30,
"y": 12,
"civ": "Iroquois",
"city": "Onondaga",
"turn": 26,
"event": "plot_acquired"
}
|
| 312 | 26 | Iroquois | plot_bought |
payload{
"x": 30,
"y": 12,
"civ": "Iroquois",
"city": "Onondaga",
"turn": 26,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 313 | 26 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 50,
"turn": 26,
"event": "snapshot",
"faith": 0,
"score": 125,
"techs": 4,
"cities": 1,
"culture": 4,
"science": 8,
"happiness": 12,
"population": 5,
"gold_per_turn": 0,
"military_might": 73,
"military_units": 2
}
|
| 314 | 26 | Bolivia | plot_acquired |
payload{
"x": 30,
"y": 23,
"civ": "Bolivia",
"city": "La Paz",
"turn": 26,
"event": "plot_acquired"
}
|
| 315 | 26 | Bolivia | plot_bought |
payload{
"x": 31,
"y": 21,
"civ": "Bolivia",
"city": "La Paz",
"turn": 26,
"event": "plot_bought",
"bought_with": "gold"
}
|
| 316 | 26 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 25,
"turn": 26,
"event": "snapshot",
"faith": 0,
"score": 186,
"techs": 7,
"cities": 2,
"culture": 5,
"science": 8,
"happiness": 8,
"population": 5,
"gold_per_turn": -1,
"military_might": 99,
"military_units": 3
}
|
| 317 | 26 | Vietnam | unit_created |
payload{
"x": 15,
"y": 14,
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 26,
"unit": "UNIT_SETTLER",
"event": "unit_created"
}
|
| 318 | 26 | Vietnam | unit_trained |
payload{
"civ": "Vietnam",
"city": "Hà Noi",
"turn": 26,
"unit": "UNIT_SETTLER",
"event": "unit_trained"
}
|
| 319 | 26 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 61,
"turn": 26,
"event": "snapshot",
"faith": 0,
"score": 177,
"techs": 7,
"cities": 2,
"culture": 5,
"science": 7,
"happiness": 11,
"population": 4,
"gold_per_turn": 3,
"military_might": 25,
"military_units": 1
}
|
| 320 | 26 | Vietnam | improvement_built |
payload{
"x": 16,
"y": 12,
"civ": "Vietnam",
"turn": 26,
"event": "improvement_built",
"improvement": "IMPROVEMENT_CAMP"
}
|
| 321 | 26 | Vietnam | improvement_built |
payload{
"x": 16,
"y": 11,
"civ": "Vietnam",
"turn": 26,
"event": "improvement_built"
}
|
| 322 | 26 | unit_killed |
payload{
"turn": 26,
"unit": "UNIT_BARBARIAN_WARRIOR",
"event": "unit_killed",
"killer": "Bolivia",
"victim": "Barbarians"
}
|
|
| 323 | 26 | natural_wonder_discovered |
payload{
"x": 25,
"y": 24,
"civs": [
"Bolivia"
],
"team": 2,
"turn": 26,
"event": "natural_wonder_discovered",
"first": false,
"wonder": "FEATURE_MT_KAILASH"
}
|
|
| 324 | 26 | Bolivia | plot_acquired |
payload{
"x": 31,
"y": 23,
"civ": "Bolivia",
"city": "La Paz",
"turn": 26,
"event": "plot_acquired"
}
|
| 325 | 26 | Bolivia | plot_acquired |
payload{
"x": 32,
"y": 23,
"civ": "Bolivia",
"city": "La Paz",
"turn": 26,
"event": "plot_acquired"
}
|
| 326 | 26 | Barbarians | unit_lost |
payload{
"x": 32,
"y": 28,
"civ": "Barbarians",
"turn": 26,
"unit": "UNIT_BARBARIAN_WARRIOR",
"cause": "killed",
"event": "unit_lost",
"killer": "Bolivia",
"confidence": "confirmed"
}
|
| 327 | 26 | unit_killed |
payload{
"turn": 26,
"unit": "UNIT_BARBARIAN_WARRIOR",
"event": "unit_killed",
"killer": "Iroquois",
"victim": "Barbarians"
}
|
|
| 328 | 26 | Barbarians | unit_lost |
payload{
"x": 33,
"y": 12,
"civ": "Barbarians",
"turn": 26,
"unit": "UNIT_BARBARIAN_WARRIOR",
"cause": "killed",
"event": "unit_lost",
"killer": "Iroquois",
"confidence": "confirmed"
}
|
| 329 | 26 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 214,
"turn": 26,
"event": "snapshot",
"faith": 0,
"score": 160,
"techs": 7,
"cities": 1,
"culture": 6,
"science": 8,
"happiness": 7,
"population": 5,
"gold_per_turn": -3,
"military_might": 53,
"military_units": 3
}
|
| 330 | 27 | Iroquois | unit_created |
payload{
"x": 31,
"y": 14,
"civ": "Iroquois",
"city": "Onondaga",
"turn": 27,
"unit": "UNIT_WARRIOR",
"event": "unit_created"
}
|
| 331 | 27 | Iroquois | unit_trained |
payload{
"civ": "Iroquois",
"city": "Onondaga",
"turn": 27,
"unit": "UNIT_WARRIOR",
"event": "unit_trained"
}
|
| 332 | 27 | Iroquois | snapshot |
payload{
"civ": "Iroquois",
"gold": 49,
"turn": 27,
"event": "snapshot",
"faith": 0,
"score": 125,
"techs": 4,
"cities": 1,
"culture": 4,
"science": 8,
"happiness": 12,
"population": 5,
"gold_per_turn": -1,
"military_might": 70,
"military_units": 3
}
|
| 333 | 27 | Iroquois | unit_promoted |
payload{
"civ": "Iroquois",
"turn": 27,
"unit": "UNIT_WARRIOR",
"event": "unit_promoted",
"promotion": "PROMOTION_DRILL_1"
}
|
| 334 | 27 | Vietnam | population_changed |
payload{
"x": 17,
"y": 10,
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 27,
"event": "population_changed",
"new_population": 2,
"old_population": 1
}
|
| 335 | 27 | Vietnam | building_constructed |
payload{
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 27,
"event": "building_constructed",
"building": "BUILDING_MONUMENT"
}
|
| 336 | 27 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 63,
"turn": 27,
"event": "snapshot",
"faith": 0,
"score": 185,
"techs": 7,
"cities": 2,
"culture": 7,
"science": 8,
"happiness": 10,
"population": 5,
"gold_per_turn": 2,
"military_might": 25,
"military_units": 1
}
|
| 337 | 27 | Bolivia | unit_created |
payload{
"x": 33,
"y": 27,
"civ": "Bolivia",
"city": "Sucre",
"turn": 27,
"unit": "UNIT_WARRIOR",
"event": "unit_created"
}
|
| 338 | 27 | Bolivia | unit_trained |
payload{
"civ": "Bolivia",
"city": "Sucre",
"turn": 27,
"unit": "UNIT_WARRIOR",
"event": "unit_trained"
}
|
| 339 | 27 | tech_researched |
payload{
"civs": [
"Bolivia"
],
"team": 2,
"tech": "TECH_THE_WHEEL",
"turn": 27,
"event": "tech_researched",
"change": 1
}
|
|
| 340 | 27 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 23,
"turn": 27,
"event": "snapshot",
"faith": 0,
"score": 199,
"techs": 8,
"cities": 2,
"culture": 5,
"science": 8,
"happiness": 9,
"population": 5,
"gold_per_turn": -2,
"military_might": 96,
"military_units": 4
}
|
| 341 | 27 | teams_met |
payload{
"turn": 27,
"event": "teams_met",
"team_a": 2,
"team_b": 24,
"team_a_civs": [
"Bolivia"
],
"team_b_civs": [
"Maseru"
]
}
|
|
| 342 | 27 | teams_met |
payload{
"turn": 27,
"event": "teams_met",
"team_a": 2,
"team_b": 3,
"team_a_civs": [
"Bolivia"
],
"team_b_civs": [
"Iroquois"
]
}
|
|
| 343 | 27 | Chile | snapshot |
payload{
"civ": "Chile",
"gold": 210,
"turn": 27,
"event": "snapshot",
"faith": 0,
"score": 160,
"techs": 7,
"cities": 1,
"culture": 6,
"science": 8,
"happiness": 7,
"population": 5,
"gold_per_turn": -4,
"military_might": 53,
"military_units": 3
}
|
| 344 | 27 | Chile | improvement_built |
payload{
"x": 14,
"y": 26,
"civ": "Chile",
"turn": 27,
"event": "improvement_built",
"improvement": "IMPROVEMENT_CHILE_FISHING_BOATS"
}
|
| 345 | 28 | Bolivia | snapshot |
payload{
"civ": "Bolivia",
"gold": 36,
"turn": 28,
"event": "snapshot",
"faith": 0,
"score": 199,
"techs": 8,
"cities": 2,
"culture": 5,
"science": 8,
"happiness": 9,
"population": 5,
"gold_per_turn": -2,
"military_might": 123,
"military_units": 4
}
|
| 346 | 28 | Vietnam | plot_acquired |
payload{
"x": 19,
"y": 10,
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 28,
"event": "plot_acquired"
}
|
| 347 | 28 | Vietnam | plot_bought |
payload{
"x": 19,
"y": 10,
"civ": "Vietnam",
"city": "Thành Pho Ho Chí Minh",
"turn": 28,
"event": "plot_bought",
"bought_with": "culture"
}
|
| 348 | 28 | Vietnam | snapshot |
payload{
"civ": "Vietnam",
"gold": 65,
"turn": 28,
"event": "snapshot",
"faith": 0,
"score": 186,
"techs": 7,
"cities": 2,
"culture": 7,
"science": 8,
"happiness": 10,
"population": 5,
"gold_per_turn": 2,
"military_might": 25,
"military_units": 1
}
|
| 349 | 28 | tech_researched |
payload{
"civs": [
"Iroquois"
],
"team": 3,
"tech": "TECH_IRON_WORKING",
"turn": 28,
"event": "tech_researched",
"change": 1
}
|
|
| 350 | 28 | era_entered |
payload{
"era": "ERA_CLASSICAL",
"civs": [
"Iroquois"
],
"team": 3,
"turn": 28,
"event": "era_entered"
}
|